It's funny the security gaurd is having his own concern for survival from the animatronics, unknowing there was a child trapped in one of them. And, unfortunately for the kid, it has be the animatronic that has to be shocked to reset it.
I just love the story, its so simple and makes so much sense for animatronics, spoliers! A kid goes to bondee's Bonnard and Acidenntly Sets bondee on fire which makes all the animatronics See the child as a threat (except kou) and try to attack, the child tries to run and hide but ends up in kou trying to help the child because thats its programming, the child ends up staying in there till six where all the animatronics reset and the doors close making the child suficate to death, and again what a great story! My Favorit part about it is how the animatronics act, it would make sense because of their programming
Is it just me, or do the cutscenes somewhat retell a story in which the child you play as goes to Bondee's for their birthday, accidentally sets Bondee aflame, and then goes into hiding as the animatronics aside from Kou register the child as a threat due to the incident?
Man I like how the system is trying to help us by saying that you're watched, if animatronics run to you, and even show u how much breath u got. And even allow for manual doors.
I really want an in depth logical explanation like is this monitor that tracks time and child's health and somehow acts as a security monitor as well is linked to kuo somehow?
Riddle 1 (possible): you are somewhere where your not meant to be. I guess you’ll have to settle for the company of me. If the camera sees grise up, say cheese. Don’t let them put you on your knees. Riddle 2 (possible): when the clock strikes 2 one threat becomes becomes a crew, just make sure you check the right door, otherwise you might not be prepared for what’s in store. Riddle 3 (possible): when the clock turns 3 there might just be, another friend whose goal is your end. A door won’t put up a proper fight. To fend this guy off you must use the light. Riddle 4 (possible): you should exactly know what’s in stock, now and it’s 4 o’ clock. Riddle 5 (possible): (to hard to understand)
What I hear is: Riddle 5 (possibly): Hide contained from it all, Seperated by that wall. Praying that I could be The one ending to you three (The last line is especially hard to understand, so I'm not sure about it either)
Bondee's Barnyard Riddles: Hour 1: ----- "You are somewhere you're not meant to be, I guess you'll have to settle for the company of me! If the camera sees, freeze up, say cheese! Don't let them put you on your knee!" Hour 2: ----- "When the clock strikes two, one threat becomes a crew! Just make sure you check the right door, Otherwise you might not be prepared for what's in store!" Hour 3: ----- "When the clock turns three, there might just be Another friend whose goal is your end! A door won't put up a proper fight! To fend this guy off, you must use the light!" Hour 4: ----- "You should know exactly what's in stock, Now that it's four o'clock!" Hour 5: ----- "I'm contained from it all, separated by that wall, Praying that I could be the one added to you three!"
Ah playing as a night guard in a animatronic themed restaurant with killer animatronics. Not so original, but I guess it’s worth a - Wait a minute, you play as a child and the night guard is the enemy this time? Well that’s interesting.
:D am making something for dis because am fan now. the idea and concept is different from other fangames and thats what makes it more unique and interesting than the other fnaf fangames.
I think we close it because when you watch the trailer ( i think) for bondees barnyard there's a part of the video where kou close a door and i think he can turn on a light without turning on a light switch
@@Sillysavvy Most likely the former. I assume the reason he was able to get inside of Kow was because she opened up her mouth for there to be enough space for the child to get inside.
The pig appears in the left door, the sheep appears in the right, you have to shine a light onto Bondee, and the chicken you have to close the respective door, oh, and the camera is just don't do anything
Russian William Afton: "The importance of a security guard is really an orbitrary decision to fulfill our legal requierment. Bondee, Grice, Fourly, Chickling, Pablo, Tory, Grizzly, Mother and Geet. They're all equipt with a security system cepable tracking any intruder. They can even hear a person breathing within 15 meter radious." Miserable Henry Emily: "What about a cow?" Russian William Afton: "Kou the Cow is different in that she's designed to cafe for children as they lost their parents. She will keep one particular or two closer until the parents return." Miserable Henry Emily: "Excuse me, but this all seems a bit excessive for a children's establishment." Russian William Afton: "Well, even thought the animatronics' security system is very... hange-on, they wouldn't be able to kill an adult." Miserable Henry Emily: "But what about... a child?" William shoots Henry to death to not rat-out any suspicions of his child murderers.
Y'know what if the ending is actually fake? Yes it said that the kid inside kou got suffocated in the journal after 5 am, but what if that really never happened? Maybe the imagination of the child inside the animatronic? And the custom night was really canon (maybe it rly is but idk) and the good ending is that he actually escaped and got rescued?
We play as a kid, who didn't leave late after close, he had to hide for him to not be killed by other animatronics, he found a safe and empty cosplay, and the animatronics check him out for nobody to hide in it. + the kid is in animatronic that HAS TO BE SHOT BY TASER to reset. The guard doesn't know that and gon electrocute you, while animatronics will try to head to your location and kill you, since they see you in animatronic. Shorter way: you're a kid, who hides cuz didn't leave. Animatronics come to u and guard will electrocute you bc of animatronic.