Тёмный

Bulma 3D Sculpt in Blender! 

Bran Sculpts
Подписаться 165 тыс.
Просмотров 150 тыс.
50% 1

Хобби

Опубликовано:

 

6 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 262   
@MastermindAtWork
@MastermindAtWork 2 года назад
I know this isn't a tutorial, but I really like how you managed to breakdown and explain your process in this sculpt. 3D Sculpting in general isn't my strong suit compared box-modeling but this actually helps me understand a lot more easier of sculpting characters without over thinking it much.
@enzleycs1298
@enzleycs1298 2 года назад
Agreed. I prefer this method over most tutorials anyway (timelapses with speed set to .25). Developing your own workflow is SUPER important and seeing others helps your brain understand the process a bit better allowing you to mold it into your own.
@nbx38362
@nbx38362 2 года назад
Agreed+1. Especially he just had a single 2d image to create a 3d character, several attempts were necessary.
@mental8360
@mental8360 2 года назад
Pls upload more detailed time lapse for people like me who watch your timelapse in slow motion to create character like this. It help us to create character easily without any tutorial. It is really good
@vishalvkumar6796
@vishalvkumar6796 2 года назад
You breakdown of sculpting is very efficient.
@BranSculpts
@BranSculpts 2 года назад
Thanks!
@soteleon6709
@soteleon6709 2 года назад
marvelous, started with blender like 4 hours ago, I´m dying trying to just remember all the hotkeys and I´m not creative enough, love seeing this kind of videos
@BranSculpts
@BranSculpts 2 года назад
Yeah, blender is super hotkey heavy. I still have to look certain hotkeys up all the time :P
@GraveUypo
@GraveUypo Год назад
i want to get back at modelling, but i learned 3dsmax and transitioning is super hard because of this kind of stuff. you know what you want to do, but you never know how to get there because everything is in different places. it feels like you're starting over from scratch and i'm old enough that i can't just power through it for no reason anymore
@darkflamesquirrel
@darkflamesquirrel 2 года назад
"vooped dirts from the not-leg!" poetry in motion
@BranSculpts
@BranSculpts 2 года назад
I am an artist
@GraveUypo
@GraveUypo Год назад
these sketches you pick are all so full of character. love 'em
@BranSculpts
@BranSculpts Год назад
Oh man, anything g Andrew draws is gold!
@tomasorfao2660
@tomasorfao2660 2 года назад
Love it when you can define your errors and explain the solution you used. Really helped me out on similar problems I had and I was able to conclude its not just me that gets those and needs to find something to fix it. It's just natural. Either way love how efficient you are in explaining your process, short and straight to the point. Keep it up ✊️
@JessieProductions
@JessieProductions 2 года назад
This helped a lot as someone who is currently studying 3d modeling, thank you for making these videos
@BranSculpts
@BranSculpts 2 года назад
Yw! Glad it helps!
@Ghxzt2161
@Ghxzt2161 2 года назад
"Not leg belt? Vupe derts from the not leg!" haha great video and glad youre leaving in the mistakes made
@MakiiBlue
@MakiiBlue 2 года назад
Thank you, this was actually the most informative breakdown, even than some tutorials that go too deep
@BranSculpts
@BranSculpts 2 года назад
Glad it was helpful!
@TheCrawliX
@TheCrawliX 2 года назад
I have no fucking clue what just happened or how I got here, but this was satisfying. Thanks.
@BranSculpts
@BranSculpts 2 года назад
haha well thanks for stopping by!!
@forbiddenbox
@forbiddenbox 2 года назад
Cant go wrong with this man
@BranSculpts
@BranSculpts 2 года назад
Haha thanks! 😎
@averiebrenner9747
@averiebrenner9747 2 года назад
if you want a light texture like seen in the reference try adding a emissions node!
@BranSculpts
@BranSculpts 2 года назад
Oh does adding this make the material not react to scene lights?
