Every AR experience needs to build itself around an anchor. You pull out your phone, the camera will look for an anchor, and then once the anchor is identified, it knows where to build the AR experience.
This could be a wall, ground, image, 3D object and more. Understanding how these anchors work and what anchors you can use, will help you build your content around these anchors. You design for these anchors when you are building your AR content. The type of anchor you use could also depend on the authoring tool you are using, whether it be Vuforia in Unity, Adobe Aero, Apple's Reality Composer and more.
In this video, Jeff will walk you through the most common AR anchors and talk about which tools allow you to build for which anchor.
To find more in depth videos, check out www.udemy.com/user/jeffbatt2/
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24 сен 2021