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Arma 3 - Eden Editor - Ending a Mission w/Triggers (OUTDATED-STILL WORKS) 

UselessMiwa
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In this short guide I'll be showing one of the ways to end missions. This is through the use of triggers. If you enjoyed this video leave a like it is my encouragement to make more tutorials haha.

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1 окт 2024

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Комментарии : 47   
@hunormagyar1843
@hunormagyar1843 3 года назад
You can as well just use one trigger instead of two. Only an area trigger. Give it a variable name, e.g. trigger1, set its activation to any player, leave the condition field as "this", then just write the same as in the vid in the onActivation field, e.g. "trigger1" call BIS_fnc_endMission
@jewebychewy7106
@jewebychewy7106 5 лет назад
Simple and straightforward. i heart this. Thanks so much
@bransonfausey1494
@bransonfausey1494 4 года назад
I seriously cannot find any tutorials that are as easy to follow as these.
@metalnat27
@metalnat27 3 года назад
I love the Eden Editor but it used to be a lot more easier to activate a end mission. I don't recall to have had written complicated sentences in the condition box.
@DevotedSentry
@DevotedSentry 14 дней назад
Thank you sir
@user-sgt_kerry
@user-sgt_kerry 10 месяцев назад
Thank you !Nice video !
@humuckachiki773
@humuckachiki773 5 лет назад
Wonderful video, concise and straight to the point. Kudos.
@rubb3rlizard607
@rubb3rlizard607 3 года назад
Off script, cringe or not, it really helps. Thanks for the tutorial
@ahmedkandil55
@ahmedkandil55 8 месяцев назад
Thank you Please another video for capture the flag mission
@Bruh-bu5zt
@Bruh-bu5zt 5 лет назад
Straight and helpful. Thank you.
@BONeHEAds626
@BONeHEAds626 6 лет назад
Triggers for spawning then getting rid of units? I'm trying to make big missions and the frames be dropping! Lol
@UselessMiwa
@UselessMiwa 6 лет назад
In your question, do you mean something like... Lets say a unit spawns, dies and then D-Spawns or do you just want the idle units to D-Spawn after a while?
@axe182kay4
@axe182kay4 3 года назад
Thank you very much for this awesome tutorial mate!! Very informative!! Can you please make one tutorial on creating tasks for picking up weapons??
@UselessMiwa
@UselessMiwa 3 года назад
This is a great idea! If I find some time during the week I will make one. Do you mean picking up weapon crates and delivering them, or did you mean picking them up in general?
@mrcnote7571
@mrcnote7571 3 года назад
Straight to the point. Awesome. TY
@AUDE-F1
@AUDE-F1 6 лет назад
Thx man😁 your the man😁
@VietnamWarSummarized
@VietnamWarSummarized Месяц назад
Thanks
@redicanprime1181
@redicanprime1181 3 года назад
Dang thanks! Super to the point sub'd.
@mahdiatris5254
@mahdiatris5254 Год назад
Hey brother, how are you? How do I start when I enter the game?
@metalnat27
@metalnat27 3 года назад
lol 100% misleading video. You don't need to do all that to end a simple mission. You can do it with just one trigger and where it says "type" bar click on it and a drop down section will appear. Choose "end 1" and that's it. You have a ending mission setup once the conditions you've set are met. In that case, your player walking into that zone would have ended the mission. Needless to say all these hoops in this video are unnecessary when you can do it all with just a click of a button.
@greencrystals9022
@greencrystals9022 3 года назад
u realise that everyone knows this? the problem is though is its too abrupt, it just goes to an end screen. this ending is cooler though since it plays the whole ending anim
@metalnat27
@metalnat27 3 года назад
@@greencrystals9022 Yeah.....AFTER I wrote this comment of mine I realized that too lol. So in theory, I take back what I said. But you should have be more specific yourself though on such aspect. The say I took it, your video shows that this is the only way to end a mission. When in fact you merely showed an alternative. Good video regardless so no need to mind me anymore lol.
@oscarfretter538
@oscarfretter538 3 года назад
For this you get a sub
@orzeszek6943
@orzeszek6943 2 года назад
not working
@JT-pz9cp
@JT-pz9cp 4 года назад
Whats stopping you from simply adding that line to end the mission to the trigger itself? instead of making a second one and referencing the first
@UselessMiwa
@UselessMiwa 4 года назад
If you'd like to have events in between, or just to keep the commands clean for the editor to understand. Thats just my reasoning personally, if you try to add the code to the mission start and it works dont forget to let me know!
@RaptorGN07
@RaptorGN07 6 лет назад
what about ending a mission if a vehicle enters the trigger area? have you done that?
@UselessMiwa
@UselessMiwa 6 лет назад
I havent tried yet and Arma currently isnt installed on my PC.
@avast5357
@avast5357 3 года назад
Thanks
@mistl
@mistl 2 года назад
Awesome
@CainX10A
@CainX10A 3 года назад
Thank you!
@AlanWakesBoyfriend
@AlanWakesBoyfriend 6 лет назад
thanks dude I really needed the help with this!
@UselessMiwa
@UselessMiwa 6 лет назад
Absolutely! Happy to help : )
@tech4s310
@tech4s310 2 года назад
Please make more
@UselessMiwa
@UselessMiwa 2 года назад
If you have any specific requests I'd love to
@tech4s310
@tech4s310 2 года назад
@@UselessMiwa i still play arma3 in single player with stupid AI moves and your last videos was so easy to understand so id love to know more about addActions ,mission making and scripting in the game that i still dont know how they work and thanks !
@UselessMiwa
@UselessMiwa 2 года назад
@@tech4s310 I'll read some documentation about the current editor and maybe whip something up :)
@tech4s310
@tech4s310 2 года назад
@@UselessMiwa yes and keep it simple that way and im wondering if you still playing arma3 or not
@אהרוןסירי
@אהרוןסירי 4 года назад
please i need help i do every thing you sad but at the secound triggere when i finish to configer he show me this messeg "condition: missing ;"
@hamzarafiq6227
@hamzarafiq6227 6 лет назад
bro bro can you help me how to unload vehiles in xian or else please help me with waypoints or triggers
@Stinger913
@Stinger913 6 лет назад
Any idea how to get the classic little chime at the end as in campaign?
@UselessMiwa
@UselessMiwa 6 лет назад
I honestly have no idea but the sound effects usually have straight forward names
@Stinger913
@Stinger913 6 лет назад
SKplus True, I'll hunt for it in the game then.
@UselessMiwa
@UselessMiwa 6 лет назад
good luck hunting!
@hunormagyar1843
@hunormagyar1843 3 года назад
It's supposed to be there by default I think... For me it plays without me having touched anything in the Trigger: Effects tab. And yep, if it doesn't sound for you by default, use that tab. Set music to "Mission Accomplished".
@BlakeSmith17
@BlakeSmith17 5 лет назад
how do i end a mission with a waypoint? Do I use similar steps to this video?
@BlakeSmith17
@BlakeSmith17 5 лет назад
additionally - how do I disable "Ordnance" and than enable. For instance, I want to put down a Howitzer attack but disable it until the player/AI has reached a trigger/waypoint.
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