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Blender 3D Easy Tutorial | Make a Fluid follow any path! 

KennyPhases
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#tutorial #howto #animation #tipsandtricks #fluid #simulation
#blender3d
In this tutorial I will show you how to make a fluid-simulation follow a path in Blender3D!
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24 ноя 2022

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Комментарии : 89   
@ahmadsabra8526
@ahmadsabra8526 Год назад
You are amazing ❤❤
@spearcy
@spearcy Год назад
It was a pretty good tutorial for anyone looking to create that kind of animation. I think it would have been better if there were a reason given for choosing those strength and flow numbers for the curve and the consequences of picking other numbers instead (and maybe info about how to control the speed and volume of the flow animation). Still, a lot of info from this tutorial can be useful in other projects. 👍🏻
@gordonbrinkmann
@gordonbrinkmann Год назад
A curve doesn't need a Subdivision Surface modifier, you can set a higher resolution in the Object Data Properties of the curve under Shape > Resolution Preview U (the Render U uses the same value if left at 0).
@KennyPhases
@KennyPhases Год назад
Thanks Gordon! I apreciate it!
@ashy49592
@ashy49592 Год назад
@@KennyPhases how to export it to unreal engine and I need it as vfx or will it just be a mesh
@KennyPhases
@KennyPhases Год назад
@@ashy49592 To be honest I'm not sure, I have never used Unreal Engine before, however you might be able to just export mesh for every frame, and then re-compile that in Unreal Engine. If you're doing fluid-sims, it probably makes more sense to do them in the program you're using, like Unreal Engine, rather than going between programs. Maybe you could find an unreal-engine fluid-sim tutorial?
@ashy49592
@ashy49592 Год назад
@@KennyPhases I tried doing it in unreal. I failed .
@ashy49592
@ashy49592 Год назад
@KennyPhases I'm trying to make a realistic blood hit effect for bullet impact
@yorkipudd1728
@yorkipudd1728 Год назад
Strange timing. I only designed the way a game object looks and acts yesterday, and you more or less pre-empted me by two days! lol Gotta be worth a sub. I'm Over the Moon finding you. I managed to follow every step too. Excellent tut. Many thanks.
@KennyPhases
@KennyPhases Год назад
So glad to hear this helped! Thank you for subscribing!
@Rameshstardust
@Rameshstardust Год назад
Not just about fluid we learned so many things in this video thank you 👍, thanks for in depth Tut 🥳
@osagauis5985
@osagauis5985 3 месяца назад
These so helpful ❤
@mayormanstown7903
@mayormanstown7903 11 месяцев назад
i've been trying to sim Ketchup, this is the way. Thanks!
@osagauis5985
@osagauis5985 3 месяца назад
Thank you 🙏
@user-rx7ro6xf9y
@user-rx7ro6xf9y 2 месяца назад
YOU ARE THE BEST ❤❤❤
@KennyPhases
@KennyPhases 2 месяца назад
Thank you!
@ELVIRUSG
@ELVIRUSG Год назад
nice tutorial, thank you!!
@SS-qg9jk
@SS-qg9jk 2 месяца назад
what if you want to give a more thick texture like cream spreading on a surface?
@KennyPhases
@KennyPhases 2 месяца назад
You may have to adjust the viscocity settings on your fluid domain! Flip Fluids is a great paid add on that can help with these settings too!
@SS-qg9jk
@SS-qg9jk 2 месяца назад
@@KennyPhases thank you, that's helpful!
@met4ltech
@met4ltech Год назад
Thanks a lot!
@_voidvision
@_voidvision Год назад
Amazing 🔥
@Rameshstardust
@Rameshstardust Год назад
Waiting for this Tut 🥳 thank you so much sir!
@ElPibeMagic
@ElPibeMagic Год назад
You are doing great videos, thank you so much!!
@user-qt9pz1bg3y
@user-qt9pz1bg3y 20 дней назад
pls help me when i click bake all at frame 80 particles dont accur ( it should start at frame 80 and end on frame 215, everzthing is in domain, im using nurbscurve)
@KennyPhases
@KennyPhases 20 дней назад
Please message me on instagram! It sounds like it may be a cache issue or your frames on timeline aren't set properly? Send a screenshot so I can help more!
