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Checking out the NEW Coal Line and Running Iron in Railroads Online! 

kAN Gaming
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Hey everyone and welcome back to more Railroads Online! Today we have completed the coal mine but don't have any resources to trade for coal! As a result we're going to take another trip up the brand new bridge to the iron mine to deliver some iron down to the smelter in order to supply our coal production in the future!
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15 янв 2022

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Комментарии : 286   
@realRyanMeade
@realRyanMeade 2 года назад
My suggestion is to have a shunt yard right before the climb to the coal mine so you can exchange locomotives from a class 70 to a geared train to be as efficient as possible.
@Bendigo1
@Bendigo1 2 года назад
I use one on my map, not for switching power but to store hoppers and empty stake cars, so that i can grab them on the way back from the coal mine or iron mine.
@Dimondminer11
@Dimondminer11 2 года назад
Oooo yeah that would be a good idea
@DonSeldum
@DonSeldum 2 года назад
Was literally about to write this exact suggestion :)
@tropicalvikingcreations
@tropicalvikingcreations 2 года назад
This sounds like a great idea.
@VestedUTuber
@VestedUTuber 2 года назад
Wouldn't need to be a full yard. A passing siding with a spur for the exchange locomotive would be enough. And you wouldn't have to swap locomotives in multiplayer since you could just use the geared locomotive as a banker.
@BMPellogia
@BMPellogia 2 года назад
I dont think you need multiple engines to the iron ore run.Eliminate those crazy tight curves and i bet you can climb that hill more easy
@vanitazazas
@vanitazazas 2 года назад
Exactly, that one tight curve at the end of the iron ore line causes the mogul to lose friction and therefore struggles to pull any load from there, that's why barely made it up the tyop this episode. So straighten out those curves, don't hug everything to the wall.
@fdfpi47
@fdfpi47 2 года назад
"once you're too fast you're kind of screwed." the same is true in real life. If a train gets going too fast down hill the brakes overheat and stop working.
@ThePTBRULES
@ThePTBRULES 2 года назад
Or Air Brakes on Trucks, heat management is so important to pervert equipment failure.
@LoPhatKao
@LoPhatKao 2 года назад
1989 Cajon Pass derailment was caused by it
@jhrstudios.87546
@jhrstudios.87546 2 года назад
One thing you can do for time lapses when using the cook mogul is the Little platforms on the boiler you can actually stand on or even the front of the train where you can crouch and do time lapses that way
@schmidtyplayz
@schmidtyplayz 2 года назад
I got this game a little while ago, and I haven't played the game much due to time restraints. But if you are open to it, I'd love to run some trains on your map! If not, I totally understand.
@jadegreenleaf781
@jadegreenleaf781 2 года назад
I dont see why they wouldnt add map sharing in the future
@Thedragonspinner
@Thedragonspinner 2 года назад
That would be cool to get a bunch of people together running trains all around.
@The_Duggler25
@The_Duggler25 2 года назад
@@jadegreenleaf781 they do have map sharing
@insomniacbritgaming1632
@insomniacbritgaming1632 2 года назад
@@jadegreenleaf781 there already is map sharing
@jadegreenleaf781
@jadegreenleaf781 2 года назад
@@insomniacbritgaming1632 like map downloads?
@eagle_412
@eagle_412 2 года назад
Idk why but out of all the youtubers that play railroads online your the most entertaining
@Arty_The_Penguin
@Arty_The_Penguin 2 года назад
Might be time for a new train. Something stronger for the Iron Mine run, or places that are 3%+.
@vito3533
@vito3533 2 года назад
Railroads Online needs a kick switch - a switch with no machine that just flips left and right either by kicking it [really only seen on hobby railways like 7.5” gauge or 12” gauge] or by the train passing back through the switch the other way. Train goes through the straight section of track and pushed the points the opposite direction when coming back through the curves section of track (left switches to right, train passes back through, right switches to left)
@canadianrailfan1943
@canadianrailfan1943 2 года назад
I think the game needs spring switches
@PR1NC3
@PR1NC3 2 года назад
@@canadianrailfan1943 yah just lazy things
@kabato48
@kabato48 2 года назад
Devs said they would absolutely NOT be adding spring switches for some reason.
