Ah no man ! Thats is not what I meant at all . What I mean, its about scenary maps, wich dont make you fells like you're in 1944 . And you're totaly right about automatic weapons , even in WW2 , Just a few soldiers afford tô have one of those , despite the Américan's army , was the first army tô equip all soldiers with a semiauto rifle ( m1 garand ).
Its probably safe to say that neither feel like a war. That being said I played bf1 I loved that it was ww1 era. Been holding off on bfv. Finally got it...hope its good
I think the thing that made me forgive BF1 for its sins was that I almost ALWAYS had fun. Whether I played for an hour or four, I would quit and felt like I had a good time. I can't convince myself to open BFV anymore lol. I think the TTK update for BF1 really helped it out. You definitely nailed it with mentioning the atmosphere.
my grievance was the absence of a real trench fighting map/mode. Coulda easily had a attack and defend in turns "Over the Top" mode. As far as maps, there were a few that were trench heavy but still not enough.
Yeah, despite its flaws I could spend hours into bf1 because the atmosphere was so much better...bf5 doesn’t even feel like a war...it feels like a bunch of campers hiding in the shadows and in weird areas off the objective...
Especially in grand operations as in the opening scenes you had voice actors reading out letters of soilders they sent to their loved ones before a round, and what do you have in BFV just a blank screen with some white writing.
I'm the absolute opposite of you guys. I kinda liked BF1 for about a week until the chaotic immersion novelty wore off. Visuals, sounds, animations, spectacle will never replace gameplay - and I find it hard to say anything positive about BF1 in that regard. BFV's gameplay on the other hand is not only better than BF1 it's hands down the best of the franchise. I take an unpolished game with beautifully crafted gameplay over the opposite any day. And at least BFV isn't PUBG levels of unpolished :D
One of the best feelings that i enjoyed about bf1 was when you can hear the whistle, the drums and the soldiers shouting to advance in operations after winning or pushing through a sector.
Or that feeling you get when you’re defending a sector and lose it. The terror of trying to helplessly retreat with your squad mates while being ambushed was done perfectly.
@@NitroCorn yea they had guns for all playstyle, now they added new medic guns to bfv but what's the point if another class has so many of them like it. It's to unbalanced in bfv & not in a good way.
I still like BF1 more than BFV maybe when BFV has all of it's service out it will be better but BF1 just feels better in my opinion. Though that is the reason some people still like BF1 is because it's completely done.
Same reason I still play BF1. It’s the full package! Haven’t bought bfv, but maybe when it’s done, or maybe the next game. As long as there’s servers I’ll be playign
Dude, BFV is almost abandoned at this point. EA has said it was a dissapointment and the amount of content made is clearly not the work of a good developer base. Everyone with talent has moved to BFBC3, killing the support for BFV. This is what EA does, and has shown for Star Wars Battlefront 2, BFV and Anthem. If it isn't selling, put out minimal content, monetize what you can and go for the next game.
Issue is in BFV there are weapons and skins that are supposedly one and done types of content. So once the challenge passes you are out of luck... or so I've been told. I only rarely play BFV at someone else's place because I dont own it
To me, BF1 was and still is superior to BFV. Something about being able to use those scout rifles (scope-less) and the WWI atmosphere, setting, and feel just made it much more enjoyable and satisfying to play.
BF1 had shortcomings in gameplay especially in gun mechanics, but aesthetically it was a masterpiece. BFV has much better gunplay and I love the reduced spotting, but it is an aesthetic mess. The colors are oversaturated and unnaturally bright. Earlier titles like BC2 were desaturated and unnaturally dim which I didn't care for either. BF1 got the colors just right. I feel like most of the maps in BF1 were much better than BFV for the most part as well. If BF1 had the gunplay, reduced spotting, and ticket system of BFV, and reworked or eliminated the behemoths I think it would be the perfect Battlefield game.
