"With all due respect to miss kerrigan, sir, those critters make me nervous as hell! I sure would appreciate some immediate evac." "Belay that order, we're moving out." "What!? You're not just gonna leave him" "All ships prepare to move away from braxis on my mark"
Kerrigan: Don't worry, friend. I'll just infest you and then we can get revenge on him together a few missions from now. Promise. Actually, would you believe that ALL my Infested Terrans are people Mengsk screwed over? The hate makes them strong.
@@WhiteFangofWar It gets funnier if you imagine Kerrigan saying the "belay that order" / "prepare to move" lines. The other side could be ironically Mengsk, or Jim - in line with the simp story line
The whole intro can be summed up as: Kerrigan: Jim! The UED is being mean! Jim: I don't care. Kerrigan: But Jiiiiiiim! Mengsk: Why should I help you? Kerrigan: *points claws at Mengsk's face* Mengsk: You make a very good point.
4:35 Kerrigan remembers the wisdom given to her long ago by Daggoth to avoid self-destructing... then prepares to go kill Daggoth, or rather the creature he became by doing the fusion dance with other Cerebrates. Gratitude!
I... Have been imagining this clip emerging when you used both those drones and just before the defeat screen... Now that I've seen it actually happen, you ended almost 20 years of a tiny, yet constant suspence in my mind! I... LOVE you! :D :D
@@hassanawdi3793 I mean... that time, Mengsk had gone FAR out of his way to separate uninfested Kerrigan from Jimmy, then incarcerated him and made Kerrigan's life even MORE hell than it already was. So I suppose it was pretty well deserved then, and Jimmy knew that
@@manolgeorgiev9664 But even then Kerrigan's disdain for Arcturus did not blind her judgement nor diminish her cunning. Meanwhile in SC2 her disdain becomes childish hatred.
I hope Jim and Kerrigan eventually reconcile, Kerrigan is obviously trying to do some good for a change. Also, I like that in this version, UED actually posted more than 1 heavily injured marine to defend the generators.
Daggot warning POV cerebrate about last drone -> POV cerebrate not failing this mission -> POV cerebrate beating Zeratul so hard he arrives on some dark moon -> Duran flexing his hybrid to Zeratul -> SC2 events -> Amon's defeat Daggot saved universe by being a good mentor
4:30 as a child I remember actually making 2 hatches the very first time I played this mission considering the mineral reserves were high enough and more hatches= more larvae and it's a must for zerg... only to be confronted with the "mission failed" screen... Needless to say I was very confused and didn't build a single hatchery for like 10 mins into the game xD thinking I had to find all zergs on the map... eventually when I got the scv leaving I tried building again the 2 hatcheries thinking I had fulfilled a specific condition not mentionned in the mission objectives (silly 8 year old me)...and ofc the "failed mission" screen again -_o... I was like whaat ?! I remember then reloading the mission and only building a single hatchery for the whole mission out of fear a second one was just not an option for this mission xD, painfully making drones with a freaking slow spawnrate of larvae off a single base.....to this day i think this was an absolute troll by the devs since there was absolutely no justification for this rule considering we had all the bank needed for 2 hatcheries + a spawning pool and even a single drone! Even if Daggoth said so at the beginning of the zerg first mission of original sc >:O ! Sorry for the long post, just wanted to share my experience, which I think was similar for many of us back in our childhood x)!
meanwhile when i played this when i was a kid, didn't even speak English and was skipping around the missions so I had almost no experience playing zerg or building bases from scratch so I beat the mission with the zerg units you capture (mainly the elite ultra and a lot of burrowing to heal as I slowly cleared to objective)
DuGalle is a truly idiot for making the same mistake TWICE. 1st he wanted to destroy the Psi Disrupter but Stukov stoped him. After he defeated the overmind, he lightly defends his key to victory and give Kerrigan easy success in destroying the device. Why should I need Psi Disrupter while I have the overmind ? That's why he lose and that's why Stukov is twice the man he is.
Maybe he cannot rely on it that hard or else he loses control over his broods too (depends on whether the disrupter can distinguish which specific broods to fuck over or it's just a non-specific jammer, could be the later considering we don't see the UED's brood stationed among the defenders) which would be a problem as everyone in the sector has set him to enemy at this point.
@@BDH38 I think the ending of UED campaign tells the situation perfectly. The UED is stretched thinned by being stationed in Char, Korhal, and Braxis to occupy the Koprulu sector. Since Char and Korhal were primary UED objectives, the defense of Braxis plays the second fiddle. I'm sure Stukov would have petitioned for more troops to defend Braxis based on his expertise with the Zerg.
