One of the most entertaining dialogue in the game. A Militia briefing about ways to kill Batman though they hardly work. But if Batman ever slipped up especially in gameplay then they could.
"He'll study you from the shadows and when you make a mistake, he'll be ready." *Batman, studying from the shadows, nods in respect. This guy gets it. He's still f-cked, but he gets it.*
Lmao 🤣 true, I love the militia and everything about them , they have over 800 drone tanks a few hundred humvees and APC , at least 100 or so drone air support units , a few thousand men, air defenses, jamming devices and hundreds of automatic turrets to defend themselves etc , would of loved to see the US military try to fight them on probably taking 2 marine divisions to take him out , would make a cool call of duty game "Call of duty Arkham knight" would definitely play it lol
That was actually canon from back in the day. In the early days, the batsuit was, well, just a costume. He only had his yellow and black Bat symbol armored, as it was the flashiest part of his getup. He had the same logic - make it a target, have it armored, and people will shoot at it. The rest of his suit had zero armor. That's since been changed, as now it's total armor, but this scene was a nice nod to the old Batman and old batsuit. It's also a good explanation of why he has the symbol on his chest.
"vantage points, batman uses key architectual objects to his advantage" *listens to a whole 5 minute briefing about how to take batman down from literally above them on a vantage point*
actually i listened to the whole thing the first time i played that mission. Arkham knight is probably the only game where I'm enticed by the random conversations among npcs. I was really impressed when i found out some goons were smart enough to check the vantage points and the ventilation systems, I don't think I've ever seen such level of intelligence displayed in stealth games. I was also suprised to hear how the instructor attempted to take advantage of Batman's no kill policy, despite it being a humiliating failure
Lol Oh yeah true Spoilers for The Dark Knight Trilogy - but yeah that version of Bats did leave the main villain Ra’s al Ghul on the train when Gordon destroyed the tracks, pushed Two-Face off a building and caused Talia to crash while in a truck. I guess some versions like Christian Bale’s have a no direct killing rule.
@@rivenblaze7776 He snuck up behind him and grabbed him through the projector sheets. After that it took like 3 seconds to disarm since everyone was dumbfounded seeing him.
1:03 The developers intensionally gave the dialogue a break there so that the players can make an awesome Batman entry right after he says "he won't get near me" *Salute*
@@enternamehere7942 Oh, that happened to me once. Why the invisible walls didn't work is because when the takedown was initiated, it allowed Batman to phase through the invisible walls. The glitch was funny, though.
People call him stupid and funny but in my opinion he is probably one of the few people in the Arkham universe who actually knows about batman and what he does.
Yeah. The man is clearly dedicated too. If my employees were willing to strap on a suicide vest to stop a guy, potentially with the slightest chance that it will end with them dying, I’d give them a raise.
If you look from their point of view, that's basically what's happening. They're fighting because it's their job, and batman is the apex predator they need to survive against Which is why I fucking love the Arkham games
@@ohreally4752 money is money, you got feed your family and take care of them somehow, scarecrow got all the civs out so there is no one left who wasn’t warned, you do your job, get paid, no one is hurt and you leave and move onto the next job
@@crumble2073 lol the yautja(hish ku ten) were bred for labor and gladitorial battle by the amengi for centuries pretty sure batman would have to cheat
I think this guys gonna get an A+. This was a very well done and informative presentation for his fellow classmates. And let's not forget the participation marks for those kind gentlemen that waited for him to be done his point before speaking.
