I love your channel. Thanks for sharing this neat trick. I used Photoshop before but decided to switch to Krita for ideological reasons (opensource and anti monopolistic). Your videos really help and your artwork is great.
Thanks! If you find something that was particulary hard to find or a feature you loved missing; feel free to share it here. I made the same move from Photoshop (CS2, back in 2009) but since 10 years of GNU/Linux, I totally got "off track" with what Photoshop could perform and what new features they added for digital painting. If I can help to find workaround, I'll do!
@@DavidRevoy id love to know wich brushes u suggest for painting with krita :) i see in Photoshop the round brush Is basically the only thing you Need, in krita i cant find the equivalent
This is exactly what I wanted to know!!! Thank you soooooooo much!! I was getting so frustrated because I don’t know anything about digital art and even when trying to research how to do this, I couldn’t find any useful information. But this video is so easy to understand and exactly what I was looking for. You seriously made my day. Thank you so so so much.
I hope you never lose the heavy accent, it makes the videos all the more enjoyable with the mis-pronunciations. It's always funny when you say "focus" and it comes out sounding like a rude word.
LOL! 😂 It reminds me a talk at Blender Conference where I spelled "Model-Sheet" in the way "Model- sh(replace "ee" with "i")t" the full hour. 😅 Oh dear...
Oh yes, the Ctrl+Y default (the redo of Photoshop, as far as I remember) is dangerous; and default is set to CMYK generic chemical proof; so the colors are just slightly more grayish and limited, and I can understand many user must have felt suddenly trapped by this. I'll try to give feedback to the dev about it; something must be visible in the GUI when softproofing is turned on.
Yay a very useful shortcut! I was using [ ctrl + shift + u ] and then click on the "create filter mask" (so it won't permanently desaturate the artwork) to check the values. Thank you as always~ God bless you!
Thank you very much! Yes, the HSV filter is a good one too; its main issue is a payload on performance as it retrace after each stroke if you need to adjust the painting. Softproofing really received work to have near no impact on performances. That's why I'm favor sharing this method 👍
Doing it via the LUT Manager is also a valid option 👍 (also, I spent years with a simple "Color" blending mode layer filled with gray on top of the stack, it works too; except for color-picking to re-arrange values).
That is a really creative way to use the softproofing feature. Prior to this, the best way was probably to add a HSV filter layer that you could toggle on/off from the layers stack
Thanks! Yes, HSV layer filter could work too; but has issue with a payload in performance if one wants to paint under it; and color picker always returned grayscale result of the full projection. When I saw how quick it was to use the softproofing for that, I adopted for every artworks! I'm now wondering if all the three variation of color blindness could be simulated as an ICC and softproofing being used to check the artwork with these color limitation. I have to ask Wolthera about it; I think I read this week she was trying ICC generation or something like that with ArgyllCMS.
Depuis toutes ces années je reste fidèle à Krita -team kde. Admirative et reconnaissante de votre travail, de votre mise en avant du libre, de pepper & carott, de vos traits (dessinés) si charmants, je vous adresse enfin ce premier commentaire. Veuillez acceptez tout mes respects + quelques rayons de soleil from "Reunion Island". Merci, merci et bien à vous. 😉🏝
Wow! Merci Carinea pour ce message; ça me rebooste en début de semaine (j'avais ce matin les bras qui tombait un peu devant le chantier de colorisation qu'est mon episode 34; là de vous lire et un bon café, et je vais m'y remettre! 👍 )
Hey David! Love your work! I've been following you closely recently, absorbing everything I can from you! Thank you for taking your time to teach the community like you do! My question is, do you still do livestreams? I'd love to see more of your process. I know you've uploaded a bunch of them, but as artsist I understand we evolve and learn every day and Id like to see more about your experience first hand. Love what you do, A fan from Brazil
Hey! Thank you very much! About the livestream, I'm planning to make them again, but I still struggle to know what to really show/demo during them. Or just connect and answer questions? What would help you the most in your opinion?
@@DavidRevoy Thank you so much for the reply! You know when you spend a lot of time with someone and you just start acting like the other person? It's weird to say that, I know, But hear me out. You've done a very good tutorial about art for the Blender foundation, Chaos & Evolutions, One of your first tutorials, There we can get a glimpse of your workflow of coloring, doing flat colors, etc.. But when you did your Comic Page from A-Z, your workflow was soooo different! It evolved over time, and it was more about playing with the volumes, getting the perspective and lighting together and you yourself mention two possible workflows in the video, first working with lines and then working with volumes. Also, some live streams where you color comic pages also use a very different system like the one you did in your livestream "Shading Tips", where you color that Carrot shot where he is in a dumpster can. Anyway. My point is this: There are so many nuggets of wisdom when you press play in your camera and just draw talking to the chat that I just was super curious to understand how your process evolved so much over the years, Even if you don't have a script, just go with the flow and don't even comment on what you're doing in detail, There are so many things we learn just by observing the masters! My final thoughts are the following: I love how you've invested heavily in teaching the community over the years and I'm extremely grateful for that. I'd like you to consider this comment only as a big fan saying I miss getting new live streams and possibilities to directly connect with you (even if I was not around 3 years ago when you were streaming consistently xD) and if you ever feel like doing a live stream some time, you've got one viewer locked here! Hahahaha Much love
@@xosiris95 Oh wow! thank you very much! Pepper&Carrot turned to be a new workflow experimentation at almost each episodes, and it is really nice you noticed I'm not sticking to a single technic but I like to train using many process (because they 'muscle' very different part and got their own set of constrains). Once I use a lot a process, I often realise I made a lot of progress in another one (eg. Going on line-art territory made me realise how my drawings were weak and woobly; I'm still in the process of getting it better; but now when I speedpaint, it's really faster xD). Ok for the livestream: noted! Have a good end of week!
