I am actually finding the UBIsoft thing fascinating the more I learn about them. So the reason UBIsoft went full DEI/Activist is a "Course Correction" after the allegations that the company was sexist and racist, along with low pay, and long mandatory crunch periods, making it a toxic working environment back in the late 2010s. So they "Course Corrected" to try and be more diverse and inclusive, this is also why they changed their character models to be more plain and average looking since they didn't want to over sexualize women and be called out again.
@@marbles8641 Course correction? More like swerved into a ditch.. but yes it is fascinating the more we learn, just wondering how they are messing up so bad. And ill take the 2 professionally trained airplane pilots any day lol
They're getting far more brazen now because they know the ride is almost over and it's time to go back to the asylum. Which makes them even more of a dangerous liability for companies.
Not surprised they are bad people. The "Holier than Thou" crowd has always existed and always sought petty power to make people miserable. The times change, the skins they wear change, the people stay the same
It's beyond lying. It's mass psychosis. I am completely certain that woman, in her own mind, does not believe she is lying. She genuinely believes that being an Xbox telemarketer, or delivering pizzas to the studio, or whatever her job was, is the same thing as being a developer who worked on Ori and the director who called her out is just a patriarch who is oppressing her.
She got destroyed, then tried to backtrack, then her friend Mercante came in to her defense, and Mercante got absolutely bodied too. Our boy Mahler is a fcking savage! LOL
He is an absolute professional. Calm, rational, articulate and polite, even when confronted with unwarranted rudeness from mouth-foaming rabid ideologues like Mercante.
@martinholt7229 I've watched the playthoughs and thought it was good but not my thing. I'm a "toxic" shooter gamer. But I did enjoy vampire survivors and death must die which i didn't think we're my style.
My favorite thing about this was his response "I dont know who you are" Such a simple yet brilliant sentence that pierces right to the core of an narcissists ego.
Nobody knows those people. Behaving as if anybody else gives a fraction of a fuck split in half about who they are is what makes them notorious. I mean, plenty of RU-vidrs do the work of Alyssa Mercunte and do it for free. She doesn't do it even if she's getting paid for it!
It's not even about videogames at this point. I'm glad that the medium of videogames has brought some of these people to light. These people are incompatible with a healthy society.
They are little tyrants. These are the kind of people who would work in low-level government jobs in communist dictatorships. They aren't clever enough to attain powerful positions, but they gladly take any job that gives them any authority to fulfill their little tyrant dreams.
@@misterpinkandyellow74no, don’t call them feminists. I’m proud to be a feminist. I’m old now (but playing games) and I’ve seen how feminists and other activists have made life better for all sorts of peoples since the last world war. And I’m sorry that human rights and women’s rights are under attack again. I feel the world is going backwards in many respects. So please stand up for real feminists and call out woke activists wherever they are.
I think the first problem is that we, as a culture, enabled this sort of thing by both entertaining postmodernism as any sort of legitimate philosophical framework of thought, and the infantalizing notion that saying "no" is cruel or damaging.
There was a saying, in fact: "Freedom is an endless meeting." Everybody's voice deserves to be heard, no matter how asinine and wrong, their opinion is equal to all the others and deserves the same respect. Why? Because hierarchies are racist, sexist, homophobic, damaging, excluding, outdated, patriarchal and problematic, and we must think about the well-being of every person equally. There's no room for individualism, because someone, somewhere, will find it harmful. Nothing can be done until everybody has had a turn speaking. That's why nothing is ever done on time. But it's the cost of freedom. Ironically, this very ideology attracts the worst type of people: Narcissists. The people who _can't_ think about the well-being of anybody else but themselves. But they absolutely love the idea of their opinion being valid and being heard no matter what and they stick around. They claim to be _the voice of everybody_ and hijack the meetings. This is how they operate.
"we demand 2000 activists approve of our pilots. Its strange that all our pilots are first timers without licenses though. Our activists are happy though!" - modern game studios
I think I need to become an activist and go work at Ubisoft and get free paychecks, cause it really seems like the only thing you need to get hired there is a twitter account, dyed hair, and some undiagnosed mental illness
I'm already buying the hair dye and running mental health checks, if they can't find anything wrong with me I'll just put on my resume that I'm in the visible light spectrum and hope they don't notice.
Well said. Its beyond me how companies expect to make money hiring and lifting up activists. Hopefully we can get back to gaming companies succeeding and making money, by giving good customer service. Thanks for taking the time to make these, Jerrel. Its gotta be time consuming especially as a normal human being, not a youtuber lol
Thank you so much for the support. I really appreciate it. I will keep doing what I can to help. Now I'm working on my 2nd video for today; something chill which is what I actually wanted. Haha.
