Hey everyone, this is a 2 part series where I go over a more advanced compositing workflow using blender and fusion. In part 2 we'll be doing the compositing work inside of fusion and discussing how to get the render passes looking good.
Hey Yelyat, sorry for being so late. Exporting should be easy whether you choose to export a video or image sequence you can just open it inside Davinci Resolve like any other video or image sequence. If you need some help doing it let me know. Your English is good too! I have no problems understanding you.
Eassy to follow your tutorials, but I have some doubts 1.how to add other passes(cryptomatte,z depth...etc 2.nuke have an save preset option ,how to achive it in fusion any script??? 3.fusion relight Tut plz
Love it!! Could you do a video where you add a 3D object (like a jet or something else) in to a video. So you should track the video and make a 3D object that fils nice in to the video...?
Not exactly but you can select some nodes and right click. You should get an option to align the nodes to the ones they are connected to. You could also just turn on snapping to connected and do it manually as you work.
good video - but you you could include "noise" (Fusion-Internal), the depth-information (for depth of field) or other thing like a colour-correction node for colour-correcting/-grading ;)
@@terr20114 I meant the other way around ... add noise to match the "camera-noise" in a video because in a render you have "other" or "no" noise and the real footage has noise ...
I've been learning a little nuke and I hope to add it to my arsenal. 😅 My trial is over now but once I have enough knowledge to make a tutorial I think I will put out some Nuke tutorials.
3 года назад
@@terr20114 hollywood and netflix always use nuke and Multi pass pls learn