Which is the best weapon type/category in all fromsoft games. PVE list. LIVE EVERYDAY- / youwy_ DISCORD- / discord INTRO 0:00 DEMONS SOULS 0:43 DARK SOULS 1 2:32 DARK SOULS 2 4:34 DARK SOULS 3 6:47 ELDEN RING 9:20 NEXT RANKING? 11:30
There are Strength, Skill/Dexterity, Bloodtinge, and Arcane weapons you could also say, even though most of them are ultimately Quality Weapons since they scale in multiple stats.
@@JacobHeronSound More workshop weapons have serration (beast bonus damage) and more church weapons have righteous (gross cainhurst enemies bonus damage), but there's exceptions. The church pick has righteous beast hunter (like serrated but it works on more enemies), the cane has both (but only one at a time depending on form), the hunter's axe has nothing, kirkhammer only has righteous in sword form, etc.
You never mentioned a best Straight Sword for DS3, so here’s my two cents: Anri’s Straight Sword - easy to get - busted ass luck scaling - passive HP regen - buffable - stance weapon art
It's always the Lothric Knight Sword. That shit was busted back then and is still now. Carried me on my first ds3 playthrough before switching to the also busted frayed blade.
@@georgiykireev9678 I would have suggested that, but it has pretty hefty stat req’s for a straight sword, is outclassed by the standard longsword with many infusions (especially considering its stat reqs). Anri’s sword has low reqs, much better scaling in its primary damage stat, and can synergize with luck builds
Lothric Knight straight sword was never a pvp meta weapon, it is undoubtedly good ik PvP just based of the fact it is a straight sword, but it is not the best straight sword and they aren't the best class. @@georgiykireev9678
@@6kang971 Lothric I'd just worse than longsword. Longsword has more damage and costs less stamina. You also do not have to grind for it. Just buy it from greyrat
I agree with DS3 I switched off the twin blades for a great sword But I found the quickness of these weapons allowed so many trades that the great sword just couldn’t without getting hit
The R2 R2 on the great scythe’s follow up melts but dps wise are u sure the Falchion won’t out DPS Ultras. Great video, really like how through these videos we see how many great weapons were in these games and how underrated some weapon classes are
Painting Guardian's Sword is the highest DPS in DS1. But, like most curved swords, its range is so short that it doesn't even work properly on half the bosses' hitboxes. Youwy is right, Halberds are better.
Actually the Painted Guardian's sword, is the highest DPS weapon in the game UNBUFFED. If we count buffs, the highest DPS weapon is Ricard's Rapier. If you buff it with like 400 extra lightning damage with Sunlight Blade, when you use the R2 flurry, that extra damage is being applied in EVERY SINGLE HIT. It's stupid really.
@@Walamonga1313in PvP rapiers were kinda limited due to their moveset, I was a lot more afraid of the high skill katana and spear users. Now those can be oppressive af Edit: curved swords too I guess, the warped sword specifically. Basically, every weapon that was fast with a high counter modifier that wasn't a rapier or dagger
my personal choice in ds2 was the blacksteel katana, fun moveset, the running attack and the 2HR2 i think it was(wide horizontal heavy attack slash) did me well, i swear its like, 70% of the time i threw out that R2 i caught someone with it cause they didnt know it tracks nearly a full 180. and the running attack was just fun, i almost want to learn how to mod elden ring just to give a katana that sweet lunging stab
I would argue that curved swords are better than straight swords in ds3. They don’t have as much variation in their moveset as the straight swords do, but in a game where you practically only need r1 attacks I think that doesn’t matter much. The far superior speed and the absurdly low commitment to the two handed r1 attacks allow you to play very aggressively and makes punishing bosses attack windows so much easier. Even the smallest attack windows are punishable since it takes such a short time for the animation to complete. Besides, the curved sword weapon class also has the sellsword twinblades, which is undeniably the best weapon in the game for pve.
Completely agree. Curved swords are always better than their straight sword counterparts in these games. Curved Twinblades are the best in DS3. Especially when you start talking about buffing them with resins.