I think I know what you mean. Believe me, I had my ugh! Moments, being bombarded by a plane alot sucks but, it did feel wild & crazy at times. And yeah, the grenades spam sucks too on more close courter maps but I did have fun. I don't know why a game needs to feel "tactical" like Levelcap says, unless your playing with a clan your Playing will 64 randoms, your squad could be tactical but everyone sort of just, does their own thing usally. Can't really stomp that out of a Multiplayer game. But yeah, I miss BF1 too (-w-
Same feeling, blood pumping feeling when in bf3 and 4 theirs just jets flying throw skyscrapers, tanks rumbling, roads and bridges and everything tumbling. Just that big feel
Exactly. Were there that many machine guns in WW1? No, but if there weren’t, it wouldn’t be a battlefield game. It did little to take away from the immersion.
This, boys and girls, is what is called a subjective argument. He’s not right, so he’s just making things up. Ah, yes, “Atmosphere.” You know-atmosphere? One of the building blocks to every game? Since the beginning of reviewing games they’ve been reviewed based on: Story, graphics, writing, content, engine, and *atmosphere!* Naw. That’s not subjective. And BF1 has perfect atmosphere with their women snipers and black soldiers fighting alongside white soldiers and their tanks going 15 MPH and their ELITE CLASSES running around like its COD. Yup, perfect atmosphere. WWI where everyone has SMGs and non stationary LMGs? Peeeerfect “atmosphere!” The stratosphere of BF1 is also really good! Lmao smh.
FuckYouMoonMoney I’ve been looking for the perfect person to ask this question and it seems you fit the criteria. How does it feel to be a turbo virgin?
BF1 immersed me so much more. Even with it being a not so accurate WW1 game I still felt like I was fighting in WW1. I have yet to really feel like I’m fighting on a WW2 battlefield in BFV.
BF1 had the same when it was released. Majority of the people said they are going back to BF4. Game didn't have that many good maps. Only one i remember liking was the town map. Don't recall the name tho :D When the DLCs came... a bit late tho... The first DLC was great! the second was okey but then they just lost it. Didn't play much after the 3rd was released. Played them but those didn't feel like battlefield maps to me. Back then people didn't like BF1 that much and now people praises it. Just like what happened with BF3 and BF4. BFV will be the same. When they drop content people will like the game more and when they release maps based on 1943-1945 people will probably praise the shit out of the game unless they do something bad...
I might be in the minority here, but I adore BF1. From day one to now, I can keep playing it and never grow bored for a multitude of reasons. BF5, I could barely stick with it for the first few weeks. I deleted it and buried it with no desire to return.
Well, BF1 was only 2x the price. And has like 20 fewer vehicles. And worse destruction. And no building. And a worse squad system. And a worse revive system. And worse physics. And worse gunplay. And no reinforcements. Oh and it’s only been out 700 days longer. Fair comparison.
Exactly, they did such a bad job with BF5 that it just is a turn off for me. Plus the best WW2 shooter is the original call of duty, nothing beats the nostalgia trip from that game.
I loved BF1 too but it definitely didn’t feel like WW1. No game has really captured it yet - Verdun came the closest but sadly it wasn’t as fun as BF1. Can’t really win.
Nah I just want a battlefield 3 remaster, same thing with maybe just better graphics. Not even changing lighting or scenery, just more detailed stuff. Mostly an excuse to play bf3 again lol
@@ldpanter8265 Think about it differently. If you could have a video game shootout in any real world location, what would it be? BF3 was great but imagine even better maps. They should definitely keep Locker and Metro tho, people are still playing those today.
No one seems to care about the kill sound in Bf1, I LOVED it! Getting kills in Bf1 felt great because of the sound that the game made every time you killed an enemy or destroyed a vehicle. If I could add this animation and sound to Bf5 as a personal preference, I definitely would, it would make me fight harder and play smarter, just to hear that kill confirmation sound as often as possible.
Nothing like playing on fort de vaux and playing as the french at the start of the round firing from trenches and MG nest at the on coming German attackers
Battlefield 1 was genius from a marketing perspective. But as a game, it had way too many problems (Grenade spam, worthless weapon variants, bullshit random bullet deviation). IT WAS FUN AND IMMERSIVE (Yes, I know, soldiers werent running around with machine guns in cities on WW1, Im not saying it was a realistic representation of WW1, just that it was immersive.) Battlefield V probably had one of the worst marketings for a videogame. And as a game? It has good core mechanics. But it lacks severely in content. And it doesnt feel at all like WW2. Thats the problem, its not immersive like bf1 was, you dont feel like your character is in WW2. Not even an alternative version of it.
