Thank you guys so much for 20,000 subscribers, These videos would not be possible without your support! I've also decided to make a discord server! Come stop by ☺ discord.gg/HMDYpfVa8p
I love the amount of personality there is to this! Commonly a lot of Backrooms videos have the person just be dead silent, or with half-assed voice acting. The fact you went the extra mile not only with his personable dialogue, but the crossovers into the environment just give a whole other layer of humanity to the Cosmic, existentially deteriorating nature of the Backrooms. It really feels like you're following a Human Being, and not some lost husk!
@❀Lex❀ I apologize with the wording. I don't think at all it's a bad thing when there isn't dialogue, and I can see the term half-assed coming off more abrupt or generally enforced. There's a lot of great videos that makes those efforts that I think are very niche and fun, it was to point out the fraction that kind of toss it in. My bad if it came off like I had malice with my comment. I wouldn't wish for that.
I wouldn’t worry about lore with the back rooms, the lore is so all over the place it really should just be everyone’s choose your own journey with this facet of media. I really enjoy this interpretation you did wonderful work here
@@rouxbywest2546 if im to make a backrooms level i stick to the liminal space aspect, like say level 188 or level 1 e.g t, those are good examples towards the liminal space
4:00 It's funny how the entity was supposed to be scary and powerful, dangerous, and that stuff And he only passed in front of the door and just "dyed" (laugh)
what i like about this guy is that he actually makes the guy react to the backrooms, not just silently walking around the backrooms and running away from some monsters, this guy actually makes his cameraman more alive, for example when he saw that glitched level he actually reacted to it by saying "what the hell" instead of just standing there silently and walking away
@@Wayhoo yeah but not that much, like how in pitfalls they didnt react to there being a whole outside to the backrooms still inside the backrooms somehow
This honestly incredible. Usually the hub is completely safe for humans, but I really love the idea that entities that see you can chase you back to the hub
I love the idea of all hell breaking lose in the backrooms as the hub starts breaking apart letting monsters be able to travel through various levels freely, as the only sense of order being the levels and the fact they have specific monsters is gone as anything can exist anywhere
I love how high quality it looks! This is amazing .The textures make it look like this is a real life recording, combined with the motion blur, and the distinct VHS Filter, it is simply the best backrooms video I have ever watched. 20/10! Will definitely check out more videos on your channel.
1:43 - Lesson 1: _Never_ rely on the flickering lights. Also, it would be nice to know the door to the Level 3999 in that Hub, as well. 'Cause it would be nice to know "a certain" place to go when you want to leave that entire world.
1:20 The lobby 1:41 Habitable Zone 2:55 crimson field 3:43 motion 3:43 level -9223372036854775808 4:25 the whiteout 4:28 The Courtyard of windows 4:37 a ballpit from level fun
Backrooms level you can see in this Video besides the Hub 1:20 Level 0 1:41 Level 1 2:55 Level 9.1 3:25 Level 94 3:43 Probably Level 404 4:25 The Whiteout 4:28 Level 188 4:37 Probably a Ballpit from level Fun
I love how while noclipping, you can see the actual outside of the backrooms (an endless void) and a really good detail is that when he picked up the camera to record this level or something he was shaking like if he’s really scared because of the fall.
That’s why level “The Void” exists If the person misses to noclip to the level and land on the ground because of something they will be sent to The Void
This was an amazing interpretation of the Backrooms lore; I genuinely like the chaos of what happened here. It addresses and references different parts of the backrooms, it took a "cool more than terrifying" approach (which I liked a lot), and you imagined how different facets of the Backrooms would interact with each other, which is so cool! The ending felt like something like a massive containment breach from SCP, and I think it's cool for that. Overall, well done! I like this!
I like the idea of the camera glitching out more and more as he runs deeper into the level. It’s a neat detail of how unstable the back rooms really is
@@Gigachad-xv2tt I know. Not just all the primary 9223372036854775807 levels, but sub-levels and negative levels. As well as one of these doors leading to one of the three possible ways out of the backrooms...
This is great, a lot of these backrooms videos have some flaws in the design but you are one of the few people to make one that’s exceptionally good. Great job!
your videos are sooo good, I usually love all the backrooms found footages but your work is so incredible, they're some of my fav tbh, keep up the good work, hope to see more of these! :D
@@showalk What are you talking about? The original post literally warned about the threat of entities, making them sound as alien and hostile as possible.
@@korthalas7776 The post said "God save you if you hear something wandering around nearby, because it sure as hell has heard you." It's the possibility of there being something that's more frightening. When you start naming visible creatures like they're SCPs and numbering "levels" it completely destroys any mystery. Horror comes more from the unknown than the known. Seeing, naming, and labeling everything has the opposite effect. And really, this stupid "Smiler" thing looks like it was made by a 12 year old who saw that edited picture of a husky from years ago (Smile Dog) and thought it was the most terrifying thing to ever exist.
