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Cave of the Scarlet Sky: A Critique of Modern Platformer Top 1's 

Gado
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Npesta is currenty verifying the new hardest platformer level in Geometry Dash- Cave of the Scarlet Sky. In this video I will be reviewing the level along with another upcoming top 1 platformer level "DON" by Nicrodox and more.

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13 май 2024

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Комментарии : 236   
@nikrodox
@nikrodox Месяц назад
Hey thanks for your thoughts on DON! However, I can absolutely guarantee you the gameplay has nothing to do with what’s currently popular on the platformer list. DON was conceived back in late 2.1, and is based on a famous fan game with a similar concept, as many of us are genuine fans of the needle community and have been for years prior! I hope when the level releases it’ll be interesting and unique to you 🙏
@hydropage2855
@hydropage2855 Месяц назад
Yooo it’s nikro. Allegiance is ass and I hated it
@nikrodox
@nikrodox Месяц назад
@@hydropage2855LOL my bad, I was 14 years old gimme a break
@APD9
@APD9 Месяц назад
DON is gonna be so awesome!! Just wanted to say that this is actually the most hyped I've ever been for a gd level, and that's saying a lot.
@hydropage2855
@hydropage2855 Месяц назад
@@nikrodox It’s okay I forgive you. I can never play it but Anathema is 100% a modern classic
@GadoGD
@GadoGD Месяц назад
thinking of making a follow up video talking about the things I love about top platformer levels too since I do think don is actually really awesome, didn't go into depth about the levels I said were innovative and cool so I think that would make for a good video honestly
@lopzinc
@lopzinc Месяц назад
There is actually a reason for this, robot has the highest friction of any platformer mode, with jetpack 2nd, Npesta explained this in a stream once, if you quantify the amount of time it takes for a platformer mode to stop moving after you release the key, robot is 0.1, jetpack is 0.2, making robot the most responsive. I do completely agree that we need more diversity within platformers, though I think it's still important to mention that robot is just objectively the best mode to use for a difficult platformer as it makes skill a bigger factor.
@GadoGD
@GadoGD Месяц назад
yeah but don't use hitbox abuse I suppose, find a unique way to use the robot gamemode, like the abyss does
@lopzinc
@lopzinc Месяц назад
@@GadoGD yeah that’s fair enough
@superkobster
@superkobster Месяц назад
@@GadoGD the hardest checkpoints in the abyss have inbetweens what are you on
@frost-tm1rx
@frost-tm1rx Месяц назад
@@GadoGD using the abyss as an example is fucking insane have you even seen the level past layer 1
@GadoGD
@GadoGD Месяц назад
@@frost-tm1rx it definitley also uses the stupid robot trash, but it uses other gamemodes too and is rathe long, so it gets away with it imo
@subzero.cuber47
@subzero.cuber47 Месяц назад
Ah yes, the Nine Circles of Platformers
@YF_yt10
@YF_yt10 Месяц назад
Bro this is so so true XD
@memesong21
@memesong21 Месяц назад
this is the least accurate statement i have heard in the context of this game
@antagonisticalex401
@antagonisticalex401 Месяц назад
The duality of man right here
@olinolivia
@olinolivia Месяц назад
"it's boring when people use spikes! geometry dash is a precision platformer, which is to say it's not meant for precision platforming" come on, you're better than that
@Fredodododo
@Fredodododo Месяц назад
how the hell did I find this video fast, I literally found this on my recommendation 1 minute after it came out
@GadoGD
@GadoGD Месяц назад
first
@Fredodododo
@Fredodododo Месяц назад
@@GadoGD I’m not 8 I don’t say that lmao
@Bluellamaa
@Bluellamaa Месяц назад
3rd *dies of saying cringe*
@quaxx
@quaxx Месяц назад
freo
@krlllx
@krlllx Месяц назад
fnaf 4
@jfan3049
@jfan3049 Месяц назад
I feel like people are really overexaggerating how many IWBTG styled platformers there really are. There's like 2 (or 4 if you count How to Platformer and The Abyss) out of the 18 extreme platformers that are obviously IWBTG styled; and these levels are literally Tower XXII and Tower of Infinity, two of the earliest platformer extremes to come out... There's also people that complain about how platformer levels are wasted potential because of IWBTG styled levels, but like, there's literally only a handful of rated IWBTG levels, yet there are thousands of creative and unique levels that also exist. It's worth mentioning that there's a reason why most pro platformer players play these kind of IWBTG styled levels. Platforming skill mostly involves visual hand-eye coordination stuff and the control of your character. Robot is the gamemode with the most control (least amount of friction and varying jump height), and having a consistent set of obstacles (spikes from IWBTG) makes the visual aspect of super hard platformers less frustrating. Classic levels mainly test muscle memory at a super high level, which is why creators can take more liberties with effects and how obstacles look. Of course, levels like caveofthescarletsky aren't exactly creative and there are ways to improve it while maintaining clear, consistent, and responsive gameplay, but just calling it "robot hitbox abuse" gimmick is not helpful.