Ok maybe you didn't like grenade spam, but I do. Also is it any different from the constant vehicle spam of BF4? No unless you are one of.those spazzes who plays infantry only servers
The battlefield looking like a war broke out between a tribe called quest and feminist poetry slam isn't realistic either, but hey, historical revisionism is a good thing now.
@@AlternateKek I mostly played on tanks and planes since BF3. And yes, it is way different. Vehicles were way more vulnerable since you had lock-on missiles, and couldnt repair your vehicles while driving them. Vehicles in BF1 are much easier to use. And about the grenade spam. Fun is subjective, but I cant begin to understand how could getting showered with grenades,gas,fire,mortars in every map sound fun. The fact that a lot of people used their grenades as a primary rather than something to flush enemies out of cover shows that they were terribly unbalanced. The problem wasnt so much the amount of grenades, but the fact that you could throw them instantly. Theres no animation of your soldier cooking the grenade or something like in previous battlefields. You press G, and the grenade is already in mid air.
I miss battlefield 1 honestly the most thing I miss the most is the amount of artillery and explosions all around me and the screaming!! The adrenaline is real lol and I miss the behemoth too
RobinWrath16 you dont think thats realistic then? Have never seen a plane that has unlimited ammo, but ok. It also takes you 15 second to refill, if it wasnt a feature then planes would be op
Finnishmanni this is a game not real life were suppose to enjoy not make it realistic too much sure realism is allowed but if realism goes in the way of good and satisfying gameplay ex.:the chaching sound the. Realism has to stop
yeah and even bf1 bolt action animation feels smoother and in bfv u feel that its clunky after each shot more of a harder impact on the whole weapon recoiling
The... the variety? The game that had so few weapons that it had to make 3 uncustomizable variations of each to make it seem like it has more weapons? Um... OK. Only $120 too hahahaha.
BF1 just has a different atmosphere That is why it is one of the best Battlefield games. It was the first WW1 game with oversaturated WW2 games. No matter how much you may hate the game, you can at least say that BF1 had a better atomosphere that was very polished.BFV is a good game that needs work, but BF1 will go down as one of my favorite games.
When I think of BF1 I think of blowing up tanks with charges, satisfying revolver kills or fixing planes in flight. When I think of BFV I think of getting killed while locked into the animation for reviving someone, a lot of laying on the ground begging for help that doesn't come, slowly forniting up some walls of sandbags, and games of conquest where vehicles are irrelevant. BFV is tedious and frustrating and makes you miss the epic vehicular action we had since BF1942.
I'll take the more polished, bug-free experience any day of the week. To me, BF1 has less overall gameplay finesse, but it's exquisitely executed. BFV is a bunch of highly refined gameplay concepts in a shoddy packaging where half of the content is just broken or unreliable. And the BFV audio. Just ugh. I've had the exact same problem as LevelCap. It's a huge detriment since it puts me at a disadvantage.
@@Finnishmanni BFV is a buggy, unreliable mess that causes problems that no one can figure out. Not me and not even a professional youtuber like LevelCap.
Most of the BFV maps are just so generic feeling. What are the two you like? I like Twisted Steel and Fjell 652 a lot. I just want the pacific campaign and wake island already. It shouldn’t have taken a year after release like it’s going to
I have to disagree. Having that big icon over everyones heads was not good, it made people stick out way too easily. I think bf v got that one thing right, you can still spot the area where guys are.
@@kjmiller5023 bf4 is platinum bf1 is bronze bf3 is gold unfortunately i can't play bf3 because of the stupid punkbuster zero packet kick...nice take m320 find a support guy and start spamming in in lockers/metro 😂😂😂
The RU-vidrs probably got a call or a mail from EA. They want the BF1 players to go back, or buy BF5. But the people that still play BF1 play it because it is much more historic authentic that BF5 is, or will ever be.
