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Building A Dwarf ARMY To Fight Zombies | Dwarf Fortress Evil Biome #2 

Pr1vateLime
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Evil Biomes are always fun :)
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GET THE GAME HERE:
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11 дек 2022

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Комментарии : 216   
@TheSabaton1
@TheSabaton1 Год назад
then 4000 years later archeologists say the dwarves in these lands were really fond of their animals and had multiple burials for them lmao
@zombieshuffle2680
@zombieshuffle2680 Год назад
Me, watching the dwarf dying of dehydration being sealed off rather than rescued. "Note to self: never work for Pr1vateLime"
@Pr1vateLime
@Pr1vateLime Год назад
:) free dental
@jeremybarrett3616
@jeremybarrett3616 Год назад
@@Pr1vateLime *sees the dwarves picking up teeth* Uhh...
@jesternario
@jesternario Год назад
Ooh! Free dental!
@jeffjefferson5095
@jeffjefferson5095 Год назад
If he doesn’t give free dental, the teeth will be angry when they come back to life, and we don’t want that!
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth Год назад
@@jeremybarrett3616 | Yeah, they got piles of free dental just lying around!
@typicgames7401
@typicgames7401 Год назад
Definitely cut the rubies in the future it’ll increase the value exponentially
@Llevellyn
@Llevellyn Год назад
and encrusting them into something like platinum crowns too)
@armintor2826
@armintor2826 Год назад
Took way too long for me to realize the plural term for ruby is spelled with an ies and not a ys
@Pr1vateLime
@Pr1vateLime Год назад
I kinda forgot those were a thing, will do man!
@ShadowJazo
@ShadowJazo Год назад
@@armintor2826 Yeah Language is a interesting thing. Quick tip from the internet: The spelling rule (Singular to Plural): The spelling rule is: when the word has a vowel (a, e, i, o, u) before the letter ‘y’, you add the letter ‘s’ and when the word has a consonant (b, c, d, f, g, h, j, k, l, m, n, p, q, r, s, t, v, w, x, y, z) before the letter ‘y’, you remove the ‘y’ and replace it with ‘ies’. like Babies, Accompanies, Emergencies. But Key -> Keys, Holiday -> Holidays
@retnuhretnuh
@retnuhretnuh Год назад
Some quick tips: Corpses that have been mangled can't come back to life. When that yak got its head split open, it was permanently solved. Severed body parts can come back, so make blunt weapons like maces to crush the undead, rather than cut off an arm which will then come for you after it is reanimated. You can make your dwarfs wear breastplates over their mail shirts, because mail is on the "over" layer, and breastplates are on the "armor" level. You can make your dwarfs wear a shirt (under), mail (over), breastplate (armor), and a cloak (cover) to maximize their defense. Same thing for caps (over), helms (armor), hoods (cover); gloves (u), gauntlets (a), mittens (c); loincloth (u), trousers (o), greaves/leggings (a); and socks (u), shoes (o), low/high boots (a). High boots are better than low boots because they have "UPSTEP 1" which mean high boots will protect the foot, as well as the lower leg. Greaves have a higher armor level than leggings. If armor level is still calculated, you'll want to make greaves. Shields are better than bucklers. Shields have "UPSTEP 2" and bucklers are only "UPSTEP 1"
@Bronimin
@Bronimin Год назад
helm/mail shirt/gauntlets/highboot covers everything and doesn't encumber. Speed is very important in combat, since it controls how many attacks you can do.
@lone_argonaut2863
@lone_argonaut2863 Год назад
Welcome to the pit of death. If you die or are knocked unconscious while injured alone, well guess you're gonna be locked away.
@Pr1vateLime
@Pr1vateLime Год назад
A perfect place to house prisoners!
@nahson7192
@nahson7192 Год назад
Damn, that 67 year old monster hunter with 5 lovers! You know a zombie in plate is gonna be problems later :D
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth Год назад
67 is closer to 40 for a dwarf, so that makes sense.
@ItIsYouAreNotYour
@ItIsYouAreNotYour Год назад
Yeah, he's going to mate with all the other zombies.