@ertugul6127
@ertugul6127 6 месяцев назад
Hey bro ,please make a video in blender how to add audio in animation
@hannachuiko8246
@hannachuiko8246 Год назад
Thank you so much!
@anibalriveraherrera7321
@anibalriveraherrera7321 Год назад
thanks!!!🙌🙌
@dominicpond
@dominicpond 2 месяца назад
I have the liquid baking in frames after zero and not before the end frame, the cube for me is completely visible until the baked period then the liquid shows. How can I get the cube to never appear? I do not have instagram, just answer the questions in the comment section.
@KennyPhases
@KennyPhases 2 месяца назад
You should be able to hide the cubes visibility in viewport and render (under the heirchy tab on the top right, click the camera and eye-icons off)
@dominicpond
@dominicpond Месяц назад
@@KennyPhases Thanks!
@DuyTran-vz1bg
@DuyTran-vz1bg Год назад
Hi, I followed your tutorial and stuck in the step when I turn option Type:"All" of the Cache. After Bake All, nothing appear, pls let me know if you have any idea for this situation. Thanks for in depth Tut
@KennyPhases
@KennyPhases Год назад
Hey sorry to hear your stuck! Message me on instagram and I will try my best to help you! Attach screen-shots when you message me!
@zqwwwiel8996
@zqwwwiel8996 Год назад
@@KennyPhases same problem here
@KennyPhases
@KennyPhases Год назад
@@zqwwwiel8996 Please message me on instagram with screenshots of the problem so I can try to help!
@believingdaydreams
@believingdaydreams 11 месяцев назад
@@KennyPhases Hi! I didn't realize I could only send one message on IG - apparently you have to accept it before I can say anything else, so, unhelpfully, I started with "Hi there!" and that's it 😅 But regardless, I wanted to ask if this process only works with a closed curve (the circle you started with). I'm trying with a bezier curve and haven't had any luck so far getting this to work.
@KennyPhases
@KennyPhases 11 месяцев назад
Send me a screenshot of what you have to far so i can further help!@@believingdaydreams
@jamest0m
@jamest0m 3 месяца назад
Why did you choose *minus* 5 for the force strength?
@KennyPhases
@KennyPhases 3 месяца назад
Because it will "attract" the fluid, rather than push it away (which is what a positive value would do).
@shonsoul2596
@shonsoul2596 9 месяцев назад
could you reply my question, my fluid doman turn into an cube, when i try playing it , it stills remains a cube , is there a button or properties that to uncheck it, please 🥺🥺🙏🙏
@KennyPhases
@KennyPhases 8 месяцев назад
Are you BAKING the simulation?
@shonsoul2596
@shonsoul2596 8 месяцев назад
I already bake it, the problem is when I close out blender and back in it turns into a brick and remain static, could you make a tutorial if the fluid simulation turn into a brick, and turn back into liquid?
@KennyPhases
@KennyPhases 8 месяцев назад
If that happens, it means you have to re-bake, or for some reason your last bake didn't save. are you selecting a location for your baked data to save?@@shonsoul2596
@Igoreshkin
@Igoreshkin Год назад
4:05 After baking I have no liquid :( Checked every steps. I don't know what I doing wrong. Can somebody help, please?
@KennyPhases
@KennyPhases Год назад
There could be several reasons for this happening, message me on Instagram! Or join the discord: discord.gg/Sh7HdBvs
@MadeByMXTC
@MadeByMXTC Год назад
Did you solve it? I have the same problem :/
@Igoreshkin
@Igoreshkin Год назад
@@MadeByMXTC nope :(
@KennyPhases
@KennyPhases Год назад
@@MadeByMXTC Please message me on Instagram so I can try to help you!
@BGV2024
@BGV2024 Год назад
same issue here. i'd attempted it 3 times. the discord link says invalid so can't inquire for help.
@ELVIRUSG
@ELVIRUSG Год назад
I activated the viscosity function on the fluid dommain, so wrong XD. incremented tha baking time from 1 minute to 40 min. LOL
@paulkuykendall5584
@paulkuykendall5584 Год назад
I first did it on 3.5 and got all the strange behaviors' described by others. When I switched to 3.4.1 it was just like your tutorial...so something changed in 3.5.0-stable version ??