@wyrdean_9649
@wyrdean_9649 2 года назад
@@kabato48 Why on earth?
@kabato48
@kabato48 2 года назад
@@wyrdean_9649 I have no idea but I'd love to have them for a select few spots.
@goosegamerau3200
@goosegamerau3200 2 года назад
These vids are so NOICE!!!! I am too addicted.
@redman7775
@redman7775 2 года назад
For rerailing trains, could you build a series of rails like rungs on a ladder back to the mainline, rerail the train across the "rungs," then delete the rungs after? I'm not sure if you could do this or not, but I feel it could have saved some derailed cars you've had to delete in the past
@tropicalvikingcreations
@tropicalvikingcreations 2 года назад
He said he didn't want to bother with that.
@brenthinshaw8391
@brenthinshaw8391 2 года назад
When you get everything linked up you should speed run getting every industry fully stocked with what they take in and sell
@Thoroughly_Wet
@Thoroughly_Wet 2 года назад
_The coolest feature in a game about driving trains is letting the trains drive themselves_ -kAN, 2022
@nicklickenfelt3148
@nicklickenfelt3148 2 года назад
Hello Kan that was an interesting video today it'll be nice to see a little more videos of supplying the iron mine logging camp or just buying some new engines you're doing a great job keep up the good work
@shaggy5777
@shaggy5777 2 года назад
Suggestion for a return only line for the coal mine. Build a downhill return line as straight as possible that merges with the line down in the valley. Edit: A good excuse for a crazy bridge.
@alexknj1
@alexknj1 2 года назад
"I can't believe this game about progression has progression" -Kan 2022
@AaronM8086
@AaronM8086 2 года назад
Its kinda fucked up but this is now my favorite thing about watching these videos when the train just full sends down a mountain on accident
@vincentweatherly9991
@vincentweatherly9991 2 года назад
You could make a siding to store beams so you can run a full train up once every 2/3 loads of rails
@playevator
@playevator 2 года назад
Another great video! keep it up, kAN!
@cabowerks3973
@cabowerks3973 2 года назад
You running after your locomotive reminds me so much of Buster Keaton! 🤣
@eddingtonrailroading
@eddingtonrailroading Год назад
Devs should add a season cycle and in the winter time have the snow cover your tracks and add a snow plow so you’ll have to plow your own tracks in the winter time in order to run trains
@adrikboyd9942
@adrikboyd9942 2 года назад
Love this series
@andreamendes8034
@andreamendes8034 2 года назад
I took a spur from just before the first bridge leaving the coal mine, climbing at 2% it just sneaked over a mountain pass and goes all the way directly to the iron works.
@rowanbaillie9814
@rowanbaillie9814 2 года назад
A valid reason for a Y switch fron the iron mine up to the coal one is for wood trains, take up the wood for the coal and iron together, and leave the iron's empty wood cars at the Y when you head up to the coal mine
@briannem.6787
@briannem.6787 2 года назад
Trains usually have a speedometer now. They used to not know how fast they are going OR use a stopwatch between two known points to calculate speed
@libra3655
@libra3655 2 года назад
I would keep storage for extra beams up there. Just haul a poop ton of wood beams, start the unloading process, and then come back with steel rails. After the steel rails are unloaded you can probably unload more wood beams and then just run empties back down.
@timhastings4863
@timhastings4863 2 года назад
I've been watching your videos for a few weeks now, Thanks for the entertaining content. To my eye something has all ways seemed off with the way your track looked/looks. My dad happened to walk by while I was viewing a video of yous. He said "Hey wheres the ballast?" I said "Right there under the track." The crushed rock that the track sits on is called ballast, apparently the ballast is supposed to come up to the top of the tie. I think Ballast and the fact that the rails are spiked to the ties is what prevents the rails from moving around and for drainage. He volunteers at a Railway museum In Lake Perris Cal. and one of the many things he does out there is lay real track with 90 or 120 pound/foot rail. So I take him at his word.