@nahson7192
@nahson7192 Год назад
@@PotatoPatatoVonSpudsworth While very true, this specimen is a human female, so 67 is close to 67 for them :D
@Pr1vateLime
@Pr1vateLime Год назад
Hopefully a potential practice dummy in the future for the army!
@martijn1202
@martijn1202 Год назад
Your fortress is filling up with cave fungus, which can sustain grazing animals inside as long as the floor is soil! No need to lock them away now. And the best way to make an atom smasher is to make a small dumping zone in the tile where the bridge comes crashing down. You can then mark every item you want for dumping and they’ll stack there, so you control what gets smashed and you can do it in one go
@tuftela
@tuftela Год назад
Yes, wanted to say this too. Grazing animals will eat what grows everywhere after you breach the caverns, even if they don't eat lichen or mushroom in the real world.
@rimworldmoment
@rimworldmoment Год назад
“I wanna make an Adam Smasher” Keep it away from any dwarf named Rebecca ☠️
@Pr1vateLime
@Pr1vateLime Год назад
Good anime
@rimworldmoment
@rimworldmoment Год назад
@@Pr1vateLime I’m honored
@CrazyRaus
@CrazyRaus Год назад
2:50 You want to create a cyberdwarf mercenary made of 96% cyberware? Damn that's ambitious
@cheborneck4828
@cheborneck4828 Год назад
i'm 40% cyberware! *clang clang*
@Pr1vateLime
@Pr1vateLime Год назад
Would be less worried about the zombies, thats for sure!
@LunarCelestial
@LunarCelestial Год назад
@@Pr1vateLime be careful of cyberpsychosis
@hueylong7989
@hueylong7989 Год назад
Cyberware?
@hurrdurrmurrgurr
@hurrdurrmurrgurr Год назад
@@hueylong7989 It sounded like Lime said "Adam Smasher" which is a cyborg mercenary from cyberpunk. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-bgWtpp_c69w.html
@ianflowforever
@ianflowforever Год назад
lime ilu dude but grazers can eat cavefloor moss. you are sentencing people's pets to death which will impact their moodles (tho idk, if they're just perpetually missing idk if it causes a negative moodle)
@Pr1vateLime
@Pr1vateLime Год назад
ooooh gotcha
@remington6657
@remington6657 Год назад
Oh boy, that undead bull is my favorite character ! I sure hope nothing bad happens to him!
@Pr1vateLime
@Pr1vateLime Год назад
:)
@slothsong080
@slothsong080 Год назад
I think the heroine of some unknown story that started in a faraway land has wandered to your doorstep.
@Pr1vateLime
@Pr1vateLime Год назад
Just another escourt mission for ol zasit
@augustday9483
@augustday9483 Год назад
I love the badass one-liners dwarves will say during combat.
@PerfectDeath4
@PerfectDeath4 Год назад
Generally when a zombie "dies" its because its head or torso were mangled, there is no revival from that. Severed limbs can sometimes revive if its not too damaged. Silver is a pretty good material for making maces which have good properties for smashing body parts of Undead, warhammers have less contact area which makes them great vs armor but less efficient at mangling. Silver is good in this case because it has high density, too soft for using with sharp weapons though. Digging pits takes good planning to avoid collapses. But if you want some science on fall damage, it is not the dwarf impacting the floor... but the floor that impacts into the dwarf. So, lead being very very dense can be used to tile the floor. I like to make a narrow 1 wide hallway with another 1 wide channel hall next to it, staircase along the "entrance" so your workers can channel 1 layer at a time, once done a layer queue the next. Then along the hallway I set up weapon traps, if something dodges them they are likely to dodge to the side and fall down. The lead floor will impact them for some SERIOUS damage. =P
@jakeking974
@jakeking974 Год назад
>reindeer corpse enter the area >Bury the Light begins playing in the distance >Sworddwarf teleports across the tunnel and strikes down the corpse with one attack "You're wasting my time." >Opens a hole in the fabric of reality with a single sword swing and then uses it to teleport just a few feet away, just to flex
@mirceazaharia2094
@mirceazaharia2094 11 месяцев назад
She is the storm that is approaching.