@blueberrypancakes7330
@blueberrypancakes7330 2 года назад
This was so relaxing to watch. And the result was really good. Your explanation made it easy to understand even though I know nothing about sculpting. The way you teach that the clothes are easy to make by just duplicating the area where the body part is and you can make the clothes. And also not duplicate and start from a separate piece then add geometry. Wow amazing.😊👍
@statebeyond373
@statebeyond373 2 года назад
ur approach is blowing my mind
@BranSculpts
@BranSculpts 2 года назад
Haha 🤯
@downthecrop
@downthecrop 2 года назад
my man really do that in 3 hours. WOWZA
@BranSculpts
@BranSculpts 2 года назад
haha I wish! it took around 12 hours all together.
@musubi-bi
@musubi-bi 2 года назад
man so efficient and logical
@harshitology3498
@harshitology3498 2 года назад
this is so cute great work
@AJZ_the_Artist
@AJZ_the_Artist Год назад
6:03 "Doop verts from the not-leg!" Hahaha 🤣🤣 Anyway, I love this tutorial video, even if it is just a reference or a guide. It has opened my mind to this work.
@BranSculpts
@BranSculpts Год назад
Haha thanks!
@czacaesar
@czacaesar 2 года назад
i can feel the pain when you do the fingers. Ouch!
@BranSculpts
@BranSculpts Год назад
haha it can be a nightmare sometimes! :P
@angeltwice
@angeltwice 2 года назад
its so great
@BranSculpts
@BranSculpts 2 года назад
thanks!
@waroengstudio3669
@waroengstudio3669 2 года назад
its so cool bro
@BranSculpts
@BranSculpts 2 года назад
thanks!
@flyingfist4203
@flyingfist4203 2 года назад
As someone who is trying to get into blender, this is inspiring!
@BranSculpts
@BranSculpts 2 года назад
you can do it, man!
@flyingfist4203
@flyingfist4203 2 года назад
@@BranSculpts Aw thanks man!
@baton5
@baton5 2 года назад
legend
@PotatoGodzilla
@PotatoGodzilla 2 года назад
For the fingers origin position you could've selected only the finger vertices-> cursor to selected->origin to cursor.
@BranSculpts
@BranSculpts 2 года назад
I tried that too. I found that the problem was that when I was trying to change the mesh in edit mode, it was editing it's original position and then was being exaggerated by the armature's position for the fingers. I think what I could have done if I wanted to save those original fingers, would be to separate them from the rest of the body, then apply the armature modifier. That way I could move the verts freely without any other influences.
@user-ut7gt5pw2z
@user-ut7gt5pw2z 2 года назад
wow amazing!
@BranSculpts
@BranSculpts 2 года назад
Thank you! Cheers!
@semeyeify
@semeyeify 2 года назад
This is dope. Reminds me of the old Smashified videos
@BranSculpts
@BranSculpts 2 года назад
Haha I loved those!
@lucasbittencourt8290
@lucasbittencourt8290 2 года назад
Looks simple and awesome, congrats man!
@BranSculpts
@BranSculpts 2 года назад
Thanks!
@SayceBuckleyFreak
@SayceBuckleyFreak 3 дня назад
you should make a patreon and just release awesome sculpts like these, but not time lapse. like the full video !
@adriank8792
@adriank8792 2 года назад
I always enjoy watching your sculpting videos> Blender is such an awesome tool
@BranSculpts
@BranSculpts 2 года назад
Thanks man! Loving blender!
@dabstablook7774
@dabstablook7774 2 года назад
its rlly good
@skycreeper0173
@skycreeper0173 2 года назад
Super freaking awesome model.
@BranSculpts
@BranSculpts 2 года назад
Thanks!
@cocobheaven5902
@cocobheaven5902 2 года назад
Good work
@BranSculpts
@BranSculpts Год назад
thanks!
@LutherTaylor
@LutherTaylor 2 года назад
earned yourself a sub, really appreciate your description of the work flow
@BranSculpts
@BranSculpts 2 года назад
thanks, man!
@brandonjacksoon
@brandonjacksoon 2 года назад
Really nice result!
@BranSculpts
@BranSculpts 2 года назад
Thanks!
@Saku_Art
@Saku_Art 2 года назад
Really enjoy seeing your sculpting and the way you explain your process! Great stuff!
@matoi7389
@matoi7389 2 года назад
Bradon, This is Very Very Very beautiful, exelent work.
