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Art of Fighting 2 (Arcade vs SNES) Side by Side Comparison (2 Longplay) 

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Dual Longplay | Art of Fighting 2 Comparison - Arcade vs Super Nintendo/ SNES vs Arcade.
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10 янв 2019

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Комментарии : 147   
@kaox44
@kaox44 3 года назад
For 16-bit and using only a small cartridge to fit all that stuff for the SNES is VERY impressive. The gameplay for the SNES came through very well.
@Bloodreign1
@Bloodreign1 3 года назад
And it's fairer in difficulty as well.
@OtomoTenzi
@OtomoTenzi 2 года назад
@@Bloodreign1 Also, the controls were alot better too... They were more forgiving!
@fthprodphoto-video5357
@fthprodphoto-video5357 2 года назад
The Neogeo was a real MONSTER in the 90‘s : it would be amazing to develop new games on it or even Capcom cps1 & cps2 conversions
@alainazor3990
@alainazor3990 5 лет назад
ARCADE NEO GEO WINS SNES VERY GOOD PORTS
@capitaohowdy3356
@capitaohowdy3356 5 лет назад
Caramba me surpreendi com a versão do super nintendo,apesar de ser mais simples em detalhes em comparação ao arcade,a versão do super não fez feio não. Se reparei bem tem até 1 pouco zoom.
@NeoGeoNinja81
@NeoGeoNinja81 5 лет назад
AOF2 is a great 2P game on NeoGeo but the CPU in 1P mode is disgusting. It just reads your inputs and counters accordingly. Whilst the Arcade version is the definitive version, I too agree that the SNES version was a reasonable effort - hardware limitations accepted...
@alexhardline2208
@alexhardline2208 5 лет назад
Someone's apparently never played Mortal Kombat 2 lol THIS game has a disgusting AI..
@NeoGeoNinja81
@NeoGeoNinja81 5 лет назад
@@alexhardline2208 Great example tbh Alex. MK2 was equally as unreasonable. Everytime you jump, magically, the opponent would immediately counter with a standing jump kick. As for Kintaro... :eyeroll:
@Bloodreign1
@Bloodreign1 3 года назад
@@NeoGeoNinja81 Except the CPU in MK2 can be cheesed quite easily with certain characters, falling for the same patterns over and over. Kintaro is also piss easy with timed jumpkicks, if you get in a rhythm, you can knock him down each and every single time. MK2 is only hard with Liu Kang, Raiden, Kitana, Mileena, and Raiden, but even Kitana can cheese the CPU quite often.
@Marius150PL
@Marius150PL 3 года назад
@@Bloodreign1 I agree with you. In MK2 if u do a good jump playing some characters, enemy will jump too and u can attack him. I dunno there're some "schemes" in AOF 2 too.
@OtomoTenzi
@OtomoTenzi 2 года назад
@@Marius150PL I've been literally beating the fuck outta my local MVS machine for YEARS and still haven't found any reliable 'patterns' in AOF2... Sometimes the CPU will fall for corner traps, and sometimes it won't. They're ALWAYS ready to counter WHATEVER you throw at them, and they are CHEAP. I am however, one of the few lucky people who could actually reach Geese Howard using multiple characters.That game always gives me one helluva workout everytime I play it! 🥵
@fabiojcarvalho
@fabiojcarvalho 5 лет назад
Os finais ficaram bem parecidos no SNES também (não entendo pq algumas revistas da época deram nota baixa para esta versão do jogo)
@scorpionmk6695
@scorpionmk6695 4 года назад
Jogo de luta sem resposta . É perda total. Igual Mk .
@protossevolution3361
@protossevolution3361 Год назад
@@scorpionmk6695 Nem se compara a resposta dos controles do Snes no MK1 e no Art of Fighting 2, AoF2 responde corretamente, o MK sim, é pesado, resposta muito lenta aos comandos.
@evertonafonso86
@evertonafonso86 5 лет назад
Eu joguei nos dois consoles, além de todas as diferenças visíveis eu achei a versão SNES bem mais fácil na dificuldade, agora a do Neo Geo é um absurdo de difícil, também as vozes do SNES são abafadas e algumas falas cortadas, porém curti muito a versão do SNES.
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 2 года назад
Que versión tarda mas
@retrono_81
@retrono_81 Год назад
acho o port de Super Nes de Art of 2 descente !