You surprised me with Elden Ring tbh, I was fully expecting Katanas. Like you said though there's a ton of good weapon classes in Elden Ring, and also a ton of terrible classes.
Yeah, and while I kinda agree with Greatswords having OP stuff among them, If we ignore blasphemous blade and moonlight I think Greathammers are actually the best weapons. More like Greatswords are just Greathammers with Standart Damage and less stagger buildup. And given none of them are particularly exceptional at DPS, I think the hammers are better as actual weapons against most mobs (Again, discounting the broken weapon art sticks of Blasphemous and Co).
I suppose for bloodborne, you can take each damage type and kinda judge a class based on that. Threaded cane can be under Peirce as well as the rifle spear
What's the best class in each souls game? Claymore. (I miss the DS2 moveset) My favorite weapons in souls besides Baemore and katanas are In DS1 were Baller Swag Sword, Golem Axe, Curved swords in DS2 - bandit axe, twinblades, greatswords, hammers and lance. (Wasn't a fan of thrusting weapons) Ds3 - Lothric SS, Carthus CS, greatswords, Sellswords (duh), BKH and the big hammer with square head just because ripostes looked so good with it. In ER - pretty much everything. I love the variety. I used greatswords, great hammers, curved swords and spears the most, but I've played around with just about everything. Its a rare game where fists are amazing. Whips are really good. Daggers can put in work. Even using just shields or bows can carry you through the game. Theres not a class i can think of (crossbows i guess) that you can't find at least one way to make it really powerful.
9:58 I think they are still the best for poke type ashes except for giant hunt which you can put on colossals. Impaling thrust on greatsword (/lance/heavy thrusting sword) is the highest poise damage per second ash in the game I beleave.
I agree straight swords in DkS3 are just beastly the only one that got nerfed was the cringiest one that I never used so the class still stands tall today. Lothric or longsword are an amazing side weapon choice just for emergencies if u wanna mix it up.
Interesting to see the Greatswords being ranked the best in Elden Ring, I haven't used them since they were buffed but I wasn't impressed with them when I used them for my first time playing the game. But it's good to know the buffing helped make them a more viable option now.
Greatswords have the Ordovis Greatsword, Blasphemous Blade, Marais Executioner Sword and Dark Moon Greatsword. That's 4 weapons that are at least in the top ten best weapons in the game.
DeS - agree. DS - imo curved swords are better. Falchion and Painting guardian sword with weapon buff has extream dps, fast moveset and easy to use. And you can get Falchion right after asylum demon. DS2 - agree. Actually DS2 is the only game in this list where piercing damage is strong (really strong). In ER it's absurdly overrated. It's godlike in PVP, but in PVE counter hit happens only when you trade hits. And you don't want to trade with bosses. My 2nd place goes to twinblades. Red iron twinbade is amazing, Santier's spear before mundane infusion nerf was absolutely broken. DS3 - agree. But! Sellsword and Warden Twinblades are still by far the best pve weapon. As weapon CLASS straight swords are absolutely the best. ER - completely disagree. The only good thing about greatswords is special L2. Curved swords are the best. Bandit's and Scavenger's are absurdly good. Get 2 copies of both, use occult infusion (Bandit's lose tiny amount of damage compared to keen infusion) with jumping attack, consecutive hits and buffs after bleed proc. If your target isn't immune to bleed - Scavengers, single seppuku to proc bleed buffs, spam jump attacks. Bleed is nice extra damage, but it's here to keep AR buff. And it doesn't matter that 2+ bleeds take longer to proc - with such high DPS every boss dies before 2nd bloodloss happens. And if your target is immune to bleed - Bandit's swords still has impressive DPS. And don't sleep on Raptor's talon. It's not THAT good in late game (not NG+, but late part of playthrough), but is copletely busted through early and midgame. And if anyone says other claws are better than Raptors - spit in the face of this freak.