@APD9
@APD9 Месяц назад
I agree so much with this!! Robtop clearly has a bias against rating that type of gameplay despite how much the needle gameplay niche enjoys them. It pretty much isolates people to the multitude of unrated platformer extremes to build skill, but many such as myself don't find it worth going for one if it's not rated. I also agree with your statement that robot is the best gamemode because of its versatility, but sadly many people fail to appriciate that and don't understand the fun had in perfecting a consistent setup -- it's sooo much more satisfying than spamming through like a dozen dash orbs in 2 seconds and praying that you make it through! Clearly, if Rob doesn't rate more of these actually skill-based platformers soon then the future of gd platformer gonna be real grim.
@GadoGD
@GadoGD Месяц назад
you can use the best gamode and not copy iwbtg at the same timw
@antagonisticalex401
@antagonisticalex401 Месяц назад
​@@GadoGDLike a lot of plat demons that currently already exist? Bro that is the point. I have seen many levels that do exactly that. The commenter literally addressed this very point already in their comment. No hate or anything but Im just saying thats not mearly sound enough of an argument to me personally.
@coocato
@coocato Месяц назад
@@GadoGDnot every fucking level that uses needle gameplay is an iwbtg clone!!!
@WatchPiggy
@WatchPiggy Месяц назад
I don't think it's really fair to put don in the same pitfalls as IWBTG as don goes out of its way to differentiate itself throughout. It has 0 hitbox abuse, 0 corner jumps, every gamemode is present except jetpack, loads of different gimmicks and mechanics in different rooms, double jumps and and wall jumps for every gamemode, etc. Just labeling it as "generic IWBTG gameplay" is a bit much in my opinion. I think you also vastly overrate this gameplay style's prevalence in the mainstream platformer scene. Only 2 of the 18 extremes use this style, and they are some of the oldest extremes right now. The unrated platformer list is where this gameplay style is really popular, but that list has almost no quality control and I agree that it suffers from oversaturation, however the unrated list isn't really mainstream, with its top 1 verification having 12k views vs. the abyss having almost 200k, and I can say the creators of don really don't care about the unrated list at all. Don doesn't use needle-inspired gameplay because "IWBTG is the only popular platformer", it is because the level is loosely inspired by a needle game that the friend group making the level enjoys, and they've been in that community for a long time separate from GD.
@GadoGD
@GadoGD Месяц назад
yes i agree with this, I talked about how I like levels like free solo, but don't go into much depth on the more prevalent, unique levels. Just used the two as an example of this gameplay loop I suppose. Yes don is not entirley iwbtg stuff but I do think there's quite a bit of it right
@DOG_EATER_1887
@DOG_EATER_1887 Месяц назад
ah yes because you cant do anything more than once
@GadoGD
@GadoGD Месяц назад
of course you can, but don't have it be the norm
@memesong21
@memesong21 Месяц назад
​@@GadoGDit's not the norm though
@aibyou83
@aibyou83 Месяц назад
💀💀💀Nah cause like 💀💀The Spikes They Use The Hitbox 😂😂And Its Like Where My They Use 💀💀💀Robot Only Cause They Dont Have Any😂😂😂😂Like
@dartlolz528
@dartlolz528 Месяц назад
As a fan of iwbtg I am happy people are bringing this into gd and do stuff similar to the game and fan games of iwbtg
@dartlolz528
@dartlolz528 Месяц назад
I can understand why you don’t like it but for me I enjoy it
@frost-tm1rx
@frost-tm1rx Месяц назад
'grrrr i hate mini robot i wanna be the guy hitbox abuse brainrot slop!!!!'
@GadoGD
@GadoGD Месяц назад
yeah
@Zegiomio
@Zegiomio Месяц назад
The reason why I’m so disappointed with the platformer demons is because I was expecting them to me something like Mario maker or pizza tower kaizo levels. Abusing the games mechanics and physics to make some of the most chaotic and fast paced gameplay.