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 Год назад
@@retrono_81 Ahhhhhhhh
@knightshifter2201
@knightshifter2201 5 лет назад
Considering the limitations of the super Nintendo it’s not a bad port technically but it’s very much inferior to the arcade.
@Bloodreign1
@Bloodreign1 3 года назад
Expensive arcade machine versus affordable home console, gee I wonder why.
@OtomoTenzi
@OtomoTenzi 2 года назад
@@Bloodreign1 System limitations aside; they CAN make the home versions alot better if they wanted to, but then people will STOP going to the arcades...
@beekarinsaan
@beekarinsaan Год назад
@@OtomoTenzi SNES was nowhere close to Neo-Geo and still is a pretty decent port. The Genesis version of Art Of Fighting 1 could've been better.
@carlossantavilla2997
@carlossantavilla2997 Год назад
It's of course inferior because of its cart size of only 32 megs while the arcade was 170 megs I think. If the SNES version had at least 50- 60 megs could had done greater things. Perhaps bigger sprites, stronger sound, cover a lot of the missing details on the backgrounds and maybe work more on the music (which was already very good) but it had only 32 meg..what can you expect with that?
@miriamalmeida6687
@miriamalmeida6687 Год назад
No .snes donk kong trilogia. Crono trigger star fox sfc the best
@fabiojcarvalho
@fabiojcarvalho 5 лет назад
As músicas do SNES estão bem parecidas com as do Arcade e com um pouco de remix
@faelgamesantigos5957
@faelgamesantigos5957 5 лет назад
As musicas sao as melhores, aqui no youtube tem elas eu escuto direto no radio altao to nem ai kkkkkkkkk musica dos jogos nos anos 90 e 80 sao fodas
@fabiojcarvalho
@fabiojcarvalho 5 лет назад
@@faelgamesantigos5957 Concordo. E as músicas da SNK então, são muito boas
@machadoviewer
@machadoviewer 4 года назад
Eu acho o remix do SNES bem melhor que a original do Neo Geo. Pega a tela do Lee, por exemplo. A do Snes é bem mais animada e me deixa no Hype de jogar.
@andrealexandriadonasciment4374
@andrealexandriadonasciment4374 4 года назад
Hhhhaaaa memorias... De quando joguei essa bela inspiração de um pseudo árcade em casa... O cartucho da locadora provavelmente adaptado pro SNES nacional... Ta pra lá de decente essa versão do SNES!!!! Quase tudo esta nele praticamente... Tiveram capricho, pois se pensou no que se poderia fazer mediante as limitações do hardware... Os cartuchos de certas adaptações dos árcades poderiam ser mais potente, com mais memoria, chips extras, mais prazo de reprogramação etc... Mais isso impactava no preço tanto de produzir quanto na venda, por isso certos jogos ficavam abaixo do esperado por essas economias, mais certamente não foi o caso do Art of Fignt2 ... Quem bota defeito jamais sentiu a sensação e a emoção de um molecote remelento ao se deparar com tal game, em que ficou acordado de sexta pra sábado jogando isso a noite inteira hahahahah... Bons tempos
@discoecultura76
@discoecultura76 4 года назад
Foi o melhor port de um game na SNK para o Famicom, bem próximo do original.
@protossevolution3361
@protossevolution3361 Год назад
É óbvio que o de Snes é inferior ao arcade, MAS é um excelente port, com certeza! O mais impressionante é ter o efeito de zoom, que era uma sensação na época, todo mundo ficou boquiaberto quando viu o Art of Fighting no Arcade, bonecos enormes no zoom in, e muito bacana se afastar e dar um zoom out. Joguei muito no arcade e no Snes, na época. O mega drive, coitadinho, só recebeu o 1, sem efeito de zoom...
@user-fs9ul3jy8d
@user-fs9ul3jy8d 5 лет назад
thank you for uploading!
@LStorm
@LStorm 4 года назад
Cuando Street Fighter 2 era el rey de la pista en los Arcade donde yo iba (yo fanático claro está), este juego me enamoró, tanto que hasta llame a la compañía que lo vendía (porque su numero estaba pegado a la maquina) imagina un adolescente preguntando el precio de un arcade jajajaja, pero me respondieron y si era muy caro claro, Art of Fighting 2 es una pieza maestra por su sistema de pelea, personajes y música, de verdad las músicas de los escenarios de Yuri y Mickey son excelentes!