It absolutely baffles me that people think they can get away with lying about their work experience on social media when it is so easy to fact check. Especially when the lie is about having worked on popular and successful projects. I remember a few months ago some lady in South America (I think Brazil) claimed to have worked on Ghibli films under Miyazaki himself. She made some ridiculous claims, something like animating 20,000 frames herself, that make absolutely no sense. Suffice to say, she was debunked very quickly by anime fans, despite the mainstream media publishing a story based on her lies. These people are just parasites. Trying anything to leech off of the success of actually talented people.
I remember that news when it happened! It is sad that these people think they can get away it. It's even worse when they are given vital roles in development studios.
Do you think there is a chance they genuinely think they have made tremendous contribution? They are detached from reality and/or mentally ill after all. It reminds me of a South Park episode where Jimmy came up with a joke about fish sticks and Cartman's ego was so huge he thought he saved the whole world while making that joke and that Jimmy was stealing his credit.
In this particular case she didnt actually lie, at least to our knowledge. She did work for XBox on Games like Ori. She was not a Game developer, but she also didnt claim that. The problem is the media creating emotional stories tailored for their audience with little regard for details and proofs. But I guess they just mirror the people they covet.
@@vidyaWolf I've met compulsive liars and some that lie just "for fun". The ones lying "for fun" when confronted just laugh and go "ah cmon!" because I've ended it. The compulsive liars change the topic or try to distract you. These people are none of that. They are parasites and when exposed, they attack to defend their livelihood which depends on deceit.
I work at a small dev studio (not game development) and over the near decade I've been there I have seen quite a few different sorts of people. None were woke activists, but what I can say is that you had the more professional people and those less so. The less professional ones ended up leaving or being made redundant, and we have since downsized to a small core of our most talented and professional people. We recently got taken over by new parent company and they regularly seem surprised at how effective we are at getting things done, to a high standard with almost no outside management to guide us. The reason I bring this up is because we have a team of people who not only have a good work ethic, but also we have excellent social cohesion. Our entire team is full of skilled people who get on well, and that means we are willing to go to each-other for help, and in turn provide that help when asked, which is essential as not everyone knows everything. We don't bring our politics into work, because the measure of a colleague is in what they bring to the company. What matters is that they work hard, pull their weight and are pleasant and helpful. Hell, someone I work with said something distasteful and homophobic once to me, and I'm a guy who was best man at a gay wedding. We clearly have different views regarding LGBT issues, but that's fine. That same guy has also been one of the most hard working, talented and supportive people I've ever had the pleasure of working with, and ALWAYS puts himself on the line for the sake of his team. Him having a view I disagree with doesn't change the fact that he's a great person overall. These people see things purely in black or white. You agree with them on EVERYTHING, or you're a bad person. But that's not how reality works. People are complex, and most people you interact with are going to have something about them that you're not fully on board with. Any decently-sized circle of friends will have a number of them sharing different views to you. But from all I've seen, these people don't care about friendships. The moment a friend does something vaguely problematic in their eyes, they drop them like a hat and throw them under the bus. These are insidious, hateful people incapable of seeing the goodness in people through the miasma of their own agenda.
That last paragraph. Not only do you have to agree, but what they want changes every day. So you on top of walking on eggshells all the time, you constantly have to play catch-up. It's truly insane.
@@vidyaWolf Yeah. The reason they do this is because they are the social equivalent of shareholders demanding that the line always goes up. These people are abusive bullies who justify their actions by using their 'moral cause' as both a spear and a shield. It's a power trip for talentless nobodies. People of actual worth and value are too busy contributing to society to exhaust much time complaining about it. The moment the goalposts these people set are reached, their position of power atop their high horse crumbles, and they have to face the reality that they are unlikeable, useless people with nothing to offer the world. So the only option they have is to keep moving the goalposts.
I greatly respect these kinds of friendships. Realistically if we can't put up with people of different views, especially ones as caring as your friend, we'll end up with no friends at all.
I have worked with the woke activist types, many of them. They are always the ones: - that spend most time hanging out and socializing instead of working - stirring up trouble - badmouthing their work mates behind their backs - claiming other people's work for their own - looking down on others - in need of "ethics classes" to explain why they shouldn't do certain things Not that those are the only kind of people doing the above, I met plenty of full-on freedom-loving right wingers doing it, but of the people I met that did NONE of the above, NONE were woke.... because being woke includes some of those items.