@matterdaddy4764
@matterdaddy4764 2 года назад
@24:18 change each of these 4 curves and smooth them out. Cpt. Cooke will make it easy... You even knew it was going to happen before it happened right at the timestamp. Love the series though. So funny. 😁
@darknut9696
@darknut9696 2 года назад
they should add Whistle signs for when you cross a bridge and when you arrive at location for immersion. also if you plan to go places that are steep try double heading with a gear locomotive and with a caboose to keep tension on the train
@EtBEF_02
@EtBEF_02 2 года назад
I think this would be were you need multiple people regularly running one specific route, one supplies iron mine, one takes it to smelter, one takes beams to the coal and another with rail, then there will be no issues (not including delays and interupting the schedule which can be fixed by someone running to back up incase of issue) you can constantly run trains without a worry
@bryceralph3050
@bryceralph3050 2 года назад
New video let’s go
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 2 года назад
lez gow
@awildjared1396
@awildjared1396 2 года назад
As an experienced Derail Valley player, I can confirm downhill is scarier because going up hill the worst case scenario is you stall and get stuck there, going downhill you only have so much braking power
@Menezia
@Menezia 2 года назад
:D your uploading every few days very frequent keep up the good upload speed.
@beefyg551
@beefyg551 2 года назад
I really like you videos on this game and I hope to play it soon Hehe Train go brrrr
@wilwilke6504
@wilwilke6504 2 года назад
Solution: Multiple multi-trains. Multi-mults. 1. Heisler (Lumber/planks) and caboose on Iron (Pushing ore) 2. Mogul (Rails) and Betsy (Lumber) to Coal (Pushing coal) 3. Eureka and Porter 2 on Lumber-Smelter loop / shunting (may attempt one of the longer runs)
@zaklex3165
@zaklex3165 2 года назад
You don't need the tender brake when coasting downhill, you just have to apply the airbrake every so often. You don't leave the sander on, just turn it on for a second or two and then turn it off, that's all you need...and always make sure all brakes are completely off.
@dylanhackbarth6390
@dylanhackbarth6390 2 года назад
on standard steam locomotive (non-geared) there are 4 chuffs per revolution, using the circumference of the drivers, one can calculate the speed of the locomotive.
@roadtrain_
@roadtrain_ 2 года назад
False. It depends. There's trains which'll do 6 or even 8 chuffs per revolution, at least in real life. In game? Probably correct.
@NUHLMedia
@NUHLMedia 2 года назад
Class 70 is the best Train. It goes fast while still pulling the same amount as the heisler while being cheaper. It also does sharp turns.
@Dalorian1
@Dalorian1 2 года назад
@9:55 that looks like a good place to build a tunnel through the mountain if you can get the resources to provide you with dynamite then transport the dynamite it to that location 😀 I know there isn't a dynamite factory.. YET! 😀
@owenrudy8291
@owenrudy8291 2 года назад
you should do a whole video of just taking different engines on the iron mine smelter run so you can get a lot of iron while it also being fun to watch
@leshy1878
@leshy1878 2 года назад
"The heisler could probably go up 10% with 20 cars and be like OK next." Bro, the Heisler can go up 20% with 23 refined oil cars with no real issue. The big problem is that at that point, you'll need the sander, 100% reg, and if you stop you cant get started on the hill. The Heisler is the steam-driven god of Railroad Online, nothing can dominate it.
@Egerit100
@Egerit100 2 года назад
That is oddly specific. Also I wouldn't call it no problem if you need 100% reg AND the sander
@leshy1878
@leshy1878 2 года назад
@@Egerit100 Its oddly specific because those are the exact specs the heisler is best under. And what I initially meant to say was, "You may need the sander". I'm really bad at the game, so I need the sander, but kAN would probably have no issue without the sander
@Egerit100
@Egerit100 2 года назад
@@leshy1878 no matter what your skill is in this game, you can't make an engine more powerful
@leshy1878
@leshy1878 2 года назад
@@Egerit100 But you can optimize for the conditions. I have a tendency to brute force runs in this game, kAN actually has a brain, unlike me, and is smart about what he does and when. I would also recommend you reread my comment very carefully before you continue this; it may be a waste of time on your part.