@anime1thewave312
@anime1thewave312 5 лет назад
Gonna love Art of Fighting! 😉💪
@gelmedrado9778
@gelmedrado9778 3 года назад
Onde consigo a rum pra snes
@sobesons
@sobesons 5 лет назад
I love this videos.
@CesarCostaVentura
@CesarCostaVentura Год назад
Porque só saiu no Japão a versão do Snes?
@vasileios6301
@vasileios6301 5 лет назад
Great Snes port according to its limitations,only fools complain
@TS-yz3ud
@TS-yz3ud 4 года назад
Bruh, you're WAY better off with the PS2 port or the Neo Geo CD port. That's why fools complain.
@Bloodreign1
@Bloodreign1 3 года назад
@@TS-yz3ud The home version on the SFC is quite good in it's own right, and you can actually beat the damned thing far easier than the PS2, arcade, or Neo CD versions. So the OP is indeed correct.
@TS-yz3ud
@TS-yz3ud 3 года назад
@@Bloodreign1 Yes, I've always known the Super NES port of AOF 2 was aight.
@maxwellr5251
@maxwellr5251 5 лет назад
No Snes esse jogo só lançou no japão?
@ChechelEXGBR
@ChechelEXGBR 5 лет назад
infelizmente sim.
@beekarinsaan
@beekarinsaan Год назад
The SNES port is super impressive. Doubt Sega could've made it that good.
@lioneart19
@lioneart19 3 года назад
Weirdly SNES seems to have a darker tone, so I prefer it. Even though arcade obviously has better graphics.
@OtomoTenzi
@OtomoTenzi 2 года назад
They did the BEST that they could for the SNES version... I'm quite happy with it myself!
@hababacon
@hababacon 5 лет назад
The NEO GEO is probably the most underrated console/arcade system ever made. 2D powerhouse, not even consoles several years newer could handle NEO GEO ports arcade perfect without expansion accessories. I own several Neo GEO games on my XB1X I still play because they're so damn good.
@Imadeyourun
@Imadeyourun 4 года назад
Same here. I collect these old Neo Geo games whenever I get a chance. Aof 1 and Aof 2 are must have games in my opinion .
@Extravaganza50667
@Extravaganza50667 2 года назад
Actually each Neo Geo Arcade used so many Rom/Ram in each game .. that’s why they original game so expensive..
@carlossantavilla2997
@carlossantavilla2997 Год назад
It's because SNK wasted a lot of megs every time. While Nintendo and Sega were still in the 24-32 megs category, SNK was in the 150-170 megs level...while Nintendo and Sega were designating a couple of megs for the music, SNK was using around 20 alone for that category, and so on, an important number of megs for every section, graphics, sound, effects, etc. this is why all of their games were awesome, as they used a lot of size and sources to build games with arcade quality.
@sloppynyuszi
@sloppynyuszi Год назад
@@carlossantavilla2997 it’s not that simple. By your logic then the CD add on by Sega and NEC should have allowed for perfect Neo-Geo ports. As the meg count on these cartridges was measured in bits and you need 8 of those to make a Mega by te and a CD can hold 750 of those. The Neo Geo was also powered by the same Motorola 6800 that powered the mega drive. It had a bunch of other coprocessors for scaling, fx, colors and also a large for the time RAM to hold the big assets in memory while playing. Why those CD based games for a while couldn’t keep up. The Saturn even with the RAM expansion had less Ram than a Neo Geo.
@josuelacerda8039
@josuelacerda8039 2 года назад
E pq n fizeram Samurai Shodown desse jeito p Snes?
@linkinmaniaco
@linkinmaniaco 5 лет назад
A versão do SNES onde a capacidade técnica e inferior a da placa MVS não fez tão feio, só achei a jogabilidade um pouco imprecisa, tem momentos que os comandos não respondem direito
@scorpionmk6695
@scorpionmk6695 4 года назад
É verdade
@rodrigoazevedo1547
@rodrigoazevedo1547 4 года назад
Eu acho q ficou bom. Snes tem até efeito zoom! Como é possível? Mega drive não tem isso
@TodoHW
@TodoHW 3 года назад
Mode 7 se não me engano
@tammid8423
@tammid8423 3 года назад
@Café & Fama Isso se AOF2 TIVESSE no Mega Drive. Aí é outra história.