@PKD Orion Hence my point, what they only have were footnotes, not executions. Their superiors fails hard to mention Batman's adaptability and cunning. While they are correct mentioning his weakness, the problem lies on how are they gonna exploit these said weaknesses. Because even if Batman wasn't present in there, he's fully aware to where he can be blindsided or ambushed. I find it funny that aside from Spoilers, the Arkham Knight and Hugo Strange had the right idea how to finish Batman for good. But they're held back by their superficial superiors. That they should "relish the moment" where they finally land the killing blow on Batman and rub his failures on his face. Each of them must break him first before enacting their grand scheme. As a result, Batman gets back up to bite them on the ass. He becomes their largest hurdle and hindrance. Scarecrow: "Do not worry, you'll have your chance to kill him. Now is not the time" AK: "You don't understand! THERE IS NO SECOND CHANCE once we let him live! He'll just come back stronger!" In that dialogue, Arkham Knight had the right idea of robbing Batman of any chance of getting back up. And I believe him, and we know who he is and we know he had the resources to do so. Instead, it ends up being squandered. Hence why in the comics, Deathstroke always had the upper hand in majority of his battles against Batman. Once he locks him in sight. Batman would always be beaten near death. Or at least injuring him or scarring him so that he had a massive disadvantage in their rematches or so. But of course, plot would always demand Batman to win.
True, however I don't think they were expecting one thing. That suit. Most likely Jason, while knowing about it's existence, wouldnt not be able to predict the multi fear takedown part of it. That suit allows Bruce way more movement than his other suits, allowing him to strike harder and faster. That speed may have been something that may have saved him mutiple times in the game. However it's not perfect, while the suit is great, if batman is not prepared, like the time where jason ambushed him and shot him in the side, then his speed regardless of the suit can be beaten.
@@alexbarajas5895 I can't remember if Batman had been fear toxined yet at that point but it's mentioned by some of the enemies that the fear toxin has made batman more brutal and he's pulling less of his punches, that probably messed with Jason's planning as well
People always mention that but not only does he fight in a way that makes it nearly impossible to get a clear shot on his head, but there's also a bulletproof cover that descends down over his face when he's in danger of being shot there.
I love how the Batman games give the henchmen their own personalities. Like I want to root for them because they are all adorably stupid in their own way. Like when the leader points out medics, that one guy in the corner is silently cheering. I love it!
Until you hear one of them saying how they literally ran a car over a woman and killed her just because Joker told him to, or another one saying the things he would do to a certain female reporter. All of a sudden they're not so cute anymore...
There's a lot of scumbags but there's also a lot of honest guys amongst the criminals, there's ones who say things "guys, I want you to know that whatever happens this was the best Halloween ever!" or guys that talk about how they chose the criminal life because they didn't want to rot away at a 9-5 job, they wanted to really live. All of the random schmucks you find all have their own things to say and personalities, some are murderers and some just wanted a night out with their friends it's great
@@artemis1993 The thugs, yes. The militiamen? No. You can go listen to all their ambient conversations, the worst they mention is revenge executions or simple shit like that. The non militia thugs are the scumbags sayin shit like that.
They are slightly different in the Predator sections. Militia will buddy up to prevent Batman sneaking up on them, they'll bomb the vantage points, they can trace Batman's Detective Mode, they can scramble Detective Mode, they have medics to revive unconscious soldiers, they have sentry guns from TF2, and they can check the floor grates. Not too different than the average thugs but slightly smarter.
To be fair, this is batman. The only 100% human people comfortable fighting him would be the Arkham Knight, Slade and Joker These guys like to act tough, but imagine fighting the Batman. They probably forgot every lesson they knew and are just focused on not getting hurt
I was playing arkham knight the other day and at the start of the game I spoke to all the officers at GCPD. One of them says that it took 4 cops to force the guy with the broken wrist into the cell. This just shows how strong batman is. It takes 4 cops to put a guy with a broken wrist into cell, while batman just straight up shits on them.
@@parthrawal5692 There is nothing that indicates the mercs' origins whatsoever or that this specific merc is Pakistani. Get your racist BS out of here.