@GadoGD
@GadoGD Месяц назад
i was hoping it would be as fun and cool as mario maker, it isnt, it fell really flat
@Zegiomio
@Zegiomio Месяц назад
@@GadoGD the sad part is the game has the potential to do so
@exiled_shadegd
@exiled_shadegd Месяц назад
I think it’s because platformer mode isn’t the only thing, and GD players are used to the normal levels
@GadoGD
@GadoGD Месяц назад
@@exiled_shadegd I'm totally willing to play platformer too as a bit of fun but all the hard ones are pretty poo poo that's all
@thatoneguy9582
@thatoneguy9582 Месяц назад
the least i wanna see is high action per minute bullshit to the effect of mario maker kaizo
@Ellie_2810
@Ellie_2810 Месяц назад
How are you going to do a critique of top 1 platformers when you literally didn’t talk to any of the people who play those levels, or even just look into what levels are made? how do you even start critiquing the gameplay of something you literally don’t play
@GadoGD
@GadoGD Месяц назад
im formulating an opinion based on what I think by looking at it? I don't think I say much about enjoyability, I comment on the uniqueness and I can make a comment on that just by looking at it
@Ellie_2810
@Ellie_2810 Месяц назад
@@GadoGDok when criticising top 1s, i think its unreasonable to expect the top 1 level to be a minigame level or have weird unique physics, thats not what top players strength is so how could they verify a top 1 with that? the reason top 1s are usually short challenges is because thats what platformer players enjoy more, people dont want to be locked into one level by an insane amount of checkpoints for days on end. In terms of platformer as a whole i really dont think you looked much into what has been made, theres some really cool levels, i mean most of the rated extremes are actually pretty unique compared to eachother.
@aibyou83
@aibyou83 Месяц назад
@@GadoGD all wave gameplay looks like nine circles clones to me. i can make that comment just by looking at it
@GadoGD
@GadoGD Месяц назад
@@Ellie_2810 I talked about how the abyss, jetpack trials and free solo were good top 1s, I didn't go into depth because this was about problems with some of the top 1s. yeah I accept there are good ones but the two most popular ones are flawed
@Ellie_2810
@Ellie_2810 Месяц назад
@@GadoGD honestly wether the top 1 is a masterpiece or not doesn’t actually matter. what matters is wether top players find them fun, and pushing the skill ceiling of the game.
@opaquePF
@opaquePF Месяц назад
i get what ur saying but just because theres parts that are precise robot jumps doesnt make it a IWBTG ripoff 😭like are we just not able to use the robot gamemode anymore lol
@GadoGD
@GadoGD Месяц назад
its land on edge of block robot spike gameplay, like yuko said the level is just intended to be a challenge for npesta which makes perfect sense
@rahj0
@rahj0 Месяц назад
7:17 Tech beat Zodiac in April and Npesta verified Kenos in December of the same year. Kenos placed #2 on the list bellow Zodiac and was never a top 1
@frost-tm1rx
@frost-tm1rx Месяц назад
cook his ass
@GadoGD
@GadoGD Месяц назад
really? my bad I remember watching the evw video and he said about npesta being robbed of top 1 due to hackers
@nothing-fh8vi
@nothing-fh8vi Месяц назад
"Top 50 Geometry Dash player" checks pointercrate "Demonlist rank 801"
@GadoGD
@GadoGD Месяц назад
challenge list
@zYuko13
@zYuko13 Месяц назад
Thank you for your critiques. In the complete nature of honesty scarlet sky was made basically just for npesta to have something hard to verify (It’s pretty clear I didn’t put as much polish in as I did with the abyss or the next level i’m working on) Though I will say don and scarlet are trying to do different things so I wouldn’t really compare them
@GadoGD
@GadoGD Месяц назад
yes that's totally understandable. In my follow up video about what I like I will be sure to go over well, the good things!
@neuronextractor
@neuronextractor 24 дня назад
I'm not a big fan of platformers myself but I think it would be so awesome if someone made a level like "beatpulse" but without checkpoints. I think having a music based level where you have to clear every room back to back would capture what makes classic gd so special in the first place. I'm not a big fan of checkpoint based gameplay and personally I really hope that when save and quit gets added every level with checkpoints will absolutely fall of the list.
@APD9
@APD9 Месяц назад
I just wanted to say that I strongly disagree with your opinions about needle gameplay, but I still enjoyed hearing your perspective on the matter. I feel the same way about levels like Chromaside as you do to levels like I Wanna Be The Guy, and vice versa. If anything, I think there's not nearly enough rated needle platformers, and Robtop refusing to rate the many non-rated needle levels such as Ascension Tower likely shows Rob's preference toward tech gameplay. Sure it can be argued that needle gameplay is not as "innovative" but there will always be a minority of players such as myself who crave that kind of gameplay and advocating against such levels would be no better than advocating for getting rid of all "tech" levels. I don't see why there shouldn't be a solid mix of both out there. Overall, I truly enjoy needle gameplay and think levels such as DON and Caveofscarletsky are awesome.