@retrono_81
@retrono_81 Год назад
Esse port de Art of Fighting 2 pra Super Nintendo ficou muito descente.! Jogando modo vs pra 3 jogadores, lembra muito o que seria um KOF caseiro pro Super Nintendo! Bom demais.!
@OtomoTenzi
@OtomoTenzi 2 года назад
In my opinion, I think they really should have left out the zooming effect on the SNES version and just made the sprites as BIG as possible; like Samurai Shodown on the Genesis... That way, it could've played better/faster/smoother and put alot less stress on the already slow-ass CPU. And doubling up on the memory with 64-meg cart size (to hold more graphics and higher quality sound effects) couldn't hurt either! 🤔
@protossevolution3361
@protossevolution3361 Год назад
I think different: The sprite size doesn't matter all. What matter is how responsive are the controls, how faithful (not in graphic terms, because we are talking about consoles that couldn't match the arcades) is to the arcade. Samurai Shodown on Snes is a more complete and faithful game. Genesis port lost a lot of moves, one character entirely, and while the sprites are bigger, the backgrounds are much more detailed and beautiful on Snes. Of course, if the characters would be bigger, it would be even better, but still, it's the best port of the 16 bit consoles.
@sharpester7277
@sharpester7277 5 лет назад
The snes version is just a heavily striped down version of the Neo geo game since it has a lot of missing background animation, and is letterboxed presumably to improve performance and certain background objects are redrawn to accommodate for the snes versions limited resolution.
@punkbianoretrogamer4314
@punkbianoretrogamer4314 5 лет назад
Arcade wins, mas a versão do snes tbm é bem legal tenho aki na coleção tmj ai
@Leonardo57896
@Leonardo57896 3 месяца назад
O meu sonho era ter um Neo geo (E até hoje!!!);e quando fui na locadora alugar esse jogo, fiquei doido!!! Me diverti muito!! Só fui ver os sprites na capa dos cartuchos Neo geo...E hj jogo esse game no meu celular. Esse jogo faz parte da minha infância
@edbatispe9960
@edbatispe9960 5 месяцев назад
Mais uma conversão fantástica do poderoso Neo geo para o limitado SNES. Incrível o que foi feito nessa versão! Os controles, velocidade, animação, Zoom, cut scenes, ost, tudo muito bem convertido e fiel. O SNES nos anos 90 foi um arcade em casa a preço acessível.
@Shinobi33
@Shinobi33 5 лет назад
Decent effort on the SNES
@tandrilion78
@tandrilion78 5 лет назад
as músicas ficaram muito boas no SNES
@fabiojcarvalho
@fabiojcarvalho 5 лет назад
Muito boa a versão snes
@serenadasilva6093
@serenadasilva6093 5 лет назад
Neo geo era um monstro mas Snes nao fez feio nao um excelente port
@matmathew7941
@matmathew7941 Год назад
24 megas creo
@danielquintela1
@danielquintela1 5 лет назад
Bacana, sempre achei essa versão de SNES bem competente desde criança, a wold heroes 2 também ficou um luxo.. Mk2 nem se fala, tenho preferência pelo mega drive mais tiro meu chapéu para algumas conversões de arcade no SNES, samurai n... Street peca pelo controle... Nisso mega deu banho!!!!
@cristiandone5749
@cristiandone5749 4 года назад
Comparativa bastante desigual, el neogeo fue un monstruo hecho para la lucha en 2d. Igualmente excelente Port de snes con su zoom
@Khinh-xq6lx
@Khinh-xq6lx 5 месяцев назад
the jump in kick doesn't feel weak with snes version
@cristiandelgado9553
@cristiandelgado9553 2 года назад
Un gran Port , a pesar todas las limitaciones del snes en esos 32 megas no se perdió la esencia del juego
@christianwag3015
@christianwag3015 3 года назад
ORIGINAL NEO GEO ALWAYS THE BEST & AUTHENTIC/SMOOTH TO PLAY WITH 😁😁
@angel3067
@angel3067 3 года назад
Si tenemos en cuenta que la versión de super nintendo tiene 32 megas, y la de neo geo 178 megas indiscutiblemente es mejor version de la super nintendo. Porque? Porque en una quinta parte de megas se consigue un juego que da la talla, estoy seguro que la NEO GEO no hubiera tenido cojones a sacar la misma calidad si el juego hubiera tenido 32 megas.
