Strange Harvest is THE SPEED RUN mission for "Rocket Bucks". Nothing needed to kill, just run to objective, interact with objective, go to next, etc... and go back into the rocket. You pretty much don't even need to make a base.
Yeah, under the weather is with me too unfortunately. I have a cough, asthma along with it. Sniffles and clogged nose. Yet no fever, which is a good thing. Other than that, good video. I'm having a RU-vid marathon from all the RU-vidrs up-to-dates. So yeah. Stay frosty! Edit: also if you stand too close to someone's pod while they're landing, you get fire damage to a point you can die from it.
The strange harvest one is the one that is really good to speed run (10-12 min) - especially with talents and 2x speed modules. The first tier tool is like iron and second tier is like steel. Can’t repair them in mission - but great for missions where you don’t want to bother building out the infrastructure to craft them or just want a faster head start.They also have better yield bonuses.
A few great tips I've found when I played: Knives are by far the best to take apart skeletons with, and that provides additional bones. Knife does nearly 2x the damage of a pick to skeletons after skinning. Knives and spear can be thrown by holding right mouse. Spears do obscene amounts of damage when thrown. I one shot the bear at that first scan site with a bone spear headshot. Something like 1200+ dmg, compared to the 160 your arrows were doing. Even if you miss the headshot the basic stone spear still has 200-300 ranged dmg. Downside being that they don't stack or auto-reload when thrown, so follow-up shots are difficult unless you have several hotbar slots dedicated to spears, and hard to aim so I reserve the spear throwing for bears. Much bigger targets. I also find that knives serve as a better weapon, as they to the same damage as an equal tier spear in melee, and swings faster. The spear is only better when thrown, as for it's range, which is really only useful if you're able to snipe the headshot on a charging wolf or something before it's in range to swipe at you. I just charge it myself and stab it in the face with the knife, and rarely get hit unless I miss. Tip 3 that came up in your vid shortly after writing this is that you can repair tools FAR cheaper than you can make them. Right lick the tool in your inventory or hotbar to repair. Dirt cheap to repair (a single bone to repair a completely broken bone knife, or a single stone for any of the stone tools) Annnd.. Tip 4. You can actually carry a full shack on your person for like no weight (possible bug?) 4 thatch walls, 2 floors, and a door together weigh less than a campfire, so you can just build them all and carry them, so when you need to sleep or hide from a storm (less good idea. Thatch sucks against storms so keep a hammer ready) you can just toss them down starting with the floor, no poles required if building on the ground, toss a fire nearby with a bedroll inside, and done.
so the exploration one you looked at that doesn't give you anything is basically just that first area you do prospects in without any real "missions" but just survival with a longer mission timer so you can do whatever you wanna do, level whatever you wanna level, build what you feel like until you feel like heading back up to space to do more prospects
Get well soon! Of the two prospects that open up more of the tree, one is in the desert and one is in the arctic, so they will require somewhat different gear. I hear that the first tier of workshop tools isn't that great, but they are reusable as long as you make sure to bring them back up with you when you leave...
Great videos as always. FYI, you can hit the Y key to pick up a buildable as long as you have a repair hammer in your inventory. You do not need to destroy it with your axe. Edit to add that the Bio-Sample mission is the one that people speed run for spacebucks. Once you know the location of the samples, it can be done in about 10 minutes.
Already been mentioned but thought I'd expand and clarify. You don't need the repair hammer to pick up buildaables but they do need to be at full health, that means you do need the hammer to repair them before you pick them up but only if they have been damaged
I think I have solved the true backstory to this game. They claim it is an exploration mission, but I believe it is an elaborate hoax to lower the population levels on the station.
The bio mutation mission is super easy to do, you can do it solo in 15 min and its repeatable. The workshop tools are worth if your grinding out the bio mission otherwise it probably better to save for a better suite and and the pickaxe (you get more yield than the stone pick, making setup easier)
The cheap tools are not quite as good as Steel, but better than Bone. They mostly seem not quite regular iron, but then I see another vid and they're slightly better. I think they may be experimenting with the final numbers. For my money, the best boost comes from the pick, then knife, axe, in that order. You like the spear, so picking those up might be worth it. You can even get a fire whacker. Just run them until they break and drop them in the pod. Next mission, you should see them in your loadout. Just move the broken tools to the inventory, and it will auto fix for free. Back into your Loadout, and you're good to go.