@Egerit100
@Egerit100 2 года назад
@@leshy1878 also, I thought that great transcendence had been stopped and P003 wasn't able to become real. How does Leshy have a RU-vid account
@juphikie3559
@juphikie3559 2 года назад
what I would love to see them add is sign posts that are placed that say what track goes where
@ebyproperties
@ebyproperties 2 года назад
The iron works takes raw iron from smelter, beams from the sawmill, and coal from coal mine. It makes tools and steel pipes
@TheTrainfan001
@TheTrainfan001 2 года назад
When i do coal runs, i have 3 hoppers in the front, then 30 rails and 30 beams in the same train behind either a shay loco or the class 70, and on the way back i just fill up with finished iron at the smelter for the factory on the way back, so its just one looong eficcient route as you bring material and also coal down on the same run
@chasesrailwaylinesrr6447
@chasesrailwaylinesrr6447 2 года назад
I wonder if the Eureka can pull the iron cars also Try leaving the cook mogul right where you left the Eureka and see if it comes flying off the track
@sperzieb00n
@sperzieb00n 2 года назад
being able to bank the track would nice for those high speed corners
@EFI_Brothers
@EFI_Brothers 2 года назад
I JUST YESTERDAY had a runaway train at the Iron mine and I just barely 😰 caught it before it hit the switch at the iron loop and derailed. MY CLIMAX SURVIVED!
@TotallyNotAFox
@TotallyNotAFox 2 года назад
Lucky for you, other wise that would have been quite an... (⌐■_■) ...anticlimactic experience
@Quad373
@Quad373 2 года назад
Ya gotta fix that path up to the iron mine, you for this beautiful bridge but then all these terrible jagged turns after
@BillWiltfong
@BillWiltfong 2 года назад
It would be neat to build a transfer station where you deliver beams and rails, to let them sit until it's time to make a run to the coal mine.
@samurai_entertainment
@samurai_entertainment 2 года назад
love it
@CommandWolfGaming
@CommandWolfGaming 2 года назад
You really got to rework that iron line loop. You barely made it up there with 4 coal/iron cars. The only thing that could make it on that loop is the gear train and that is by yourself and safely. I agree with Ryan Meade as well in putting a shunting yard or some way of swapping out one train for another closer to the areas they are going to be used in. That was you can quickly change them up.
@alexsmodelrailroad2795
@alexsmodelrailroad2795 2 года назад
Make a staging yard up at the coal mine with storage for extra material.
@SirLANsalot
@SirLANsalot 2 года назад
Again, you NEED Railroads Online Extended. So if, more like when, you lose control of a train like that, you can remote set the break to full and stop the runaway. Also the map of your rail network helps a ton too.
@TailcoatGames
@TailcoatGames 2 года назад
Being able to catch a runaway train removes like any chance of risk entirely
@Quad373
@Quad373 2 года назад
Nah thats no fun
@spongeorpete7289
@spongeorpete7289 2 года назад
Oh boy. Get ‘em when their fresh
@davefontes8532
@davefontes8532 2 года назад
Have you heard of the "Railroad Online Extended" mod? It is attached to the game after you start. I has the ability to run trains without being on them. IE no more runaways. Engines controls with speedometer, brakes on cars, switches, zoom to different areas to locate cars, etc, all remotely. works best if you have two screens, but still better than jumping on and off trains. Also has a teleport mode, to change you location. Love your railroad.
@benjaminandresen7530
@benjaminandresen7530 Год назад
Workin' in a coal mine, goin' down down down. Workin' in a coal mine, whoop! Abouta' slip down.
@rhodestergaming7157
@rhodestergaming7157 2 года назад
@ 31:51 please name that the "gutless bridge" hahaha
@MichanMoonlight
@MichanMoonlight 2 года назад
I build everything backwards. I start at the endpoint/highpoints and build from there. That way I never get stuck and have to go with really high gradients.
@nathennitsche5023
@nathennitsche5023 2 года назад
Suggestion, make the incline less steep by making the incline starting at the mega bridge.
@delinquentt_6121
@delinquentt_6121 2 года назад
you should play more rail route, really enjoyed that game
@BeanosABC123
@BeanosABC123 2 года назад
the devs should realy add a daylight cycle.