@faelgamesantigos5957
@faelgamesantigos5957 5 лет назад
Snes fico muito top, claro que arcade é melhor mas pra quem comprava um cartucho desses saia no lucro pq jogava sem perde quase nd fico muito bom, o mega quando tinha port saia td bugado ruim demais o snes é melhor si tratanto de port
@alubaldini
@alubaldini 5 лет назад
nice but snes version was made by saurus and controls is hard to play
@rollingjaguar
@rollingjaguar 3 года назад
I don't like the fact of SNES not having a english version.
@OtomoTenzi
@OtomoTenzi 2 года назад
By the time this game came out, Takara had already stopped working with Nintendo... You can blame it on Nintendo for cutting ties with Takara. Takara had already began working on PS1 and Saturn titles like Battle Arena Toshinden. That's why SAURUS released AOF2 instead, but only in Japan!
@lonho9259
@lonho9259 2 года назад
Depois de SFA2, na minha opinião, esse foi o melhor fighting game já lançado para o SNES. E outra coisa, as composições das músicas ficaram melodicamente, não tecnicamente em termos de arranjo, taxas de amostragem; essas coisas, mais bonitas que a do Arcade Neo Geo, porém repito: é só minha opinião!
@hallysonvieira2782
@hallysonvieira2782 2 года назад
Olha snes teve bastante fighting Games bons foras os que você já citou, eu adicionaria street fighter 2 o turbo e o super, mk 2 e mk3 (o UMK3 não pois tinha muitos bugs) e killer instinct, world heroes 2, fatal Fury special foram boas conversões também
@MEGAD-nb9uu
@MEGAD-nb9uu 5 лет назад
SNES is a Descent port it even retains the zooming in and out which the inferior genesis couldn't do
@Imadeyourun
@Imadeyourun 4 года назад
Actually, with a ram upgrade, the Megadrive/Genesis could have gotten this game and with the zooming as it had basically the same processors as the Neo Geo. That version probably would have been even better than the Snes version as the Snes hardware was pretty slow.
@TS-yz3ud
@TS-yz3ud 4 года назад
@@Imadeyourun You gave a smart answer, unlike that cuckoo guy you replied to.
@OtomoTenzi
@OtomoTenzi 2 года назад
@@Imadeyourun Maybe SEGA should've really went with THAT idea instead of trying to focus on FAILED systems like the 32X... Who knows? They prolly could've dominated the 16-bit fighting game market if things really went well! 🤔
@Imadeyourun
@Imadeyourun 2 года назад
@@OtomoTenzi True. The 32X was the greatest mistake that Sega had ever made.
@OtomoTenzi
@OtomoTenzi 2 года назад
@@Imadeyourun The SegaCD was all they really needed to compete with the SNES, in certain categories like RPGs for example; which the SNES truly dominated during the 16-bit era... But they just HAD to go ahead and make that stupid dumbass mistake with the 32X; which pretty much KILLED them financially in the USofAIDS! 👎👎👎
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 Год назад
29:06 Un Dato Curioso. Cómo Te Distes Cuenta De Que Pocoyo Of Rage Fight Tournament Fighters Es Un Juego De Luchas De El Juego De Beat’Em Up De Pocoyo Ya Que Sale Takumatu De La Saga De Pocoyo Art Of Fight Del Segundo Juego Ya Que Su Escenario Es Un Gimnasio De Karate Y En La Versión De Súper Nintendo Hay 2 Personas Sentadas Con Traje De Karate Y En La Versión De Sega Genesis Hay Una Persona Con El Palo Del Tambor Y Una Persona Parecida A Kushnood Butt Animando Al Luchador Ya Que Esa Son Sus Diferencias. Verdad.
@fabiojcarvalho
@fabiojcarvalho 5 лет назад
O aspect ratio do SNES não está correto
@mikaknight1855
@mikaknight1855 5 лет назад
Arcade Wins !
