You need to activate all the switches, being the main ones and the secret ones in order for the cage to open up. - 5:30 Face the main fort, then turn right, jump into the right lava pool, and once again keep swimming right until you find a teleporter. - 10:28 In the Lost Soul pool, find that tunnel, once you're inside, take the second right, then left, and left again, then emerge from there. - 14:08 To the left of the Lost Soul pool, which leads you down to that area where you survive the demon horde after pressing the main switch, look for the rock against the wall with the medkits in front, carefully inspect it to find an outcropping of steps, climb up on top of the rock, then jump across to the next rock and press on the wall, and it will open up and lead you to that switch and the Gold Luger.
Technically, it's Doom PSX. Doom 64 uses an abridged version of that theme for the Ending. No doubt ZioMcCall was inspired by SGtMarkIV due to him using the Doom PSX theme for the Icon of Sin/Eldritch Abomination fight in Extermination Day.
I love the fact that the Spear of Destiny/Longinus uses Argent energy, not only to connect this to Doom from 2016 and Eternal lore vise, but also it makes sense, since Argent energy is basically Hell energy made from souls of the deceased and damned.
That script at the end sure reminded me of something... "This spear is an artifact of incredible power and must be researched!" "Yes, i assure you we have top men working on it right now.* "Who?" "TOP....MEN."
Too bad (for fun) Zio McCall didn't use the unused treasures from Doom's early development (the dagger, unholy bible, and others) in the hell stage for a good or at least a fun, easter egg-y reward
The easter egg weapon I thought would be a fun one would be the Kalina Ann, the rocket launcher of Lady from the Devil May Cry series! It would fire rockets with Mouse1 with infinite ammo, Mouse2 would be using it's bayonet, and the button to use a quick axe would be instead used to use it's grappling hook!
@@BobTheDob6000 more of spear of destiny protagonist shouldnt he be mentioned as simply wolfenstein's protagonist? Also idk where people got that info but I didnt see anywhere that being cannon so.
Ah, monster infighting, how I've missed you 🙂 (I feel like the mutants should have been the one exception: that the Nazis would fight them if they got shot by one)
Man, using a Pre-Cyber-Demon/Harbinger in place of the Angel of Death from the OG SoD was a brilliant idea! Shoot, maybe a Fusion of the two as a Harbinger Frankensprite with Red Skin, Green Eyes, & Wings could be something.
Bruh, the penultimate fight in Harbinger of Doom (27:55) can fuck right off on the I Am Death Incarnate difficulty and higher. The fight itself isn't that bad... and then you have not 1, not even 2, but 3 (!) Archviles show up. Once they arrive, the fight goes from "tough, but fair" to "RNG" in a split second. I'm really surprised that there wasn't a Leichenfaust weapon inside the cage door secret in that level (where you find the Teslagewehr and the Bazooka), because those guys throw off the balance of the fight completely. The quickest way I found to kill them was to spam Panzerfausts, or use the Bazooka/Panzerfaust, and then quickly swap to/fire the other one... and hope you don't miss. Another thing that would HUGELY help against them is if the Teslagewehr could stunlock the Demons like it can the Nazis, but nope. Poor Tessie is about as useful against Archviles as harsh language as a result.