I remember being blown away by the jazz track in the cave. I was only 7 or so and I was astonished by the fact that not only could you hear a definitive STLYE of music in a videogame, you could pick out individual instruments like, specifically, the basslines. This game and FZero blew my mind as to what the Super Nintendo could do with music.
If you haven’t played it already, you should play Rondo of blood. It doesn’t have the 4d whipping, but it is one of the best in terms of level design. It also has a secondary playable character to make it more accessible. The SNES remake, Dracula X, is worse in every way.
As a kid I never owned any TV consoles in the 90s so I first found out about Castlevania from AVGN. His "review" impressed me so much I "obtained" a copy of the game ASAP. It was absolutely sublime!
and no one can compete with him when it comes to walkthroughs, because everyone can show you, but no one does their research and make their videos as interesting as our friend here does!
Well, not really when it comes to walk-throughs. Let's be honest. I love this shit but it's a long-winded. Horrible walk-through video. Just great nostalgic video or if you want to be led literally step-by-step. But let's not get it twisted.
@@fishtailfuture As already mentioned by someone else, "horrible" is quite a stretch for such an elaborate project as the one this channel pursues. The production quality, the research, the style of delivery, the dry humor, the trivia, everything is made so diligently. You can dislike certain things about it and for simply looking up small things during a playthrough it might be more tedious than, say an actual speedrun. But "horrible" just simply doesn't apply here.
Another great one, dude! I always look forward to seeing your new walkthroughs! If I may add a little trivia to the Stage 6 bosses, The Dancing Spectres. The manual gives them names: Paula Abghoul and Fred Ascare!
Still my favorite game in the Castlevania franchise, and one of my favorite soundtracks. This game, Actraiser, FF 4 and 6, and Super Metroid really showed what the SNES could do for music.
I love how these videos serve as a longplay, a walkthrough, and kind of a semi speedrun guide all in one. Its amazing the effort you put into these videos. Such wonderful content 💙
Even though it's older, the Genesis Castlevania doesn't even come close to this one. Still, a new Castlevania game is never a bad thing. When the SNES was new, my friend rented the system and this was one of the games. I was blown away. The music, ambiance, the action, it was the greatest game I'd seen up to that moment. A few months later, I purchased my own SNES and you can bet that was one of the fist titles I bought.
@@shadowspawnxxx I like the music in Bloodlines quite a bit. I lucked out and found the Sega cartridge at a used game shop 15 or so years ago for $2.50 and hastily grabbed it. Konami did a good job with Bloodlines. I just think they did a better job with Super Castlevania, including the music. Bloodlines is still a must play for any Castlevania fan.
I prefer 4, but bloodlines has a couple of neat features not in it; like the faster pacing, better bosses, multiple characters and the upgraded subweapon system, with subweapon candles being visually distinguishable and the super weapons acquired when the whip is fully upgraded.
I was blown away by the opening to that video game back in the 90s when I bought it is incredible one of the best openings to video games I have ever seen
I appreciate you making this content for us, i can only surmise the time and effort that goes into you scripting and playing through an entire game even if you are doing the voice over after, I'm still impressed. My first console was the n64 and i had very little hands on time with an console that came before so being able to play vicariously through these videos has been a delightful experience and I am really thankful for the history you're preserving.
Little known fact, actually recording the footage is by far and away the EASIEST part of making a video. Hour and forty seven minute video probably took just over three hours to record. Editing was probably around 12-18 hours, and I can't speak on how well he writes, but for me writing a 2hr script on something I know would take another six hours. Add maybe three to record the voice over. Obviously more, since he has to research things... and you probably need to add another 2-4 for research and clips of intro stuff. So generous estimates would be 4-5 eight hour days per game... ...with only two of those hours being actually playing. 🤣
Amazing game. One of my all time favorites and one of those games I gotta come back to every couple of years. Especially during the season when the air starts to get cold and crisp and the leaves start to turn orange and fall.
Man this game is art. Probably my second favorite game ever. Intro still gives me chills like when i was a child. I love "Flacid Whip Technique". I loved that feature. I also recall the stairs controled so much better than in previous entries.
I remember the first time I encountered Death's guardians, and the sheer presentation (and timing of the music) was SO GOOD... and then silence. And those torches lighting, and that eerie theme beginning and WOW. DAMN.
