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Building Slot Machine Game Logic In F# - Part 1 | FULL STREAM 

Ben Gobeil
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For F# Consulting, visit www.bengobeil.com/
Source: github.com/bengobeil/AkilaChance
Timestamps:
0:00 Nothingness
1:00 Creating a repo/solution
9:00 Introducing the idea of the stream/project
15:30 Starting to write the code
21:00 Getting the slot configurations
58:00 Small units of measure detour
1:07:00 Defining expected value calculation
1:20:57 Print all slot configurations
2:13:22 Celebrating the result hehe + Bathroom break
2:18:38 Resume expected value calculations
3:20:27 Someone at the door
3:22:15 Debugging issues
Outro:
Artist: Lakey Inspired
Song: Warm Nights

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31 июл 2024

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Комментарии : 6   
@danielwalmsley
@danielwalmsley Год назад
I miss the F# content on this channel. Hands down the best F# content on RU-vid.
@20windfisch11
@20windfisch11 3 года назад
Defining your expected behaviour in a lot of types beforehand is actually an interesting concept. I usually directly let-bind my functions but with your way this is much more readable. Thanks for that inspiration.
@bengobeil933
@bengobeil933 2 года назад
Glad it helped!
@marcobuess
@marcobuess 3 года назад
Thanks for taking my request into consideration. 👍 Full VOD with timestamps is perfect. 👌
@MrShotare
@MrShotare 2 года назад
Are we ever getting part 2? :(
@bengobeil933
@bengobeil933 2 года назад
Don't think so, sorry for the bait.
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