I'm not sure if you thought of this, but you could've grinded for Mitama fusions to raise demon stats and give them more skills. Don't know if you would've allowed that since you're technically creating a "new" demon with it, but you did allow the use of mistiques that gave you skills. I enjoyed the challenge run and you made it seem not too difficult so great job!
I didn't really think of it but it is a good point. Technically it'd probably considered a "new" demon so I am not sure whether or not this would be allowed by the rules definition. Mystiques have the advantage that they don't "alter" your demons but I guess both versions could be allowed. Luckily we didn't need that option at all though :)
@@RagnarAlvarrGaming I feel like the only restriction should be that you cannot have them learn skills that aren't in line with their innate kit (i.e., Onmoraki cannot be given Bufudyne)
sad you spoiled the whole game, you will never have the experience of seeing the GOD RAPPER for the first time without prior knowledge. I feel sorry for your soul.
No as the characters are less likeable, combat is hella confusing, and also there's no strategy with teammates along with every persona being pretty much level capped before level 99
@@charlieward6836 yeah played it a little when it came to gamepass graphics are good but that's all gameplay and combat are pretty boring and story is weird and the mc has a annoying ass voice
Soul Hackers 2 is one of the least SMT like SMT games in the franchise. I don't dislike it, but I'd definitely put it on the lower end of the series. For every good idea it has, it shoots itself in the foot twice >w
I mean, it doesn't really go out of its way to present itself as one, since it also kinda tries to be its own thing, while also trying to meet impossible expectations