That was the IER C7 Corvette Daytona Prototype. I remember you did a video on it some years ago. Saw that car at Belle Isle park back in 2016 during IMSA Sportscar race. It sounded sooooo good and looked beastly!!
I just wanted to say I forgot I bought this car and drove it last night, it's soo much fun and sounds soo good! It has a lot of oversteer but at least to me but I was driving without adjusting any settings, always feels like you're on the limit. Once again very fun.
Now comes with a boat load of skins from overtake to run single make championships. If you keep sliding around on corner exit mid power i suggest you turn tire blankets on in content manager if you don't want to run several installation laps. When the tires are heated right its a pure racing machine
I must confess to being slightly confused by your video title, Mike. Cos if this is truly a car mod that is "A Prototype Designed to Smash Lap Records"................... Then shouldn't the F-MAN be driving it instead, hahahahaha. Just (Aussie) stirring of course Mr SimRacing604 - another great video of this very interesting MOD. ; )))
@@michahund4879 i don't cope with these nonsense definitions, everyone is free to think freely, but i won't be imprisoned behind 2024 politically correct bullcrap boundaries like "passive-aggressive" tags. Was i ironic? Yes Was i offensive? No Was my point relevant? I think so Was his reaction inappropriate? I strongly think yes
Both this and the IER P13b are superb cars and great fun to drive. But loading up a grid of them to race against causes big problems with the AI not making it off the start line as they tend to spin out on cold tyres. Also check out IER's Oreca FLM09 it's absolutely brilliant and a car with true character and quite unique in the world of AC cars.
@@Aja-nt That one will just be a PC spec issue; the car is complex enough that it requires more CPU power than e.g. a Kunos car (it uses more than 4x as many physics files).
It’s a native AC app, called “Onboard” I believe. Mouse over to the right side of the screen to access the apps in game once you start driving, then find the helmet icon and you can adjust the position from there.
@@nativerezmedia I wouldn’t say set it and forget it, there’s gain control in CM that, for me, I adjust if I’m driving a GT, F1 or prototype etc. I leave my DD1 @ 50% normally.
You're meant to use "Output real forces to steering wheel" option for this car. Find it in Content Manager>Settings>Custom Shaders Patch>FFB Tweaks. Check the box called 'Active' and also set the wheel peak torque to match that of your wheel.
@@tabs1913 That’s a good heads up. I don’t remember if that came checked by default or I was instructed in the original tutorial to check it but it’s checked there. I didn’t give it much thought but did sense that effect was obviously happening. I’ve experimented with my wheel gain software and CM gain set the same but still end up tweaking in CM. I’ve read that Fanatec, recommends keeping your DD at 50% and boosted media, suggests 50 or 60%. - that’s generally worked for me. That strategy may be more relative to the older technology of my DD1 though. However, if I go into a different game it seems easier to deal with the gain within the new game that way. I don’t know, that may be wrong. IER sent me the link to buy this car but I haven’t bought it yet.
Am I the only one having big problems with the automatic gearbox, which gets stuck in 2nd and doesn't want to switch to 3rd ? As it's encrypted no way to fix it myself, let's hope an upgrade will solve that problem(
@@nick-dm3if i get that, but some mod suffer with heavy and dull force feedback, and some suffer with fab clipping which will just be way too heavy anyway i jsut wonder which is which
@@SimRacing604 It's not about that man, you are a content creator, and after going through all the work that producing videos means, you cheap out on copying a link?
@@made4tankfight510 there’s a way to ask. My problem is that you come watch a video (which cost you nothing, by the way), and instead of expressing even a modicum of appreciation or tact, you drop a passive-aggressive comment. So yeah, have fun Googling. A simple “Could you drop a link for the car?” would have sufficed.
@@SimRacing604 No need to be offended, i don't agree with what you just said. What's the point of taking a comment so seriously? It was just a question, chill out man...
Just to add 2c to this. With the ridiculous amount of piracy going on with AC mods at the moment, it would be nice to have a direct link in the description.
The guys behind it are real engineers that work with real race cars data on track, Google IER simulations, they're not your average enthusiast with some software skills importing the model from another sim while making some tweaks here and there.