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Blender WW2 Naval Invasion Animation + Breakdown 

MLT Studios
Подписаться 27 тыс.
Просмотров 17 тыс.
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Everything was done by me.
Modeling and texturing of the Ship took about 4 days.
Making the environment took about 3 days.
Final render took about 48 hours of render time with just 200 samples and denoiser.
More of my work: www.artstation.com/malteullrich
Support me by checking out some of my products:
malteullrich.gumroad.com/l/rxclN
Music from artlist.io/
SFX from freesound.org/

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Опубликовано:

 

19 фев 2022

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Комментарии : 63   
@HobbitVFX
@HobbitVFX 2 года назад
Incredible! Well done Malte!
@DannyKS3D
@DannyKS3D 2 года назад
The water effect are creative! Awesome work!
@Desertsage
@Desertsage 2 года назад
Great stuff ! I've been doing some ww2 era renders myself and I was going to do a naval scene for one of my next videos ! I'm happy to have stumbled across this, very inspiring, keep up the great work.
@Smooth_Shading
@Smooth_Shading Год назад
Outstanding! Really, really nice work. Very impressive.
@alekskroskin6101
@alekskroskin6101 2 года назад
Great stuff man!
@jeremygunawan7285
@jeremygunawan7285 Год назад
Nice job Brother,this is the amazing thing that i've ever seen👏👏
@waltchaa
@waltchaa Год назад
Wow! Great work!
@SizzleK2P
@SizzleK2P 2 года назад
Its Amazing. I hope that one day I will also be able to create something like this.
@karthikeyan-bl2yh
@karthikeyan-bl2yh 2 года назад
Great man, really cool
@3dfynn427
@3dfynn427 Год назад
Awesome!
@jentkuipers
@jentkuipers 2 года назад
damn thats really really cool and well made
@tomiviitanen
@tomiviitanen 2 года назад
Really good job with the white water! So it's just a video texture projected to ocean? It does sell the job perfectly. I wonder if you could done that for the ships further away also since the trails would spread away so much.
@mlt-studios
@mlt-studios 2 года назад
yea, I was thinking about that as well. You can find videos of these ship wakes from further away, but then you cant really get close to it, or it wont hold up. So you somehow need to mix some for closeups, while still being able to go far away. Also, there are not to many good videos of these ship wakes. Most of the time the ship moves out of frame quite early, or the camera moves to much, that even with stabilizing the shot, you'll get a lot of motion blur.
@Ayogenius67
@Ayogenius67 Год назад
Worthy watching
@babacartoure8120
@babacartoure8120 2 года назад
GREAT JOB
@endrikorth541
@endrikorth541 Год назад
Respect!
@alexvith
@alexvith Год назад
Oh damn I wish I came across this video a few months ago, I had a job very similar to this one and the shit wake was so damn hard to get that in the end I switch software completely. But the texture projection on the water is a very clever idea, I don't know why I didn't think about it.
@vikingwebproductions2627
@vikingwebproductions2627 2 года назад
Wow. Good job.
@mlt-studios
@mlt-studios 2 года назад
Thank you
@chiselpeakstudios2593
@chiselpeakstudios2593 2 года назад
This looks so realistic! Very curious how you made such a realistic wake and foam for the ship. Inspiring.
@mlt-studios
@mlt-studios 2 года назад
it's actually just a video, projected onto the waves. I was thinking on doing a videos about that at some point
@chiselpeakstudios2593
@chiselpeakstudios2593 2 года назад
@@mlt-studios Clever! I'd certainly like to see that.
@mlt-studios
@mlt-studios 2 года назад
@@contactmojo2413 I just followed this tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CwJrb3vjAaA.html
@elieh.studio
@elieh.studio 2 года назад
Magnificent, especially for something made in that short amount of time! Did you render it yourself? May we know the specs of the computer?
@mlt-studios
@mlt-studios 2 года назад
Yes, I rendered it myself . Took about 36h of render time with just 200 samples. As you can see, there is a lot of flickering due to the denoiser. But I did not want to increase the render time even more. I have a GTX 1070
@dyst1575
@dyst1575 2 года назад
Awesome work. It's a shame there's so little time to observe the boat, as it looks very detailed ;)
@mlt-studios
@mlt-studios 2 года назад
Haha, that is intentional. A lot of the boat details does not really make sense. I did model it specific for this shot, and did just make it work for that. You could probably spot a lack of details without the motion blur
@Yakoza09
@Yakoza09 2 года назад
not bad mate
@andrewdeltoro7530
@andrewdeltoro7530 Год назад
bro i gotta know how you made the wake behind the ships
