If you enjoyed this video check out my other Challenge Run, where I took on the challenge to beat Baldur's Gate 3 Without Killing Anything: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FrhMXqazGYY.htmlsi=P5mxzOlmVDU3-kCr If you enjoyed these challenge runs let me know! They take a long time to create, but if people are enjoying them I'll keep them coming. I've got solid ideas left which add interesting challenges.
Imagine exploring the treacherous dinasour-infested jungle and finding a random beholder flying around because some idiot couldn't jump. I love this channel
@@ProxyGateTactician you can also use the kobalds in barrels from the monestary, if you pick up the barrels with kobalds in them without breaking them they can be thrown for portable kobalds
You can Throw Scratch's Ball to summon him where it lands and he has the Help action, so he could Help Nightsong. A part of me thought this would be the strat because if Shadowheart kills Nightsong she simply stabs her with the Spear of Night, but if she spares her she Throws the Spear of Night away
Oh really?? I didn't know I could summon him like that. I only ever threw the ball in camp and it never summoned him there which makes sense. That would have been a great way wow thanks for sharing
@@ProxyGateTactician Yeah np. I only found out about it a week or two ago because I learned Scratch doesn't *die* die if he is reduced to 0 hp outside of camp
@@nathanfivecoate5848 I learned that trick when I decided to throw something nonlethal at my friend while he was away from the keyboard and all of a sudden Scratch was in the middle of Baldur's Gate. Now I throw the ball whenever someone needs help and I can't get to them fast enough
@@ProxyGateTactician Shadowheart will also be unable to sacrifice Nightsong if you have her Throw the Spear of Night into the Shadowfell before talking to Nightsong
“Woke up to find two women fighting over me….confirming this is a fantasy game”. Why did that hit me so hard? Didn’t help that i was watching this with my wife close by and her first reaction was “did you do a youtube video?”
The Nyrulna part was genuinely really impressive! I would have never in a million years thought to use the displacement gloves AND remembered the hostile summon. That was insane
@@ProxyGateTacticianjumping directly on a mob (or teammate) sometimes deals damage, soooo.... Maybe build a crate tower at every fight and dive bomb the enemies to death?
For the Hag fight: you could've avoided the cutscene that starts the fight, gone into her room and use her mushroom circle teleporter to bring all your teammates in.
@@ProxyGateTactician I about died when I saw that as well. The other bit that got me was the one with that "List of Astarion's fan girls" because I have female friend that's guilty of simping for him as well lol. I had to subscribe for masterpiece. Well done sir.
I had no idea that the dinosaur jungle existed. I’m continually astonished by the number of unique, thought-out scenarios this game has hidden behind some very specific choices
There actually IS a little spot in the back of the brain that you can target directly with thrown weapons, was very good to know for my solo thrown weapon character
I had no idea both drows can walk past the goblins or that you can go to a jungle by messing with the genie, this game has SO much stuff 14:45 is also the most insane tactic i have ever seen
Just want to say this and the pacifist build video convinced me to buy the game. Been on the fence but your videos just showed how intricate and engaging this game is in a new way.
My first play through I thought the maze was some kinda joke at the temple because my tav was an elf that could see in the dark. So the path was clearly visible and it just took walking from one end to another. I scratched my head and wondered why they would make it so easy until my second play through I realized why it was so easy the first time. Yeah just use the scroll to see in darkness
@@akinyx5407 hahahaha I couldn’t believe how easy it was at first but the second time was a breeze too I cheesed every single test in that temple. Sending only astarion to the far end in the sneak one, then when the test activates he was already at the item to teleport back, the one where you fight yourselves you just unequip all your gear and put it back on after it starts and your doppelgängers all have no gear, this one use darkness scroll or just fly from one end to the other and so on its kinda funny actually
Maze tip! If you have a bright object out, you can actually see a bit of the path if you zoom in, it looks like little dots. It's how I did it the very first playthrough
Genuinely such a funny video, after watching all of these challenge videos your humor is my favorite I’ve come across in the playthrough I’ve watched, and I learned a bunch of new tricks!
That's awesome haha glad to hear. I worked extra hard to get this one done because I'm excited for Classic WoW soon. Would like to try to get 1 more mostly done before the new season starts
@@steamfang5371 Oh I know I can't finish a video in 5 days hahaha but if I can get it like 70% done that would motivate me to play WoW a little less which is always a good thing in someone's life.
I was rewatching your challenge videos that you included in you BG3 birthday video, and this has to be my favorite by far! Just because of the way you designed your character, and the name Bom Trady
You could also have thrown one of the kobold barrels from act 1 (they are in the monastery in the mointain pass) in the jungle to spawn a less deadly enemy and mabye preserve a throwable spectator.
I love the box placing and then picking up trick for the Astral plane/nightsong section. I do think you potentially missed a trick there - I think you can stack boxes at the wonky angle that you got the first one to sit at, so you could have made a leaning tower of Pisa boxes and then just picked up the final one. I may well be wrong! Kudos on a great vid.
Tip for the Umbral Portal room in Shar's Gauntlet (7:36): Further back, in the room with the lanterns that you have to snuff at the beginning of the area... The room off to the left has a back way to get to the Umbral Portal fight. This allows you to bypass some stuff and be better positioned. You just need to get your lockpicker close enough to the locked vault-looking door that Balthazar is behind. The Sharran NPCs and Balthazar's minions automatically want to fight each other no matter what you do. But, opening that door means you release a bunch of ghouls, Flesh, and possibly Balthazar himself into the fight. This makes it a lot easier to just whittle everyone down, until you're ready to betray Balthazar's side.
