The La La Land part is super scuffed cause it kept getting flagged for copyright, sorry about that. I'm pretty unhappy with the overall quality of the visuals in this video, but it's been a good learning experience for how quality will transfer to RU-vid. Videos will look better in the future.
Premium bitrate 1080p is rolling out for RU-vid Premium subscribers, obviously the bitrate & general video quality is likely higher for 1440p and even higher for 4K, however I believe RU-vid keeps a copy of all originally uploaded video files for all videos so even this older video of yours here will look better for RU-vid premium subscribers that set the quality to 1080p premium. I am of-course assuming they will go back through and re-encode older videos at the higher premium bitrate, I certainly hope that will be the case. It would really suck if only new videos got the premium bitrate treatment. I really do think to get people that haven't yet signed up for YT Premium to sign up they need to have the premium bitrate on older videos too. Oh, and we do know that RU-vid is actually raising the bitrate for the '1080p premium' option and not just lowering the normal option, or trying to hide it by lowering normal and raising premium. I have heard that some analysis has been done to confirm this.
I'm convinced this whole video was a ploy just to convince us to get to his hypnosis program, and I have been hypnotized to do horrible things now. All my future actions lay responsible on Acerola.
I made one of these to simulate sand I just didn't know what it was called. It was the only way I could think to optimize it since storing and checking for collisions the traditional way would take way to long.
Anybody else have issues with frequent buffering while the simulations are being shown on screen? It's as if there's too much detail to compress it as much as usual, so is slower to retrieve for viewing.
I feel like explaining rule 110 by its binary representation (01101110) would have been easier, and also would have allowed you to explain the other rules fairly quickly.
I don't like your phrasing for the part about most either diverging into chaos or becoming repetitive, there are hundreds of thousands of rules similarly interesting as CGOL (Conway's Game Of Life) and W110, it's just that many are not in totalistic neighborhoods. I've actually been studying cellular automata for around 3 or 4 years now and there's a lot of interesting stuff beyond just those two. Also, there aren't just two types of neighborhoods used in 2D CA, there's effectively infinite, it's just not all of them are focused only on the cells that are adjacent. Brian's Brain isn't a variant of CGOL its a completely unrelated explosive rule
@@pom791 well some major rules on the Conwaylife forum are JustFriends, LeapLife, Harvest Moon, and many many many many many many many more. Like, ridiculously many. One i myself am quite fond of is named Merrylife, discovered by me
i'm also interested in material you could recommend! i'm delving into cellular automaton from a dynamical systems point of view and i've been looking for bibliography
@_M_i_C_a__ that's great! sadly, with cellular automata, there are very few academic publications as its so disconnected from most other fields. I'd recommend for actual reading on high level concepts that you start with two books, in order: A New Kind of Science, By Wolfram, and Conway's Game of Life Mathematics and Construction, by a few dozen volunteers of the conwaylife tech community (including some good friends of mine!)
I'm surprised that you discussed the relatively dry fluid simulation work but gave no mention to von Neumann's "Universal Constructor" (en.wikipedia.org/wiki/Von_Neumann_universal_constructor) and the works it inspired. That is a really interesting field in my opinion. Incidentally, John Conway himself said in an interview a few years ago that "The Game of Life" has been given far more attention than it deserves.
yeah if I was Conway I would hate game of life too as for him it was something he came up with at lunch one time and it overshadows the rest of his great work
And post 2020, Stephan wolfram would create a fundamental theory of physics based on automata (complexity from simple rules) You should look into the wolfram model btw. I’ve been using it to create essentially new inventions and innovations in the program I use. Someone like you could probably do exponentially greater things (not that you haven’t already) Cheers
i sometimes faintly see these patterns similar to 9:30 when i close me eyes and then they slowly fade away does anyone else know what im talking about and has experienced the same thing i'm talking about? let me know in the comments im really curious what that is
I used to mess around with cellular automata in high school. I mostly used graph paper and a pencil, as I did not know even the slightest bit of programming.
Stupid RU-vid keeps choking on all the high-frequency images 😩 Neat stuff, I spent hours playing with the version of Game of Life that came with Windows 95 about 200 years ago.
Some years ago for an university assignment I had to implement the Belousov-Zhabotinsky Cellular Automata on plain Java, and man it was satisfying when it finally worked
Use of Cellular automata for modeling fluid flow is actually gaining more popularity these days. It takes a lot of the user input required for creating meshes out of the subjective realm and allows for meshes to be created and simulated automatically.
This is cool af, I am changing my field in a physics phd from experimental quantum computing to something more fundamental but not so fundamental like particle physics, and I was googling "emergent complexity" and your video showed up, and now I wonder how much more do I need to know in life to be able to decide! so cool! I love it.
Really like your videos but you the images and text are flashed too much in this older one. Like what you've done with your talking "model" in more recent videos--you can see how much the quality of your content has grown in just year watching this video.