I know none of y'all care about this random person on the Internet but I can't not call this my personal battle theme. Two words: Violins and *_CHAOS._*
Nintendo did indeed unleash a Big Bang by announcing Brothership right at beginning of Brothership without even giving a clear sign (The acknowledge of M&L in RPG survey was just hope-increasing, nothing else)
Every time I play Luigi Smash Ultimate while listening to this, I’ll always dash dancing while playing Luigi. IT’S THAT GOOD!!! Luigi dash dancing is funny 😆
@Advanced Game Brothers I guess it all comes down to culture. In Latin America, which is where I come from, "Maria" is such a famous name, but it's been ages since everyone knows who Mario and Luigi are, and so their names aren't mistaken as girl names. But, for as much a name sounds like the opposite sex, it's not an excuse. I mean, come on. Just look at them. They are MALE. Hahahahaha. People over there are a bit koo koo, as Wario would say.
The theme when you have lost your mind and attack your own team (They did nothing but harm you in the chance of anything and the enemy team is just watching in fear )
@@SMCwasTaken that may be true but still by the fans Paper jam is the most mediocre which is unfortunate I really enjoy the art style even though I (Never played the game before)
0:00 Your gonna have to fight to save the paper world against the two Bowsers 0:05 Bowser has teamed up with Paper Bowser, They plan to take Peach and destroy you-ou-ou-ooou 0:15 They’ve taken an army, thrown it at you, your gonna have to defeat him, to save the world 0:20 And save that girl from the hands of two bowsers.
gogeta ssj4 junta-se à batalha Uma pergunta que tenho é que isso terá um final dramático e outro depois disso você vai lançar o juice agora para brincar com todas as mudanças
Sounds like a anime villain battle likely Dio Battle from Jojo or Imu Battle from One Piece or Medusa Gorgon Battle From Soul Eater or Zeref Dragneel battle from Fairy Tail or Kurumi Tokisaki Rhapsody Rage From Date a live Or Ragyo Kiryuin Battle From Kill La Kill or Esdeath battle from akame ga kill
I actually found it! Super Mario mania studiopolis boss If I play this game on citra i will be found this music and find this music I want to play this game because this game has a Russian language.
the only exceptionally great thing that Paper Jam had over the other Mario and Luigi's was this musical piece and the way they used the Koopalings, every other Mario and Luigi is better in every other way...
For some reason, I never got these two notifications, so I guess I'll respond to them now, a year later, lol. Dashinglb I thought 3D Land was horrible, it was the worst Mario game I have ever played, hands down. I have reasons to hate it for both laziness and game design flaws that were a detriment to the game's experience in my opinion. As for laziness, they reused a ton, and I mean a ton of levels, multiple upon multiple times, and that is literally all that the "Special World levels" even are, reused levels, but with different enemies and timelimits and a friggin cosmic Mario slapped onto it. Not to mention they have only 3 bosses, and 2 reskin bosses, Boom Boom (and reskin Pom Pom) Bridge Bowser (and reskin Dry Bowser) and Final Bowser, and that's it, and they just simply repeated those bosses multiple times, and I got really really really REALLY REALLY REALLY REALLY sick of seeing Boom Boom or Pom Pom every 24/7, not to mention the game doesn't even have consistent world themes, gah, it's just random after random after random whatever it wants to be level motifs, and they are all generic garbage motifs as well that you would normally see in New Super Mario Bros. Basically, if I wanted to play gosh dang New Super Mario Bros, I would play gosh dang New Super Mario Bros, not 3D Mario. As for the game design stuff, oh dear gosh, the camera is stiff and you can't control it (except, you can, much like in Super Lucky's Tale -the idiotic company that can't take a high quality rip joke and give my meme channel two copyright strikes for audio that doesn't even belong to them given the audio belongs to Rareware, Nintendo, Fox and the Hound's creators, Smashmouth, and Rick Astley- , ewww) 3D Land also has horrible physics, and skidding is quite a problem in the game, the walk speed is painfully slow, and when I hold down the run button it doesn't feel right (while it feels quite fine in 64 DS, 3D Land on the other hand) plus, 3D Land decided, that they were