Camera XYZ data piped directly out of our Bolt and into a game engine such as Unreal Engine allows us to match the real-life camera with the virtual camera. This testing was shot in preparation of integrating our Bolt into Melbourne’s DREAMSCREEN AUSTRALIA project a few weeks back.
This allows us to shoot in a green screen or LED walled environment and lets a director and crew see (in realtime) what the final result can look like.
Motion Control Op: Tom David
Coding and blueprint: Ahren Morris
Environment: METHOD Studios
13 дек 2020