@Cholm
@Cholm Год назад
I dunno why, but "Oh wow he had 5 lovers!" in the middle of all that REALLY got me xD
@alexwilson1677
@alexwilson1677 Год назад
its worth mentioning that the floor fungus would keep your grazing animals alive, it acts like grass
@twocvbloke
@twocvbloke Год назад
It must have been quite the splat when one of the pit-diggers got greeted by a falling boulder... :P
@angrybabbu
@angrybabbu Год назад
A little tip, when digging big pits, you can click the advanced mining tab to give certain digging orders priority. If you give the top most layer the highest priority then drop it down a level each bit of the pit you can safely automate pit digging!
@deltadrag00n19
@deltadrag00n19 Год назад
thats why you should dig one z level at a time when making a pit to stop cave ins doing it floor by floor not telling them to dig all levels at once
@adamapple8638
@adamapple8638 Год назад
would the project have succeeded if he had done it one layer at a time from top to bottom?
@deltadrag00n19
@deltadrag00n19 Год назад
​@@adamapple8638 yes you just need some stares climb back up out of the pit
@Pr1vateLime
@Pr1vateLime Год назад
Definitely dug my grave on that one
@Cholm
@Cholm Год назад
@@Pr1vateLime *ba-dum-tss*
@deltadrag00n19
@deltadrag00n19 Год назад
@@Pr1vateLime oh and if you want to make an airlock on your front gate when the bridge is up at the front build a new bridge on the other side of the trading post and link it when you flip the switch it should lower one and raise the other was what I did in old DF should still work
@mysticvoid7x966
@mysticvoid7x966 Год назад
I would have been worried if the traders didn't leave. Last I checked, trader guards have a habit of going berserk if they are unable to leave for some reason such as being locked inside with no open pathways to the outside.
@mysticvoid7x966
@mysticvoid7x966 Год назад
if you want to seal dead body there are other options besides trying to place them in the walls. One is just build new walls around it, or surround in locked doors, although locked doors would only last until a building destroyer shows up
@Robot_Face
@Robot_Face Год назад
You've got cave moss growing in your fort from exposing the caverns, it's possible to feed grazing animals indoors now!
@violet7188
@violet7188 Год назад
Even though I don't understand anything about this game, I enjoy your commentary!
@Pr1vateLime
@Pr1vateLime Год назад
Awe thanks!!! Appreciate it!
@violet7188
@violet7188 Год назад
@@Pr1vateLime ^-^
@666lupine666
@666lupine666 Год назад
my great admiration for your presentation style has allowed me to watch my first DwRFFTTRS playthrough.
@Pr1vateLime
@Pr1vateLime Год назад
Hope you enjoyed it
@hakitoookami1980
@hakitoookami1980 Год назад
Every streamer on 6th of dec: let's play new dwarf fortress game starting with colourful and peaceful underground city Pr1vateLime on 6th of dec: RAINING BLOOD EVIL BIOME AND ZOMBIE CREATURES!!!! Awesome work bruh keep doing what you are doing. such a greate entertainment ;)
@matthewsanchez7953
@matthewsanchez7953 Год назад
Zasit: "Zombies huh? Well, what do we say to the god of death...?"
@jackofblades3998
@jackofblades3998 Год назад
My man sleeping on the soapmaker profession
@CringeRat
@CringeRat Год назад
You can set a general labor order to restrict dwarves from hauling outdoor refuse. That should prevent them from hauling random animal bits from the other side of the map.
@augustday9483
@augustday9483 Год назад
When digging a square pit, I recommend digging the channels in a line from one side to the other. One line of tiles at a time. That way, they don't create unsupported sections of floor that collapse. Traders will hang around your fort longer than you'd think. It usually seems to be a couple in-game months before they decide to leave. There should be an alert that pops up saying something along the lines of "the caravan from ___ has departed". But I haven't played since the Steam release so, I don't know for sure.
@nikk345
@nikk345 Год назад
Even better, just designate a large multilayer of stairs for however big & tall you want the pit and set each layer to be channeled 1 layer at a time from top to bottom which prevents any chance of caveins
@augustday9483
@augustday9483 Год назад
@Anth Hopper Oh that's a good idea, I'll try that in my next build.
