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Celeste Mod | Ezel's CC-Sides: Core 

Ezel
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NOTE: this is a reupload because I accidentally cut out a part of the gameplay, so I had to fix the issue.
I've had this map finished for a few days, but recently Moni released 9D after months of waiting, and I didn't want interrupt the hype much, also I was interested in how it looks, so I also gave it a shot. Since then around a week has passed, and the hype has calmed down a little, so I decided to upload it now.
This one mostly focuses on using core blocks to your advantage, and memorizing fireball/iceball cycles. You also need to save your dashes until they're mandatory, as there's no ground refills. This one may be mostly hard because you need to figure out how everything works, it's not as timing based as the previous CC's, but it requires more memorization. The sandwich lava rooms are pretty difficult though.
Now all I've left to do is 9CC and perhaps some Epilogue room. I don't expect to release it anytime soon, probably somewhere in May or June, depending how time will go.

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16 мар 2020

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Комментарии : 12   
@Ezel_142
@Ezel_142 4 года назад
aaaaa, I accidentally pasted the fifth section twice, I'm terrible at video editing I can't be bothered to reupload it a third time, because my internet is pretty slow rn, so skip after you see me passing the fifth room for the first time, I messed up something while editing. That's mostly because both the 5th and 6th rooms have a similar gameplay style and it confuses me :I
@rodrigofariadossantos4740
@rodrigofariadossantos4740 4 года назад
Peace and tranquility. Lol. Best name for the heart!
@Ezel_142
@Ezel_142 4 года назад
Yeah, it's an AHiT reference. I picked the name when building the map, because I saw people talking about this game in Celestecord
@LittleGamerWasTaken
@LittleGamerWasTaken 4 года назад
This looks cool! Where can I download it?
@Ezel_142
@Ezel_142 4 года назад
gamebanana.com/maps/207309
@LittleGamerWasTaken
@LittleGamerWasTaken 4 года назад
@@Ezel_142 Thanks! I have to reset Celeste because Everest wasn't loading right, But I will check it out once I re-download Everest!
@Ghajestis
@Ghajestis 4 года назад
judging from the fact that 7CC was really long compared to the others, how long will 9CC be?
@Ezel_142
@Ezel_142 4 года назад
9CC will probably be the only one that will significantly change the pattern of the CC's. I'm planning for every ""checkpoint"" to have 3 screens like a C-Side, and the cassette rooms won't be at the end. So yeah, expect something as long or longer than 7CC with a similar difficulty curve, but it will be a bit more generous with checkpoints
@Ghajestis
@Ghajestis 4 года назад
@@Ezel_142 so, there'll be 27 rooms? wow, that's normal level length lol
@Ezel_142
@Ezel_142 4 года назад
@@Ghajestis yeah, but I prefer to not count the split rooms into real rooms. I mostly just do this to not have too many gauntlet rooms, and because Ahorn becomes pretty laggy when it has to load massive rooms, due to the amount of objects it has to load
@calebp6114
@calebp6114 4 года назад
Might I ask when 9CC will release?
@Ezel_142
@Ezel_142 4 года назад
Probably somewhere in May or June. With 9CC there also will be a lot of minor tweaks and bugfixes, 9CC will also require quite a bit of playtesting
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