@marcosvander2479
@marcosvander2479 5 лет назад
Qual é do snes é qual é do arcade ai pois ambas são bem iguais snws wins =D
@MEGALEANDROGAMER
@MEGALEANDROGAMER 5 лет назад
Essa foi foda kkkkkk
@tammid8423
@tammid8423 3 года назад
Eae Bubsy
@marcos-lq2nh
@marcos-lq2nh 5 лет назад
Arcade wins!
@DouglasSilva-si4ut
@DouglasSilva-si4ut 5 лет назад
So joguei no snes, mas no arcade não tem pra ninguém; até os combo são diferente!!!
@Lio2251
@Lio2251 5 лет назад
Ficou Melhor que o Samurai :-D (Y) Shodow no Super Nintendo...
@korbendallas1702
@korbendallas1702 5 лет назад
Saudades do meu Neo geo CD
@Eric-ef9rz
@Eric-ef9rz 5 лет назад
Neo geo ⭐️
@jaywest3734
@jaywest3734 3 года назад
Is the SNES version easier because the arcade version is so hard it's unplayable.
@Bloodreign1
@Bloodreign1 3 года назад
It is much fairer in difficulty indeed.
@OtomoTenzi
@OtomoTenzi 2 года назад
It's quite EASY actually... The enemy AI is alot less aggressive, and are very suspect to cheap throws. You can ramp the difficulty all the way up to the hardest level, and still be able to beat the game perfectly without ever losing if you're pretty decently skilled. Reaching the final boss Geese Howard is much more easier in this version because of the much easier difficulty. The same CANNOT be said about the Neo Geo version however tho; AOF2 is one of SNK's most difficult games to master!
@panchobilla6928
@panchobilla6928 5 лет назад
Arcade is bad ass
@miamiheat33162
@miamiheat33162 5 лет назад
Not even close. MVS for the win
@ricardo_alemanes
@ricardo_alemanes 5 лет назад
takara making a very good ports for the nintendo consoles in that years, the snes is a very powefull console , also the gameboy games like netou kof 95, 96, real bout fatal fury are a very good adaptations from the monster of neogeo.
@TS-yz3ud
@TS-yz3ud 4 года назад
It just sucks that there wasn't a Mega Drive port for this. Also, there were other consoles with better SNK games than the likes of the Nintendo consoles.😏 Mega Drive>Super NES Game Gear>Game Boy
@fbi8708
@fbi8708 4 года назад
@@TS-yz3ud STUPID
@fbi8708
@fbi8708 4 года назад
@@TS-yz3ud SEGA GAYBOY
@fbi8708
@fbi8708 4 года назад
@@TS-yz3ud CONSOLE IS NOT POWERFUL THAN THE SNES
@fbi8708
@fbi8708 4 года назад
@@TS-yz3udALL HAIL BOB
@aaaa-nq3hj
@aaaa-nq3hj 5 лет назад
Ninja Masters
@aryasmayodi8115
@aryasmayodi8115 2 месяца назад
●24-Bit Vs 16-Bit ●NEO GEO MVS = 178 MEGS/22.25 MB ●SNES = 32 MEGS/4 MB
@sobesons
@sobesons 4 года назад
Very poor stages on SFC, but the game is ok.
@aaaa-nq3hj
@aaaa-nq3hj 5 лет назад
Ninja Masters PORTS
@indahpratiwi4308
@indahpratiwi4308 5 лет назад
How was SNES able to do the zooming/scaling and not Genesis? Lazy programming from Genesis or technical reasons?
@Nobunaga1983
@Nobunaga1983 5 лет назад
Azaadi Brothers it’s cause of mode 7 on snes. Genesis could pull of the trick using clever programming but the developers were too lazy
@vasileios6301
@vasileios6301 5 лет назад
@@Nobunaga1983 True,Pier Solar proves that Megadrive can also do Mode 7 effects
@felipegcs
@felipegcs 5 лет назад
Mode 7 can zoom in/out the background layer, but not the fighters. I assume that the zooming of the characters is done with another technique. In fatal fury special on snes (not ff2) they achieve a little bit of zooming in/out without mode 7, seemingly collapsing the tiles 2-3 pixels to the center of the fighter's image. The result is a slightly distorted image. That's why i assume that the zooming in/out is not much pronounced in art of fighting 1 and 2 on the snes.
