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Cinema 4D and Redshift - Hologram Material (Breakdown) 

Bold&Break
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This tutorial breaks down how to create holographic using the material blender in Redshift. We explore blending and layering incandescent materials to create a transparent self illumination hologram. We break down how each node works in an easy to understand explanation.
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⏱️Timestamps⏱️
0:00​ Intro
0:44​ Start of tutorial
1:16 incandescent Material
3:41​ Break down and Explanation
6:32 Briefcase Material
7:01 Styling the Hologram
7:52 Outro
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Опубликовано:

 

30 июн 2024

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Комментарии : 8   
@romuk3092
@romuk3092 8 месяцев назад
thank you for the tutorial
@BoldBreak
@BoldBreak 8 месяцев назад
You're welcome 😊
@gabychev
@gabychev 7 месяцев назад
Hi! Thank you for the tutorial. I have a question: how can we modify the material so that it shows not only edges, but also geometry and hidden geometry (becomes semi-transparent)? Guess it has something to do with wireframe node, but couldn't figure that out by myself.
@BoldBreak
@BoldBreak 7 месяцев назад
Yes you can! The wire frame node in RS might get you the result. search for the wire frame node.
@BlauwFilms
@BlauwFilms 8 месяцев назад
Very cool! Really smart approach. I believe this should be achievable in any render engine? I'll give it a try in Chaos Corona :)
@BoldBreak
@BoldBreak 8 месяцев назад
Corona has been an engine on my radar for a while. I’ve been meaning to try it. The principles of 3D are universal, the main difference is workflow of the application in use. I reckon this is achievable in the majority of render engines.
@BlauwFilms
@BlauwFilms 8 месяцев назад
I think so too, will give it a go! :) Yeahh Corona is cool, it's a bit on the slow side but I love the control it gives.@@BoldBreak
@BoldBreak
@BoldBreak 8 месяцев назад
Let me know what you come up with @@BlauwFilms
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