How awesome this is!!! Thank you for this wonderful mod! It’s absolutely incredible, you just gifted this game a new breath. It looks fantastic, all respect in the world
All my soviet imports do have hitboxes and healthpools of course, however enjoy the BSP AI targetting the narrative line is a placeholder, as usual is WiP...
More of an accident than anything else as I copied the scharnhorst class entry as a base for Agir and I copied the Baltimore for the Stalingrad, I edited the other stats but not class designation
I feel like the German fleet by all means should have won this...I now wish to see this from the German perspective. Mostly because you don’t see much of the Graf Zeppelin in this mod so I’d love to see like 5 or 6 of them in action from the player.
I love how at the end the Impero holds out at a few yards’ range from freaking *battleships* and then there’s a case of friendly fire at about 13:24. 😂
Amazing work though I feel Germany and Japan would have been more appropriate to fight against the Soviets than the Italians. I can’t see a scenario where the Regia Marina would sortie outside the Mediterranean.
Honestly this mission was just throwing everything down the Mediterranean, I admit it has zero historical substance, as I just wanted to makes sthn sorta fun, I did realize later that I fucked up some of these early imports and they don't have proper hitboxes which is why those ussr cruisers are such damage sponges
First song is "white army, black baron" also known as "the red army is the strongest", the second is the Soviet March soundtrack from command and conquer red alert 3
@@Unitra2550 Asking because i heard that there is a finite amount of units that can be added. Are you planning on submitting your new units to the "official" dev team?
www.moddb.com/mods/battlestations-pacific-remastered-mod/downloads/battlestations-pacific-remastered-mod-v10-installer Disclaimer tho, my concepts aren't in the released mod.