@@showalk "Horror comes more from the unknown than the known." This is often true... up to a point. You can only tug at the strings of mystery for so long. If there isn't eventually something that actually happens, the fear gradually relaxes itself. Now, I do have to _partially_ agree that the Backrooms wiki often overdescribes things, which is exactly why I agree with the comment that triggered these replies; the "lore" that a bunch of people arbitrarily assigned doesn't matter. Only the liminal, eldritch feel of the Backrooms matters. But if you just keep _eluding_ to the presence of a threat without ever making good on that promise, there will be little fear. As for the Smiler, the design is actually quite intelligent, given the context. It plays off of our instinctual fears very well. Given that we can't see well in the dark, and the things that have always wanted to eat us do, we are innately frightened by the prospect of a creature skulking in the shadows, its eyes glowing due to the reflected light. Smilers take that to the absolute extreme by being creatures with bodies that absorb most of the light, making them quite literally cloaked in shadow, while having bioluminescent facial features. Combining this with a hatred of light, and you have a materialized fear of the dark. There is nothing "stupid" or childish about Smilers; they are creatures that could theoretically exist given our knowledge of biology, and their features are designed to scare the shit out of their prey.
@@korthalas7776 Obviously the Smiler would be terrifying IRL, but to me it's just a PNG of a silly face. If any creature is going to be made, it should fit the atmosphere a little better. One such "entity" was the Guardian of the "Playrooms" (Escape the Backrooms: Playrooms by GeoNosiS). It barely let itself be known, and was well-integrated as more of a manipulator of the backrooms than anything. (This is not to be confused with the knight-like Guardian which is possibly one of the stupidest Backroom things I've read about.) Which brings me to my next point - the backrooms as an "entity" in and of themselves is a much more interesting concept to me than a slew of creatures with lore and whatnot. Are the backrooms simply a metaphysical phenomenon? If the backrooms change due to this phenomenon, is there potential danger in these changes? Or are the backrooms created by some kind of organization? Unknown being? Are they being controlled? Are the backrooms themselves sentient? Are they or their controller(s) hostile? Are they aware of your presence? Is there anywhere safe from their awareness? Those questions, to me, are FAR more intriguing than "there's a glowy knight on level 8000 that doesn't do much to you and is friends with this other entity on another level for some reason oh and also there's a thing that sTeAls sKiN!!1!"
Amazing work. Wow, so many creative people have really taken this backrooms concept to amazing places. I think one of the scariest things for me is that some of these "monsters" feel so alien that you have no idea what kind of torture they have in store for you. I really love where you took this one.
I do love the personality given to the protagonist, it's really nice to see real humanistic reactions, I especially started noticing it after the "nope" reaction
I love how accurate this is to the actual hub level! But here’s a quick thing abt the hub level, it’s said that the moment a harmful entity that comes into the hub level instantly disappears
This is good content Keep up the good work! The fact that you made it seem like it was like entry ways in other places and hoe the monster broke through them was incredible.
This was fun. So many other videos try so hard to be the next Kane Pixels that they lose any sense of creativity and personality. The backrooms is like SCP, it's an opportunity for people to tell structured stories in an almost limitless environment. The Backrooms as a concept will live or die based on the creativity of the content creators, you are fighting the good fight by ignoring the "established lore" and just making something cool.
More like the creator of this vid is "fighting another fight". That "fight" also happens to be good as well. What I mean is that the other ppl creating backrooms vids that adhere to lore etc... are by no means being "un-creative". They are expounding upon the universe that is being made by the community. And as we know, story universes have lore to them. No matter what if you are able to add to that and adhere to lore, that takes a degree of creativity. This creator just so happens to be making his own backrooms "universe". Which is good as well. It's all creative fiction in the end, do with it what you will.
What's worse is that there IS NO established lore for the backrooms! xD It's just like you said. A limitless environment with limitless possibilities for our imagination/creativity!
Backrooms is a cool concept but it's got a hella long way to go before it comes close to matching the creativity and execution SCPs, the top 10% of which are fantastic and either mind-blowingly clever or utterly terrifying or both. Then again SCPs have been around much longer and have an established system which encourages quality (such as draft consultations on the site). It's also a lot less constrained so probably not a fair comparison. Backrooms has potential though.
You should make a backrooms choose your own adventure where at the end of each vid, you get a choice of which vid to go to next, which again, goes to another vid with more options at the end. I’m sure people would enjoy playing a choose your own adventure with you as the creator! Also, great vid, I love the amount of effort you put into your vids.