@@BDH38 That just makes protect the Psi disrupter a higher priority. Even if it wasn't Kerrigan who attack; what would prevent some renegade Terran group from capturing the Psi Disrupter and using it against them? (Isn't this supposed to be the reason DuGalle wanted to destroy it initially?)
@@hansonlee5847 The Disruptor should've been installed on Korhal or Char (I think the Disruptor can basically be directed to a specific location, so it wouldn't impede the Overmind).
Bros over Hoes ending: Jimmy stops simping and singlehandedly kills Arcturus and Kerrigan in the briefing room. After that he and Fenix go for a drink.
Because it's an overpowered plot device. On a less cynical note, maybe it can somehow interfere with their own broods so that's why they don't build more, still doesn't excuse the poor location of the power generator.
Well, Kerrigan needs to have some help from the plot to feel like a scary and powerful big bad, when realistically she got owned by the UED and managed to not be completely screwed just because Duran was there to help her. Otherwise (and if any other character asside from Aldaris and Stukov weren't a complete moron) her plan would be a failure.
>3:44 I don't like the look of the Ursadon, the old one was much better at looking "alien" than this. >4:32 Daggoth has taught us well. >5:25 When you open a bag of chips in the school. >6:08 The Only Thing They Fear Is The Marine. >Also the title sounds like something you would say to your ex.
Because of you i started replaying the whole campaign,(i just finished Omega) when i got to this mission i was thinking about Daggoth too at the beginning. Thank you Executor for your wisdom
It's incredible how Kerrigan lies about being over it in Broodwar, gets it back on Mengsk in Broodwar and admits to not be over it IN BROODWAR , but for some reason people are completely okay with that when it happens here and complain about the exact same thing happening in SC2. Double standards much?
@@manolgeorgiev9664 It's not double standards. Kerrigan already got her revenge in broodwar. It's kind of anticlimactic that her big finale in SC2 is doing what she already did in BW.
(SC1) "We're not just gonna leave Mengssk here, right?" "..." "Right?!" (SC2, after several planets worth of exterminations and wars) "I change my mind" "Oh godDAMMI-"
"without my help, you'll be the Emperor of your own eight by eight cell for the rest of your life" Kerrigan is a great talker. She knew how to convince others, and insult them gently.
I miss the days when Mengsk was actually an intelligent evil dictator. The sort who's cautious about making deals with the devil and doesn't make obvious mistakes to show how evil he is.
maybe because of the aftermath of the siege of Korhal? Kerrigan forces killed every of her allies forces (Mengsk's forces with Gen.Duke, Protoss forces with Fenix, Raynor's forces too but spared Raynor), cuz in the briefing she said everybody had to die, but went soft on Raynor only, not his forces
@@hassanawdi3793 The train robberies with Tychus were way *before* the events of Starcraft 1. Before Raynor became a confederate marshal. Tychus had been in jail for a long time before SC2. It's mainly a gameplay thing, but most of the (classic) units are in fact supplied by Swann, meaning that the Raiders had access to them, but didn't deploy them until it became necessary. A lot of the early missions once you get the Hyperion back are all about using a mobile force anyways, such as escorting refugees or racing the Zerg through Protoss defenses. I guess it's weird that siege tanks aren't deployed on the zombie map where you first get Hellions since a siege tank at each entrance could handle the entire defense on their own. But that's where you've just gotta roll with gameplay trumping the internal consistency of the story. Besides, who needs other units when you have marines, marauders and medics?
something I never figured out. So the plan of the UED is to crush terran dominion and control overmind, and they succeed with the help of Psi disrupter. But how are they supposed to control overmind if they never knew the existence of psi disrupter? to me its like they are just gonna use brute force.
They didn't use the disruptor to control the Overmind, they had special drugs for that. Finding the Psi Disruptor only made things a lot easier, since they didn't have to figh through the whole swarm first.
New variant of the final Terran Brood War Mission: To Chain The Beast (Without Psi Disruptor). Exactly the same mission except there's ten times as many Zerg forces attacking you and the Torrasque respawns faster. I'm sure some players could still beat it.
Yea in Starcraft Earth is a super mega force of power so they can kinda just brute force most things in the universe because they are the strongest mortal force in the galaxy. However it's this power that has led to them becoming exceedingly overconfident and extremely prone to manipulation. It's how their original expedition that resulted in the creation of the Terran settlements and their Brood War expedition both stupendously ended in overwhelming failure. As for why we didn't see them in Starcraft 2 or in the alt timeline Coop storyline, some things are probably better left forgotten about.
I miss the bitch queen of the universe who was scary, betrayed everyone, killed Fenix (and many others), and that Raynor swore to kill. Instead, they put in a hot space waifu. Starcraft 2 was so disappointing for me in so many things...