@GadoGD
@GadoGD Месяц назад
no i totally agree there should be a mix, but it's annoying if most the levels are like that
@emeraldeleganceGD
@emeraldeleganceGD Месяц назад
@@GadoGDthat’s actually a really good point honestly
@HATETAG
@HATETAG Месяц назад
Tell me you hate platformers without telling me you hate platformers
@GadoGD
@GadoGD Месяц назад
im going to make a sequel vid I think about what I like about platformer demons
@heckYEAHman.
@heckYEAHman. Месяц назад
I would personally love to see extreme demon time attack levels. Like "no checkpoints, you have 60 seconds to reach the goal or you lose" type beat. Bring some of that Mario Maker energy to the scene
@GadoGD
@GadoGD Месяц назад
mario maker is 10x better than platformer mode
@memesong21
@memesong21 Месяц назад
​@@GadoGDfuck no absolutely the hell not
@juckie
@juckie Месяц назад
there is at least one and it's really fun
@ijneb1248
@ijneb1248 Месяц назад
If you think this is bad, you should see all the wave spam and straight fly used in the classic top demons
@bloodreptil
@bloodreptil 25 дней назад
Tbh I dont understand the hate against this type of gameplay. I beat how to platformer and shortly after IWTBG (ik that its not much, but I myself dont like platformers that much in general, so...), and I can say that its actually pretty fun and satisfying. I cant really see a reason to hate on levels if the gameplay is fun and deco is good.
@river0715
@river0715 Месяц назад
comparing don to cave of the scarlet sky is crazy
@GadoGD
@GadoGD Месяц назад
theyre literally similar dude Don just has a couple of good parts which carry
@xhuseyinxbs4811
@xhuseyinxbs4811 Месяц назад
Didnt realised tht i watched most of ur vids until now. Subscribed❤
@GadoGD
@GadoGD Месяц назад
tysm! appreciate it
@CaptainGranite
@CaptainGranite Месяц назад
The reason why things feel so similar is because the movement for the platformer modes that we have right now are already so limited in what they can do, causeing most gameplay to be very same-y in nature. The only real way you can get "veriety" in a top1/harder platform extreme is by making a whole new gimmick, or game mode, and since the platformer modes physics are so clunky in nature, it's really difficult to make anything different that feels smooth with difficult gameplay. Take kiazo mario hacks or celeste for example that make great, unique and smooth gimmicks in their custom maps due to the somewhat "complex" nature of the controls, and since gd platformer mode is so simple you can really only have this simple gameplay that is very challenging. However the simple answer to this is to just make simpler gimmicks to go along with the limiting controls. Even though the controls are limiting there's still a lot you can do with it, take i wanna be the guy fan games for example, with the very basic 3 buttons and clunky game play, people are able to make unique gameplay, that plays around the same core gameplay. people keep asking for more "variety" but smaller gimmicks, and different decorations are all your really going to get, there's not much else you can do for top1s/ extremes. We should work with what we got instead of trying to reinvent the wheel.
@auraliant_t9884
@auraliant_t9884 Месяц назад
id like to see some bullet hell levels
@GadoGD
@GadoGD Месяц назад
omg that would be so awesome, touhou with jetpack
@Ellie_2810
@Ellie_2810 Месяц назад
those exist actually.
@GadoGD
@GadoGD Месяц назад
@@Ellie_2810 that's so cool
@APD9
@APD9 Месяц назад
I like JSAB, I've played it a lot, but I just don't find the JSAB-styled (bullet hell) platformers that are rated in gd to be fun because of the glidy ahh jetpack physics. There might be a better way to make them, but there's no official all-four-arrow movement capability in the editor yet.
