Just came back to thank you. I bought the robot course several months but I've only started to get into it properly recently and have realized just how good it is. I've started the course because, after having a period of failure around a year ago, and giving up, then starting again in December and making some great progress, I've hit a wall again, a plateau, so I'm going to dig into your course properly now. The modifier section is Awesome. Can't wait to get into the rest of it.
I appreciate your comment, thank you for sharing your first impression of the course! Actually it's never clear for us if we managed to hit the spot, and the only real way we can understand it better is to get a real feedback.
the modifier stack problem was one I just figured out for a model I put a lot of time into and kept revisiting. It's crazy how somewhat easy the solution is when you finally figure it out lol.
недавно начал изучать блендер и как же повезло увидеть твои видео, в разы облегчил мое изучение, спасибо)) I recently started to study blender and how lucky I was to see your videos, made my study easier at times, thanks))
These recent videos from you and Aidy are so awesome, so many useful, simple and easy to understand techniques I've never seen before, thanks a lot for making these! Definitely makes me want to check out the full course, hoping I'm able to get it in the near future ;)
This is a fantastic series Gleb! these errors are present in every 3d application, but because Blender is perhaps the go-to tool for more boolean workflow these fixes are even more important. With all the new fantastic add-ons appearing all the time it was crucial someone recognised the challenges of using that kind of workflow and to make a series of videos well that is really helpfull. Thank you for your time dude!
Thanks Chris! masterxeon1001's videos (and the documentation for Hard Ops) are really helpful too. Jerry definitely is a master of making booleans palatable :) hardops-manual.readthedocs.io/en/latest/boolean_beginner_tips/
Gleb Alexandrov I think Masterxeon is for all you guys that are already Blender power users. If you go through the comments on a HardOps release video there are tons of requests for a full beginner tutorial series but Jerry is so advanced he can’t fulfill that so it’s up to others to provide that knowledge. I can quad model really well but Blender Boolean ops beats me often, and always with the problems you have highlighted in your series so that’s why your series is perhaps the missing link for all of us good modellers that have been left scratching our heads when trying to use HardOps etc.
@@millie2079 MasterXeon has lately been going through and making short form videos going over the use of just a single function in Hops. It might be worth another check if you haven't looked at his channel in a while. He's been going at it like a madman, pushing 3 or more videos at around 2-5 minutes each just focusing on a specific function or operation.
Matt T that sounds cool I will check them out. I’ve got a project I’m finishing up, it’s in Cinema, but I really want to get functioning in Blender and I think it’s vital that HardOps and Boxcutter are learned accordingly. I watched a nice five minute tutorial on BC by Jonathan Lampel and it was great, really concise. I think they are the best form of tut’s - this is what this button does with an example of best use in five minutes. Watching a power user do an hour long walkthrough trying to stay awake and actually learn something is difficult! And who wants to watch more then practice?!?
Класс, спасибо Глеб! Всегда интересно слушать, как ты объясняешь. п.с. Как эта уборка квартиры, на карантине, надоела. Ну только возмешься изменять мир, сразу уборка :)))
Gleb, will you be updating your Space VFX Course for Blender 2.8? If so, when? Also, when you update it, could you record slower and be more descriptive? thanks
gleb is the only one i know who modeling issues :-). I often forget to look at the face orientation at the end, I think that should be available on the main bar for a quick check.
Booleans are so stressful! Like it's traumatic.. they all really do belong in hell! Are there any alternatives to the bool tool and booleans for editing??? I'm not sure if you still have problems with booleans.. you seem like a God here
I’m having trouble with faces becoming non-flat faces after I align an object with a curve. I export stl files and all non-flat faces get distorted and come out looking really bad. Is there any video you have that covers this, or any tips? I appreciate it.
@@GlebAlexandrov I've been using them for mostnof my career so it's... A love/hate relationship. That's why this video is really helpful for newcomers to modeling!
3ds max was the first 3d software for me, then Zbrush, Terragen, Vue, also tried Maya, so on and so forth, then landed in the Blender land. I always keep exploring the surroundings with my 3d tentacles though, searching for new exciting tools
@@GlebAlexandrov No I haven't tried it yet, but it looks promising for Boolean workflow.Here's the link for it @5:30 : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Ore7_a_UYAk.html
-_- ну не хватает только танца с бубуном... Лучше помоги или найди тех кто сможет помочь Howard Trickey доделать новый Boolean. И не будет никакой волокиты с пересекающейся и копланарной геометрией, всё будет работать чётко как в CAD / САПР программах. Мужык работал над новым Bevel почти 2 года.. а когда доделает новый Boolean я вообще стану уже седым как ведьмак... devtalk.blender.org/u/howard_trickey/summary devtalk.blender.org/t/boolean-improvements/6200