@TailcoatGames
@TailcoatGames 2 года назад
Can’t wait to watch this when my pizza shows up
@divyanshujha6088
@divyanshujha6088 2 года назад
i think you could use the fast engines in the front and behind them geared trains so when you need power you can use the geared train to help the fast engine while on flat ground you could use the fast engine so you could go places faster
@prashantyerpude5674
@prashantyerpude5674 2 года назад
Nice idea (wouldn't work in real life because the gearbox will get to insane temperatures as it's not meant to go that speed)
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 2 года назад
yes!
@daltonham1995
@daltonham1995 2 года назад
Hot Damn here we go with another good one!!! XDXD
@FailedFrenzy
@FailedFrenzy 2 года назад
2 views with 16 comments? I fear somethings amiss... Oh, hi kAN! Glad to see your still chugging away with the vids!
@davidpugh8772
@davidpugh8772 2 года назад
you need to have a helper train near the top of the run to the iron mine just my suggestion build a lline off the main line and store an extra train up there
@ScottaHemi440
@ScottaHemi440 2 года назад
yeah you gotta straighten the iron route xD
@thebrickcraft
@thebrickcraft 2 года назад
It would be very cool to have npcs who drive on certain lines themselves which would bring so much more live in the game. But it's really hard to make it.
@mrw7920
@mrw7920 2 года назад
you should make a series where you help out amateur railroad online players with thier railroads
@SapioiT
@SapioiT 2 года назад
I would honestly have an emergency betsy attached to every train, just to make sure I can get past the rough parts. Sure, I might be carrying it for no reason uphill, but it's better to have it and not need it, than need it and not have it.
@Mr.AtheTriggerGalleon6310
@Mr.AtheTriggerGalleon6310 2 года назад
I loved this video,thank you for continuing it! It's crazy how much you need to do to prepare for each place! Is this on PC only or is on Console if so which ones and if not,could I get it on Steam? Keep up the amazing work,bro!
@kingyakmo885
@kingyakmo885 2 года назад
Railroads online is PC only and it’s on steam
@Mr.AtheTriggerGalleon6310
@Mr.AtheTriggerGalleon6310 2 года назад
@@kingyakmo885 Thank you very much!
@happiestcamel5064
@happiestcamel5064 2 года назад
Tunnels would be awesome
@datguymiller
@datguymiller 2 года назад
They're planning on it, but they need to work out how the changing terrain would work
@darlatenmerath1179
@darlatenmerath1179 2 года назад
the bend reduces your speed + power by probably half and that 4% pretty long smoothed out might work or class 70 also each curve plus car puling though will stack on the pull sand also only help if aplyed before slowing starts
@anonbefallen4807
@anonbefallen4807 2 года назад
You could build a bridge across that valley you had to run across to catch your train earlier in the episode
@louierenault7344
@louierenault7344 2 года назад
i hope this game adds surveying tools that put out info we can use
@ThePTBRULES
@ThePTBRULES 2 года назад
Absolutely, a Transit and Stakes. You place a Zeroing stake and then planting additional stakes, you connect lines on a map, point to point with the Transit, and said map it lists approximate distance, elevation change and percentage grade.
@Bendigo1
@Bendigo1 2 года назад
You are going to have to re name your company to Runaway Rail Co. 🤣
@John_from_Human_Resources
@John_from_Human_Resources 2 года назад
I just watched the previous ep just as this was uploaded🤣
@michawasilewski5789
@michawasilewski5789 2 года назад
8:00 this remi ds me of ,,unstoppable" movie
@iholdtinytermanator5630
@iholdtinytermanator5630 2 года назад
Can’t wait to see if you make this an open community server
@TheCatAliasTNT2k
@TheCatAliasTNT2k 2 года назад
I think, that you just can not draw a straight line from the iron mine down to the smelter, at least not, if you plan to go this uphill. The shorter the route the steeper it gets. If you remove turns and make it shorter, it will get steeper.
