This Game is for my own video, So there are no plans to distribute. Please try to understand. MegaMan CPU Battle #megaman #ロックマン #洛克人 #retrogaming #gaming #nes #ファミコン #famicom #animation
the video I was going to upload was not in time. so uploaded a simple request video. sorry. MM6 league (or tournament) is being adjusted. It still takes time. making Bubble stage is too difficult and I'm about to give up lol. but hopefully I will be able to upload some of the challenge series (RM and Crossover boss) that I've been making for a while before in July. just a moment please 8) FAQs ru-vid.comUgkxlNKqgMK-dY1zdA9qOtPBOm4AIHCfcNya Ideas Forum ru-vid.comUgkxBJVEdaH-lODALlneU4Kg_EYgrHW98am2
If Bubble Man stage gravity changes so much the results of the battles, just cancel it, i think Bubble Man is fine flying as he were in water, but at the same time the other robots are unaffected But, for robot masters like Gravity Man or Gemini Man, the things will turn the hardest
Guts was the chaos agent, he managed to throw everything off with the constant ground pounds, and for whatever reason, the other bots kept focusing on each other instead. Even near the end, he was more collateral as Quick and Metal kept trying to duel off
I can't believe I called the winner of this one! Metal Man likes to stay away from his enemies, which naturally helps keep him safe from splash damage or being targeted for very long in general. On top of that, he actually tries to dodge projectiles, so he's an obvious candidate to win it all.
I LOVE using the outside laser as a timer of sorts before the background changes. I literally noticed that more than I noticed the battle; no joke. GREAT touch. Try to remember this stage when you get around to bringing Ring Man into the mix; it'd be great if his stage followed the same direction.
I like how Metal Man was kinda just using Guts Man as a shield towards the end there. 😆 I was kinda pulling for him. My concern was Fire Man cornering him and hitting him with a deluge. Because even if he can jump out of the way, Fire Man can just turn it around and keep unloading on his opponent.
A potentially interesting function for battle royals like this would be damage counters for each contestant. It shouldn't be too hard for the part of the program that handles damage to also increment a counter. I bet Fireman dealt massive damage in this fight.
@@Neospection the bridge itself is still moving yeah, but the blocks on the bottom corners get grayed out just like all the robot masters when Gutsman causes an earthquake, I'm not sure that they're supposed to do that
Yo pensé que Crash Man ganaría, ya que a Fire Man le gana con relativa facilidad en una batalla individual, pero a MetalMan todavía no sé, seguro se le haga difícil. En todo caso, creo que los 3 son A tier
@@smnio5619 I think we need more green robot masters for a royale. Snake Man, Toad Man, and Gyro Man. I'd classify Woodman as more of an orange. He'd fit in with Spark Man, Top Man, Bright Man, Pharaoh Man, and Star Man.
You need to find out how to give MegaMan himself his own A.I. but like make it a whole different kind of video that is not really like these ( even tho i LOVE them) But make an A.I whose goal is to maybe take Megaman and make him beat the game as maybe a step one, and for step two maybe a no damage run I know i’m kind of asking for a lot, but i think it would be cool!!