@boblarry6664
@boblarry6664 Год назад
This made me laugh in a goofy manner
@Probroscis
@Probroscis Год назад
Another thing to note: I'm not sure if this has been changed, but digging up/down stairs all the way down the center of your fort can rarely have unconscious/dodging dwarves slip *all the way down* and slam into the bottom floor. They also have full line of sight straight down, so if something happens to be visible at the very bottom, it can lock your whole fortress up with fearful interruptions. Also, channel one level at a time lol. Edit 2: A well can reach water below it from any z-level, so you can pretty safely dig over cavern water and then channel a spot to put a well at to always have water for your hospitals.
@TBgamer4
@TBgamer4 Год назад
when the broken leg series is over (and hopefully shocklord escapes at the mall!) heres a idea: the event challenge, in sandbox do normal survivor or apocalypse, but make meta events and helicopter events, and sleeping events (if im missing any, set those!) to the maximum, so theres events all the time
@Loralnil
@Loralnil Год назад
For the body parts, you need to forbid/unforbid the body parts outside (last button in the bottom bar), you can automatize it via the "standing orders" menu :)
@acediadekay3793
@acediadekay3793 Год назад
If the corpses are mangled they will not come back from the beyond
@mdb45424
@mdb45424 Год назад
I was thinking why didn't he just butcher the animals and quickly make them into meat
@acediadekay3793
@acediadekay3793 Год назад
@@mdb45424 That's the better idea. You would still have stuff like "The skin of the animal" came back to live... Traumatizing = yes, but it's also some of the weakest enemies in the game and a great source for leather and meat.
@Lostcory
@Lostcory Год назад
Absolutely in love with this series. On the edge of my seat!
@Pr1vateLime
@Pr1vateLime Год назад
Will have to make some more!
@Lostcory
@Lostcory Год назад
@@Pr1vateLime Please do! It's also neat how you decided to go with a zombie themed series. None of the other Dwarf Fortress videos have that yet!
@cloud1973
@cloud1973 2 месяца назад
5:26 > "Cloth, because I can't get that normally" You could, though. Pig tails can be turned into cloth.
@LunarCelestial
@LunarCelestial Год назад
This new content is refreshing.
@Pr1vateLime
@Pr1vateLime Год назад
hell yea!
@LunarCelestial
@LunarCelestial Год назад
@@Pr1vateLime I like seeing you play more games it's awesome !
@kylerobideaux1266
@kylerobideaux1266 Год назад
When making pits/wells you channel every level one level at a time. No digging just channeling.
@Pr1vateLime
@Pr1vateLime Год назад
noted!
@oona6775
@oona6775 Год назад
Ive been waiting for thiss
@upi556
@upi556 Год назад
Yep
@ZSlayerXbox
@ZSlayerXbox Год назад
oh yeah this is what we been wanting love your content lime keep up the amazing work❤
@Pr1vateLime
@Pr1vateLime Год назад
Appreciate it man! Will do
@tinchorb1340
@tinchorb1340 Год назад
I NEED MORE OF THIS GAME
@kittycat8448
@kittycat8448 Год назад
You can just open cave, seal it, and all your underground soil will be covered in moss to feed grazing animals.
@Tekdruid
@Tekdruid Год назад
19:35 You definitely want to stipulate uniformed while off duty from the squad settings. Otherwise it will be a mad scramble for random Xtroll fur sockXs and -iron left gauntlet-s across the map when you activate the squad.
@dylanbrewer8605
@dylanbrewer8605 Год назад
Ngl alot of these strats are suspiciously common to what the Kingdom of Drangleic did when the undead curse started again.
@Etherealizer
@Etherealizer Год назад
Loving the series. Hope to see more.
@Pr1vateLime
@Pr1vateLime Год назад
I definitely plan on running this fort into ruin one way or another!
@SoOptic75
@SoOptic75 Год назад
LETS GOOOO i've been dying for more of this series
@jesternario
@jesternario Год назад
The DF wiki has a lot of good tutorials and designs for projects, though uses the ASCII graphics from earlier editions. It should still help you out pretty well.