It's one thing to do something you don't necessarily agree with, but don't outright refuse to abide. It's quite another to work on something you are diametrically opposed to. There are people who just think throwing enough check boxes at something that success is the only logical outcome.
One can hate guns, but still design believable weapons and engaging gunplay. That person is just incompetent and toxic, and should have never been put in charge of things they lack experience with. This also shows how bad professional environment that studio had. As a full-stack web developer I will always fight back bad UI/UX takes from our mobile devs. Yes, you are the architect of this project and I respect you, but you live in a cozy SwiftUI bubble and have zero understanding of how browsers actually work. Inclusion means every voice should be heard, because they all want their product to be successful. The diversity of opinions and worldviews is what matters.
@@martinholt7229 Agreed. Diversity is irrelevant when only proper qualifications are what your hiring is based on. Anything else is just affirmative action run rampant.
@@dustysmoke4996 Yes, including race, gender, sexuality, or anything like that as criteria for hiring is discriminatory no matter what, even if you believe you are helping so-called underrepresented people. You've just created a new system of discrimination.
We could use your help. We are all going to work hard and get the games industry back to where it belongs; people who love games and want to make good games for other people.
The real irony is that 10 to 15 years ago when these people were in school I can guarantee you they were the same ones that called anything and anyone even slightly close to video games losers, wimps, scum, nerds and all that fun stuff. Now that us nerds are making bank and part of one of the most consumed media types on earth all of the sudden it's "I ALWAYS loved games, my only problem was that everything about them needed to change." That's who's making our games right now, that's who these devs are listening to. Groups of people who have ALWAYS hated us and are now interested solely because it became popular and profitable.
The issue is that gamers let this happen. Gamers should have been the ones going into these companies and producing great products. Instead, gamers sat on their couches while they let these bullys ruin their hobbies.
@@TeamTimeRiders sadly true. We got so blinded by the lights of no longer being social outcasts that we let pretty much anybody in, even the trash that used to hate us. Kind of heartbreaking.
I am just a gamer like you and everyone else. We will have to work together, but we absolutely can get the games industry back to where it needs to be.
I was a closed better tester on Diablo 2, part of the Ring of 1000. I am actually in the credits. Even I wouldn't say I worked on the game, but I actually have more credibility to say this then Ray does lol.
@@jackkiller0008 Also you helped the game thrive fellow tenno. I am playing the game since 2013 open beta start days. I appreciate your effort to kickstart!
I've been a closed or open beta tester on quite a number of games over the years including a closed beta tester on the initial release of World of Warcraft way back in the day (2003). On the other hand I've never been a paid QA on any game, though a number of games have my name in the credits over the years as an early backer/supporter.
GTA6 is gonna be real bad. All the OGs that made the series went and formed Absurd Adventures after Rockstar bragged about "breaking up the boys club," i.e. the people who were actually friends and made them billions of dollars. Now their employees don't want to come into the office, won't do overtime and constantly revolt anytime they think they are "punching down." You're even seeing this mentality in expansions for their previous games - they're scared to let you do missions for the police without jumping all kinds of hoops to assure you it's not REALLY for the police. It's sad. Not to mention censorship in the Enhanced version.
@@sungrandstudios Edited it, but made a typo - I typed 100 Star Games. They're actually forming Absurd Adventures. 100 Star Games is where the OG Rocksteady people went. Doh!
its really demotivating to see how good people with actual hard earned skills have a very hard time to find jobs in this industry while these goobers got a seemingly non existent job out of nowhere. what's worse is they probably also got paid more than actual devs...
It's been very disturbing to see individuals so devoid of maturity, compassion, empathy and it seems, even common decency being given free run of so many things in our current times. It's not just video games, it's not just entertainment, these people are _everywhere_ , and it's become rampant over the past decade. They say the pendulum swings back and forth but with B.R.I.D.G.E., the need to speak up against this plague is not going to be going away any time soon. I appreciate these videos.
In the meantime, Black Myth: Wukong 1)rejected activists 2)had a cost around $43 million to make 3)with the price tag of $60, sold over 20 million copies across PC and PS5 4)got $1.2 billion in raw revenue
The irony is that their logic is very monkey brain... "Ooo, make good game, ooo... People like good game... Ooo... People give me banana for good game... Lots of people mean lots o banana ooo ooo..." "You make good game ooo?" "I'm a social activist fighting the cis hetronorma-" "Ooo me make game, not word salad ooo... Leave and no come back."
the craziest thing is that they're gaslit themselves into thinking that they actually "made" these games, and then claim that its gamers who have given themselves "psychosis".
