This is TAS (Tool Assisted Superplay), it means I played the game slower than normal then used savestates and rewinding to create a perfect flowing 1-session gameplay, then the single session was played back at normal speed by the emulator (PCSX2rr 1.50). This is for entertainment not to show unreal skills of course (I am barely slightly above average dedicated player), but for sure all of these could be replicated in real life too (with very very low % chances of course).
@@whattude I would not anyway, my skills reside elsewere, plus tournament players are most of the time salty toxit try-hards that just use the top-tier chracters instead of picking a favourite.
@@RU-vidIsAwesomesalty toxic try hard huh… but you basically faked good gameplay… isn’t that trying hard? someone sounds salty and it isn’t the pro players lol
Iori Yagami Marlene Ryan Geeoose Howarieard Saisyu Kuwahara Bilanoe Enjieon Kirasagi Xiangflei & Roichk Hoaried can be on here from The Series and The King Of Fighters 2
The Boxer Balrog should be Balrog in Japan & America The Leader Bison should be Bison in Japan & America and The Mediator Vega should be Vega in Japan & America while Akuma being Akuma in Japan & America make Gouki a Separate Different Character in Japan & America
@@blakenapier3125 Street Fighter has been goon only up to 3rd Strike, afterwars it was downhill regarding gameplay and mechanics, I have played fighting games of all sub-types in my life: I might not be good at practice, because I have other things to do in my life, but the theory is all there.
@@blakenapier3125 Street Fighter 4 was a very watered down version of Ex 2 Plus, SF5 is a mish-mash of everything done badly, SF6 I don't know yet but it plays very off. Furthermore: terrible new character designs (it is telling that only Juri Han kept going) and completely uninspired music for the most part.