@felipegcs
@felipegcs 5 лет назад
Sometimes the proportions in Takuma looks odd when zoomed out...arms seems too big when shooting a fireball, that's why i believe that the zooming out is a programming trick, which works fast and nice in low resolution images, not a true zooming efect, which would be too much for the snes processor without a dsp
@rogeriopaliosa
@rogeriopaliosa 5 лет назад
Dou risada dos que colocam "Mega Drive Wins". O Mega nem tem esse jogo huahua. Mas falando sério, a "conversão" e não "Port" do SNES é honesta. O jogo foi refeito para o SNES aguentar o tranco. Se tivesse mais velocidade de processador e um pouco mais de memória, certamente ficaria melhor. E depende muito de quem faz o Port também. Se todos os ports fossem feitos pela própria SNK, certamente teríamos jogos melhores.
@mmr2241
@mmr2241 5 лет назад
só imagine se esse jogo usasse 8mbs?
@mmr2241
@mmr2241 5 лет назад
@RetroHacks sim
@kyonathan
@kyonathan 5 лет назад
As always: good video, bad fighter
@knightshifter2201
@knightshifter2201 5 лет назад
I don’t think this ever came up for the Genesis...did it? Maybe that was just part one but personally I think it would’ve been better on the Genesis because it was zooming in and out crap doesn’t add anything to the game at all.
@Bloodreign1
@Bloodreign1 3 года назад
Genesis never got AoF 2 at all, only the SFC/SNES got a port, the only non-SNK made console that got one. Like the PS1 being the only non-SNK made console for years that got Samurai Shodown 2 and in Japan only.
@nimaiiikun
@nimaiiikun 5 лет назад
This was a horrible port compared to all the other SNK ports. While the AoF1 also had stripped down backgrounds, it at least had a great remixed soundtrack. this one doesn't have anything.
@aaaa-nq3hj
@aaaa-nq3hj 5 лет назад
Ninja Masters ARCADE NEO GEO ARCADE PORTS to NEO GEO CD different
@miriamalmeida6687
@miriamalmeida6687 Год назад
Gráficos arcade Som sfc .jogabilidade sfc Diversão sfc
@mazinhamultimarcas2796
@mazinhamultimarcas2796 Год назад
Não tou ouvindo nada no estágio de Geese Howard.
@TheRealMCExcellent
@TheRealMCExcellent 4 года назад
Either snes is too eazy or neogeo is too hard
@Bloodreign1
@Bloodreign1 3 года назад
Both, SNES was designed for the home gamer, while the Neo Geo version was designed to eat your money.
@OtomoTenzi
@OtomoTenzi 2 года назад
@@Bloodreign1 Plus if the SNES version was just as good as the Neo Geo version, people will stop going to the arcades to play it!
@MEGALEANDROGAMER
@MEGALEANDROGAMER 5 лет назад
Neo Geo e pronto pode chorar a vontade kkkkk
@JuniorJr-uu5sz
@JuniorJr-uu5sz 3 месяца назад
Neo Geo >>>>> lixo do snes. 😂
@Nobunaga1983
@Nobunaga1983 5 лет назад
The constant zooming in and out really adds nothing to the game
@Theyefull
@Theyefull 5 лет назад
I think its an original feature,it zoom when you are near your opponent to get a nice view of the combos and zooming out helps you to zone espace... In that era fighting games were still in developement and some "odd" features were saw in the times.
@Nobunaga1983
@Nobunaga1983 5 лет назад
Noway0ut haha I agree. But I still think that the zooming in is more disorienting than helpful to performing the combos
@Theyefull
@Theyefull 5 лет назад
@@Nobunaga1983 Yes, i suppose thats why this has not been used anymore lol
@gundstaff
@gundstaff 5 лет назад
Snes is the best!
@famyemil
@famyemil 4 года назад
Genesis version is better than SNES version
@douglascostamoreira8894
@douglascostamoreira8894 5 лет назад
jogabilidade horrivel da versao snes
@loungejay8555
@loungejay8555 5 лет назад
SNK all the way. SNES and Megadrive versions a poor imitations.
@marcioamaoka
@marcioamaoka 5 лет назад
Mega drive wins!
@Bloodreign1
@Bloodreign1 5 лет назад
There's no port, it wins nothing.
@aaaa-nq3hj
@aaaa-nq3hj 5 лет назад
Ninja Masters
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