@Ellie_2810
@Ellie_2810 Месяц назад
@@GadoGD theres a lot of boss fights done in gd platformer, tbf i havent seen any direct touhou enspired bosses yet but i also havent looked for them
@crazycrazycatkid
@crazycrazycatkid Месяц назад
Bro i subbed, then refreshed to see 1.6k! I mightve been your 1,600 sub! (Nice vid btw)
@GadoGD
@GadoGD Месяц назад
lets goooo tysm
@charuseTV
@charuseTV Месяц назад
I wouldn't say it's remotely inspired by iwbtg besides the name. No traps, and IWBTG doesn't have spike hitboxes
@ThePastaNebula
@ThePastaNebula Месяц назад
I think this is what killed platformer so fast for me, every level I tried (regardless of its difficulty) was literally just a recycled robot challenge. Only a few levels stood out to me, like Chromaside or Speedtek for example, but it just wasn’t really enough to captivate me, and they weren’t even commonly made enough to compete anyway
@GadoGD
@GadoGD Месяц назад
yep totally the same for me, the mode is so boring
@memesong21
@memesong21 Месяц назад
how many levels did you play
@GadoGD
@GadoGD Месяц назад
@@memesong21 I didn't beat any extremes other than iwbtg 😭
@summunkid
@summunkid Месяц назад
im sure no one here knows what game im talking about, but im a sucker for the insane worlds in everybody edits. a lot of them are precision, but they all take advantage of the arrow blocks that work similarly to force blocks (with the extra gimmick of acting like a temporary gravity switch). id love to see something like that in gd
@GadoGD
@GadoGD Месяц назад
theres so much that's possible
@ThePastaNebula
@ThePastaNebula Месяц назад
EVERYBODY EDITS BROOO I FORGOT THAT EXISTED
@bastienmonet4841
@bastienmonet4841 Месяц назад
I mean, look at the top 100 in early 2017, it's all filed with red, dark or nine circle level, and at this period even a random could have made a level that appeard in the top 100. 2.2 have been release in like 6 month, in my opinion it's normal if there isn't that many ideas, we still don't know like famous platformer mapper who want to post extreme platformer or giant megacollab. + I understand the concept of making an extremely well decorated level for an extreme demon in gd, it's plesant for the eye of the viewer, and making it as hard as a "top 1" make it extemely challenging and that what people wanna see. But, i can't see the meaning of creating a well designed non I wanna be the guy "top 1". I'm not a top player but Cave of the scarlet sky looks extremely hard, at a point even if somone created a danmaku (bullet hell) or a hollow knight, or even a DOOM like level the difficulty wouldn't match, or it would look unplayable. I think top 1 platformer will never get as much attention as legendary top 1 had. However, for me, platformer are extremely fun for medium, hard or even insane demon, it's were you can easly get all the imagination you want, and balance the thing to be as fun as challenging. But making a top 1 designed to be as hard as humanity can accomplish with levels as static as platformer, I think it's not a good idea, or only for people who are really into the thing but it wouldn't get much visibility.
@TrulyAtrocious
@TrulyAtrocious Месяц назад
The only reason I don't like iwbtg is because my headcanon is that it single-handely caused rob to remove the slippery physics, making GD platformer feel samey to coolmathgames indies and lose its personality since low friction plats made for neuanced gp ideas
@navethes
@navethes Месяц назад
This video is exactly 8 minutes that should tell you enough about the reason that this video was created
@GadoGD
@GadoGD Месяц назад
what
@memesong21
@memesong21 Месяц назад
@@GadoGD they're talking about the monetization thing
@GadoGD
@GadoGD Месяц назад
@@memesong21 I added an outro to get midrolls, the video being 8 minutes has nothing to do with the videos intentions of creation lol
@exiled_shadegd
@exiled_shadegd Месяц назад
valid points, good vid
@GadoGD
@GadoGD Месяц назад
thanks a lot !!
@TechianGD
@TechianGD Месяц назад
woop swoop
@bit05gd
@bit05gd Месяц назад
yo its me the guy mindcap cooked you should scroll down and saw what i replied with. im not the biggest fan of needle but its still a gp style that shouldnt be disregarded
@bananamaniac3633
@bananamaniac3633 22 дня назад
7:15 Kenos was not the hardest demon at any time, Technical beat zodiac months before npesta verified kenos
@taptamy
@taptamy Месяц назад
dude he just wants to be the guy
@Dasher...
@Dasher... 28 дней назад
W
@DecidiousGreens
@DecidiousGreens Месяц назад
ngl I hate robot microclicks as much as boring 4x mini wave
@penguinflames707
@penguinflames707 Месяц назад
I guess I have my own other compliants about scarlet sky First off, this isn’t the first “strawberry jam” gd level. That goes to tower XXII, based off the advanced red level. Tower XVI. Now if you’re going to try and make a level based off of a SJ level, then I feel like you should try and reflect off its gameplay as well. Tower XXII I can give a bit off a pass since it was the first one, and dream blocks aren’t remotely possible in GD. Cave of the Crimson Sky, the grandmaster yellow level in SJ, focuses on precision with both double jump crystals and your dashes. There’s also 2 spring types in that level, normal springs and special springs that retain momentum. Let’s look as Scarlet sky now, we got… precision robots only. No jump pads to reflect the occasional springs, no double jump, and not even any jump orbs or dash orbs. It focused on the precision only, which turns the gameplay to just torment. The jet pack part has no ties to the original level, with only being here to represent the last part of crimson sky, and the cube part falls flat as another gameplay mixup Precision is always the focus for hard platformer gameplay. No one is looking for other routes of being tough, not even memory or stuff like that. Personally a GD version of SJ grandmaster red level “shattersong” could make for an interesting extreme demon, though I do know recreating cassette blocks can have other problem such as being inside one when it activates.
