So MBT what if my opponent activates Last Turn while have I Sangan and my opponent has Witch of the Black Forest on the field will both trigger including Last Turn
MBT doing the math entirely wrong on Sparkman, getting an answer that would put Clayman's total above Sparkman's total, and then just saying Sparkman anyways getting it correct is incredibly on brand
I thought Spark had either 1,400 or 1k defense but I wasn't sure which one it was. It's hilarious how MBT got that question right due to screwing up basic math but got the Linear Equation one right.
As an MTG player who enjoys the duel log's vids, I really like the ruling questions. I may not know all of the conjunctions or punctuation shenanigans, but I usually get them right.
@@xCorvus7x Hardly anyone uses algebra regularly so we slowly forget what we learned and also, Yugioh is a children's card game, LEC is ridiculously complicated for what it is
@@exzyyd392 Honestly, I don't think YGO is really a children's card game. The original manga is a shonen, i. e. a manga aimed at young adults (men, I think), and the game itself requires knowledge of particular legalese to play according to the rules. This isn't really a problem for children who're often more inclined to bend rules as they see fit than adults but should speak to what the target audience is. Magic the Gathering, from which YGO was allegedly derived, isn't really a children's game either, is it? On that note: is any Trading Card Game really a children's game? Maybe the idea that they are is more due to cultural differences, such as cartoons and animated shows playing a lesser role for adults in the West than in Japan. Something similar could also be said for Trading Card Games, whose detailed art, elaborate game mechanics, and extensive lore (possibly including a manga or anime) differs a lot from the card games adults used to play in the West.
@@exzyyd392 Algebra is extremely useful. It's something so fundamental that it's almost impossible to forget. If you did forget, it means that your math wasn't that strong. Also, LEC is a simple linear equation of the form y = mx + c.
@@yasharthpandey6317 Maths was my best subject and I got the highest grade 6 years ago. I have absolutely no idea how to do that equation without thinking about it for way longer than mbt did
I want Gage as a guest just so Duelinglogs trolls him with questions related to the meme plays he has made in Prog. Gage: Back in elementary school, I used to crash Pyramid Turtle into Newdoria to pop Blue Eyes.
Saying that chat surely read the 15 page Last Turn document is very brave considering most of chat is playing YuGiOh and YuGiOh players are known to not read. It's like me and anything we had to read in literature class. Sure I got enough right on the exam, but that does not mean I read a single page
The thing with Last Turn is it doesn't lock your opponent out of performing their normal Battle Phase. They can still just attack if their attack from Last Turn doesn't do the job
I love the question that ask what happens between X and Y card over facts about single cards. Feels more fair for the player and as a viewer gives me a chance to guess
The funny thing about the final question is that A was the only viable answer. B and D assume that there is no Battle Phase and C just doesn't make sense. Last Turn immediately goes to your opponent's Battle Phase, forces them to special summon from deck if able, and forces combat with all available monsters. It does not prevent effects from happening, like floating effects, so it's very easy to have a draw or win for the user. The irony is that the card art is of two Spirit monsters battling, which can't be special summoned by Last Turn.
Last Turn doesn't go to your opponent's Battle Phase, though. As mentioned in the video, the battle it initiates is special and if you activate the trap before your opponent's Battle Phase, they can perform that normally with their single monster.
So the question is missing when last turn is activated. If activated before the battle phase they can go to the battle phase and mataza can still affect twice (thus winning the game by attacking directly.)
I've been waiting for this since the start of the series! MBT and TheDuelLogs Duel Logs Vlogs are my two fave Yugitubers, so I hope this leads to more crossovers
The Slip Summon question is confusing because Venominaga returns to the deck if you summon it with A Wild Monster Appears. YGO is definitely a game for children with all these rullings that don't make sense to me.
Unaffected by card effects is a continuous effect that applies while a monster is on the field. Effects that summon a monster and apply a restriction do so before the continuous effect applies, so "A Wild Monster Appears!", which states "It is unaffected by the effects of your cards, except for its own effects and this card's" removes the "unaffected by other cards and their effects" by applying before the continuous effect can apply. Wildheart meanwhile can be summoned by Slip Summon, because it isn't unaffected by traps in the hand, but once it's on the field, it's unaffected by the lingering effect, since Slip Summon does nothing to remove the immunity.
@@hoodedman6579 OCG just rules it differently. It appears they rule it that the effect "Return it back to the hand during the End Phase" is applied on summon, instead of getting applied during the End Phase like TCG seems to rule it, so because the effect was applied before Wildheart was immune to traps, it will return in OCG. Basically, the difference is that TCG rules it as a delayed effect of the trap, while OCG rules it as a lingering effect applied to the monster. Lingering effects cannot be negated once applied, so it doesn't matter what immunity Wildheart has.
I can see people have never played Big City and gave been Dustshooted for your 1 Wildheart. He's weird af though. in the event with Wildheart though, his effect always applies on Field while in America, because we label the linger effect directly as a Trap Effect. OCG for some reason dictates Lingering Effects however as Game Mechanics for some reason and applies the rest of the effect, despite shit like Chain Disappearance not catching the extra ones in the Deck and Hand.
My thing was with LL independent Nightengale who is unaffected by other card effects and yet still does to Instant fusion. Same thing where its a conditional lingering effect being applied before its actually summoned
If you do this again you should explain why the other answers would be wrong after the question is answered. Like on question 7, it would be nice to know what the attack of the other choices were. Would add a little education to the program.
I find it funny that Logs uses an 'I'm Pomu' bit a as curse censor in the VODs channel, but has one of Pomu's meltdowns where she drops F Bombs like no tomorrow as an alert sound.