Lol, this exact stuff is why I made a Shove/Throw Thief build, and made it one of the first things I made a video for. I love throwing stuff in this game! Glad to see someone else is having fun with all the fun mechanics.
so I did a throwing build for my first playthrough of BG3 after release, and you CAN use throwing weapons against the brain, but the actual damage point is the BRAINSTEM, and you will lose any weapon thrown. This is where all the Murderous Cut daggers you've been collecting come into play. You get the brain below 50% HP by throwing stuff (I threw dead rats), then switch to chain-throwing these daggers which proc another 1d4 damage. You'll lose them, but you WILL do damage and they'll hit twice and apply all bonuses to each hit.
Hey Proxy, in the gauntlet of shar, at the maze, use the tactical view and zoom in until you can faintly see the path, then just go on the right hand side of the platform and you will win. Great videos, they are fun to watch
Just a tip for 7:02 - you can actually wash away blood, acid, etc with the create water spell or in this case just throwing a bottle of water on the ground :)
For the shar temple maze, if you just click at the end platform, your character walks through fine on their own, so you shouldn't need to memorize it for future runs.
Funnily enough, you could have killed Grym this run even easier than if you used the hammer. just have someone post up at the bottom of the staircase leading to the forge, and throw something at the lever to send it down without you and activate the lava. Once Grym spawns you can just throw your returning pike or javelins at him until he dies. Because you're so high up you get a bunch of extra bludgeoning damage from gravity, and Grym just so happens to take double bludgeoning damage when he's superheated, meaning you can kill him in about 5 or 6 hits and he cant do anything about it...
Throwing tips: 1. the berserker subclass gives you a free throw as a bonus action while you are raging 2. as an eldritch knight fighter, you can bind your weapon and use any pike or spear as a returning pike
You know that you can cheese labyrinth trial by pressing shift? You can use shift to see path that your character will travel, and it also shows you differents in heights and path that teleport you away is lower than intended path. I discovered that on my 1st playthrough and thought that it is intended solution, but then wondered why no one uses it lol
Finally a use for that ring from the first trader you meet! I've only just started the video but already thinking that bind weapon thing Eldritch knight fighter gets would be good as it always returns to hand like the legendary from the end of the game. I think having a halfling companion from withers would be good too as you can throw them as ammo and have that be their only job lol.
For the final fight regarding barrelmancy/Explosives. You can stuck explosives/barrels into a bag and throw the bag, the bag is destroyed and then you light them up with something. BOOM!
Excellent video, now you have to try cantrips only or spells w/o spell slots only (so only cantrips, class features, weapon spells, and rituals) I think it'd be fun. Painful, but fun
If you do this you can use misty step from a couple items like the disintegrating night walker boots or the amulet of misty step to traverse jumps, plus Lae'zel gets misty step as a racial power eventually
In my current playthrough, I did actually let all the Umbral Terror portals spit out all their people as was wanting to cheese Balthazar using the trick you showed off in your "Without killing anything" video. I basically had Astarion sneak through to the door and as couldn't be bothered to gamble on him unlocking it via lockpick, I used a Knock scroll, then opened the door and went invis and let the chaos begin. I only intervened when Balthazar and Flesh were both at low HP and as the game was considering me as being on their side, I attacked them to make it a 3 way fight and got the XP for killing them and the remaining Justiciars. I did this on Classic difficulty, not sure what it would be like to do it on Tactician.
This was great fun! Though I feel like you could have not used furniture against Balthazar, not because im opposed to cheese just seems a bit not in the spirit of the challenge when most enemies were handled "properly"
I'm pretty sure you could've put a bunch of fireworks in a backpack to throw at the end then detonate it with an alchemist fire or something like that. It probably would've made everything go a bit faster, but overall cool challenge
Thanks! This was the longest video I’ve ever made so far. It was quite a challenge editing it all. I worry about longer videos because it’s a ton of effort and I’m not sure how people will receive it
Great video as always and taught me about a LOT of things I didn't know. Also the fact that the displacement gloves are sold like 10 feet from the djinn is so serendipitous. 17:06 is it not possible to knock the pillar over with thrown weapons? Not that it matters that much, you'd still have to leave at least one person behind and they all get teleported to you when one person reaches the door anyway, but still. Just curious.
@@ProxyGateTacticianYeah you can either push it and pass a strength check or hit it with an attack. It has one of the "sturdy" or whatever defenses, I forget which, so it only works if the attack does a certain amount of damage, but yeah.
My first full playthrough I was blessed to learn how powerful throw is. My tavern brawler Karlach used the returning pike all game. I too ran into the problem with the Elder Brain then learned that if I targeted the brainstem underneath the main brain it would hit every time.
I think that throwing Hill Giant Elixirs works too; it doesn't leave a cloud, so you need to throw it at your feet like with potions. Interestingly, if you do this the effect lasts for only 10 turns instead of until long rest.
10:25 Fighting the avatar of a god: "It wasn’t that much of a problem." Some magical stairs you need to jump: "Well sh*t, looks like I’m the only one surviving."
You also missing out on the amazing throwing boots 😅 found by following gale's treysm. It would complete your team with full returning weapon, so no more picking up stuff.
You used potions and elixirs, using the hag's hair is either allowed or not allowed along with potions. IMO, you're fine using it for this. There is multiple interpretations of the challenge and the strictest one would not let you use the walk action past where you have at least 3 party members. If you can use walk, you can use jump. Still, very amusing! Cute video!