Imagine if MW2019 just stayed and got these massive story DLC’s(obviously costing less than separate games) with their weapons and characters/character variants.
Nah, MWIIs animations are much better than MW19s. Not only are they better animated, they have more quantity in animations with different inspects for dry and loaded, different attachments/kits, etc
@@dynamic379 neither the graphics, MWII's graphics are just gray af ( same with MWIII ). MW2019 had the longest development time - better lightning, sounds and overall.
the guns being more authentic are definitely better, but because of that, the weapons in the future games are obligated to take creative liberties, just like the original MW trilogy CoD4: quite realistic gun models based on common 2000s military weapons MW3 (2011): literally modelled after airsoft guns
Im pretty sure theres pike only 15 or less?~ new guns and the rest are just different variations of the same guns. Gunsmith made the devs SO lazy, not to mention the animations being the same over and over. The guns look awful and the animations have always been over exaggerated. Im grateful ive stopped buying the MW games. Just hoping black ops will be good.
@@prismspear7876 MW 2019 reinvented the FPS experience. That is the only game that felt like real life in terms of shooting. MW2 & 3 feel 10 years old compared to 2019.
@@edm240b9 The Gopak is simply get the gas block removed. This Longbow have a barrel higher than normal AK and create a big gap for the magazine to feed properly
Dunno why it's not out on release, but it has been leaked to be coming out soon for this one specifically. I just want them to bring back the USP, cause they don't seem to give much love to the pistols.
*i think purchase that game, but... no AK47? 74? no M4a1? M16? AR15? HK416? WTF IS THAT ARSENAL of this game? i will be in MW2, here have that weapons...*
the three variants of the uzi, the three g36c variants, the dg58 variants, the shotgun m4, the haymaker, the famas, the katt amr sniper, the rgl 80, and the pulemyot 762 (pkm) all look like fun
I get the impression they're running out of good fake names to use on their weapons. If anyone remembers, there was a submachine gun called the "AMR-9" in Advanced Warfare that looked and behaved a lot different from the one in this game. And I'm pretty sure most classic COD fans know the "Striker" as a shotgun, not an SMG...
All that matters to me right now is whether the DM56 stock can be used on the Holger 556 or -26. I am so close to getting the G2A2 from F.E.A.R. in a Call of Duty game.
9:49 Более ахуенного названия для пулемёта "ПКП Печенег" придумать нельзя xD (You can't think of a more fucking great name for the PKP Pecheneg machine gun xD)
Well name it something more interesting??? Goofy ahh intervention (whicb doesnt even resemble one) got that cool ass name KV Inhibitor and the gigachad PKP Pechneg got da friggin "PuLEMyoT 762"
I love that they cheapen out and don't call the guns by their real names even though they have more than enough money to register the real names of these weapons. Cheapskates.
@@project_arianightcore7280BO3 was set in the 2030+ range there's some weapons in the game that look like real guns haymaker, Brecci, Kuda, MR6 ect others are fictional guns in zombies you have the MP40, STG 44, futuristic 1911, M14, galil with fast mags and a red dot sight, M16 with a elo sight and a grip, AK74U either no attachments or red dot sight and laser pointer
details: 6:36 mag dissapears xd, 6:59 no animation to change the firing mode above the trigger (like battlefield, rainbow six, far cry and so on) 10:36 hmmm this remembers me cs 1.6 because of fixing the hands positionating when stops firing or reloading, but looks good the dlc except for a few weapons that feels incomplete that i mentioned the details
I’m pretty sure that’s what they were making before activision forced them to develop this trash. Advanced Warfare is the only IP and time period for sledge to do, IW has the modern setting and Treyarchs is the past times
i swear most bullpup weapons in cod are either burst fire or full auto only with attachments edit: the mtz is actually from cod ghosts just remastered to mw3
The Stinger and the Swarm are the same weapon (IMI Micro Uzi), just different generations. I hope they are not considered different weapons. As for the Striker (UMP-45) and Striker-9 (LWRC SMG-45) I find it ironic that the UMP-9 exists but LWRC never made their SMG in 9mm like HK did.
The strikers look so different than the UMP that I wouldn’t consider them actually UMP. Same with the AN94, just some random BS created by an intern over at sledgehammer
@@Richard68434 I consider them close analogues. Even classic games like MW2 (2009) had things like an AK rail mount on the side of a Steyr TMP, or an RPK bipod on the Aug HBAR. Now the kit-bashed abominations from Cold War and Vanguard are a completely different story.
