as always, great work. Back when Assassin's Creed came out, i've been fan of your trailers for years before i even knew who made them. They gave me shivers and perfectly captures the essence of the game and teased it's story.
Game is really not THAT bad but digic has done outrageously good work since the Halo 4 cinematics (imo their best work for the prologue and epliogue of that game) so no game any time soon will hit that level
Why did you stop using "particles" in your trailers? Like in Exigo or Mark of Chaos. Made your cinematics unique and more...dark and serious I guess? Nowadays I can't tell if it's you or Blur or some other studio, but in the past I could easily tell.