I tend to correct values in a very burdensome way, by adding 2 layers at the top of the stack. The top is a HSV Saturation layer that's all black as a cover, then I put underneath it a "Luminosity" layer where I paint in grayscale. I toggle the Saturation layer of course & turn it off to see the color image. I find that I often have to do this at the end of a Krita illustration in order to push my values. Compared to Corel & PS, it's almost as if the colors in Krita end up being more muted, so less bright & dark
I'm glad you like the format; I'll try to maintain a small notes around with all the "quick tips" I can think to produce more 2min videos. Thanks for the feedback!
Thanks! Hey, have you followed all the steps? Do you use a recent Krita version? If you are using a dev version , it's important to report if you found a bug, thanks!
@@DavidRevoy Yeah, I did, but I couln't get it to work. Guess the problem was that I uses Krita's 4.1.7 Version ^^" with the 4.4.1 it works fine! Thank you very much!
@@lennoxwilliamsart7387 Oh, right! I remember this bug on 4.1x ; I reported at this time. Thanks for trying the newer version and for telling here the solution.
This helps me understand the "how," but not the "why." How does viewing in greyscale with Perceptual mode help me as an artist? Is the reason for doing this in order to check brightness and contrast without getting distracted by colour? Thanks in advance for helping me understand.
Hi, it has something to do with a fundamental of painting: values. It's a big chapter, so it's hard to explain it on a RU-vid comment. Let's say it's one of our eye main way to solve a picture: recognize shapes, and depth for a 2D picture. So, having good values, values with clarity or purpose for what we are trying to paint is important. I'm sure you can find documentation about it, or videos. Yes, this video is about how to activate a tool that helps to check the values in their simplest form. It's useful in a scene where colors and saturation starts to be too distracting.
A nifty feature and I’m not trying to rain on your parade but, in Windows you can achieve the same by pressing ctrl + windows key + C and then pressing the same to retrieve the colour. Don’t know about Macs.
Hey, no problem: I know it might be a common feature of windows compositor (on Android too, all Linux D.E., etc...) to influence the curve of your graphic card output to achieve this. One of the main problem I can see with this method is if you have a dual monitor; you'll have to suffer grayscale all your desktop to benefit this. I think it's really something the painting software has to do. Also, the convertion to grayscale by compositor is really a raw RGB value converted via often a HSV transformation; it rarelly take in account the luminance of some colors (that's why I insist on the "perceptual" option aspect on this tips, under the hood it's a convertion of a Color Space with Argyll, might get things more right value-wise). Last, it's about the color-calibration of your screen; especially if your *.icc already correct dark and bright values of your monitors; this compositor tricks often just override the applied *.icc calibrations and bluish monitor with non-neutral greyscale appears suddently blue. Also, many calibrator apps don't have the signal about restoring the icc after switching the gfx card curve this way (same issue for all Nightshift tweaks and workaround on all Linux D.E. over the last years). note: on the Blend&Paint DVD in 2012, I was also using the color curve of Compiz to desaturate, that's why I know well the method and its limitation :-) But all in all; it's ok if one is not really picky ^___^ that's for sure. Thanks for sharing!
Could we also add a new layer above all your painting layers, fill it with white, and set the blend mode to colour? Like, how do these two methods differ??🤔🤔
The layer filled with white(or gray/black) in 'color' (HSY) blending mode is a good method, and has almost no impact on the performance. It's main draw back is : you can't color-pick with it ( it will pick the color of the projection of the whole stack: meaning grayscale), so it is not really useful to re-arange values while you do the check. It's good to 'only check'. Also, a lot of 'wet' brush tool preset takes the 'visible' pixels to achieve the smudging. With a blending mode method: they would smudge gray colors in the mix.
Hi Nataschca, thank you for your kind words. 'Values' is a big topic, and can't be fully explained on a comment. I advice you this video to get the basic, it's a 1h course but worth totally the course: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-gpeB_uJfP38.html
is everyone been doing this wrong? when u desaturate instead of doing this ur values are too high in contrast but when u doit like this its just perfect.