Community managers could do an enormous amount of good in flowing information between the dev teams and gamers and serving as role models to welcome folks who are new to an existing game/fan base. Unfortunately, too many companies don't treat a job whose purpose is to talk to their customers as seriously as they treat a job whose purpose is to talk to the media (PR) and many, many folks get the jobs who can't separate their personal voice from their corporate one.
@@G5349 the stakes are even higher. It is rare that a customer service interaction is seen by more than one customer. Whereas it is rare that a community manager's interaction is seen by only one customer.
@@kaizerlock8287 the only ones doing community management for free are the reddit community mods. On average a community manager's salary in the US is around 68 000 USD. And sometimes they move into Product Manager roles, so ye
I've had a bad taste in my mouth ever since my Sociology 101 gen-ed professor described in detail how evil men are the first day of class and then demanded I explain on behalf of and apologize. This was 14 years ago. I can only imagine the expectation of people like her in Universities now... Thank you for your exceptional and informative video.
Masterfully said. I have massive respect for Thomas Mahler. His games are pure quality, and he is nothing but professional in his behaviour and communication. I will be buying No Rest For The Wicked as soon as it comes out of early access. The behaviour of the woman who falsely claimed to have worked on Ori, and of course Alyssa Mercante was nothing short of infantile and disgusting. They should be ashamed.
Quelaag is a youtuber who does souls lore she's actually pretty good at it. It's really disappointing to see that she hates her audience. I guess i won't be watching her lore videos anymore since she hates me
Story not in the gaming sphere: a woman in the New Zealand Royal Navy sunk a $100M ship, she was praised for it by her higher ups and the media... look it up.
New zealand (as well as most places) has serious problems hiring sailors, let alone competent ones. This lady had multiple jobs on multiple ships throughout her career, but this was her first command. Its now a 150 million dollar wreckage. If you google her, there are dozens of accolades and news articles cheering for sexuality instead of skills and work experience.
I love the fact that you are always so professional and down to earth. Absolutely refreshing to watch. We need more people like you. Keep doing what you're doing! Let's take a look at CDPR who are now in dire straits for letting the veteran red engine professionals who worked on w3 and 2077 go and replaced them with DEI hires and now they had to switch to Unreal cause nobody in the company knows how to use RED and need to outsource a big chunk of the development as well. It makes zero sense from business or management view at all.
Also wanted to add: Someone from finances or HR or Marketing or anyone who does not touch the product, do not make for a good Manager/CEO/Producer/Position of Power.
Regarding the activists flying planes, at my work (I work at an airport checkpoint), I've already seen a couple of pilots with green hair. Scary thought, isn't it?
I very much thank you for donning the suit once again. We all know you don't like to do it and do NOT do it for attention, but I sincerely hope you never stop this when necessary because the world needs you and these arguments.
I appreciate the support. Thank you and for understanding. So many of our fellow gamers and developers are fighting a difficult battle, so I have to do my part and contribute. Let's work together and make our voices be heard.
Woktivists are a blight to not just the gaming industry and movie industry, but all industries. Don’t hire someone for their political or ideological beliefs. Hire them for their talent and drive to make exceptional products. If what these woktivists claim is true and there’s diversity in the world, then let it show by hiring people from all walks of life to come together.
Thank you for putting the right words, without insults (as these activists are wont to do) on the problems of video games (mostly Western, but not exclusively). I hope the big companies finally realize that the people they've hired are ruining the business. My wife works in a similar company (a multinational with tens of thousands of employees all over the world). Over 1,000 in Granada, Spain, where we live.) For the past 4 years, the best people in the company have been leaving one after the other, to be replaced by juniors who have no idea what they're doing. What's more, the company is in the process of moving a lot of jobs to India (they recently bought out an Indian company employing over 600 people). In the end, less than 10% of the people do 90% of the work, and the situation has deteriorated to such an extent that all those who can, are leaving as soon as possible (TurnOver is just crazy in this company). In short, as for video game companies, how can you produce anything of quality when the vast majority of your employees have NO idea what to do and are ruining your studios?
Thank you for sharing your experiences here. This hiring and and management practice is occuring all over the world. It's time we start taking corrective action.