I love this, I seriously hope they keep our bro alive so that we can go through the backrooms with him on this journey. It would be cool to have a backrooms video with our camera man not dieing and actually making it out.
This is a perfect example of how there are different rooms and environments in the backrooms. The whole atmosphere can change based on going through one door.
thank you for not using the ASync logo! i hate all of these people stealing from Kane’s work. it’s a great setting to tell your OWN story and i’m glad you’re doing that.
I love how the levels are all alike of every other backrooms footages and this just made me subscribe and turn notifications on and it made me like the video as well
I love that this starts all normal with the character falling into The Hub and turns into a Smiler chasing the character with all the walls being destroyed because of a huge creature from before breaking in and then all leading up to the fall into that ball pit triggering the end of the video. Honestly this is perfect.
I also ove the fact that this level is like an endless void outside while no clipping but when you’re inside there’s suddenly levels everywhere. Reality’s shifting there. And also the fact that this could actually be the core of every level from the backrooms.
-Franchement c'est vraiment trop stylé, mec, ta géré du début jusqu'à la fin. L'univers est impressionnant, le hub est très bien pensé. Je ne peux que te féliciter !
This was really creative and well done! Particularly when the creature threw a piece of something and it broke a section of the wall which revealed a weird cartoon house on a landscape, and when the colorful spider sucked into the wall, creating a hole.
This is very very cool. I liked the opportunity to see a bunch of different levels in a realistic way. The graphics were great and the protag really did have realistic reactions. I also thought the detail of entities leaving one level and coming to others was a nice touch. The smiler was done in a very creepy way also.
this is the best backrooms videos i have ever seen it looks good the acting is good everything about this is amazing you deserve 100k subs keep up the awsome work :)
bro, i absolutely love your style and the voice lines, normally people just have camera footage with just like a "hello is anyone there" and thats the rest of it but you went above and beyond with the sounds! :D
The glitch room is one of THE most hard places to get out of its nearly impossible (not like it is possible) everything’s made of glitch walls air floor
@@worlds_worst_tf2_player ....at 3:45 thought thats what the Negative rooms is supposed to be. Like if there's Level 10 then it has a Negative -10 counterpart, just very glitchy.
Without a doubt I think that of many videos of this style and theme, this is one of my favorites by far, it gives me the feeling again of a place without logic, where everything can happen where you don't know what to expect, a place where even the same backrooms are unpredictable and can even go crazy for the simple purpose of destroying your mind, great job, let's go back to unknown backrooms again!
I love that this one connects so many worlds together and is so realistic! For example, I got a fright by the sound in 2:55 since normally people don't add the sound detail when they go up or down a ledge the voice acting is also great the screams and echoes were so good
Other than the "hElLo" thing this was one of the best Backrooms video I've seen in a while, you got all in there: a chase scene, humor, surprise, ambiance(wich is done to perfection), a big "OH F_" moment and the best of it all, no "in your face" jumpscares. Loved it! 9.9/10!
My G we need you back, you're *easily* the best backrooms creator on this platform! *unless you have things to take care of which you probably do then take care is all I can say, but still, for the sake of making sure that you *know* you're the best backrooms creator, I had to express myself that way.*
This is the most coolest backrooms found footage i have ever seen of a level called "the hub", i honestly do not care about the accurate version when i saw this, it was like true matrix! Amazing work dude, i'd love to see more!
At first i thought it was a Negative level backroom but looks like its an obscure backroom that failed to render properly & glitched until it went haywire & is very turbulent hence the booming stormy sound.
Didn't know how to feel initially but once i got your tone i actually quite liked it lol. So far you're the only person i seen that doesn't take things so seriously and is just having fun with the idea of the backrooms. It works for you
I think this videos are the best and most realistic videos I've seen about the Backrooms. I know that the bathrooms are almost forgotten, but I would be extremely happy if another part would come out soon. But it's also okay if you don't continue it😉.
MAN this looks great! I especially loved the hub itself and level 1, they both looked so realistic! Well done with the voice acting too, it sounded really genuine! Good job!
Please make more, this is like the best found footage video ever. I really like how the character actually reacts to things, it makes it way more realistic and alive
really silly thing to point out but THANK YOU for making the camera point on the floor when he's running for his life I REFUSE to believe mfs run away from monsters and still remember to hold up the camera in perfect position
If someone wants a backstory of the hub, well here’s my best explanation: The Hub. A level that’s supposed to be peaceful. It is essentially the lobby of all levels. Every level can be accessed from this singular point. You just need to find a special key which is in every level, hidden very well. It’s a giant concrete tunnel just like in the video. There are frequent supplies, and humans go there all the time. There’s no entities there, and if there are, they’re always passive. (Canon) I think it was pretty cool to see the huge attack on the hub, since it wasn’t expected, really awesome!