@GadoGD
@GadoGD Месяц назад
I think if I knew a lot about Celeste I would be able to comment on this a lot better in the video lol, I just thought the idea was cool
@penguinflames707
@penguinflames707 Месяц назад
@@GadoGD fair, though strawberry jam adds a lot of modded content along with the levels. You can probably search up the levels to get a better understanding of the original source material. Surprised there aren’t as many Celeste inspired levels, but then again, a majority of major mechanics can’t easily be recreated (throwable objects for example. Though if someone could recreate it I fear that platformer difficulty would spike up drastically)
@rahj0
@rahj0 Месяц назад
The description has a typo
@GadoGD
@GadoGD Месяц назад
oh oops will fix sorry lol
@sparka-bq2th
@sparka-bq2th Месяц назад
hello, gado, I would like to tell you that you should not poison a person, otherwise it may end very badly for you because the rcgd is not just some kind of community, geometry dash is a community that can do anything to take revenge
@GadoGD
@GadoGD Месяц назад
what are you talking about
@sparka-bq2th
@sparka-bq2th Месяц назад
@@GadoGD Guess what
@GadoGD
@GadoGD Месяц назад
@@sparka-bq2th I assume ur talking about the denni situation because ur Russian, if u wanna discuss anything my disc is @oligado
@sparka-bq2th
@sparka-bq2th Месяц назад
​@@GadoGD okay come in
@t41nted81
@t41nted81 Месяц назад
💀💀💀 Nah cause like 💀💀 The Spikes They Use The Hitbox 😂😂 And Its Like Where My They Use 💀💀💀 Robot Only Cause They Dont Have Any😂😂😂😂Like
@sirbennn
@sirbennn Месяц назад
The only time robot isnt useless 💀
@GadoGD
@GadoGD Месяц назад
and its overused that's crazyyt
@juckie
@juckie Месяц назад
@@GadoGD well its freakin fun just like 4x wave so ye
@charr420
@charr420 Месяц назад
i think i'm p good at platformer, i beat iwbtg and the tower 22 fairly fast, then ended up beating abyss way later, but now like wtf
@GadoGD
@GadoGD Месяц назад
platformer goat
@charr420
@charr420 Месяц назад
@@GadoGD i used to play stupid amounts of kaizo mario and other similar stuff so i have experience
@pengwino828
@pengwino828 Месяц назад
Robot precision makes me instantly tune out a platformer demon 99% of the time. It’s so overdone and nobody does anything new with it. I really wish people would vary the gamemodes more and/or come up with new gimmicks with hard robot gameplay.
@GadoGD
@GadoGD Месяц назад
me too, it's the reason I don't play platformer mode anymore lol
@asfhgsfhkj
@asfhgsfhkj Месяц назад
how do you still have under 2k subs
@GadoGD
@GadoGD Месяц назад
not goated anough
@asfhgsfhkj
@asfhgsfhkj Месяц назад
but your vids are so well made
@GadoGD
@GadoGD Месяц назад
@@asfhgsfhkj aww thank you so much
@spunchbob
@spunchbob Месяц назад
the song...
@GadoGD
@GadoGD Месяц назад
so good
@Kris-bq2jz
@Kris-bq2jz Месяц назад
Im not usally interested into platformer stuff but this video was interesting and enjoyable and i enjoyed listening to a topic i dont care much about because of this video Another sakaki pfp W Interesting topics , good vids my fav gd content creator by far
@GadoGD
@GadoGD Месяц назад
thankyou so much this is so awesome
@Kris-bq2jz
@Kris-bq2jz Месяц назад
@@GadoGD awesome creator awesome comments id guess
@Noloxz
@Noloxz Месяц назад
Gado I love your videos
@GadoGD
@GadoGD Месяц назад
thankyou a lot
@GarlicBread-sd8wc
@GarlicBread-sd8wc Месяц назад
How is I wanna be the guy an insane demon like there's no way that it is the same difficulty as some other insane demon like windy landscape
@GadoGD
@GadoGD Месяц назад
yeah ik right it's harder than bloodbath for me LOL
@Eclipze-qd3hp
@Eclipze-qd3hp Месяц назад
With enough practice I wanna be the guy is actually quite easy. I beat it around 3 months ago (so around a month after platformer mode came out), and it only took 30 minutes. This is probably because I also play celeste (and other platformer games) but it really isn't THAT hard.