@BranSculpts
@BranSculpts 2 года назад
Thanks! 🥴
@BlockxBuddys_Kinderfilme
@BlockxBuddys_Kinderfilme Год назад
U know how to use blender. I have to learn so much more 😀 Awesome your modeling 👍
@BranSculpts
@BranSculpts Год назад
thanks!
@Dimmo
@Dimmo 2 года назад
masterpiece
@deenaurduniya2369
@deenaurduniya2369 2 года назад
Very nice
@dogekingchris2190
@dogekingchris2190 2 года назад
Hey man, ever since I found your video yesterday (maybe friday? I cant remember) I’ve been hooked! I found you from the video where you were talkin about learning blender in a month, and I’ve been watching your videos nonstop since!
@BranSculpts
@BranSculpts Год назад
yo thanks man!!
@LinkEX
@LinkEX 2 года назад
As others have said, this is a pretty neat breakdown. Add some newbie hints for shortcuts or other videos that explain the individual technique, and I'd legit use this to finally get started with Blender, haha.
@eddyalienstudio7227
@eddyalienstudio7227 2 года назад
Really good sculpt as always
@jag.1124
@jag.1124 2 года назад
wow, had to subscribe. you make this look so do able that i’m going try to learn blender
@BranSculpts
@BranSculpts 2 года назад
You can do it!
@projectaroid
@projectaroid 2 года назад
Great sculpt! The video was fun to watch.
@gelfeatherweight5335
@gelfeatherweight5335 Год назад
I love the Dragonball
@BranSculpts
@BranSculpts Год назад
Me too!
@humandarion
@humandarion 2 года назад
This is awesome! Great explanation
@BranSculpts
@BranSculpts 2 года назад
thanks!
@remochii
@remochii 2 года назад
I love your commentary so much!
@Kabodanki
@Kabodanki 2 года назад
You should do Agnès of Braverly default, the bunny concept art one
@AncientArk
@AncientArk 2 года назад
Very nice!
@BranSculpts
@BranSculpts 2 года назад
Thanks, man!
@YoUnfortunate_Event
@YoUnfortunate_Event 2 года назад
Great video as always
@tony-mora
@tony-mora 2 года назад
I think it came out great! Awesome work!
@danhughesartist
@danhughesartist 2 года назад
That’s really, really good! Now what will you do with her?
@joshuaporter4277
@joshuaporter4277 2 года назад
Beautiful you do a good job 👏
@BranSculpts
@BranSculpts 2 года назад
Thank you! 😊
@joshuaporter4277
@joshuaporter4277 2 года назад
@@BranSculpts u welcome working my skills
@Whooperist
@Whooperist 2 года назад
Damn that bulma finr
@dorikraizel2105
@dorikraizel2105 2 года назад
Nice man! Waiting for the tutorials series!
@BranSculpts
@BranSculpts 2 года назад
Haha I'm working on it
@FiBunnyCci
@FiBunnyCci 2 года назад
Is the add-on QuadRemesher free? If no, can you post the link where to get it? Waiting for the next video sir
@BranSculpts
@BranSculpts 2 года назад
It's $60. You can try it for free for a month though to see if it's worth it to you. If your not making animation or game models, it's really handy to get the quad count down with some ok topology after a sculpt.
@jvsonyt
@jvsonyt 2 года назад
THE BOOTS?!?!?!?!?! DUPED VERTS FROM THE FOOT! LEG-BELT?!?!?!?!??! DUPED VERTS FROM THE LEG! NOT-"LEG-BELT"?!?!?!?!?!
@BranSculpts
@BranSculpts 2 года назад
Vuped Derts!!!
@P4TCH5S
@P4TCH5S 5 месяцев назад
fire!!
@RacoonAndres
@RacoonAndres 2 года назад
awesome content, I enjoyed the commentary a lot
@BranSculpts
@BranSculpts 2 года назад
thanks!!
@ElijahMoore-Restfulnights
@ElijahMoore-Restfulnights Год назад
Respect
@NotTheWheel
@NotTheWheel 2 года назад
I hate HATE 3D modeling software. Somebody call me when there's a 3D modeling software that's as easy as working with clay. (Good stuff tho also this andrew guy is a good artist)
@vexilanimation
@vexilanimation 2 года назад
This looks amazing!
@megamaggotman7025
@megamaggotman7025 2 года назад
I love your accent bro.