Plus making everyone able to revive discourages people from playing as the medic. Like it's great everyone can revive each other, but the medic made the squad aspect so much stronger.
@@kylehaskell8916 dude it's just for your squad, you can't revive all your other 28 teammates. And also, you revive really slow, making you an easy target. If anything, it helped team based play
Unpopular Opinion: BF1 > BFV. Better Graphics. Better Maps. Better Music. MUCH better Operations. Honestly I love the chaos of it. It makes me feel even better when I’m successful. I think the guns are better in BFV, but I like how the guns in BF1 feel too. BF1 just feels more smooth and cinematic to me. I have a lot more “Battlefield” moments in BF1.
Alex A Lol I guess I should’ve put “Unpopular Opinion?” , but most places I’ve been on the internet, it seems like the consensus is that BFV is better. I couldn’t disagree more though.
Don´t have Battlefield moments in BFV? Of course! When unlucky, you get killed 20 times a round by some invisible guy laying somewhere around. That ARE BF moments! Aren´t they?! At least now... ;-/
Oh. And another 10 times by a sniper. And another 10 times by an airplane. And maybe XX times by a rocket, grenade launcher, rpg, air strike or by just one of three enemies being around you in different angles. Wohooo!!
Benjamin Clark BFV's gunplay is far better IMO. But apart from that BF1 excels in every other aspect, which gives it the edge. like immersion, progression, map design ect. Personally I'd rather BFV because I love the harder to master and more rewarding guns, but if the average player asked me which is better I'd say BF1 because BFV is such a mess. It's confusing I know lol
Didn't expect a Halo YT channel in these comments. I agree - BF1 was immersive enough that I would get engrossed in it until something dragged me out. On BFV I find myself constantly checking my phone, getting up to do stuff, just cause it doesn't suck me in. I remember getting chills from the Argonne map when my team attempted a desperate charge and the sound of rifle fire, gas canisters releasing, and war cries struck a nerve. In BFV, I'm constantly just lamenting what could have been great haha
Be nice if we all can switch to Battlefield 1 so dice gets confused. Ive been doing my part. I've played it for 2 months now. Is when i came back to it. Bf5 maps, boring tanks, invisible players drives me nuts.
Look at the sleeve, first person textures and models; they are superior. The lighting is superior, the design and atmosphere are superior. BF5 visually improves on some effects, the interior and texture depth and quality on some assets, and far lowers playermodel quality, intergrity to the setting and design and map design. Not to mention Battlefield 5 has not delivered on marketing promises to the point it becomes illegal. SP lighting is amazing, but the MP lighting is akin to a 2012 FTP game at certain points. The lighting department fried BF5 by increasing contrast and bleaching it to improve visibility... instead of reducing contrast and making it look clean. Animation is 100% inferior to Battlefield 1; skippy and loose player animations and degraded quality of reloads and running anims.
And most of that wouldn't matter if people actually liked the game. They put too much time into looking pretty and not enough into mechanics and refinement.
LevelCap: “Good tankers in BF1 were absolutely devastating to infantry...and I like that tanks aren’t as effective in BFV”. LevelCap you’re a supreme tool if you think tanks being completely ineffective is a good thing in BFV. I definitely wasn’t a tanker in previous titles, nor am I in this one. But tanks, driven by good tankers should strike fear into the hearts of infantry players. The fact that tank are complete crap in BFV, not only waters down the combined arms feel of BF, but it also adds to the long list of factors that kill the immersion in this game. I mean honestly dude...do you really think the WW2 infantryman, upon seeing a Tiger Tank roll on to the battlefield thought to himself “pfft that tank ain’t shit” and went on about his business as though he never even saw the tank? The reality is, the presence of just one Tiger Tank on the battlefield during WW2 would make even a battalion sized element of infantry shit their pants.
That's the thing tho.. With any shooter... A tank doesn't feel like a threat tbh. Why be afraid of simulated death in a video game?.. It ain't real and can't actually hurt you, why fear it?