@KennyPhases
@KennyPhases Год назад
There shouldn't be too many changes! I haven't checked the latest version so maybe I missed something!
@colbydiamond
@colbydiamond 6 месяцев назад
how are you getting it to keep going and not get stuck halfway around the curve?
@KennyPhases
@KennyPhases 6 месяцев назад
Adjust the "flow" of the force-field, and make sure you copy all of my settings exactly. And make sure the curve is one complete curve and not two separate pieces!
@KennyPhases
@KennyPhases 6 месяцев назад
Message me on instagram if you have more issues!
@shonsoul2596
@shonsoul2596 8 месяцев назад
I figured it out, if you bake it, when you close it out it will turn into a cube , how do I know here's your answer: don't bake
@oneoonetv843
@oneoonetv843 Год назад
I did follow your tutorial yet i do not know how to do to get the amount of particles that you have, my fluids are smaller, any tip? thank u in advance and great content
@KennyPhases
@KennyPhases Год назад
Raise the "resolution divisions" to a higher number, let me know if that helps!
@daryaprimak8417
@daryaprimak8417 Год назад
I just scaled my sphere and baked it
@KennyPhases
@KennyPhases Год назад
@@daryaprimak8417 And everything is working okay?
@daryaprimak8417
@daryaprimak8417 Год назад
@@KennyPhases yeah, the number of particles increased when I scaled and then baked. I didn't raise the resolution division and anything.
@KennyPhases
@KennyPhases Год назад
@@daryaprimak8417 That's probably because when you scale the mesh that is liquid-flow, you're also increasing the "ammount" of water essentially.
@ryanberry2828
@ryanberry2828 Год назад
hi. im having trouble. my fluid isnt going on the path of the figure 8. its going on a different path. how do i change that
@KennyPhases
@KennyPhases Год назад
Please Message me on Instagram so I can assist you!
@ryanberry2828
@ryanberry2828 Год назад
I don't have Instagram sorry
@ryanberry2828
@ryanberry2828 Год назад
Is there other ways you can assist! Or is that only way
@AwesomeWikidStudios
@AwesomeWikidStudios Год назад
Might be impossible, but I"m trying to import this animation into a scene in Unreal Engine 5, would you happen to know how I'd be able to do that?
@KennyPhases
@KennyPhases Год назад
Message me on Instagram!
@marionayongmeiferrepallach8021
I followed all the steps but I don't know why my hdri only affects inside the domain cube space and not all the scene, and when the water animation starts it only affects de object and not the space inside the domain
@marionayongmeiferrepallach8021
I just solved it xd, it was because I had the transparent option activated in film, render properties
@internetsworst.
@internetsworst. 11 месяцев назад
is there a way to import an image - to draw a path in perspective to a still frame of a video, so that after completing the tutorial demonstrated in this video, the baked simulation could be taken over to after effects and applied as a composition?
@KennyPhases
@KennyPhases 11 месяцев назад
I'm not sure exactly what you mean but if you want to message me on instagram I can try to help further!
@offchannel9400
@offchannel9400 Год назад
What are the specifications of the computer you are using?
@ihsanali3274
@ihsanali3274 Год назад
Pro tip : Beginners Follow your curve also
@davesrevenge5135
@davesrevenge5135 Год назад
thanks man
@damnfail9316
@damnfail9316 Год назад
when i use curve force field, and stop the flow in certain keyframe. i keyframe the flow from enable to disable, it stopped, but the liquid keep flowing from the start curve. can you solve this issue?
@KennyPhases
@KennyPhases Год назад
Message me on Instagram!
@danlaschansky
@danlaschansky Год назад
@@KennyPhases Could you possiby reply here? I also am having this same issue. Thank you so kindly for your time!
@KennyPhases
@KennyPhases Год назад
@@danlaschansky I believe you have to keyframe the flow-object, whatever is emitting the liquid itself, and also expiriment with different values in the domain!
@Mari_Selalu_Berbuat_Kebaikan
Let's always do alot of good 🙏🌈
@xttttcn
@xttttcn Год назад
Why my fluid still can't follow path?
@KennyPhases
@KennyPhases Год назад
Message me on instagram so I can help you!
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