@BranSculpts
@BranSculpts 2 года назад
Well shucks 🤠
@alexortagalarza
@alexortagalarza 2 года назад
Can you (or someone) explain how this works 1:48. What I do is join every mesh using Ctrl + J but I never got a smooth blend result. And when I try to sculpt to blend it, get distorted really really bad. Good video tho, I enjoyed it. ❤‍🔥
@kelajuan_
@kelajuan_ 2 года назад
Did you try remeshing it at a higher res?
@alexortagalarza
@alexortagalarza 2 года назад
@@kelajuan_ I think I find out. Is a Add Modifier. Didn't know it was a thing. 😅
@krooshum3215
@krooshum3215 Год назад
Quad Remesher can not be used in macbook air M1. What should I do?
@BranSculpts
@BranSculpts Год назад
I don't have any Mac experience, but if quadremesher doesn't work in it for some reason, you may have to do some old fashioned retopology
@elijahanimates5455
@elijahanimates5455 2 года назад
im kind of confused... there was a cube and then it was a sphere... howd you do that.
@gabbedot9
@gabbedot9 2 года назад
I think he used the modify "subdivision surface" (or something like that, I dont remember exactly the name :v)
@BranSculpts
@BranSculpts 2 года назад
subdivision surface modifier. You can add it to the cube in the modifier tab or hit ctrl+2 with the cube selected.
@kawamikazecheant
@kawamikazecheant 2 года назад
Amazing work 🔥
@BranSculpts
@BranSculpts 2 года назад
Thanks!👍
@Botupo3D
@Botupo3D 2 года назад
love it so much!!
@telvigaming2140
@telvigaming2140 4 месяца назад
Question how did he mesh the shapes together while making the model ?
@Zinkquer
@Zinkquer Год назад
i'm the same when it comes to blocking out i just do it all in edit mode
@marauder870
@marauder870 Год назад
how do you keep the low poly count when you already remeshed?
@BranSculpts
@BranSculpts Год назад
Quad remesher
@defiant_creative
@defiant_creative 2 года назад
Nice work! Subbed
@BranSculpts
@BranSculpts 2 года назад
Awesome! Thank you!
@topfifaplays6527
@topfifaplays6527 2 года назад
Beast❤️
@djp1237
@djp1237 2 года назад
where's the cake? was my first question my second was did u have any experience using any other sculpting programs? BECUS U TO GODLY
@BranSculpts
@BranSculpts 2 года назад
Haha I haven't tried any other apps. I went into blender because it's free 😆
@jomargalicia
@jomargalicia 2 года назад
question: HOW DID YOU JOIN IT ALL TOGETHER that fast??
@BranSculpts
@BranSculpts 2 года назад
Apply all the modifiers on all of the blockout pieces, select them and press ctrl+j to join them, then in sculpt mode select the remesh resolution by pressing shift + R and moving the mouse to the right. The grid gives you a preview of the voxel size. Click to confirm, then press ctrl + R to remesh. All of the parts will merge together and is ready to sculpt on.
@hooper_animation
@hooper_animation 2 года назад
this is dope! Makes me want to learn :P
@1ONEOFONE1
@1ONEOFONE1 2 года назад
One day I bent my finger and realized it could be simplifide using three boxes.Two boxes for the thumb.Maybe rig the three boxes of the finger separate and then sculp them together?
@daviddimalanta259
@daviddimalanta259 Год назад
All I see are bunch of spheres. How can you sculpt it too look like it is been joined into one "clay" figuew? I tried for the first time but the creases seem visible and it is hard to cover
@1957dim
@1957dim Год назад
i want to buy this tutorial , and maybe can you recommend a good tutorial for beginner - thank you
@BranSculpts
@BranSculpts Год назад
here's a playlist of tutorials Iv'e been working on: ru-vid.com/group/PLe0O-ypJqvKw6meu68TlU0_motrjcnrva
@AschKris
@AschKris 2 года назад
How do you learn all this Practice, of course, but how do you get started?
@BranSculpts
@BranSculpts 2 года назад
yooo! here's a vid on how I got started! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ho2bw7mgmRc.html
@AschKris
@AschKris 2 года назад
@@BranSculpts Sweet, thank you I just watched it and I'm feeling pumped up
@simoneverzier1392
@simoneverzier1392 2 года назад
Maybe next time you can do Ryas Gremory from high school dxd. Hope you read this.
