The way how bayle defeated fortissax looked brutal, but it looked even more brutal when the last boss smashed bayle's head and has ended the gauntlet thrice in a row for a dlc's enemies
Cool video but Bayle doesn’t seem to have any audio, like no sound from his lightning fire, laser, smash attacks and roars. Is it just me or does anyone else notice that
@@EnviousDemon116 that isn't the only things that was weird in this video, for example some of the bosses attacks didn't work: bayle's fireballs when he goes into his second phase and then flies around, rykard didn't have his lava, his skulls and not even his first phase, mohg's nihil was turned off. Although he might have nerfed rykard and mohg on purpose, so that the video would be longer
Very good, Bayle at his peak he must have been a monster, I'm glad Plassidusax beat him. Could do the Ancient Hero of Zamor vs New NPCs or Knights, please.
Maybe he didn't. If you take the Dragon Crest Shields' description- that the Ancient Dragons formed a wall to protect their lord- to mean that they did so against Bayle, it could be that Bayle was winning until Placidusax's subjects bailed the Dragonlord out and chased Bayle away. At any rate, this is supported by the fact that Placi didn't chase him down and hid himself away, indicating a lack of confidence in his own ability to destroy Bayle, instead choosing to inaugurate Dragon Communion so that humans would grow strong enough to do the deed.
@@Count.SarumanPersonally I’m under the impression that Bayle was the one who ran away first as Placi’s heads are still biting down from behind and the fact that his wings are the most destroyed, indicating that Placi was aiming to cripple him and ground him rather than the other way around.
@@cookiejoe5564 Placidusax has long necks. So he could have bitten Bayle from behind while standing in front of him. Then Bayle maybe destroyed his necks to get out of the "grab attack". Targeting the wings and leg of Bayle could be a strategic move, so placidusax can outmaneuver him with teleportation. In the end it didn't help, because Bayle got himself spectral wings.
@@kyte5648Placi's necks are long but not long enough to reach so far into Bayle's back while looping around. But there's no indication his necks got ripped off while Bayle was fleeing. Most likely Placi teleported in from Bayle's back and bit him, only for the drake to activate a Bayle's Tyranny or just roll away and sever them because he's such a chonker.
I love watching Bayle die. A 20-boss gauntlet of pain and suffering is exactly what he deserves for betraying DraGOATlord PlaciGOATsax, the best boss and best character in the game.
Bayle's moveset is some awesome stuff, at least when you're seeing it in action against other bosses. It embodies that untameable, primal rage of his pretty well. Don't think I appreciated it when I was playing the game because of all the AOE follow-ups throwing me off.
He is just the quintessential angry old bastard. One moment he's showing his age by waddling slowly at you, the next he's a blur, almost as spry as his younger days.
**Drakes and Wyverns: A Creature Comparison** While both drakes and wyverns are often depicted as mythical, winged creatures, they have distinct characteristics that set them apart. * **Drakes:** These creatures are typically described as having four legs and two wings. They are often portrayed as being more terrestrial, spending time on land as well as in the air. Drakes are sometimes depicted as smaller and less powerful than dragons. * **Wyverns:** Wyverns, on the other hand, are known for having two legs and two wings. This bipedal structure allows them to be more agile and nimble in flight. They are often associated with more aerial abilities and are sometimes depicted as predatory creatures. **In essence, the primary difference between drakes and wyverns lies in their number of legs.** Drakes have four legs, while wyverns have only two. This distinction affects their overall appearance, abilities, and even the way they are portrayed in various mythologies and stories.
What happened to the attack noises?? They’re all missing. Enemy stance breaks and death FX are the only things I’m hearing other than the music and it’s really took me out of it once I noticed. Still watched the whole thing, it just feels slightly off without it being there.