The captions read word for word, thank you for your razor sharp pronunciation. I've been waiting for this one, one of my favorite games. You and your dogs are awesome
I've never made it through the entire game. It was too hard for me. But I really liked the music. Amazing soundtracks. It is always interesting, when you show us all the secrets. How many times do you play a game, when you are recording for a video like this?
Castlevania IV is a complete masterpiece level 4-3 blew my mind first time seeing it i beaten this so many times i was able to finally clear it on one life it took a lot of practice this is easily in my top 5 best SNES games
I love this game! I was never big on wanting to keep a specific sub weapon. If I saw candles, I had to whip them, and then collect whatever they dropped no matter what it was. My OCD shines brightest in games like this 😆
Yes, my favourite linear Castlevania! Such a well designed game. At first i thought it looked not as good as Dracula X, but man, time has only made it look better. And don't even get me started on the gameplay, leaving the item for the R button was such a smart decision. Funny how they didn't apply it for the rest of the series even though they have the same amount or even more buttons
Dude you really saved my ass. The last level was abusing me for hours and after I watched your guide, it clicked immediately. Amazing content, thank you!
I love this game so much. I have made it a tradition to play it once a year around Halloween. Usually before, but sometimes after like this. If I can't get around to playing it, I'll watch a full playthrough like this.
"You can't hurt the coffin until you walk past it and it chases you." I'm pretty certain this particular combination of words has never been spoken before
Whether during my grading or between my doctoral homework, listening to these retro video game guides makes for a very peaceful, satisfying chill session to recharge. Big fan and enjoyer of each video upload!
Never played this on the SNES but played it on the Wii after seeing James Rolfe's AVGN 4 part Castlevania episodes. Awesome game and your video guide was excellent! Always felt stage 5-1 had the best music but having the classic trilogy music in stages A and B, chefs kiss!
4:05 That change made sense to me when I was a teenager playing the game for the first time. I just viewed it as corrosive acid. Having it as blood just makes me think it's "cursed blood" or something like that.
2 trivia tricks: You can jump over the ground a stalker coffin is standing on to prevent triggering it. 2. At exactly 6 health on Dracula's hit bar you can stop hitting him and he will CONTINUE throwing chicken leg energy balls as many as you want until you reduce him to 5 or less health.
I showed my wife my flaccid whip technique; she was not impressed. - the flaccid whip technique will also bring out the harpies trying to drop their goblin spawn on you when they are done ‘finding themselves’. Use the cross as protection.
I did it!! Slogra at the end is the hardest boss in the game. I think he's actually invincible when he first drops down from the ceiling for a few seconds. I used save states and this game was still tough.
Thanks mister UCBVG! Great stuff, as always. Why can't more YTers be like you? Guess if they did, you'd be less special. And a VERY special thanks for not beating us over the head with sponsorship shills for things you know you and we don't care about. Really appreciate all you do.
When you gonna do Wizards and Warriors III? Ive been waiting for that one. Beat the first 2- never could get thru that one back in the day. Id love to see it! This is my favorite LP/guide retro game channel. Its so much more than a typical LP/guide channel. And I love it!
Excellent as always for one of my all time fave games. For another SNES classic I really hope you’ll do a walkthrough for Plok at some stage! Keep em coming! ✌️
Great walkthrough. The only thing I would add is that you can throw the holy items even while hanging from hooks with the whip. It can come in handy in certain situations, like when crossing the far gap in the clock tower.
Thanks so much for the awesome walkthrough! I’m not sure if you mentioned this but after you beat the game you can save the continue code and when you re-start from the beginning, you replay the game but with double the dangers, Zombi dogs on level 1
It was a good walkthrough! But there's one tip you left out... In the fight with Medusa, you can hit her hard by getting petrified, but if your whip is fully extended you'll keep on damaging her!
I remember this one! Well... I remember approximately the first half. Then, everything after that is totally new and unfamiliar. So... that should tell you how well I did at this game when I was young. What I remember most was a vertical scroll/climb, where there was a platform there 10 seconds ago, and I fall down to where that platform DEFINITELY WAS, and yet dying, because it scrolled a pixel off the screen. I'm a much bigger fan of the modern metroid-vania style SoTN and such.
Thank you you can beat. I never knew about that Medusa trick with the spike platform I was always scrambling with my flaccid whip. I'm 47 and a nerd and I rock the OST Castlevania soundtrack when I'm walking sometime with my headphones. Appreciate your brother from CT
I've noticed from online forums the last 20 years that players from NA rates Super Castlevania IV above Castlevania III, while players from EU and JP rates Castlevania III above Super Castlevania IV.