@Daniel-ye8xj
@Daniel-ye8xj 2 года назад
Wow, amazing! 48 hour of render, can you use your computer while the scene renders? 48 hours is a long time. Did you put the max sample in 200 for the render? Blender's default max sample is 4096, that's a lot isn't it? Sorry for the questions.
@mlt-studios
@mlt-studios 2 года назад
I rendered it over multiple nights, since I can’t use my computer while it renders. And yea, I manually set the samples to 200
@Daniel-ye8xj
@Daniel-ye8xj 2 года назад
​@@mlt-studios Thank you very much, you helped me a lot! I love ships and I'm learning Blender to use in enviroments concept arts, your art is beautiful.
@itsmeatrin
@itsmeatrin 2 года назад
can you please share the ocean shader? it looks so goood
@mlt-studios
@mlt-studios 2 года назад
I followed this tutorial from Dylan Neill for the Ocean: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CwJrb3vjAaA.html What makes it look nice is the image it is reflecting. Its just an image on a plane, with an emission shader, placed in the background
@itsmeatrin
@itsmeatrin 2 года назад
@@mlt-studios thanks a lot mate helped alot ❤
@maxbloom6670
@maxbloom6670 Год назад
Wow nice! How big was your ocean plane?
@mlt-studios
@mlt-studios Год назад
Yes 🙃 To be honest, I don’t know. Very big But it isn’t really that important, as long it is not way to small. At some point you can’t see the difference between 8km and 100km
@maxbloom6670
@maxbloom6670 Год назад
@@mlt-studios Haha yes, that's exactly why I was curious. You picked a great scale. Well done. If you ever remember what it was please let me know. Also was it an ocean modifier or material to make the ocean? Sorry for all the questions, currently in work on a similar project and always looking for ways to improve my ocean workflow
@mlt-studios
@mlt-studios Год назад
@@maxbloom6670 I used this tutorial to create the ocean. There you can also find the scale I used. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CwJrb3vjAaA.html
@jackliu8991
@jackliu8991 Год назад
How do you so the skybox? The sky is pretty
@mlt-studios
@mlt-studios Год назад
It’s just an image plane of a sky with an emission shader
@saberpotatoboy4151
@saberpotatoboy4151 2 года назад
what hdri did you use? it looks amazing!
@mlt-studios
@mlt-studios 2 года назад
I did not use any HDRI map. Do you mean the sky?
@saberpotatoboy4151
@saberpotatoboy4151 2 года назад
@@mlt-studios yes, what did you use? it’s very good looking
@mlt-studios
@mlt-studios 2 года назад
@@saberpotatoboy4151 it is just a jpg of a sky on a plane, which I placed way in the background. I also added the same image to an emission shader on a sphere, which I made really big, to fit the whole scene. I had to bring up the strength to 5, so that it emits enough light to basically function as an hdri. For that you can also use a real hdri, but I did not find a good one, that had a similar style
@saberpotatoboy4151
@saberpotatoboy4151 2 года назад
@@mlt-studios that’s awesome! if i could ask, how did you search for the sky, because i’ve done that before, but i can’t find anything good.
@mlt-studios
@mlt-studios 2 года назад
@@saberpotatoboy4151 On pixabay I looked for something like “clouds”, “dramatic clouds” or similar
@balusukumaran9924
@balusukumaran9924 2 года назад
Wonder how did you make the ship wake?
@mlt-studios
@mlt-studios 2 года назад
It’s just a video projected onto the waves and used as a mask
@com.zootub.HuyAC.1
@com.zootub.HuyAC.1 6 месяцев назад
How to make water trail ?
@mlt-studios
@mlt-studios 6 месяцев назад
I've made a dedicated tutorial on my channel. Just look for Ship wake
@slicedtomato7572
@slicedtomato7572 Год назад
Im suprised your computer still survived when rendering the ocean.
@mlt-studios
@mlt-studios Год назад
It’s actually not too bad
@m_tth_w9647
@m_tth_w9647 2 года назад
How did you handle the large ocean
@mlt-studios
@mlt-studios 2 года назад
I just followed this tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CwJrb3vjAaA.html
@psddeveloper
@psddeveloper 2 года назад
bro did you rendered this scene in your PC and tell me Your PC spec
@mlt-studios
@mlt-studios 2 года назад
Yes, I rendered it on my PC. I have a gtx 1070 and 48 gb of RAM
@psddeveloper
@psddeveloper 2 года назад
@@mlt-studios how to much time does it take to render??
@mlt-studios
@mlt-studios 2 года назад
@@psddeveloper It did take about 48 hours to render, which I did over multiple nights
@psddeveloper
@psddeveloper 2 года назад
@@mlt-studios 👍👍
@deepakjam2521
@deepakjam2521 Год назад
Your pc specs please?
@mlt-studios
@mlt-studios Год назад
I think the important thing here is my graphics card. I have a gtx 1070
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