Occifer FigPucker You’re right. There is no logical reason to fear it. You shouldn’t be scared. But I think a tank in an FPS should at least be tanky enough to where you would want to avoid it playing as infantry. Even in BF1 I feel like I have to play pretty passive in a tank to have a decent game. Dice has a habit of nerfing tanks into pea shooting tin cans.
I got back on after a month to see if they fixed it. It literally took a guy 500 ft away with a ribeyerolle within one minute of spawning to show me it wasnt. It didnt get any better after that...
The thing is i havent run in to that many choke points in BF5. The reason why grenade spam seem like less of an issue there is completely down to map design. BF5 maps are generally more open. Grenade spam was worse in some BF4 maps and then BF1, in BF5 it is hardly an issue.
If bf1 did have the ability to have so much BOOM at once and then be able to get itll back like a snap. It wouldnt be bad, it would be good like bfv, plus if they added the grenade shoot and throw grenade back mechanics like in bfv then it would be better
It appears that nearly everyone is disagreeing, how you missed a lot of other important aspects besides gunplay. Sometimes, a good soundtrack, good maps, graphics, atmosphere, simplicity, and just something different, matters more than a few combat problems and imbalances.
I stopped playing bfv for 2 months now because of its many bugs lack of content and no motivation to stay playing sure some of the tides of war stuff is cool but for me its not worth the frustration of gettting a weapon or a cosmetic i play on console (Xbox). The one thing that really makes me frustrated is the lack of tank knowledge dice has for example if your in a tiger and a Valentine is shooting you and you angle your armor but the shells don't bounce even though the Valentine has a shit gun. Anther thing is why didn't they put Cromwell's or Shermans for the British once the Cromwell and shermans starting to become more better opponents for the german armor the Valentine became obsolete because of its many break downs and its lack of firepower plus they made more shermans than Valentine's and cromwells too. I don't know, Dice just frustrate me alot with their lack of knowledge
In my opinion i think Dice have found the perfect middle ground between arcade and simulator when it comes to tanks in BFV. Going full War Thunder with the tank mechanics and specs would probably make tanks less appealing for casual players. Compared to the really arcade tanks we had before battlefield 1, i think the ones in bfv are way better when it comes to realism. slow turrets, limited ammo, realistic damage-models etc.
Nikola Vuletic why? I’d argue it was more hardcore in the battlefield 2 era and before. But since the bad company series started, it is very casual. My arguments: - no need for voice-chat to be able to win - No need for real team-work to win. (A bunch of players running around on the map, doing what ever they feel like, without any coordination, battleplan, commander, etc, is not teamwork IMO) - unrealistic and noob friendly tools such as mini-map, name-tags, 3D spotting, etc. - Mostly unrealistic weapons with almost no recoil.
I’ll never forget my first time playing the operations in bf1... was the most intense war game experience I’ve ever had. Literally felt like I was on the front line of a real battle, teammates dying beside me as we all rushed the objective. So intense
nastynate T Agreed. Behemoths weren’t balanced and nor were they supposed to be. They were a last stand type of idea for the losing team, or in the case of operations, it’s what gave the offensive team the slight advantage so they could advance.
In MY opinion The sniper rifles should be balanced like this: 1. They should do 75-90 damage 2. They should have a realistic muzzle velocity 1000-1500 not 750 3. They should be a 1 shot kill in 0-8ish meters Thank's for reading :D love you're channal ceep it up! (I'm Marek Raszewski on the stream's btw :P)
And this says what? I mean BF4 is the OG of hot garbage games at launch. It turned out to be one of the better ones of the series later on, but it took well over a year to make it even remotely playable and even longer to get it where it is now. Say what you want about BFV but it is not so buggy that it is virtually unplayable something BF4 suffered heavily from.