@@gr13v0u5 Judging from his pfp and name, the guy you're replying to is probably indian, which would mean that he's literally the same race as Pakistanis. It would've made more sense if you called him Islamophobic, which would still be erroneous. You sound like one of those halfwit sensitive westerners using the word "racist" in a context that has nothing to do with race
@@phatlewt2932 Considering Islam is typically associated to Middle-Eastern and South Asian countries, like Christianity is in the west, islamophobia, while more appropriate a term in this context, can be considered a form of racism as it stems from the same kind of blind hatred that places a stigma on a particular community because of the negative actions of a minority of them. The point is that our friend Parth here assumed that the merc in the video is Pakistani by simple association to the act of blowing oneself up, which is erronous on multiple levels: - As I already pointed out, there is nothing in the video or the merc's dialogue that hints at his origins whatsoever, nor does the game's story hint at that of the other mercs' either. - The merc wouldn't have agreed to put on the vest in the first place if he didn't have some sort of guarantee that it wouldn't kill him. He put on the vest knowing (with very good reason) that Batman would never dare attempt to knock him out if it means that it will blow up when he becomes unconscious, which is the complete opposite mentality to those of the indoctrinated zealots who would gladly blow themselves up in blind pursuit of a revisionist interpretation of Islam religion KNOWING that it will kill them and many others with them in the process.
*Receives training from a previous Robin about all of Batman's weaknesses and strategies* The Militia in-game: SHOOT HIM, SHOOT BIG GUN AT BAT, *SHOOT*
"OH FUCK THIS 6'2 MONSTER WHO JUST BEAT THE FUCK OUT OF 5 GUYS AT THE SPEED OF FUCKING *L I G H T* IS RUNNING AT ME WITH MURDEROUS INTENT PULL TRIGGER SHOOT FUCK"
I'm sure trained militia, and ex military - would be SH*TING their collective pants.... If they had to take on... the Goddamn.... *B A T M A N* !!! My *drill* sargeant dad would be SCARED sh*tless... Lol xD Let alone his LEMMING weaker troops, and platoon squad... LoL... Batman SCARY... Yo. lol
@@PonmonofNuggetor "Hey, you can’t make Star Wars references, do you want to be sued by Disney?" "At least they’re not like the Knight. We have guns, Disney doesn’t."
dear diary: These sick fucks think they can counter me, so i will develope a counter measure for their counter measures! Wait, even better, the counter measures they made and the counter measures i made, if they countered my counter measures, i shall make counter measure for the counter measures, countering my counter measures.
"If you don't want the safety and comfort that only 30 pounds of high quality explosives strapped to your stomach can provide then thats your risk to take"
When I first played this I said out loud “this is amazing” the fact they thought this would work. Remember Batman is on a whole level. I always appreciate when my opponent thinks of “creative” ways against me. It’s honestly flattering. Just my way of thinking. This whole scene was epic
Not gonna lie, I liked this moment a lot. They added a lot of new things to face Batman, equipment wise, besides the thermal goggles and it made some encounters intense. My favourite was the suits that you couldn't track with your detective vision and you had to look them without the help of technology
@@christopherbrittonjr.1496 I know bro, I did all of the upgrades, but I didn't use them every time, as I wanted to make it a little more challenging 😂
Funnily it would if this was City/Asylum/Origins Batman, when he was still "green" to some extent, here in knight he has far more tech and actually developed multiple strategies against his every opponent as guy realized he will 100% face them more. AK was right on many of these tactics, on *old* Batman, not this one. One, for instance, being Asylum armor that wasnt so protected or in City where Bruce didnt have any enhancing drugs that would help him when he gets hurt, all of these are countered in Knight.
Not gonna lie origins Batman is a little similar towards knight Batman because it’s the same amount of tech and the same amount of body armor but then again it is Bruce Wayne when he was starting to become Batman when he was in his mid-20s, so he was more reckless and more hotheaded
@@mathewgeorge4233 Yeah, the origins batsuit was mostly a crutch for his inexperience. His acquired weapons also fit the bill, like the shock gloves. Here the Knight batsuit was the epitome of what a batsuit is and what it should do. Work in symbiosis with Bruce's skill to maximise results and render previous anti-batman tactics impossible. Like repositionning enemies in unfavourable spots, making the environment hostile to enemies and being able to remote control/call the batmobile to aid in encouters.