@slava1332
@slava1332 2 года назад
Don't forget that soon(TM) there will be a physics update (beta already launched) where load weights will be added, as well as train power outputs changed. I've heard Mogul is no more that good there, and Climax is the best loco to climb grades...
@michealthekaminoshinagami54
@michealthekaminoshinagami54 2 года назад
Obligatory first, and yay! Train game.
@Dalorian1
@Dalorian1 2 года назад
@12:12 I think you need to add bypass areas.. Otherwise we will be forced to watch you playing solo forever.... LOL '-P How I would design the bypasses, is whenever i meet a friends train, we both stop, and create a bypass in that area, so next time its ok, and we have another upgraded 2 lane section for now 😀
@treytonjsf2188
@treytonjsf2188 2 года назад
cool
@0megaming
@0megaming 2 года назад
get Dapper and Kosmo to make a trip with each one taking one train. Make the episode a long delivery episode and you should have stonks
@itsyeeoledskoolfurry3208
@itsyeeoledskoolfurry3208 2 года назад
Most Awesome Suggestion Ever!?!?!?!? Could you please recreate the Train scene from Back To the Future 3 Where Doc & Marty use the engine to push the Delorian up to 88MPH? That would be EPIC! Thanks.
@EtoileBleu52
@EtoileBleu52 2 года назад
i advise you to use 1 cart and 3 coal iron ore cart so you'll have 10 cart of beam 3 cart of iron rail and 3 cart for the coal that will be produced
@private9365
@private9365 2 года назад
He should do a live stream, that would be great 👍.
@gman-ul7um
@gman-ul7um 2 года назад
@Kangaming I'm trying to be mean but do understand physics the only reason the cook had any problems going to the iron mine is the 90 degree turns your losing all your momentum while simultaneously adding additional friction putting more load on the engine for example its easy to pull Something up a ramp but visualize doing that with that barely fits through the path and then having to make turn while doing it
@ZZeta83
@ZZeta83 2 года назад
Just for the record, kAN definitely understands physics, the dude was a robotics engineer before RU-vid.
@gman-ul7um
@gman-ul7um 2 года назад
I know he knows physics I love his content I'm trying to get him to realize his mistake to make his play through a little easier the cook shouldn't have any problem pulling 20 cars up that route
@theorianjohnson4105
@theorianjohnson4105 2 года назад
Love these videos. But I feel like they should add something to when u derail the train and tender u loose a percentage of wood each time so players pay more attention to the train. Or at least some type of damage.
@BotherRed
@BotherRed 2 года назад
I think your new iron line is fine, it just needs to be smoothed out. Those turns bleed off wayyyyy too much speed and cause too much friction which is why your struggle to clime it. Also, you still have the Class 70 to do which is just as bit as strong
@canadianrailfan1943
@canadianrailfan1943 2 года назад
You should make a caboose track. Thats where railways store cabooses
@witty8002
@witty8002 2 года назад
The cap. Could be a good oil runner
@jaunusender6166
@jaunusender6166 2 года назад
Several trips with small trains running constantly to deliver to the iron mine so even if Gutless gets used, they can wait for a Betsy if needed.
@jazzykingjack2846
@jazzykingjack2846 2 года назад
I still like the idea of a gravity fed car system that's something interesting
@allenmaker4037
@allenmaker4037 2 года назад
I never click on a notification so fast when I saw this pop up ;-;
@warrior3456_
@warrior3456_ 2 года назад
neat
@BrokenIET
@BrokenIET 2 года назад
Speed was measured by a gauge in the cab, or there were things called "mileposts" (in the UK at least) and you could use a stopwatch to measure the time between 2 of them and do a calculation (speed = distance over time right?), the third option is a dynamometer car but I have 0 idea of how they work
@Enby-wierdo
@Enby-wierdo 2 года назад
Yes most if not all locomotives have a speedometer in them
@Hlebuw3k
@Hlebuw3k 2 года назад
I think having more people work on rail cleanup is necessary if you dont want to take it too long.
@tophatguy8156
@tophatguy8156 2 года назад
i bet you could make a line over the mountain and down the other side to refinery area
@Bendigo1
@Bendigo1 2 года назад
It is possible. Not easy or practical but possible.
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