@GadoGD
@GadoGD Месяц назад
@@Eclipze-qd3hp it took me like I've ran hour whixh is longer than bloodbath would've taken, I went on to practice iwbtg a lot more and I beat it in around 7 minutes as my pb
@Eclipze-qd3hp
@Eclipze-qd3hp Месяц назад
@@GadoGD Well yeah, by now I could beat it in 5 minutes easily. My best platformer level is infinity tower.
@Ellie_2810
@Ellie_2810 Месяц назад
@@GadoGDbait
@fearme7184
@fearme7184 Месяц назад
AMERICAN CHEESEBURGER 🍔🍔🍔🍔🍔🍔🍔🍔
@marcxworld5708
@marcxworld5708 Месяц назад
Ima make a top 1 plat with smw kaizo mechanics fr Edit: calling limbo and collab level innovative is insane 😂
@frost-tm1rx
@frost-tm1rx Месяц назад
please that would be so awesome sauce
@GadoGD
@GadoGD Месяц назад
limbo and collab level ARE innovative
@unrule.
@unrule. Месяц назад
what's innovative to you lil bro
@GadoGD
@GadoGD Месяц назад
@@unrule. unique in some way, adds a lot to it's genre
@unrule.
@unrule. Месяц назад
@@GadoGD no no no no, I meant to reply to the original commenter, not you, because I also think saying Limbo and Collab Level are not innovative is absurd
@nov3m472
@nov3m472 Месяц назад
wdym modern? platformers exist for a couple months
@GadoGD
@GadoGD Месяц назад
ik I was thinking of changing the title lol it just sounds better idk
@nov3m472
@nov3m472 Месяц назад
@@GadoGD ok makes sense kind of
@sdfjhy
@sdfjhy 29 дней назад
i wonder why everyone is making needle gameplay? surely not because its actually fun to play, no no no, it must just be that everyone is too lazy to make "good" gameplay!
@GadoGD
@GadoGD 29 дней назад
thats actually true tho
@gdtyphoon4779
@gdtyphoon4779 29 дней назад
Honestly the critique you gave the don wasn't very deserved. And i thought you were judging platformer levels by gameplay by this video so i dont understsnd why you tackled its deco in such a way. And you're argumenting for the theme of don's being "the creators doing what they want" is in my opinion not very good. It just comes off as more like personal bias, and not enough points were brought up to prove that the theme is a misstep. Don's gameplay being included is puzzling because the level focuses on diffirent gimmicks which many IWBTG levels don't. IWBTG levels have robot and some spikes, Don has robot,ufo,ball,cube with double jump gimmick, wall climbing, jump boosts, the arm thingy in culuc's part etc. This video felt more of personal bias towards Don and an unfair judgment towards it aswell.
@GadoGD
@GadoGD 29 дней назад
i just pointed out one of the things I didn't like about it, I'm planning on making a second video talking about the amazing things about platformer top 1s too
@antagonisticalex401
@antagonisticalex401 Месяц назад
"Its annoying that most of the top levels are like this." But...they're....not tho 😭. Like most top levels are literally NOT like the copy paste. That is like atmost 5 extremes that do that. You call THAT overdone? Really? Talk about blowing things out of proportions. Needle gp is just as valid as other types. AND its not even overused yet. It can be overrated or overly popular. But that isnt relevant to the discussion at all. Most platformer extremes do something different. Most platformer anything-not-extremes do A LOT of creative stuff. The point of comments disagreeing with you is not that you are wrong for thinking their should be diversity. My point atleast is that you are making claims risen from just biased bases and bad faith. No, most top extremes arent the same copy paste formula. No, it ISNT long enough for any of us to make a proper judgement about the state of platformer scene. 5 months is literally infancy for a community like this. No, just because people have a hate boner of anything needle gameplay related and just because there were a few bad levels abusing it does NOT give yall the right to declare levels like DON that do it well and in moderation bad. Please man cmon now. Im not a top player either but this is getting ridiculous.
@GadoGD
@GadoGD Месяц назад
im allowed to not like something because it's done a lot, I mention ones I like because they are very unique lol but I'm going into those ones in my next vid
@antagonisticalex401
@antagonisticalex401 Месяц назад
@@GadoGD Never said you werent. But the thing is regarding the authoritative tone that sounds as if you are providing factual data in favour of most top levels being bad. Basically Im saying that the tone in the video comes off as much more objective than it should. Thats the only thing. If I was in any way too agressive for a bit there, that was DEFINITELY unintentional and just got translated over text poorly. I dont have any hate or ill will towards you chief. For an aspiring yter you are doing good. So I respect that. Just wanted to state how I felt. I hope its cool between us bossman.