Batman already beated and humiliated the entire justice league. Unless you're somekind of universe entity or undestructible being like Darkseid and Doomsday. There's no way you can beat batman
Yo that detail is crazy yo! Some details like these really immerse me. Somebody in real life would/could really do this, and it kinda humanizes the NPCs
10/10 presentation, he definitely gets a star pupil sticker. Side note: i like to imagine that if batman actually stumbled across this meeting, he would take his time and listen in on the enemy's tactics which would ultimately help him
Oh well almost 3 years back when I uploaded the video I was just focused on showing the conversation almost since there were plenty of videos already showing the takedown. But I agree it is still a cool takedown.
The whole "His Bat-Signal is supposed to make you shoot at it" thing is actually genius, since most guys treat the "Center-Mass" method where they just aim for the chest. But, center-mass doesn't work when you have a Bullet-Sponge on your chest.
@@stealth3213 Slade never trained the Militia. He confirmed that when he said, "You're lucky I didn't train these men, Batman. Then, you'd be fighting REAL soldiers."
@@Samuel152 Wait, but he also said one time. "If only I had more time to train these Soldiers, you would have been dead Batman." This game is just rushed asf.
I absolutely love this. This is the devs' way of implementing a tutorial without making the player read immersion-breaking popups. It's the game's way of teaching the player what to expect while still keeping it in line with the immersiveness of the gameplay and story, keeping the player engaged. This also rewards patient players who are more tactical thinkers and observant, as opposed to the majority of players that will just barge through everything and wonder why they keep dying and uninstall the game because they didn't pay attention.
The greatest mistake the Arkham Knight made was letting success go to his head; he had Batman cornered multiple times during the story, but each time he grew overconfident, and hesitated. And hesitation is defeat. But his knowledge of Batman's weaknesses was also incomplete. He didn't have any means to directly counter Batman's greatest asset; his tactical brilliance. So long as Batman's mind is clear and focused, he can find the smallest weak point in your plans and defenses and exploit it in spectacular fashion. The Arkham Knight needed to teach his soldiers to distract Batman, keep him off balance, keep the pressure on, not give him time to think. They needed to employ surprise attacks and be unpredictable instead of simply trying to overcome him with frontal assaults in every engagement.
He also completely missed Batmans main rule. Why make automated tanks and vehicles? You wanna stop Batman and his own tank? Put people in them. He can potentially disable them all he wants, but they'll eventually get repaired and replaced.
In fairness, some of the tactics *were* for exactly those purposes. Screwing with the tactics is a trick the Penguin used first with his jamming trick, sure, but directly punishing the Batman for using his Detective Mode as a way to gather information is excellent. Blow up the vantage points as you notice them, set mines where you can't, and torch the vents so he can't ninja around, use turrets to block choke points, medics to revive and maintain numbers, et cetra et cetra... All combined are meant to achieve that very purpose, and in-gameplay it can work brilliantly. Beyond that, the Watsonian reason for not doing surprise attacks and being truly unpredictable is that the Militia are still following the Knight's playbook, and going off-script is a way to get fired or shot. Doylist reason... What, you want true artificial intelligence trained by murderous jerks hunting you down? Game's solid enough as is. If a Predator mission goes wrong or you're not skilled enough at using tech, it can be jarring getting chased around feeling like *you're* the one on the back foot as Batman, scrambling around trying to stay out of sightlines until you can quietly choke a bastard out. Same with not having people in the tanks. Watsonian reason might be "Frankly, neither the Knight nor Scarecrow trust handing weapons of that scale to the soldiers." Doylist reason is because manually disabling vehicles like that, knocking them out, might have been more realistic, but would prevent the game from removing them. They need to blow up to allow the other 19-odd tanks to roll up without the fights being even more of a clusterfuck trying to navigate the wrecks.
Man I LOVE the significant small details in this. The fact they all cheer for the Sentry Guns because it's the most fun part, the way one member goes back to Suicide Vests two minutes after they're talked about because that would logically be on their mind. This series of games for me as someone who enjoys free roaming / superhero games, will NEVER be beaten. It's a true love letter to everything in the Batman Universe, and even if there isn't a new one, I'll forever be grateful to Rocksteady and Warner Bros. Montreal for this gift of pure fanfare.