@UncleGooe
@UncleGooe Год назад
First thing I do is find water and grow things. Once I have food dealt with. All dwarves on deck smelting ores into iron and steel and crafting it all into weapons shields and suits of armor. Then we train! I micro manage one dwarf while the rest train for combat. Mandatory service for all citizens. We are a warlike culture.
@IAdoreIdolFlorida
@IAdoreIdolFlorida Год назад
So glad I found this series
@fovarberma752
@fovarberma752 Год назад
You beat me in PZ, but I beat you in DF. When building a pit, there's two ways to do so safely. Dig a channel 1 layer deep at a time, or let a collapse do most of the job for your dwarves by leaving 1 channel undug so you can finish it at your leisure. You should also look into the "Dwarven Danger Room", and if you REALLY need supersoldiers (which you might), it is time-consuming, but a Dwarven Daycare Center with a cat-chute. Dwarves without emotion nor personal connection outside of their squads trained in a danger room are unstoppable.
@fovarberma752
@fovarberma752 Год назад
Also, breaching the cavern made mushrooms able to grow on your upper layers and can feed herbivore animals, AFAIK.
@SapSapirot
@SapSapirot Год назад
I love this series
@BigKevSexyMan
@BigKevSexyMan Год назад
Lime, you can't just keep burying all your problems in a pit!
@Pr1vateLime
@Pr1vateLime Год назад
Ill just dig the pit deeper
@upi556
@upi556 Год назад
We need more dwarfs. And yea don’t trust elf
@raycearcher5794
@raycearcher5794 Год назад
"While I was sealing away the body parts" CLASSIC
@shin9r
@shin9r Год назад
I love this style of edited playthroughs. Please keep em coming for the steam version. As a newbie I've learned more through this series than through actual guides. Got yourself a new sub!
@melvint-p9500
@melvint-p9500 Год назад
Maybe that bull had some sick deals and trades for you. You just missed an opportunity of a lifetime.
@AtomicBoom227
@AtomicBoom227 Год назад
Glad you're continuing with this, good stuff!
@SuzieB23
@SuzieB23 Год назад
You have to channel one layer at a time I believe. I'm loving this let's play so far. Good job
@coleciervo5454
@coleciervo5454 Год назад
I'm loving this series
@grillygrilly
@grillygrilly 10 месяцев назад
I wonder why it's raining human blood in a dwarf-only fortress.
@nsb8816
@nsb8816 Год назад
Keep up with the series. We love it!!!
@jackofblades3998
@jackofblades3998 Год назад
Aw yeah i was waiting for this for three days
@cameronplatt5097
@cameronplatt5097 Год назад
oh god that guy you locked in the pit had a wife and 3 kids ooof
@Crystalsandchrome
@Crystalsandchrome Год назад
Hell yeah new episode!
@morgangenova1182
@morgangenova1182 Год назад
Make a draw bridge air lock to keep zombies out
@Buchnerd_Souly
@Buchnerd_Souly Год назад
Great series, please continue. Thanks!
@steelbacon9026
@steelbacon9026 Год назад
I think you not selling the bins caused the merchants to not have enough capacity, and refuse to leave those goods behind
@Pr1vateLime
@Pr1vateLime Год назад
Well a win win for us then :)
@zhekae88
@zhekae88 Год назад
Great style of storytelling! Keep it up!
@gl4d10
@gl4d10 Год назад
so happy for this, ty rly
@laakarisaatana
@laakarisaatana Год назад
Im subbing because of these vids. Theyre amazing. Your amazing. I cant wait to see more! Im learning alot about my own playthrough by watching you.
@Piggeldi0
@Piggeldi0 Год назад
I'm learning so much new english vocabulary from this game.
@jakemartin3126
@jakemartin3126 Год назад
Love this series keep it up
@roetemeteor
@roetemeteor Год назад
Ah yes, the _Death pit._ Now we're *Really* playing Dorf Fort.
@chiefoftheoldgods8912
@chiefoftheoldgods8912 Год назад
When you give the trader over 2,000 in profit instead of just lowering it so you don't lose so much. What Dwarf school did Lime even graduate from? The school of rocks?
@thatguynameddan2136
@thatguynameddan2136 Год назад
if you give the trader a profit, they tend to bring more in the future and attract more traders and immigrants
@Amy4000
@Amy4000 Год назад
In Roomlucid, we don't talk about The Pit.