@@DennisTjhie Yes, BF4 is infamous for its buggy launch, but that doesn't excuse BF1 and BFV's issues either. BF4's post launch support was pretty quick and DICE + DICE L.A. hammered out most of the game breaking issues in months-a year. The months-a year, may I add, that EA would not allow DICE to have. And even then, I don't love the game for the launch version. I love it for the rest of the lifespan it had after the fixes which I would argue to be about two years minimum. Dismissing it because of that also gives reason to dismiss Rainbow SIx: Siege, CS:GO, The Division, Battlefield 3, Fallout New Vegas, Diablo 3, etc. as poor titles because of problematic launches as well. Furthermore, I wasn't even referring to a buggy launch either. I was referring to the vast amount of variability and sandbox-esc options DICE gave players. For the sake of getting my view across, See it as I am talking about BF4 2015 and onward. The visual design is sharp and distinct. The sound quality hasn't aged well, but you can distinguish noises and it continues to hold up. The UI was responsive and quick as well, which is something recent titles has been struggling with. Vehicles were fairly balanced as well. Yeah, there is always the occasion of being a medic and having a tank blow you up from 100 meters away, but the 3 other classes all had a means of destroying land vehicles via C-4 and other explosives. BF1's tanks were too strong, or rather there wasn't enough to fight back unless you yourself get a tank (or a squad of assault classes). BFV's tanks feel rather weak. I like how it encourages tanks to battle tanks, but infantry is inevitable and I feel defenseless half the time. BFV even today still has issues with it's lag compensation making me feel as though one is getting killed too fast when in reality the opponent shot for a normal amount of time. And BFV's revival system... The revive system is an interesting idea. I like DICE's willingness to try new thing, but this was a divisive if not poor choice. I don't hate it, it's immersive and requires some form of strategy, but at the same time it punishes players for doing their job as a medic by making you vulnerable for a much longer duration when reviving a fallen teammate. I don't really have an issue with it, but I recall other medics unwilling to do their job in matches simply because they don't want to be shot in the back mid animation. And because I am making this way too long I will have my final point be the Phantom Program. One of the craziest puzzles in a Battlefield title which brought the community together and gave BF players a fun easter egg activity. This can be argued to be pointless, but this shows the amount of effort DICE placed. It's more of a symbol, representing their resolve to go the extra mile and create an activity which would bring their fans together. I remember long days and nights on forums of people trying to figure out the answer to each riddle/puzzle. The payoff once you make it out of that elevator felt amazing. The Phantom camos and the bow felt earned. There was even that small continuation to unlock the DICE LA camo which was equally intriguing. So when I say we gained better visuals, we did. BF1 and BFV look spectacular. The weight to their sound design is also impressive. However when I say we lost BF4, I didn't mean the bad launch. I meant the shear amount of content and passion DICE was willing to put out in one game. And to see how much less we have been receiving in comparison is a sad sight. Also... Since I said we lost BF4, I guess I also meant the buggy launches, so there you go.
@@juliusc1381 they still put passion into their games and dude when we look at content look at content that was used. You can have a billion varieties of something but if they are virtually the same, which was the case with a loooooooot of the attachments just to give one example, it is not really extra content as much as a reskin of something, hell jackfrags even mentioned this in one of his old BF4 videos less is more, so did LevelCap. Besides that if most players barely touch the other stuff you lut in the game whether it is there or not does not matgter gigen that it is clear it might as well not been in the game and thus the game would be with less content and nobody would or should care. BF1 and BFV both have plenty of content to go about, less than BF4 in numbers sure, but at least the items distinguishes themselves from one another and we can say that virtually all weapons get used, with ofcourse a few favourites. And I am not saying it excuses BF1 or BFV for its bugs I am saying that you are comparing two products at different timespans of their life and if you want to truly compare them you would have to compare them as they were around the same time BFV is now in its lifecycle and let's be honest BF4 would not hold up then.
