Go behind the scans to see Moab's breathtaking canyons, massive rock formations and arid vegetation, available in the Megascans library. Get the Canyons of Utah collection here: quixel.world/6yn
Just a heads up the RU-vidr 'Ghost Town Living' is currently looking for help scanning and preserving artifacts from his ghost town, Quixel could help him with that and get a huge library of rare and interesting Ghost Town/mining/cave assets with some collaboration.
Hy Team Quixel, I want to tell you that in my country, Indonesia, there is an interesting place to scans. This is an iconic place and has great historical value. I hope you can come to Tana Toraja, Borobudur Temple and Bali Thanks :D
Hopefully eventually that mapillary point cloud could be used on unreal 5. Especially with object detection perhaps it could rip individual assets from mapillary's cloud