@SomethingVeryFunOrFunny
@SomethingVeryFunOrFunny Год назад
Loved it! Poor ol' miner, though.
@Pr1vateLime
@Pr1vateLime Год назад
Simply a cost i was willing to take :)
@keeganfreese1013
@keeganfreese1013 Год назад
I dont know if you already are, but dont grow just plumphelmets. Your dwarfs will get bored of them and you may wind up with a tantrum spiral.
@shubhanshujain9827
@shubhanshujain9827 Год назад
you can tell he just loves zombies
@Huvy_Huevy
@Huvy_Huevy Год назад
Loving this so far! So invested in this totally sustainable colony!
@ZuNk
@ZuNk Год назад
If merchants die on your map, or you deconstruct the trade depot so they leave without their items is gonna cause it so their civilization will come back and show you !!FUN!! :D
@ai1un
@ai1un Год назад
amazing, funny... it deserves more likes and views
@Pr1vateLime
@Pr1vateLime Год назад
ty :)
@PsyX99
@PsyX99 Год назад
Cant wait for more :)
@thomasjefferson3637
@thomasjefferson3637 Год назад
I like the time lapses!
@jeremybarrett3616
@jeremybarrett3616 Год назад
Unmet Need:Being with friends. Oof dwarf in the pit. That's some harsh last words. Also if you butcher the animals wouldn't you get food and seperate the pieces that can reanimate out? Normally that stops them from rising as undead if they can be butchered.
@SioxGreyWolf
@SioxGreyWolf Год назад
If the bits aren't mangled, they WILL reanimate, so you gotta process the goods as soon as you butcher it, if you don't want to be attacked by reanimated tufts of fur, unless they changed it up since last I saw.
@jamesodwyer4181
@jamesodwyer4181 Год назад
This place is a real horrorshow. Imagine living underground surrounded by the wails of dying and undead animals. Brutal. I'm sure it will be fine. =p
@Fudgenutcicles
@Fudgenutcicles Год назад
What a horrifying way to go; loving this new series!
@marcuspaulo2591
@marcuspaulo2591 Год назад
PLS, WE NEED MORE
@jools3788
@jools3788 Год назад
Excited! :D
@light819
@light819 Год назад
my very first ogre encounter in DF it appeared right next to a trader and his guard, they both were killed immediately but it was so weak my unarmed militia unit could kill it despite me not even having weapons for them
@HandFullofCheese
@HandFullofCheese Год назад
You have to channel a layer at a time or stuff like where they mine out under themselves then fall will happen.
@thegodofclowns7494
@thegodofclowns7494 Год назад
Dammit I need to buy this, come on Christmas, come sooner.
@Gr0nal
@Gr0nal Год назад
17:55 nope, you didn't block off the caverns as the wall construction got suspended
@sniperking6321
@sniperking6321 Год назад
female trader is ruthless with the sword and kills all the zombies lime: GET OUT OF HERE
@patrickbennett4043
@patrickbennett4043 Год назад
Yay part 2
@r29920831
@r29920831 Год назад
honestly u should have keep the trader because that swordman is insane, just treat them as unpaid guards
@neintales1224
@neintales1224 Год назад
A bit too late to help Pr1vateLime but for future/new watchers- you cannot put stockpiles under atom smashers but you CAN put the refuse pile zone, I forget what it's called exactly. But the actual dump/refuse zone can be put under an atom smasher.
@mr.unforgettable
@mr.unforgettable Год назад
@Pr1vateLime, I think their is a chance to save the injured dwarf and animals. You can make a well and make a doctor's office. Animal can be pastured in the caverns they will live if there is cave flora.
@heello2u465
@heello2u465 Год назад
Please let @Pr1vateLime know that you can butcher fresh animals to prevent reanimation, or tan process them to end it. And loot the dead caravan corpses after they clear the zonies for you. Unless it is too risky.
@kainschwarzer786
@kainschwarzer786 Год назад
The traders not leaving is actually a bug in the game right now, you have to deconstruct your trading post for them to leave. Or you can keep them as guards. ;)
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