@TheDuelLogs to make it more challenging, I would suggest the following: - Keep the 3 normal resources (50/50, Phone a Friend, Poll the Chat) - Downgrade the Extra Lives to 1. - Grant resource reset/Extra Life at only 5 & 10. - Add the Resource "Card Info". This would allow them to ask for the info of 1 card, whether it's a card in the question or one of the answers. The reason for 1 and not 2 cards is for the fact that it then is pretty much the same as the 50/50. Otherwise it was an enjoyable episode and I will be subscribing in hopes to see more :)
I don't get why people hate Linear Equation Cannon so much in these quizzes. You take the number of cards in your GY and subtract the number of cards your opponent controls. Then you see if that number can be made by multiplying the level of an opponent's effect monster by a number between 1-6.
32:35 What happens here is that before it's summoned Wildheart is a "blank" card, since its effects only apply on the field. Once it hits the field, the continous effect of Wildheart applies and is checked against the end phase effect of Slip Summon. For similar reasons, a Wildheart on the field at the time of the activation of Skill Drain would not have its effect negated by it, while a Wildheart that would be summoned onto a board with an activated Skill Drain would.
22:16 Funnily, the manga/anime version of Card of Sanctity probably wouldn't work with Mystical Refpanel because it just lets both players draw cards until they have six in their hand.
No it would not work cause Mystical Refpanel specifically says "a spell card that targets 1 player" while anime and manga Card of Sancity targets 2 players (you and your opponent)
@@03rahmatadinursanto3 Well, yes, that's the point. I _don't_ mean that Mystical Rift Panel doesn't work on draw effects, but that Card of Sanctity in the manga affects both players equally, so Rift Panel can't divert the effect to a previously unaffected player. (Though, in the manga, where the user of Refpanel can decide who is hit, and players generally have more agency to do as they please, this could work.)
I want an entire quiz dedicated to the ruling questions, those seem so much more interesting and folks at home can work them out even if they don't know the card (Outside of unique rulings of course)
So oddly since the final question did not state WHEN you were activating Last Turn even if it WASN'T treated as a special battle phase activating ir anytime before the end of main phase 1 would still allow your opponent to enter their battle phase.
I would have assumed Skull Dog Marron had 0 def based on it sounding like a zombie and Early yugioh zombies had 0 def if I recall. Joseph was thinking blazing inpachi with 1850 atk and 0 def. I know my inpachi stuff. One of my favorite card lines
My favorite part about this video is the expressions mbt makes bc the duel log's duel log's duel log is so good at making their intonation question your thought process
This is so fun to watch, it would be a lot of work but it would be awesome to see the cards as they're mentioned, or maybe a shorter 10 min vid with more edits, this was really cool regardless. Keep it up!
OCG Ruling of slip summon: "After Special Summoning a monster, the effect "Return it to the owner's hand during the End Phase." of "Slip Summon" has already been applied. Thus, even if you Special Summon "Elemental HERO Wildheart", it will return to its owner's hand during the End Phase despite the effect "This card is unaffected by Trap effects." of "Elemental HERO Wildheart".[2]"
@@xCorvus7x That's how all monster effects work. Unless they specify they can be used elsewhere, they can only be activated or applied while the monster is face-up on the field.
The Wildheart question is messed up, because the answer depends on if you’re considering the OCG or the TCG. In the OCG, A is actually the correct answer, but in the TCG, C is.
I think MBT not only got the final question correct on the first try, but he might also be the only person in history to get a Last Turn ruling correct ever. lol
I always like trying to answer along with these, and I usually go pretty bad since my memory can't retain that much info about cards. But I got the last turn question right and I almost jumped out of my chair in celebration!
I would’ve bombed this quiz. I barely know any of the cards in it. The one question that I definitely could‘ve answered is the one about the combined stats of each of the 4 mentioned Elemental HEROes. THAT is something for entry level, not a question about equip cards that I‘ve never used or even heard of.
fun fact it if you use a wild monster on water dragon cluster you can slit it during your oppents turn to summon 2 water dragons instead of it returning to the hand
The last question was easy. Not sure why he was thinking that Zapper would only get too attack once. Last turn in broken and ban for the reason of effects not being negated. It is a dangerous card because you can force draw games or force wins. Mostly with barrier statues because they would need to special summon a monster with that attribute. You can even use monsters that make it so your opponent can't special summon at all. Probably will forever be banned.
Wait, Mystical refpanel works against grass looks greener? That gives me an OTK idea that's probably been done before. If you could chain Mystical refpanel to your own spells, run a mill deck to get your deck low than just activate grass and chain refpanel and skull invitation to just burn your opponent for alot, also throw in coffin seller for even more burn
@@Mister_Unlucky Well, someone screwed up in the comments. I was just referencing what I read. (I'm an old school player, so I don't know a lot of these more modern cards ) Or maybe they mentioned a different card that was a trap. Now I can't remember. I have to go searching.
@@Mister_Unlucky Okay, I found it. "That Grass Looks Greener is not a spell card that affects a player, so you cannot use Mystical Refpanel on it." My brain kinda focused on the "not a spell card" part, so that's why I thought it was a trap. My bad on that.
I believe that's how it is translated in the manga (or at least in online available scanlations). That name makes a lot more sense. What is a refpanel anyway?
The Duel Logs, from The Duel Logs' Duel Logs' RU-vid's Channel's Twitch Channel, making a colab with Jank Enthusiast Joseph Rothschild a.k.a MBTeeeeeeeehh