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Blender hard surface modelling timelapse, Henkeliäskor, the helium drinker. 

Melänovis
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check out the model on artstation:
www.artstation.com/artwork/zD...

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24 окт 2022

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Комментарии : 22   
@bUildYT
@bUildYT 9 месяцев назад
very impressive!
@Solar546
@Solar546 Год назад
Goog work! It also remember me the Banu Merchantman
@lightamation
@lightamation Год назад
That's just incredible mate, don't know how you come up with all that in your brain. 😮😯😲
@AlienXtream1
@AlienXtream1 Год назад
heres the secret. you dont. not entirely. im willing to bet that aside from having some reference images in mind or even on another screen a lot of the forms and details are "made up" on the fly. you dont have a perfectly realised image in your brain from the start ;)
@rudstar64
@rudstar64 Год назад
Wow that’s a beautiful model! Love all the detail
@Stuff-3D-creations
@Stuff-3D-creations Год назад
Crazy stuff man!!!❤❤❤❤
@TerrorBytez91
@TerrorBytez91 Год назад
I need to see a space RTS, with your models in it man!
@dwarakesh5891
@dwarakesh5891 Год назад
damn thats sick.. how long did it take ?
@melanovis
@melanovis Год назад
Not sure, maybe 20-30 hours?
@meaningcancel7102
@meaningcancel7102 Год назад
Destiny.
@perd_illo
@perd_illo Год назад
you use any add-on?
@Myleseleven
@Myleseleven Год назад
Amazing! may I ask how you model so efficiently without any form of snap turned on? objects never move the way I intend unless locked to an axis or snap
@melanovis
@melanovis Год назад
Its all done with the grab tool (you just press G and drag a point anywhere).
@AlienXtream1
@AlienXtream1 Год назад
the trick is that the grap tool, by default, favours the view plane but does try some context sensetive adjustments which can be unintuitive at first. it will also auto constrain to the orthographic view. that said not using snapping is a contextual choice given the organic shapes present. if you need snapping to get your shapes right thats perfectly fine. i've been using blender for 10+ years and still use axis and grid snaps regularly. it depends on your personal style and method. everyone developes their own way of doing the modelling and no one method is "correct" as long as it gets you the desired results :)
@fuzerfuzer8665
@fuzerfuzer8665 Год назад
How do you come up with that? Are you sure you're human?
@Shaderon
@Shaderon Год назад
Do you use any special addons in your modeling?
@melanovis
@melanovis Год назад
No just regular blender
@Shaderon
@Shaderon Год назад
@@melanovis So what can I say then? Your work is totally insane of course in good mean! Never saw before that level of detail in Blender modeling. Very great job!
@melanovis
@melanovis Год назад
@@Shaderon thanks a ton! But I still have a long way to go.
@Shaderon
@Shaderon Год назад
@@melanovis do you planning use those models somwhere in game or something? Or you do it just for fun and learn?
@melanovis
@melanovis Год назад
@@Shaderon They're all assets for a project which has been in the making for nearly a year now.
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