gonna control Mario with the circle pad, and give him roughly 8 Directions (other people say 12, but that proves my point against 3D Land regardless) and so I get this problem when playing the game that when I accidentally slide the circle pad from 0 degrees to 1 degree, the player ends up snapping to 45 degrees and walking right off the cliff. The jump just doesn't feel like a jump, it feels so awkward, not to mention there are many times the game forces the player to take a leap of faith, or hides a star coin (screw calling them star medals) behind an area that in 64 DS, I could easily just turn the camera so that I can see the star coin, oh no, instead you have to go behind there to uncover the star coin, and that would be okay if they didn't also hide enemies and cliffs behind there. The game also seems to lack the Triple Jump and dive, which I personally dislike, but it's not much of a big deal, and the game's swimming controls are awful, (3D Land developers: "Hmmm, why recreate the good swimming from 64 and 64 DS, when we could just slap in 2D Mario swimming, but in 3D") and that's what they did to the swimming controls, they're so slow and awkward and because of the way the camera is pointing, it's so difficult to tell whether or not you'll accidentally land into a hazard, and while I personally don't like the 2D Mario swimming controls, I can imagine that if 3D Land didn't screw over the camera in the water segments, It wouldn't be that bad other than the fact it's so slow and awkward and I hate it, I even hate Odyssey's swimming controls, but the rest of Odyssey is pretty good. If you liked 3D Land though, I respect your opinion, I just thought I'd explain why I don't like it, and why I personally prefer 64 DS by a landslide. MegaFawfulfan Really? In Paper Jam, I found it painfully difficult to level up, it took way too long to level up, it almost felt like they did that to pad out the game's length. Not to mention Paper Jam had basically what everyone claims Sticker Star had, Paper Toad missions at every second of the game, in Sticker Star there was only one Paper Toad mission finding mission, in Paper Jam there was over 7 thousand I don't even know but I know there was a whole lot. So in my personal opinion, Paper Jam didn't have the best gameplay, but I respect your opinion. Also, another kind of jab I have at Paper Jam is that the Scaredy Rat at the beginning of the game should have been the final boss, like, it was it's evil plan all along to make the Paper Mario book fall off the shelf and have the Paper World mix with the regular world, that would have been hilarious.
I think this game's concept REALLY needs a second chance in the form of a sequel, Paper Jam had SOOOO much potential to be something absolutely legendary if they had taken full advantage of the massive pool of awesome and iconic characters from both the PM and M&L series they could've had in the game, all teaming up to help the bros on another grand silly adventure! Heck, they could've had PM partner characters in the game that could give the bros unique field and battle abilities. Paper Jam truly was a squandered opportunity of a cross-over. It was a good game overall, but not even close to legendary status like it could've been.
@@frghfdghf2680 I agree, it feels plain, they're literally reusing old villains and trying to make them new with their new models and what not, although I did enjoy the koopalings battles
Pros: -Brings Paper Mario back to his RPG Element. - Kick ass Music Score - It solidify's a well needed barrier between Mario and Paper Mario's worlds, Both with similar appearance while really answering a lot of questions. Cons: - Story did not have a boss more powerful than bowser, it did what Dreamteam did and made him the final boss. (Yes I know that guy was the final DREAM boss but that's a completely different argument) -Toads -Trio Abilities where too "Sticker Starish" and at times complex that I would just use the tennis racket one -....the Toads -Paper Luigi had no role and would have been a amazing party member along side his paper bro. And no Mr L Bullshit, just really cool idea on it's own. -And did I mention the fucking road quests where really dragged out and unoriginal? I did and you can see how its just filler for a game that had a lot of potential... I loved this game regardless of its flaws, I'm glad they Remaking older installments of M&L so they can remember old ideas to hopefully make a true 5th game. ok I'm done.