I love how these discussed tactics are actually used by the AI. In predator segments, the militia will drop bombs in the grates and make them unusable. They'll shoot the gargoyles and vantage points which also makes them unusable. They even plant bombs on them. And they aim for your legs if they see you, and Batman will stumble sometimes when hit by bullets
That is true. But then again, even if he did kill the Joker, none of those people would be safe in a world filled with so many overpowered villains. When fans throw sarcasm about how "Gotham is the safest place in the world", it's actually not much of a joke. It's true, just by being in Gotham (or anywhere in that universe) they're already doomed
Imagine how funny it would have been if Batman was taking notes, and then asked the leader a question, and the guy answers him, and only mid way into his answer, realizes that Batman is here.
Militia Leader: So, any questions? Batman: Yeah, I've got one? How do you prevent the Bat from breaking each and every one of your bones? Militia: That's why we have the medics specially trained to- wait a minute...
Ngl the gameplay for the militia was really awesome. It's like bossfight from previous games in every encounter, really cool. Like yeah the fighting might not be as good but that's the point, no one's fight as good as bat, so they focuses on something else. Kinda want batman appreciate the milita effort to counter batman tactics, because some of it does works, but well he did acknowledge arkham knight for his tactics
2:11 I love how the medic on the bottom left is lifting his hands up when the leader mentions them. “Yeaaaah finally we’re getting a shoutout for getting our asses kicked”
Eh. Bats supposed to be The Creme de la Creme of the non-superpowered vigilantes. He is about as good as one can get with training, gear and know-how. So there are very few killers (i meant, people willing to kill) who are as good as him and none better. Deathstroke is the closest one i think.
I'll be honest, this was a pretty good militia, a pretty good and well funded militia. Minus the unmanned tanks, they probably could have taken out Batman, they knew his weaknesses, his strengths and how to turn them into weaknesses and how to get rid of his advantages. He uses detective vision to scout out his foes and hides while using it? Employ soldiers with trackers to find him or employ soldiers with suits that can render you invisible from his vision. He sneaks around the area? Employ motion activated turrets to either shoot him down or give away his hiding position. He's hiding in the vents? Use thermo charges to keep out or burn him alive. He's above you? Destroy the vantage points with explosives. Even that bomb vest is good tactic, granted it didn't work here because they got cocky, but in the right circumstance it could work. They were a pretty solid group, with some good tactics and some good equipment to boot.
Notice how he said "you'll *probably* be right", and failed to mention steel beams, like the ones that are hanging directly over their heads that Batman could easily use as a vantage poi- (looks up) *oh fu-*
Militia Leader: There is no way that he will get near me. (Waits a few seconds and looks around to see if his words didn’t doom him) Militia Leader: Which brings me to point two.
This is what I like about this game. There’s points like this where they record minutes of dialogue that just add to the realism. One I found was in the first riddler race where he goes through all of his rules
I think Jason is using past experiences with other suits as point of reference. They can be stronger than others but they can easily have the same design flaws...that's my guess
I love the double purpose of this briefing: not only does it show how capable the militia is and house well thought out their tactics are, this also teaches the player how the henchmen will act and what they will do when they see you, allowing you to outsmart them with knowledge you *organically gained.*
I like In the fight after listening to this, they will actually use those strategies, medics will revive more and the militia actually say things such as "remember aim for his legs!"
Leader: "Don't you get it? Batman doesn't kill. Not even indirectly. With this thing on, that pacifist crybaby can't touch me. He wouldn't be able to live with the guilt." Me: *equips the Michael Keaton costume*
What's also really nice about this sequence is that it indirectly educates the player, too, about what to expect during a Predator sequence against these guys. Love it when exposition or tutorials are hidden in plain sight like this.
I love the fact they recorded all of this dialogue knowing most players would just go on ahead and disarm the vest man just show the attention to detail with the fact they thought people would like to listen 👏👏
I’ll be honest when I first went through this section I was hoping this was a new enemy type. Imagine one or two of these guys in predator sections and in order to take them down you had to disarm it by sneaking up behind them but in doing so would expose yourself and you either had to disarm and risk being exposed and possibly killed in disarming them or take everyone else out and leave them for last as you would fail if you knock them out.