Well I did say if those broken somber weapons didn’t exists it would probably go to great hammers, curved swords or spears but being that the options of which they have are apart of the criteria then how could anything else get number 1? L2 spam is meta and greatswords have the best L2 spam
That's the main problem of ER. Your weapon doesn't matter, since you're either spamming status effects or you're spamming AOWs. For example, straight swords suck, but either power stance them with bleed or spam square off and suddenly they are at similar level as every other meta way to play the game and make almost everything way too easy. But if we focus solely on using weapons as weapons, I kind of do agree with greatswords. They have relatively fast attacks, good damage, good reach and they also stagger enemies that can be staggered. Too bad it doesn't matter, since that's not the correct way to play the game.
You don't have to trade hits for counterattack damage you can dodge or position yourself so you don't get hit by the attack while attacking yourself during their attack animation.
They are, raw is really bad on most weapons, so is leveling vitality because you lose flynns ring and armor doesn't do anything in DS2. @@carlschrappen9712
Super respectable list. And in a way it’s also a reminder that most of the weapons of the game are viable. I always laughed at the Longsword in all the games. Because I truly feel like the game was balanced with that weapon as the base line. Even with Sekiro, his Katana has the speed/range of the Longsword despite being a Katana. So it’s only fair that after saying that… Elden Ring has the less impressive Weapon Arts in the game. Only the Sword of Night and Flame was broken and it ended up being a victim of Nerfs.
Also, I feel like if you recommend a game to a beginner. The greatswords adre always the way to go. The high damage and the poise make the games super simple with low strategy. The ability to win in an economical trade against a boss because it’s your health + Estus Vs a boss health bar, in practice this means that maining strength allows players to win fight with very low memorization of boss patterns… at least that’s the idea I got when talking with IRL friend who use them. And I’m not saying this weapons are SS+99 tier, but rather that they are great when the objective is “winning the game” but at the same time they do requiere knowledge once you enter MAX NG+ and trading isn’t that viable anymore.
I agree with most of these picks, and perhaps the disagreements come down to you valuing more options within each class. For Elden Ring I could see spears being the best but you raise some good points about greatswords as well as how the classes are largely balanced. Either of those could take the prize imo. For Dark Souls 1 I would have to go with curved swords, for much the same reason that you chose straight swords in DS3. A darkmoon or sunlight blade curved sword has perhaps the most ridiculous dps in the series and can cover pretty much 360 degrees around you if you turn during the swings. Halberds have their good points but like other heavy weapons they have that extra laggy whiff animation when your attack misses. Yeah a spin to win could clear out a gank but it eats a lot of stamina and leaves you vulnerable afterward if enemies survive, why bother when you could swing a falchion, Quelaag’s fury sword, gold tracer, etc 3 times and achieve the same result without taking any risk at all. Curved swords aren’t exactly hurting for variety either so I really can’t see any other weapon class at the number one spot.
Curved swords are the best in ds3, end of story. The best PvE weapon is the sellsword’s, and the best PvP weapon is the pontiff sword. I’ll give straight swords a close second, but CS is the superior choice.
Looking at the top 10 DPS weapons in a dexterity build, it is split 50/50 between straight swords and curved swords, if we go out to the top 20 it is also a perfect 50/50 split. As far as highest DPS possible sellswords wins with 705 DPS, but the rest of the class is in the 500-600 dps range(on par with the straight swords)
Straight swords win for versatility. They are best used one handed which frees up the other hand for all sorts of options. Magic build - staff and longsword. Faith build - catalyst and longsword. Strength build - Greatshield and longsword. Dex/quality build - BKS and straight sword. Crossbows or the dragonhead shield worked well in the offhand as well.
Pretty sure you were only including melee weapons for ER. But if you allowed staves and seals, they would take the cake EASILY. Magic is just stupid strong in ER.
Kinda got blindsided with the Halberds for DS1 cause when i did research for that game, with the exception of the Great Scythe, everyone just said they sucked.
Demon Souls - Straight Swords Dark Souls - In my opinion Ultra Great Swords but IDK I can see a good argument for almost every weapon type. Dark Souls 2 - Hammers due to powerstancing but again difficult choice Dark Souls 3 - Curved Swords no contest Elden Ring - Greatswords for sure
I’ve never felt like I’m cheating with a melee weapon as much as when I use a Great Hammer in Elden Ring. The stance break mechanic is OP and I feel like I’m bullying most of the bosses.