@@demoniummacuarum7486 I wont argue what you said over the haven't lost anything bit, because physically that is true. Actually, I really want to play those older titles. The unfortunate issue is that servers aren't as populated as they used to be. I would love for DICE or DICE LA to give continued support to the older titles so player counts wont have to dwindle. Unfortunately that isn't possible. We have to move forward and the mass majority go to the newest or newer game. It's like going back to an older Call of Duty game. The Developers left it and they do not age well. Full of hackers, or just deserted. Of course, going back to the single player or Co-op modes is simple enough, and I do that. However, I can't log into BF4 and find a nice Metro Server anymore. Well maybe on another platform obviously, but not mine. I see so much 24/7 Golmud or SIlk Road and I am fairly sick of that. Basically, what I am getting at is that people can go back to those older games, but as more time passes, the emptier it becomes. The experience will never be as good as it once was. Or at least 70%-90% of the time. I mean if I wasn't having this issue, then I really wouldn't create my initial comment to begin with. We gained populated, pretty games which are fun in their own right, but it's not the experience that fits everyone's mold including myself. If BFV had that same level of variability, customizability, and sandbox opportunities of prior titles, then I really wouldn't be down about the topic at hand. Actually, I doubt much people would be at all if that were the case.
Don't agree with the skill ceiling, I have had almost perfect games as inf 10+k/d and pfto. Sure I sucked at BF5, but it was basically like flipping a coin if I would die, and I never felt I could control the engagement like in BF1. Biggest problem was the maps and the insta death in BF5. And the Martini Henry's sound and gamestyl is second to none, it's extremely addictive. Even if they did nerf it a bit, only made it better.
A few years later and both games have about the same player count, you do read much more love and nostalgia about BF1 thought and i have to admit i agree the game is beautiful and fun as hell.
Just imagine if they kept the maps/ atmosphere and animations but added the guns/ equipment / vehicles from WW2 could’ve had one of the best games in history
Literally was saying that today. Bfv should have been great bc have been no good wwll multi games since cod w@w. They shoulda just ported bf1 and updated equipment and maps. Bf1 actually plays more like a wwll war than wwl so it would have been perfect. But bfv was the beginning of the shenanigans that got us things like bf 2042
BF1 in my experience when I first got it was a bit hard but not impossible. I felt myself steadily get into the game and figure it out as opposed to BF4. In BF1 I can use everything and any class without issues and almost never I've dealt with spawn and die and if I did, it was because I joined a server where my team was already spawn trapped. BF1's bullets go 95% of the time where you intend them to go and in my case, tanks have been easy to kill even if it is a good tanker. BF5 on the other hand, with a fully maxed gun I get 30% of my shots even hitting people. So rather than 95% of the time I'm where I aim without surpression, I get a 30% and I had to work on leveling a gun to max and focus only on it's accuracy and spend coins I want to use on cool outfits bu no. Wasted it on broken gunplay that never increases my chances. Spawn and die in BF5 is where the problem is. Maps are too fucking small, death speed is bugged and I'm the more squishy than a fucking Shinobi from For Honor!!! Every time I spawn in BF5, BOOM!!! I'm not even done loading and I'm dead. What's that? Wanna walk five spaces? Too bad, dead instantly. Spawn at home base and even look at the enemy for less than a second? INSTANT DEATH!!! BF5 is a total difference to not just BF1 but to EVERY Battlefield game because it's the most broken piece of shit in every aspect, even Ubisoft's For Honor is honestly a FAR superior game in everything. That says just how far EA has fallen on it's duty to Battlefield with this title. Fuck even Bungie's game is coming back to life ever since Activision was kicked out.
I just hopped back into bf1...and man did it feel like coming home. Idk, the gunplay, content, atmosphere, and soundtrack just make for a really great game session.
For me it's 1. Bf3 2. Bad company 2 3. Bf4 4. Bf1 5. Bf hardline 6. Bfv Controversial but I actually had more fun and the aesthetic was more true in hardline than V. The maps and modes in V just suck bad. Hope they go back to bad company / 3 origins
I agree - the maps suck really. Not that good designed like in earlier titles. Also I really miss to CHOOSE where I want to play! On what map, on which game mode. Custom servers with different map rotations. I really hat that no beeing able in V. Oh wait - you CAN choose game mode and map - but hey - maybe it´s just a grand operation? You don´t know!
Bullet deviation is very realistic in bf1 and even bf5. This is due to imbalanced powder charges in bullets, projectile inconsistancies, barrel harmonics, rifling consistency, rifling twist rates, case volume, etc. The variables are endless. This should be in the same with snipers. The bullet in real life doesn't always hit where your crosshairs are. Especially with WW1 or WW2 weaponry.
