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Basic Unit Modding in Medieval 2/ Blender and IWTE 

Lerynian
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28 авг 2024

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Комментарии : 14   
@dmitrykrukowsky9149
@dmitrykrukowsky9149 3 месяца назад
Many thanks for your tutorial! It was invaluable for me in order to fix bow string glitch when I tried to mod skeletons.
@Noximillien-LHorloger
@Noximillien-LHorloger 24 дня назад
hell yeah, thx for the tutorial, now i can fck around with all the ideas ive got for tatw dac
@Medik_0001
@Medik_0001 2 года назад
Amazing video, great work!
@esclavodelsistema9783
@esclavodelsistema9783 Год назад
thank u very much, excellent tutorial 51:10
@stewie2436
@stewie2436 2 года назад
YES!
@SynnoftheDarkCloud
@SynnoftheDarkCloud 2 года назад
very nice ^^
@kurogurochan7957
@kurogurochan7957 2 года назад
Great stuff,
@wk2337
@wk2337 2 года назад
Good job!
@titan9688
@titan9688 Год назад
Cool Video
@unofficialstatus3877
@unofficialstatus3877 2 месяца назад
I got a problem where the unit looks blurry than the original and other models ingame...its from TESTW mod. Other than that thanks for this its a huge help
@avatargallian2062
@avatargallian2062 2 года назад
Having trouble on trying to make variations of the model. But nevertheless amazing work.
@lerynian3937
@lerynian3937 Год назад
Hi, sorry for a late answer(I look at the video not that often). In order to make variations models needs to have same first name. For example to have a clothed variation to a naked body with this naming "Body__nakedbody1" you would just bring another model makes the unit look clothed and name it with same first name but a different second name "Body__clothedbody1". I hope that this would help.
@avatargallian2062
@avatargallian2062 Год назад
@@lerynian3937 thanks I hoping to see more in the future.
@bluemoon3494
@bluemoon3494 8 месяцев назад
please make video about one cavalry and infantry version unit.
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