I am actually finding the UBIsoft thing fascinating the more I learn about them. So the reason UBIsoft went full DEI/Activist is a "Course Correction" after the allegations that the company was sexist and racist, along with low pay, and long mandatory crunch periods, making it a toxic working environment back in the late 2010s. So they "Course Corrected" to try and be more diverse and inclusive, this is also why they changed their character models to be more plain and average looking since they didn't want to over sexualize women and be called out again.
A mistake often made by companies, making the pendulum swing from going too far in one direction, to too far in the other. While they may have been too sexist/racist before (i have no idea, didn't follow that one), trying to cure that issue by putting the screaming radical anti-male activists in charge certainly hasn't done them any favors.
That is some of it. There are also major investment funds that want to invest in companies with good ESG scores. DEI programs improve ESG score and then your company becomes more attractive to major investment firms, for example Vanguard, a company that is invested in Ubisoft. It is why it seems to impact almost all publicly traded comapanies, they wall want funding from major investment firms and many of those firms are looking for good ESG scores.
@@billbradley4878 Yup. Forced wokeness. DEI/ESG does nothing to improve the quality of workers at a game company, actually just the opposite. And so definitely not the quality and profitability of those games. It's all about their agenda, not profitability.
The sad thing is, I feel like wanting to watch the AAA market flouish again AND also see the games industry thrive are at odds with each other. I don't think we'll see games thrive again until the big, shareholder-driven companies crumble under the weight of their own incompetence and poor decision making.
If you want to know why these types are being hired or the incentive structure behind it - start with Larry Fink's comments regarding "forcing change". This stance and series of policies created cascading and knock-on effects on a multitude of industries, specifically those wanting investment(a) from Blackrock and ilk (controlers of retirement accounts ergo stockholders voting rights). I would also argue that a large portion of companies enroll consultancies who are partaking in the WEF vision and heavily influenced to incentivise and push ESG/SDGs that contain the DEI destroying everything it subverts. So being hired to meet these sustainable goals / quotas allows for additional investment, along with being told if such things are not embraced to prepare for backlash. An incentivized corporate blackmail racket. ... Anyway we have to keep voting with our wallets. The muck is still thick as ever, feels we are slowly making progress in the rejection of these forced ideals. This grind is the real one and we have the ability to keep voting with our wallets and speaking truth to the nonsense.
Problem is we need the government to also divest from these efforts, and that a whole other story. May as well just start with what you as an individual controls.
Another question, why do they aesthetically make themselves unappealing as possible? Is it to smite the patriarchy? Lack of self awareness? Or to match their personalities? 🤔
Its mindboggling that in 2024 we need Jerell to tell us that it's good to have actual adults in control. When did we forget that? How did we get here? damn...
Its refreshing that a game developer can call out these people while holding their integrity. For those activist, their only "skill" is just being obnoxious.
For companies, we can vote with our wallet, but for these journalists, is there anything we can do but ignoring them? To let them know that we know what they are doing and it's not okay?
I think the first red flag about this person was the fact that they start bragging about their position even though they didn't even have the position in the first place🤔 this is what I've already began calling them narcissistic parasites🤦
Well said. And gaming is the very definition of a luxury expenditure, studios cannot afford to declare outright war on their customers over ideological reasons. You make no money that way on things people know they don’t require, or can easily substitute for something else, or a wealth of alternative providers. This would be why activist cultists are attempting to monopolize the market.
These fools forget that it’s literally us; players/customers, who allow their company and career to exist at all in the first place. Maybe after enough studios shutdown and lose enough money things will start changing. For now it’s like they all watched Concord go down in flames and ubi shit on the verge of total collapse and think it’s a good idea to double down 💀
Both of those women demonstrated they are not working in the gaming industry. They proved they are activists against the gaming industry. How sad that they wake up every day with those thoughts owning their minds and souls. Imagine how bad that feels every single day? Not waking up with joy. Not waking up with a spirit of gratitude. How sad.
I've worked many retail jobs over my life. The one mantra that got drilled into your head was _"the customer is always right."_ Obviously that doesn't mean they know better than you, they could be a complete moron (I once had a customer at Arby's ask me if the beef 'n cheddar sandwich came with cheese on it). The point is that you should do everything you can to make the customer happy, because they're the ones keeping your business afloat. It doesn't matter if the government funds your thinly-veiled propaganda piece (e.g. Dustborn), their paycheck won't be enough to make up for all the profit you lose by antagonizing your customers.
The complete saying is, "The customer is always right _in matters of taste."_ In this context, it means that it doesn't matter if your customers want a competently made product that is at odds with your personal beliefs, you want their money, give them what they want.