Y'all hatin like this game is the devil incarnate and caused all of the world issues. But i bet after 8 years your all gonna say "Ahhhh this game was actually underrated" "This game wasn't that bad" "Despite this game was hated, it was actually my favourite one and it helped me spiritually, emotionally and mentally to find myself' "Used to have lots of fun back in the day". Same shit happened with Cold War. Now all of a sudden it's considered underrated.
@@juicedbeetlejuice4572most of the bad choices are on IW’s account, if anything SHG fixed a lot of stuff. Sucks that we have to pay again for what MWII should’ve been from the beginning.
I have the fake names. Dont understand why they can’t use the real life counterparts names. Just like in mw 2019 (which is the best one). It’s not like they don’t have money to spend on copyright.
I haven't seen a vid about empty inspect animation in MW3. do they have empty inspect animation like in MW2? because when I played the MW3 Beta there was no empty inspect animation, I was thinking that maybe they disabled it in the Beta. but since now the game is officially released, I'm wondering if they have empty inspect animation or they forgot to add it.
The game does have inspect animations for empty weapons. just type in mw3 inspect animations to see them. To be honest they just seem like the mw2 inspects, but I don't actually play the game, I've just watched the animation videos so idk.
They dont "disable" that stuff for the beta lol they probably havent finished making them all yet. And if they havent put them in MWIII its not that they "forgot", they didnt have the time.
I hate how they think that all the animations have to be so twitching and trembling for no logical reason and all the pistols have to be tilted when holding and shooting😂
I'm deeply impressed, I didn't think they could make worse weapons after MW2, but against all odds, they still managed to make the absolute worst weapons lineup yet.
crazy how mw2019 has better graphics and WAYYYY better animations than MW2 and MW3. why do the exaggerate the recoil so bad? looks bad and not realistic
You could make a RDR2 vs Farcry5 weapon comparison, I even wrote a script for you: *Handguns:* M1899/M1911 (1911 in Farcry5) Semi-auto Pistol (P08 in Farcry5) Double-action Revolver (.44 Magnum in Farcry 5) *Rifles:* Lancaster Repeater (45/70 in Farcry5) Bolt-action Rifle (.308 Carbine in Farcry5) *Shotguns:* Sawed-off Shotgun (D2 in Farcry5) Double Barreled Shotgun (SBS in Farcry5) Pump-action Shotgun (M133 in Farcry5) Repeating Shotgun (1887 in Farcry5) Semi-auto Shotgun (SPAS-12 in Farcry5) *Others:* Bow Bow (Fire Arrow) Bow (Explosive Arrow) *Throwables:* Throwing Knife Fire Bottle (Molotov in Farcry5) Dynamite
@@BlackPhantom_II RDR2 has a very good first person mode. Tigerfield even already made a RDR2 vs BF1 weapon comparison despite BF1 obviously being a first person shooter. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pr7MrkYBqRo.htmlsi=3Vi1iUgg_ja1JMZM
why did they model the Renetti after the Beretta M9A3 and then make it function like a M93 Raffica edit: nvm i guess it’s a Beretta 92FS which also doesn’t fire in burst
@@some_cool_random_guy M9A3 has a tan color by default, and it's more modular than 92FS; it even has its own underbarrel Picatinny rail out of the box.. Visually, it looks the same nevermind the tan color, hence the M9A3 is said to be the improved version of the 92FS.
@@jordysiahaan8440 Because the video creator decided to only show the new weapons added with mwiii, rather than making a 2 hour video showing guns that were already in mwii
They never brought back any of the original guns. They just make multiple versions of the same guns. Like the first shotgun is literally an m4 platform and they already had the the haymaker. It just seems like they’re not trying to be authentic anymore and just want to make the same guns in different calibers so they don’t have to go back to the old guns. Aside from the acr, the rest are recycled from mw2.
Is it really Activisions fault that weapon variety died after the 90s and now everything irl is literally an Ar-15, Submachine Gun that is the same or a shotgun.
It looks like the game had a lot of variants of the same platform of the gun, its kinda disapointing They should've approached the way phantom forces do (yes that roblox fps game) A lot of different guns and lot of variants of the same gun platform too
I dunno if that's a setting or the game but it's disappointing to see casings disappear before they reach the edge of the screen. :D ;;;; I'm willing to bet the game though.