even now, i have to watch over you vid tutorials to remind me why i love this character, even though i have t7, ttt2 is the game i play the most, thanks tmm.
Glad to hear that :) I am unfortunately not very active at all when it comes to tournaments. I very much hope to change that this year by attending atleast one major tournament in Europe. Cheerio!
Hey man. I hope you know I see you as much more than just a guy to ask for tutorials from, but I personally would be very pleased to see a Jin video. He has a lot of tricky to use tools that im sure youve sussed out. Either way its always good to see your vids on the feed!
he's right though, look through Baek's movelist and you'll find an incredible number of variations for the same (3,3,3, low 4) combos. the only thing he's got worth mentioning is his transitions into Flamingo stance which one could use for mixups, but it's mostly for covering ground in combos. his moves are just visually distracting which is more of a pain in the ass than most other characters.
no thats not what im talking about, theres a fairly long recovery frame after the 4, unlike how some other chars that can follow up after ch 4's, anna's ch 4 for example has a very short recovery frame
An iWR tutorial would help alot & a iWS tutorial. (even though you also did these on your other channel aswell) these would help alot. Maybe for a demonstration... Hitting iWR 2+4 grab with Jaycee after qcf+1,41 post bind?
This video is the best. Btw there is one Bryan move you can do during taunt. It is risky but its deceptive since it's slower than on T6. His 1+2, 2 move is very good for opponents who try to shorten the gap between you. As a counter it floors the opponent and if it doesn't it is still a great pushback/keepout move :) cheers from Russia my friend.
that's good, you must then quickly press f+1 to get a lead jab from the sidestep, be careful with your timing, otherwise you'll get a SS+1 which would whiff, or by a miracle at the most, end your combo if they were high enough off the ground, which I doubt they would be since you're using a b+3 cancel ;)
I think it needs to be clearly specified whether this for online or offline. Because the only advanced strategy for online Bryan Fury is how you mix up Snake Edge with Orbital Heel with some of his other moves. Snake Edge is possibly the best move in the online version of this game. Regardless, Bryan is kinda a simple character, good/great all around and was designed as such.
@ISAIAH Sorry I can't respond directly because im on my Vita. Anyway his TAUNT can be cancelled by either a direction or imputing an attack such as TAUNT-1+2, 2
how do u use the forward forward 3 during a combo for a bound? i can never time it out and it either comes out w/ a wrong move or really late. And do you have any suggestion for doing the taunt jet upper with a ps3 pad? i switched the 1+3+4 onto R2 so that I can just push a single button. The part I can't get down is doing the foward back motion very quickly.
You are the best guide maker man. Bryan/Kazuya is my new team. But I must ask, how do you do the Blue Spark punch with Bryan. Excuse my noon language. Though it dies insane damage as it did in your combo exhibition with Bryan on revolution. Please respond, I appreciate this and all vids.
This was very useful as Bryan's my main. Please could You do something similar to this with Dragonov? Like cd cancel juggles and pulling off iwr2. Thanks
wow man bryan is one of my main characters and you showed my somethings i didnt even know like qcb 4,1 off of magic 4 and the combo off of uf,3 which is useless but very cool lol thanks man
im finding bryan to be very tricky to use on pad..his taunt is exceptionally difficult to pull off on pad..it is for me anyway..im gonna bite the bullet and get a stick..the combo potential in the tekken games really do make them a lot of fun to play
Is it that hard to do a full taunt? I tought many of bryan's moves send the opponent far away enough to give room and pull a full taunt. Besides, a full taunt really is something to worry for your opponent: not just a true combo that deals around 50% health bar but a powered mach breaker with insane damage.
Its easy to do in practice and against computers, but its really hard to do against a human player who is constantly back dashing, side stepping and poking. I find it more useful as a tech trap or when my opponent is against the wall. Doing it out in the open is just asking for trouble. Unless your name happens to be Knee.....
Question: Is Gatling Fury or Gatling Rush advisable? I've seen many people do that in walls. I'm a Bryan player and it's kinda exhausting to do that, so I'm just wondering if it's worth it. I'll appreciate it if you could answer my question. (^^) *cheers
guyz just practice the knee on the ground not while combos n try to be fluent n n then u can do combos like in my channel , for the taunt cancels just tap f almost before the knee touches so that ur reaction time can keep it up with your input n equals the timing ;)
What about his taunt ? is it pressing 1 3 and 4 at the same time ? If so just map 1 3 and 4 on either LB/L1 or RB/R1. If it is things like Taunt JU, Taunt f 2 1 4 etc then a stick won't make things easier unless you're playing on the shitty X360 pad. No saying you shouldn't get a stick though.
If it comes out as a side step then you are doing it correctly and now the next step is the cancel the side step into a move with a forward or back input such as f+1 or f+4, 1 or b+2
hello can you tell me how to do it the minute 5:12 and the 4:34 minute please and explaining what you can do with crescents and hooks that do not understand the rest thanks
+BigManWithCa$h if the taunt is timed correctly it can stop an attack too. im real good w bryan. all this stuff they do on arcade sticks, i do on 360 controller lol
Hey man love your vids always helpful, can you help with Jin, tactics strategies, better helpers to use with. strong combos, stance cancel options. Thanks man, I'm pretty sure your tired of seeing me say Jin on ur vids lol