Prefer the ugs in ds2/3 don't get me wrong lothric sword in ds3 is the (in my opinion) strongest straight sword but in ds2 the overhead attacks where the sword comes straight down is unparryable combine that with a high damage and stunlocking groups rather then just one enemy at a time is more useful to me rather then something that swings faster it's the same reasoning behind me liking the ugs in ds3 wide attack range=more enemies staggered managing stamina's second nature to anyone soulsbourne vet so at the end of the day stamina consumption does matter to a degree but if you manage it you'll be fine with any weapon.
I would say Bloodborne has weapon classes. Slow and fast weapons.. Fast weapons a far better in my op. The amount of health you can regain after you have taken damage is greater if you use fast weapons. This is due to the health they bring back and their speed. A big weapon like the Kirkhammer regains a bigger chunk of health per hit as fast weapons but you are usually just able to hit your enemy once or twice. With fast weapons, it is easier to hit them mulitple times and therefore regaining more health. Fast weapons deal damage more quickly because they are faster, therefore stagger a boss quicker.
was about to go off on u bc of the elden ring spears in the thumbnail just played the entire fromsoft catalogue (except sekiro) as leonidas and boy are elden ring spears the worst
@@youwy No I get it. Elden Ring is a very highly balanced unbalanced game. There are a lot of OP choices like you said. I’m hard pressed to think of an alternative. If I had to pick I’d probably say Katanas but Greatswords do have a lot of good choices. I think my bias is a little bit that they’re in an awkward stage of being just a little to slow compared to straight swords, katanas, & curved but not having quite enough bonk power like UGS.
Thanks for pointing out how horrendous the balance is in Elden ring. I love the game don’t get me wrong but it has a ton of issues that the other games didn’t have.
no straight sword in ds3 is more broken than dark sword I stopped using it because I finished the ng+ in just one week and I always take my time to loot everything in the game
It's kind of sad just how ridiculous straight swords are in DS3 (barring sellswords of course, that weapon is beyond illegal) because there are other exceptionnal weapon types in DS3. Greatswords, halberds, maces, curved greatswords... so much potential for greatness but fast R1 spam is just too powerful, especially with the insane build flexibility they get on top.
I honestly think that in Elden ring we need better fist weapons it’s like they’ve been bad in every souls game and they deserve it at this point so yeah and Ik abt the balls build but doesn’t change the fact that there’s still not a lot of them
Fist weapons(not Claws) are very strong in PvE and offer some of the best poise damage per second in the game. They are able to script boss fights and makes it really easy to do flawless fights at rune Level 1.
good video, but you failed to account for the fact that greathammers are actually the best class in every game. except demons souls which is greataxes bc i think is what the cleaver is
4:17 all halberds except all scythes dp piercing damage even if it doesn't look like piercing as BKH attacks they do piercing damage. Leo ring works 7:16 there are no poise from armor in DS3
There is poise from armour in DS3, but it only applies during hyper armor frames you get from certain weapons (Ultra Greatswords, Great Hammers, Greataxes, 2H Halberds and 2H Greatswords). For most other weapons, it makes no difference. For example, if a guy in Havels with a Zweihander clashes with another Zweihander from a guy wearing the ninja set, the guy with Havels will win the trade. But if they were both wielding longswords, then they would both be staggered, because longswords do not activate hyper-armour frames, so poise would mean nothing.
@@AltAccount-dz8rp don't make me to upload yt video just for you. Check counterattack damage with leo ring and without. The easiest way is hollow knigh'ss with sword thrust attack, they do it twice and easy to time also with halberds range not hard to land. Near gargoyles there are 2 knights
Gotta disagree with you on elden ring by baseing the choice on weapons with projectiles. If u base it that it just be magic op. The weapons them selves are mid like u said. But the ashes of war require very certin builds to even be worth it.