Perfect battlefield: - atmosphere and polish of bf1, as well as awesome recon balance - weapon customization and selection of bf4 - damage model and tank balance of bfv So many other variable but these are just a few I thought of
I completely disagreed with almost everything you said, still very interesting to hear your opinion though. I actually didn't end up buying BF5 due to the attrition system. It took me out of the fight way to much. The immersion was COMPLETELY lost for me, which was my favorite part of BF games.
i totally disagree with you saying that bf1 is less skill-based than bfv. I had a very good skill curve the more i played bf1 and I found my self gradually become a better player. in bfv however, i cant see my enemies or tanks, or spot enemies. focusing on the environment in bf1 is way better since you can ACTUALLY hear your enemies. i have over 950 hours on bf1 and less than 200 in bfv, and i genuinely cant think of a single thing where bfv is better, aside from random bullet deviation...
Yeah, I agree BF1 does have a more Arcade style, but in my opinion, the overall gameplay in BF1 is much more satisfying than BFV despite a more casual experience. I don’t dislike the idea of Dice making BFV a slower more tactical game, but it just didn’t translate to a more enjoyable experience. On most maps and sections the pace of the game can come to a crawl due to the over cluttered map design. Prone enemies and head glitches are harder than ever to spot and as a result can lead to infuriating gameplay. A lot comments I’ve read so far miss the clean graphics from BF1, and I could tell from the start that BF1 was a better looking game. With Dice’s focus on slowing down the game combined with the poor over-cluttered map design and visibility, it’s just too much. I’d much prefer running around hip firing enemies I can actually see with my annihilator, rather than straining my eyes to check every dark corner, bush, and head glitch, just to get killed anyway by someone prone under an overturned bookshelf beside a car on fire with debris all around completely camouflaging his position.
BFV is just a hidden early access Alpha test, so disappointed with it but still... the core gameplay is great. If they put more money and time in to it and didn’t rush launch I could have been great. The beta test was the worst to date, the release felt even worse...so many missed opportunities.
I love BF1! It felt like a chaotic representation of the war it was set in. I had much more fun dying all the time than I do in BF5. IDK I guess I don't like running around like John wick circa 1945.
I can't get into BFV and it neer clicked for me. I have a platinum in BFV so you know I've tried. I always immediately want to go back to BF1. Everything in BFV is frustrating. Even just moving around feels annoying. I hate the menu UI too in BFV. Here's to EA making a great BF in 2021!
Why? It basically made sniping into "no-skill"- shooting. Most of the time, you would get a 1 shot kill without knowing you were in the Sweet Spot range. There was no skill in it. Add to that, some rifles had a sweet spot around 80-100 meters, this promoted camping and not playing the objective (something bf isn't about). And getting killed by the Sweet Spot was frustrating too; why should I be killed just because I happened to be between 80-100 meters away from a sniper? Maybe you like it because it made sniping easy, maybe you like it because it gave rifles more variety. But in my opinion, I don't miss it
@@saki3963 In reality if a sniper hit you mid mass, you're dead. I know it is a game. I just found the sniping enjoyable. I once tracked a player running diagonally downhill, adjusted my aim, pulled the trigger and then watched as his head exploded.
@@saki3963 Who gives a fuck if it was skill based. It was a lot of fun! Same for alot of mechanics that might have been a bit broken, but at least were a lot of fun! Everything nowadays is just about balancing, and in the process they nerf everything into the ground. Yeah battlefield 5 is better balanced, but goddamnit every sniper feels way too similar and way too useless. I mean 50 dmg body shot with a sniper is just ridiculous.
The chaotic nature of the game is battlefield 1 thats what makes it fun. It feels like a real war, the atmosphere of the game is like no other. Theres no gameplay in bfv where your teams of 32 ppl is running to the next operation point screaming for eachother ready to die with eachother. The gameplay elements might be different and more skill rewarding in bfv but bf1 is a better gaming “experience” in my opinion