Ghost hovers too high for splattering, but funnily enough, it's programed to hover lower when an Elite is in it, meaning only Elites can splatter with the Ghost lol
Also means Elites *_can be_* too heavy for the Ghost?... Guess the Covenant adjusted later models for the consideration of even average Brute-weight - 😆Imagine, Brutes just stuck grumpily sitting on the vehicle, anti-grav not strong enough to hover, unable to move... 🤣and then said-Brute just tears apart the wings and such. That would've been/could be a fun special-animation sequence for idle-enemies (like when you see Brutes interrogating humans or urinating on Forerunner-structures). lol
@@Burnt-o Hes using Father Pickles maps so it would have the multiplayer flamethrower instead.Still crashes in COOP though since there's no syncing for burning bipeds
Just finished my own legendary play through of this with randomized popcorn on and TB was probably the hardest level just for the large clumps of them that spawn so close to the player
Possible Elite Variants that can spawn with the randomizer Elite Minor Plasma Rifle Elite Major Plasma Rifle Elite Stealth Plasma Rifle Elite Stealth Sword Elite Zealot Sword Elite Zealot Plasma Rifle Elite Spec-Ops Plasma Rifle Elite Spec-Ops Needler Possible Flood Variants that Can Spawn with the randomizer Flood Infection Form Flood Carrier Form Flood Elite Stealth Flood Human Unarmed Flood Elite Unarmed Flood Human Pistol Flood Elite Pistol Flood Human Assault Rifle Flood Elite Assault Rifle Flood Human Sniper Flood Elite Sniper Flood Human Rockets Flood Elite Rockets Flood Human Plasma Pistol Flood Elite Plasma Pistol Flood Human Plasma Rifle Flood Elite Plasma Rifle Flood Human Needler Flood Elite Needler You do the math
On top of what they guy above said, often times outlier cases are the best way to see something is truly random. You would only always see a consistent spread if it was like, normalized or adjusted RNG.