Hey, it's because there is multiple math way to convert a color to grayscale, so it depends the desaturate method you used; but for example methods using the HSV adjustements are not optimal (because of HSV color descriptor and how reducing the saturation on this scheme is not optimal compared to descriptor based on color perception of saturation as in HSY'. You'll find many details on Wikipedia about it, but also on the official Krita documentation, afair). The Softproofing and convert to grayscale profile using the perptual method isn't bad; the layer on top filled with gray and in 'Color HSY' blending mode is also valid.
Hi White Dragon. I'm not knowing what's a Samsung tab fe7 is; I know Krita has an (experimental) Android port, and probaly the support will increase quality over the next monthes. I also know that many Android device doesn't have good stylus or CPU. So, I wouldn't advice using them for intensive/pro work. Can be fine for taking notes or sketching, imo.
Wow. This is useful, David. Thank you so much for this! Can I ask you something? Should I paint in CMYK or RGB for a print artwork? I asked my friend, he said I should paint in CMYK but I'm still not sure.
Hey, for painting : I would advice you to paint in RGB; it offers more filter, more predictable blending mode on layers, and smaller files (4 channels for RGBA instead of 5 for CMYKA). With Softproofing and the profile sent by the printer, you can always check a simulation of the convertion while painting and avoid painting with pure deep blue, electric green, bright cyan and all the problematic colors that have hard time to be converted. Once you finish your piece; you can do the export to CMYK and 'enhance it' manually. If you do graphic design, or if your painting must contains a color that match a brand with CMYK color coordinate; in this case , it's better to start CMYK from scratch (I had the case once in my carreer; where the blue of a board game had to be a very specific CMYK blue). I hope it helps!
@@DavidRevoy Thank you! I need an advice from a pro like you. Yes, if the client has a specific CMYK color that would be a problematic conversion. But the RGB has a lot of benefit. Thank you for this advice again. Hope you are well there, David :)
@@arsom5552 Thanks! Yes, I'm fine. A bit worry because I'm still coloring my long future episode of Pepper&Carrot on 1st March and I wanted to end it in February :D But that's life. I'll focus on quality; in 10 years I'll laught about this 1 month late issue and only the end result will count and still be around ^__^
@@DavidRevoy Yeah, I think we should experiencing that kind of late issue at least once in life, lol. I miss Pepper and Carrot. I like how you build the characters and of course your art. Good luck, David. I'll be happy to read it.
david i have a problem my softproofing not working do you know how to fix it because i cant find it anywhere and i already try to change all the setting in soft proofing and still the change not happening please help me
Hi! It will be hard on the RU-vid comment system to help. Please open a thread on Krita Artist forum; and bonus if you put a screenshot and write about your system a bit (Win/Mac/Linux?), I'm sure you'll get a solution quickly after that, and it will be easier to type and find it back later for other user in the same situation as you.
hey david, i need help, i doing ever step right but doesnt work, i go and change for everthing you learn in the video and nothing hapen, and more, outhers settings no working too, i have confuse, i don't no is a version i have it's to old, our my notbook fault, but i need help (sorry for my english, i talk free style english, so is more and less)
Hey, no worry, I can understand. Maybe it's a bug on the version you have installed. Sometime, 'Softproofing' feature got bugs. Check if you can upgrade your version to latest "stable" release.
So I'm very noob when it comes to Krita. I'm getting an message pop in in the corner saying "soft Proofing doesn't work in Floating point." I have no idea what floating point is
Hi, so, you have tweaked random option when creating a new document. If you have no idea about what you are doing with Image format and Integer/Float; just go back to create document with RGB 8bit Integer (default, for a reason). Soft Proofing happens after pressing Ctrl+Y ; Soft-proofing allows you to −for eg− to preview without converting your picture in a target color space (eg. CMYK, for printing). So, you have this dialog because 1. you use a document in Float mode (that must use a lot of CPU), and 2. because you press Ctrl+Y (maybe an habbit to shortcut 'redo' ? in Krita by default it's Ctrl+Shift+Z ).
@@DavidRevoy Right! I did go back and ended up swapping my canvas info, and it works perfectly now. (A lot less lag too…) thanks! (No more CMYK canvas, unless I go to print)
@@DavidRevoy But you and others had the older version too but it didn't worked on me. Don't know but let me install the recent version hope it'll work. But beside technical stuffs you're a great teacher. I've learned many things from you. Thank you.
Does anyone know how to export without changing the color? (in krita) I have this issues whenever i export my drawing to my phone, it changes the saturation darker 😓 (Sorry for my bad english!)
Hey, your english is fine. If you have a dramatic difference between your computer and phone screen; it's because one of them is really or too bright, too saturated. That's why it's a good idea to invest into a color calibrator when creating art. Especially for the gamma of the screen. You really need those mid grays to not be too bright or too dark and same for saturation; or it mess with all your colors. Also, check if your exported picture is 8bit/RGB. Other bit depth and color model can sometime save to usual format but many viewer can't render them well.