In this Quick Tip, Jonas Pilz (@jonaspilz3d) shows how to simulate objects with proxy geometry in Cinema 4D, when an object's density is too high get stiff results with soft body simulation or when it consists of multiple sub-objects. You will learn how to use the Mesh deformer to solve this.
Free assets from the Cinema 4D Asset Browser used in this Quick Tip:
Cherry 01
Recorded in Cinema 4D 2023.1.
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27 авг 2024