@@soratomo8467 Skalter buffs attacks for every medic around, improving total heal amount by a large margin. Warfarin S1 might be better than Shining here because Shining doesn't have buffed heals when she needs her and the defence buffs don't matter in this setup.
@@iidentifyasanattackhelicop140 if you ignore the raging psychopaths, eldritch beings, literal war criminals, and multiple underage child soldiers that is
@@sabrinadelco9396 a walking catastrophe, a literal fossil that acts like an ex-wife, fishes with blood of eldritch abominations, a whole lot of angel with guns.
As I see it: Ptilopsis: nanomachines going to overdrive Nightingale: doing her best Skalter: vibing* Silence: furiously creating drones Shining: "Stop shooting me! I'm healing" Mulberry: trying to extinguish a fire burning fire. Saria: Peer pressure Surtt: "YeS iM ON fIReEeee" Myrtle: accounting for inflation
Bruh I bet knowing you can knockout the hoverdudes off their flyers everyone gonna change their plans but real question is Blitz S1 the only one that can do it?
The grounded flying soldiers could from their elevation see the hellfire that would await them if they took the long way on foot, and collectively just decided to take the painless route out lol Jokes aside, bit surprised that knocking them down doesn't change their pathing, they have to know they're about to jump into an endless abyss, no?
Myrtle printing DP like if one of you healers die...we all die lol also every time I see the R6 operators I instantly remember their iseaki story...and blitz being very interested in cat ears
Seeing Sutur be such a badass makes me wish I didn't take an AK break for a while, I've missed out on so many operators smh But epic strats, fella :D great job!
WOW Great run! And now I know, that: a) stun charges are recharged on new deployment; b) those annoying skaters love so much their gear that they become suicidal after losing their gear; c) They can become pedestrians?! by STUN?! O_o
For c, yeah. It says in the description on low altitude hovering that they lose it on stun. Mandragora gets it again -because she's a b*tch- because one of her abilities gives her low altitude hovering in phase 2
i now wonder about this. For those who don't know yet, the "unli-duration" skill isnt technically true. They last for 30 minutes (I think). So if the duration ends on Surtr without her dying, does she just...live? XD
I think someone tested that with Platinum. When the orange bar ran it started filling the green bar again, but actually her bow was still shining so the skill was still active
The sp bar lowers because it's technically on a timer for 30mins but unless you're trying REALLY hard, you might see the bar run out but even then it'll probably still be active
there are some runs out there demonstrating unlimited skills running out, effects don't end, but skill loads again and can be launched with it's starting animation again, don't hope for doubling the effects tho
that's the most gigabrain strat i've ever seen using blitz to bring down hoverboard mobs with s1 to turn them into ground units so surtr can hit them as well
why is it taking hypergryph so loooooong to add statistics to end screens? we're deprived of seeing the fruits of our labor grinding these operators and not being able to see your main damage dealer's total damage aches my brain so much
Thx for save my Sanity! Thankfully i already have the majority of those ops in custody (except for Silence and Blitz. They're Still eternally playing around the backroom, waiting for promotion)
Could've slapped Myrtle s2 and put her behind Surtr to also heal her while printing dp lol, how do u disarm those hover riders tho? Just by stunning them?