@@jmal huh, I've never actually heard that last part before. That helps the phrase make a bit more sense. Obviously a customer isn't going to be strictly right all the time, they might have no idea what they're talking about. But if you've built up a loyal customer base over the decades, and the vast majority of those customers start telling you that they don't want your products...it's time to reevaluate things.
@@samvimes9510 There’s a more general point: you, as a business owner, have complete freedom to make whatever product you want, and ask any price for it you want. The customer has complete freedom to decide whether they want to buy what you made at your price. The customer doesn’t have the right to tell you to change your business or your price. You don’t have the right to force the customer to buy your product on your terms. Ideally the two sides meet in the middle, with enough people choosing to buy the product at a price that keeps the company in business. Both sides of the principle are playing out in the games industry these days. Companies have made their politically-active games - as they have every right to do - and the vast majority of the gaming publlic has decided not to buy. The people trying to scold gamers into buying those games are trying to erase the customer’s freedom to choose. On the other side, when a handful of people with social opinions tell a gaming company it has to change the way it does business, they’re trying to erase the company’s freedom to decide its own business.
@@mikestone-w1q and that's why I love it when companies get all self-righteous and whip out the _"don't like it, don't buy it"_ line, because it backfires every time. Both the games industry and Hollywood seem to be under the illusion that customers are obligated to buy their products, no matter what. Perhaps that attitude is why so many people on the left hate capitalism. It allows us to take our business elsewhere if we don't like something.
12 chairs and only 9 Apples between them. Very fitting for your video. I'd hazard a guess that around 25% of modern 'Triple A' game devs have succumbed to the madness of 'Wokery' and should have to prove their worth in a meeting in order to keep their job. I'm no tyrant, by any means, but, if someone is crippling my business with their behaviour and ideologies, there ought to be a discussion with regards to their continued employment. Great video and a great background. It really made me think.
A axiomatic understanding amongst the purchasing public is "what works and what's entertaining is what sells" where entertainment is concerned. If you want a discussion about WHY something is entertaining or successful, that's absolutely a worthwhile conversation insofar as it is a good faith investigation of the topic and not a fire and brimstone pulpit thumping sermon on the moral failings of society and culture. Activists of the current cause celebre' need to understand that if people thought the 'moral majority' that held sway in 70's through the late 80's were anything to go by, trying to use the aperatus of social pressure and governance as a tool to mould people is often seen as manipulative and detestable. If you can't convince people where you're cause is concerned, leave them be and let them live life, people might not always radically change, but life experience is often a boon to the "diversity" these activitists claim to crave.
These people started popping up when I was around 12. I watched gamergate happen without knowing what was going on, and I was harrassed by them a lot around that time. I was a sheltered kid. My only social interaction was with other kids in church as I was homeschooled by my mother who became deathly ill around the time of gamergate. Even then it wasn't that much because I'm 99th percentile introverted. For the past 15 years I have been afraid of people my age because I thought everyone was like this. I thought I was the most hateable person in the world. I've never even dated because I thought 9 out of 10 relationships were abusive and cruel like these people are. I wanted to make games because I loved to play them, not to push a message or anything. I have been in pain because I didn't know what to believe or if I could trust anyone around me. I'm seeing that I don't have to be afraid of my peers now.
The game industry is the most distilled example of what is going on in entertainment- all entertainment- right now. All of these messages could be directed at producers and creators in theatre, dance, tv, film, fiction-publishing. We live in INTERESTING TIMES.
I like the airline example because it puts in stark relief: 1) the relatively low stakes of what you’re making into a big deal 2) that you have to make up hypotheticals to support the point 3) the assumption that someone who holds different political views to you can’t possibly be *also* qualified for a job And I know from previous videos that your response to this line of argumentation is “I’m not that smart! I can’t argue with you!” And I guess my response to that is that you sure do speak confidently for someone with such a low opinion of the quality of your thoughts
I learned something about big companies like Sony and so on this year, not only their greedy or misguided, but they have a massive ego without a doubt.
They're so oblivious, never understanding that no one wants this in their game. They keep chasing this mythical "modern audience" that simply just doesn't exist. They won't win but it is annoying lol.
That's surprising, Quelaag has made cool From Soft game lore videos and streams for a long time and always seemed chilled out, so I never thought they'd act so hostile in a seemingly unprovoked way. I think they were streaming something unusual-looking yesterday but I missed it and they seem to have privatised it now, maybe it was about this situation?