@teyothekami
@teyothekami Год назад
Can we get a tutorial on how to model in edit mode 🙏🏾🙏🏾🙏🏾
@BranSculpts
@BranSculpts Год назад
I'll give it a shot when I get some time.
@kehiro263
@kehiro263 2 года назад
how did you change the first cube you made into a spherical object and then have the square outline that allows you to bend and warp the object freely?
@rodolflum3444
@rodolflum3444 2 года назад
subd
@BranSculpts
@BranSculpts 2 года назад
Add a subdivision surface modifier to the cube. In edit mode, you can edit the cube's original 8 verts while seeing the changes to the potential geometry that the modifier gives.
@kehiro263
@kehiro263 2 года назад
@@BranSculpts thank you so much
@mr.j7899
@mr.j7899 2 года назад
How did you move the rig on a high poly mesh? That must be heavy to move?
@BranSculpts
@BranSculpts 2 года назад
I ran the sculpt through quad remesher to get the poly count down then added a multires and shrinkwrapped it to the original sculpt to keep the details. If it lags while trying to pose, I can hide the multires modifier, then unhide it after posing the rig.
@mr.j7899
@mr.j7899 2 года назад
@@BranSculpts got it! Never noticed you have quad remesher haha. :)
@fartgirl1112
@fartgirl1112 2 года назад
hi can you answer the question. I want to update Blender to the latest version, I need to reinstall all the addons that I installed earlier, or is there another solution
@BranSculpts
@BranSculpts 2 года назад
When you launch the first time after you install the newest version, it'll ask you if you want to migrate your setting/addons from the previous version 😉
@DeltoraGames
@DeltoraGames Год назад
there are a couple of things I get confused on when watching your videos, how did you subdivided the cube? i didnt see you use the modifiers or Right click, What is the White box that appears when your sculpting? how are you joining all your mesh together, with Ctrl + J? how did you make the eye lashes, did you somehow connect the verts to the face or just connect them to themselves and made a separate face that way and extruded? sorry this is so long i have been really trying to learn blender and you have inspired me so I'm just trying to understand what you are doing in a lot of your videos.
@BranSculpts
@BranSculpts Год назад
-with the cube selected in object mode, you can press ctrl + 1 through 5 to get that subdivision. -the white box is a preview of the voxel resolution before remeshing. You can pull this up by pressing shift+r. Once you choose the resolution, you can remesh with ctrl+r -when you select multiple objects, ctrl+j joins them to one object, but they are still loose parts, as in, there are no verts connecting them to each other. You can make them one complete piece of geometry by remeshing. -the lashes are made my extruding a singe vert with snapping turned on, (to snap the verts to the head)
@marauder870
@marauder870 Год назад
@@BranSculpts when i remesh the body, the vertices numbers increase a whole lot, but yours kept the low vertices count, how?
@keineken_3281
@keineken_3281 Год назад
​@@marauder870 Yeah I didn't notice any retopology and the only think I understand he could have done is either cut that part or the "quad remesh" that he mentions briefly. I would like to know to.
@pedroivo4084
@pedroivo4084 2 года назад
You posed it when you were only with the mesh base, then when you did the clothes in the base pose, and went back to the pose you had done, did the clothes follow automatically or did you make any adjustments?
@BranSculpts
@BranSculpts 2 года назад
Hi! The clothes were made by duplicating and editing parts of the body. this also duplicates the vertex groups and weight paints used by the rig. It doesn't follow the rig perfectly, but it gets the mesh pretty close to where I can nudge it into place in sculpt mode.
@pakustad69
@pakustad69 2 года назад
Nice ❤
@BranSculpts
@BranSculpts 2 года назад
😊
@CrusadingSnom
@CrusadingSnom 2 года назад
i can totally NOT see this being used for....other, sources of media, that uses blender for...things.
@BranSculpts
@BranSculpts 2 года назад
Thangs....