Yeah, I think most prospects only give credit when everyone leaves it. Otherwise, you can speed certain missions really quickly. Even faster with friends, of course. In terms of the branching paths, desert mission or arctic mission, the desert one was easier, because you don't have to worry about polar bears... Any mission that says "Exploration" I'm certain is just there for you to have fun and play without any added criteria. Though I'm curious why you didn't get the supporter pack Z, you would have gotten the suit right above the one you researched. It cost 0 and gives a suit module, oxygen module, and water module, as well as -5% perceived threat. I just don't enjoy utilizing the water module because now my character is constantly drinking and getting the cooling buff, which is making them cold, even when not in the arctic biome...
Missed out on explaining how it works when a friend joins near the end. Said you can't cheese it, which is good. But did they get the credits at least the once? Like was their mission status 2/3 when they joined? You did the last leg and got 3/3 - mission completed? Then they left and received the credit once?
Even better, make a few bone spears and throw them with right mouse. Headshot does like 1200+ dmg. Oneshot the bear when I did that mission. Spears are insane when thrown.
You can double-click on map to drop a pin you can see on your HUD compass, you you don't have to keep opening the map to see if your going the right way
The radar is theirs, not yours, you have to bring it back to the dropship. You can drop with basic tools and weapons, but you have to craft them in the orbital workshop and bring them in the drop ship.
you can double click on the waypoint to get it on the compass, they say, did not try it yet did not watch the vid completely yet, so if you already knew, sorry :P
The more I play this game, the more it appears it needed another 6 months in development. It's still a great game, but seriously flawed at times, and mostly just lack of polish/poor design decisions. New to your channel, really enjoy your content. Thanks
I hope you start feeling better soon. I hope you broke down those bears for bones. They give you a TON! I almost got killed because I only used one pole and they broke it, collapsing my stand lol. I should have thought to use multiple. I also use a ramp and jump up and then take the ramp away instead of the ladder since you climb is so incredibly slowly. If you aren't clicking Y to deconstruct your structures, I'm gonna lose it hahaha. Don't waste your precious resources! I did a "speed run" of livewire yesterday. It still took about an hour and change, but I could have certainly gone faster. I opted to go for iron tools and the crossbow when all i really needed was a longbow, arrows, and that platform. Time to grind a little for the credits!
Yeah, it took me a while to discover that you can chop up "skinned" corpses with your axe for additional bones. In fact, I get more bones that way than using the skinning table, so that was a wasted tech point. Oh well, live and learn.
@@Tantalus010 you still get a lot more leather and fur from the skinning bench so it depends in what you need. But def use the knife instead if the axe to break the bones down. Goes so much faster.
Z your voice sounds fine and just remember you should always prioritise your health over our entertainment we will be happy to wait for you to get better.
My understanding is that the purchased weapons aren't as good as the in-game crafted ones - but have the advantage of not having to build e.g a furnace etc as you land with them already in hand. They are probably only really good options for skipping repetitive grind, but I think I'd rather put my money into the enviro-suits.
You could have just used 3 poles to take on the bears, also just in case you missed it you don't have to build a base for every mission, and this is the first cohort which means finding exotics are going to be rare and think of uda as a corporation it's not going to give you exotic quests until your a veteran "completed the map and are level 40" how would you feel if you sent some beginner on a difficult mission and they died
This game would have made more sense if the planet was only accessible via "warp drive" or something meaning you can't have anything with you when you travel there other than yourself and your ship
It is. It's 4 light years from Earth, meaning you need FTL travel to get there from Earth. Each time you end a prospect, you go back to a space station in orbit of the planet (Icarus is the name of the planet); you're not going all the way to/from Earth.