where would u rank Katanas in every game?, for me its Demons Souls: Crap, DSR/1, Pretty good, DS2: idk only did 1 playthrough, DS3: kinda Shit, Elden Ring: Amazing
I always try to avoid a lot of the broken stuff in souls games, some of it is so broken that it just makes it way easier than it’s actually intended to be, when I use a melee weapon that’s notoriously known to be broken since I really like using it, I won’t fully upgrade it so it’s balanced out to your normal experience, in defense though, a lot of the broken stuff throughout the games are mainly powered by all the buffs and talismans
The fact that "you can stun every enemy even with a striaghtsword, so poise isnt necessary" strictly a PVE thing, in PVP it is very useful, as without poise a greatsword would stun you out even if trading with a ultra greatsword,if anything you should state the rating is based on PVE only
This man just single handedly named off the biggest gripe I have with DS2 and DS3. Lack of proper poise. DS2 felt like a tech demo on what not to do and DS3, while it implemented it better, still was not ideal. If I wear big chunky armor, give me big chunky defense.
Much Lighter, way less requirements, more damage, more range, better moveset, can be buffed/infused and also gets bleed. The only thing the bkh gets is more poise dmg
Demon Souls - Straight Swords Dark Souls - Katanas. They swing as fast as piercing swords and straight swords, have bleed, have more damage, need one stat and have supreme moveset and range. And if not Katanas, definitely curved swords. In a game where you can stack FLAT DAMAGE buffs that go as high as 400 extra damage, choosing a slower weapon type is stupid. Plus even with a katana or a straight sword you can stagger most enemies anyway. Dark Souls 2 - Very balanced game, hard to choose. Piercing swords is a good pick for bosses, but something much heavier with longer reach will be much better for mobs (maybe Ultra Great Swords), because the have a ton of poise, and outranging them is a big deal. Also buffs are based on AR, and motion values are applied after enemy defenses, so in this game it much more important to have high damage per hit. Plus killing mobs in this game is super important because it's hard to run past. Dark Souls 3 - Straight swords, besides Sellswords obviously. Elden Ring - Greatswords because of the retarded Ashes Of War. If we exclude Ashes of War, i don't know what i would consider the best, but i'd say Claws/Fists are vey efficient. The amount of effective DPS you can do with such little weight and resources is stupid.
Unfortunately Elden Ring's best weapons are just the ones with the most busted Ashes of War that you can spam to win, or failing that spamming jump attacks. Imo a lot of these broken weapons are not actually all that fun to use once the novelty wear off though, it's far more enjoyable to use a weapon that you actually use the whole moveset of.
Ash of war one trick weapons wear off quickly in pvp as everyone knows how to deal with it. In pvp people prefer weapons with longer reaches, better movesets, etc. In pve, yes ashes of war and special moves are what dictate a weapon's strength.
@@gamesstarthere This is partially true for duels. Not at all during invasion. as even something mediocre like moonveil can be used to trade on reaction with successful offense from the invader into any of their allies from distance. Which makes playing offensively with melee always come out at a loss. unless theres cover. Which the open world severely lacks. On the other hand something doesnt need to be the dueling meta for it to be broken. Many ashes of war are unpunishable with melee for example eruption. Or have perfect zoning for example stormblade. Also there are plenty of genuinely overpowered ashes. That simply prevent you from being effectively pressured if used properly like storm assault. For context this is a list of ashes of war that are universally banned from the comp ladder: - Bloodhound's Step & Quickstep - Royal Knights Resolve & Determination - Endure & Oath of Vengeance - Raptor of the Mists - Last Rites - Storm Stomp - Golden Parry - Storm Assault And this is a list of ashes banned for specific setups: = Spinning Slash Weapons :: Nagakiba, Twinblades = Halstoc & Haldag Ashes of War :: Flaming Strike = Sword Dance Weapons :: 2h Shamshir, PSSS = 2h strike damage fists Ashes of War :: Barbaric Roar, Flaming Strike = 2h Thrusting Swords Ashes of War :: Flaming Strike Its not the number one factor in determining who wins. But there are undeniably plenty of setups to crutch on including busted abilities braindead easy movesets and overtuned hyperarmor.
Umm actually incorrect and wrong are synonyms therefore your repeated attempts at creating an insult none the less failed because of your inability to think of different words during this time frame, therefore