@kamiwrld
@kamiwrld Месяц назад
i rly dont like how incredibly diverse the platformer mode can be because of the seemingly endless gameplay gimmicks and styles that are possible with it all being overshadowed by hitbox abuse slop, platformer is such a new and interesting gamemode the wasted potential here is kinda sad
@GadoGD
@GadoGD Месяц назад
i agree kami, we need innovation!!!
@memesong21
@memesong21 Месяц назад
it's not being overshadowed by shit. there's like 5 levels that do this out of the many, _many_ platformer levels out there
@GadoGD
@GadoGD Месяц назад
@@memesong21 yeah there's lots of innovative platformer levels but a lot of the most famous ones are like this idk
@kamiwrld
@kamiwrld Месяц назад
​@@GadoGD this is exactly what i meant, i am aware other levels exist, thing is they rarely get spotlight time, at least as for what ive seen
@catman8791
@catman8791 Месяц назад
plat robot is so boring
@GadoGD
@GadoGD Месяц назад
yep! that's my whole point lol
@Froggy_LillyPad
@Froggy_LillyPad Месяц назад
Hello this vid is cool
@GadoGD
@GadoGD Месяц назад
hello thankyou for saying my vid is cool
@xela953
@xela953 Месяц назад
you sound like brandon larkin
@GadoGD
@GadoGD Месяц назад
im british so yep
@smelloodle1070
@smelloodle1070 Месяц назад
Classic level standards: The gameplay in isolation is some of the most fun I’ve had in video games, and the decoration is some of the best I’ve ever seen. However, the parts are slightly unbalanced. 7/10. Platformer Standards: This level used more than one gamemode? 9/10!
@GadoGD
@GadoGD Месяц назад
yes because platformer levels are that terrible standards are really low for me
@frost-tm1rx
@frost-tm1rx Месяц назад
@@GadoGD the thing is you can't properly judge hard platformer levels because of your skill level
@GadoGD
@GadoGD Месяц назад
@@frost-tm1rx what?
@emeraldeleganceGD
@emeraldeleganceGD Месяц назад
@@GadoGDwhats ur hardest bro i beat ascension tower and almost beat the top 1
@GadoGD
@GadoGD Месяц назад
@@emeraldeleganceGDhardest platformer? I beat iwbtg in 7 minutes when it was top 1 then stopped playing the mode because it became boring and over saturated, I went back to normal mode and became top 50 challenge list and beat crimson planet
@MABOYSHINJI
@MABOYSHINJI Месяц назад
i love you
@GadoGD
@GadoGD Месяц назад
@ideac.
@ideac. Месяц назад
good video honestly was never a fan of the needle type of gameplay. i prefer the dash orbs and actual new mechanics. hopefully this wont become the standard for extreme platformers honestly i dont mind seeing it occasionally but being just like classic top 1s would be sadge
@GadoGD
@GadoGD Месяц назад
i agree completley.
@Official_Mister_Craigy
@Official_Mister_Craigy Месяц назад
What the sigma 🤑🤑🤑
@GadoGD
@GadoGD Месяц назад
skibidi ohio rn
@Official_Mister_Craigy
@Official_Mister_Craigy Месяц назад
@@GadoGD so true
@drakk5
@drakk5 Месяц назад
inaane ammpunts of yapping
@GadoGD
@GadoGD Месяц назад
whats wrong with what I said?
@drakk5
@drakk5 Месяц назад
@@GadoGD most of the critiques about this whole thing are insanely superficial as needle or mini robot gp is like wave based levels (funnily enough you are wave carried) where there could be a really big diversity in just 1 gamemode, and this also happens in other games too! oh and as to why we dont use gimmicks that much is because a the game is insanely buggy and some gimmicks are either really limited or b they just dont work with difficult gameplay due to a variety of reasons or c they just break after a couple of checkpoints we could use cube too and we do but robot is like a typical iwbtg fangame, plus precision based gp just works in this game anyways try to talk about things you know about or have played to an extent point instead of just looking and judging to then convert your extremely superficial and non experience judgement into a slop 8 minute video with don and npesta in the thumbnail
@drakk5
@drakk5 Месяц назад
wow insane ammounts of yapping for me
@Ivory_
@Ivory_ Месяц назад
💀💀💀Nah cause like 💀💀The Spikes They Use The Hitbox 😂😂And Its Like Where My They Use 💀💀💀Robot Only Cause They Dont Have Any😂😂😂😂Like
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