@Moony_7860
@Moony_7860 2 года назад
definitely not going to be used for any videos on any websites to do with rules or anything
@cachorroquente17
@cachorroquente17 2 года назад
nioce video brandom, i still having some problem w my transiton from zbrush to blender. i cant sculpt some parts like fingers, the mesh bug , i dont know. Nice work again bro
@amybremer8961
@amybremer8961 2 года назад
yay
@Burgundyze
@Burgundyze Год назад
How do you get those lines when in edit mode on the spheres?
@dald
@dald 2 года назад
what is the number of polygons?
@entey2011
@entey2011 2 года назад
La primera waifu de los 90 😊☺
@fuzzyleon1773
@fuzzyleon1773 2 года назад
I think I've been sculpting wrong for 2 years now. How are you able to sculpt so smoothly? It's like when you sculpt lines push/pull, etc. the mesh just adjusts it's vertices count to your own detail. I tried using dyntopo but that doesn't work reaally well for me. I aalso end up wiith a few milion vertices, destroying my pc completly. I have a shenron sculpt which imo looks pretty good but I can't work on it anymore because my pc crashes when launching the file thanks to the amount of verts
@BranSculpts
@BranSculpts 2 года назад
my workflow is usually: Blouckout with subdivided cubes > remesh the parts together and start sculpting, if I need to put in more verts, I'll remesh at a higher voxel resolution > retopologize either manually or with quad-remesher > add a multires, subdivide to 3, then shrinkwrap to the original sculp > apply the shrinkwrap and sculpt further details in multires. If I need more resolution, subdivide again in the multires. Hope it helps!
@diegodelacerda8828
@diegodelacerda8828 Год назад
hey bran. does the clay doh shader have the ability to change the topology of your model? im thinking it would be quite useful for turning a sculpt into a toy/3d print! thanks for your time brotha
@BranSculpts
@BranSculpts Год назад
It's uses displacement maps to change the geometry. I haven't looked around for it, but I'm sure you can bake down the displacement to the base mesh.
@andrelfr92
@andrelfr92 2 года назад
Vuped derts from the not leg!
@BranSculpts
@BranSculpts 2 года назад
how else would you make a belt???
@1beinghuman1
@1beinghuman1 2 года назад
After you have merged the shapes, do you not use dynotopo to smooth the model. If not how are you smoothing like that. From around 1:50 min in. Thank you so much, knowing this would help alot
@BranSculpts
@BranSculpts 2 года назад
Hi! If you remesh in sculpt mode, all loose parts join together. You can choose your remesh resolution with shift+R and remesh to that selected resolution with ctrl+R. I'm smoothing without dynotopo by adding enough resolution to the geometry when remeshing to smooth
@1beinghuman1
@1beinghuman1 2 года назад
@@BranSculpts Truly appreciate that so much. Thank you.
@jackeye5368
@jackeye5368 Год назад
how did u get that armature
@BranSculpts
@BranSculpts Год назад
It's a rigify rig. You can enable it in the addons section
@sshr5182
@sshr5182 2 года назад
keep retrying things until i get lucky hahhahah same
@BranSculpts
@BranSculpts 2 года назад
haha sometimes that's just how it works, man.
Далее
Getting that 2D look in 3D! 🍑
8:58
Просмотров 2 млн
Sculpting Ryuko in Blender!!
14:57
Просмотров 50 тыс.
Как дела перцы?
00:25
Просмотров 87 тыс.
Modeling Satsuki in #Blender3d
8:29
Просмотров 36 тыс.
Sculpting Misty in Blender 3D - Time Lapse
6:53
Просмотров 456 тыс.
Blocking Out - Blender Character Sculpt Tutorial part 1
35:48
I suck at sculpting heads, so I did it 100 times
30:40
Просмотров 598 тыс.
How I Blockout Characters: Live ZBrush Demo
32:43
Просмотров 22 тыс.
Creating Stylized Low Poly Characters in Blender
23:46
Просмотров 518 тыс.
Making an Anime character in 3D!
9:16
Просмотров 1 млн
Sculpt Appealing Characters in Blender Time Lapse
32:08
Kamehame-How I sculpted Goku in Blender
21:20
Просмотров 54 тыс.
Blender 3.5 Usagi/Serina fanart Character Sculpt
8:17
Я залетела
0:19
Просмотров 5 млн
Great technique with iron anchors #shorts
0:26
Просмотров 9 млн