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Cinema 4D voronoi fracture with mograph fields 

3D Deals
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4 окт 2024

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Комментарии : 84   
@jarodgibson
@jarodgibson 3 года назад
under the radar gem of a tutorial
@3rdDim3nsn3D
@3rdDim3nsn3D 5 лет назад
Thank you very much for that straight forward explanation how to use fileds in conjunction with voronoi fracture 👌
@Hamentsios10
@Hamentsios10 4 года назад
This is the best. Who would have guessed plain effector would do what we wanted! Thanks a lot :) you helped me make my project way better.
@3DDeals
@3DDeals 4 года назад
haha sometimes its the easy things that do the work :) thank you
@alenvijay
@alenvijay 5 лет назад
WHAT THE HELLLL MANNNN!!!! i thought these effects were too complicated and needs a loooot of time to produce... you just made it sooo simpleee!!!! u are awesome! keep doing more videos!! *SUBSCRIBED* :D :D
@3DDeals
@3DDeals 5 лет назад
Thank you so much. I got a whole series coming up soon :)
@klausdarwin7750
@klausdarwin7750 4 года назад
Thanks a lot, couldn't find a tutorial like this; noy yo mention there is a general lack of C4D tutorials on RU-vid.
@FantaDe_99
@FantaDe_99 2 года назад
man you just made me full of strength. thanks man..
@chrisholland6593
@chrisholland6593 3 года назад
I'm so thankful for people like you!! Thanks for the post dude.
@AB-mv1mb
@AB-mv1mb 5 лет назад
the hair technique is also great for art directing voronoi fractures
@dez7852
@dez7852 5 лет назад
How so? Any examples?
@unreapedfx
@unreapedfx 4 года назад
Amazing tutorial been looking for this!
@3DDeals
@3DDeals 4 года назад
Thank you
@rick4f
@rick4f 4 месяца назад
Still valuable information. Thank you! :) 👍
@aliamirian15
@aliamirian15 3 года назад
thats the power of persian i loved that
@SAVOROG
@SAVOROG 4 года назад
awesome tutorial explained everything! thank you!!!
@AliTKhan
@AliTKhan 4 года назад
i was looking for something like that! Thank you!
@saltykjb8070
@saltykjb8070 5 лет назад
Thank you mate. always used a sphere. But I would still use a connector. Just looks cleaner.
@wor3m
@wor3m 2 года назад
Huge thanks! This tutorial helped me a lot with my project :D
@aldendunne
@aldendunne 4 года назад
exactly what i was looking for thanks man
@michaelthomas1148
@michaelthomas1148 2 года назад
Very useful indeed, exactly what I was looking for. Thank you.
@arisstuffff
@arisstuffff 4 года назад
Woah. Perfectly what I wanted to know!
@mohsinsadiq7725
@mohsinsadiq7725 5 лет назад
Brilliant tutorial, underrated
@3DDeals
@3DDeals 5 лет назад
Means a lot, thank you so much Mohsin
@mohsinsadiq7725
@mohsinsadiq7725 5 лет назад
@@3DDeals you should definitely make consistent c4d tutorials maybe once a week because thy are amazing
@3DDeals
@3DDeals 5 лет назад
@@mohsinsadiq7725 i will be adding more tutorials and videos starting end of march, thank you for the compliments :)
@3DDeals
@3DDeals 5 лет назад
hey everyone, thank you for watching, make sure to leave a comment if you have any questions.
@ArnoldVeeman
@ArnoldVeeman 2 года назад
Great tutorial. When I try this everything falls down however. Probably I am doing something wrong. What I am trying to achieve is a car falling from a cliff, the car needs to be partially destroyed.
@SrNutritivo
@SrNutritivo 11 месяцев назад
Life saver! Thank you so much!
@rapgab
@rapgab 4 года назад
nice one, thanks for this
@aminyusof574
@aminyusof574 4 года назад
thank you.. it help a lot
@kellyjohnnykelly
@kellyjohnnykelly 3 года назад
Hey great clear tutorial - only problem (on R23) is when I get to 4:20, instead of dropping downwards, every piece explodes outwards spinning. I think because one voronoi fracture within another immediately collides with each other? When I turn off self collision it prevents it, but id like the pieces to interact with each other. Any ideas what I could do to fix?
@vh-t7684
@vh-t7684 Год назад
Hey, I had the same problem. Set the "Inherit Tag" of the "Dynamic Body Tag" > "Collision" to None (Default: Apply Tag to Children).
@bazibada
@bazibada 4 года назад
Thanks for the tip !
@sajadsayahi1135
@sajadsayahi1135 4 года назад
that really helped dude thank u
@desigirls464
@desigirls464 4 года назад
Really useful.. thanks..
@popfiction5687
@popfiction5687 3 года назад
its confusing that you have to add a weight map tag, but ALSO you have to drag that same weightmap into field. You'd think that adding the weight map tag would be enough. Why do you have to add it twice? C4D has some confusing interface issues.
@TheDripGodz
@TheDripGodz Год назад
How to remove unused textures/materials that are stuck on complex objects after using fracture. I have a around 1000 piece and materials on them slow down the cpu
@lassik3101
@lassik3101 4 года назад
THANKS SO MUCH FOR THIS
@pitsa3671
@pitsa3671 3 года назад
Great tutor, but can how to make the rest of the pieces not float
@andygagarin3725
@andygagarin3725 2 года назад
awesome, thank you!
@عباسالمعموري-ط2ق
Perfect
@xenoqee
@xenoqee 2 года назад
help, version r21, cannot select points in weightmap, what I'm doing doing wrong?
@Jacobbrothers
@Jacobbrothers 4 года назад
How to make slow falling for debris?
@benwilde365
@benwilde365 2 года назад
brilliant thank you
@obernardo4898
@obernardo4898 3 года назад
fantastic thank you
@hasanmahdihasan
@hasanmahdihasan 5 лет назад
Thanks
@grundvater
@grundvater Год назад
Please more C4D tuts....
@3DDeals
@3DDeals Год назад
Hey Jonny, I will look into this. cant promise anything but lets see how things go :)
@danielgarmizo
@danielgarmizo 4 года назад
hey tnx for this tutorial, but when i press play, all the plane is break. imidiieatly.
@3DDeals
@3DDeals 4 года назад
Hi Daniel, go to 4:32 you see i change on trigger to on collision there in the TRIGGER dropdown.
@AxmihaMeuSaco
@AxmihaMeuSaco 3 года назад
Great. Thank you. Now I'm trying to find a way to make the fractured pieces break themselves when they hit the floor, for example. Secondary breakups. (Without using a particle emitter to simulate that). Real secondary breaks. Possible? Not finding anything on that.
@chrisholland6593
@chrisholland6593 3 года назад
If you add a connector, some of the pieces won't break on initial impact, but will break once they hit the ground, creating your secondary breakup.
@chrisholland6593
@chrisholland6593 3 года назад
I've also noticed that using a plain effector with a box field is better than using another object with a collider tag. With a box field, you'll get large slabs falling, which will then break into smaller pieces once connecting to the ground/collider body.
@AxmihaMeuSaco
@AxmihaMeuSaco 3 года назад
@@chrisholland6593 Ok, thank you, sir. Will try that.
@hoomanrokhfaraz3935
@hoomanrokhfaraz3935 4 года назад
tanx bro
@3DDeals
@3DDeals 4 года назад
Thank you for watching :)
@TheDJkarsy
@TheDJkarsy 4 года назад
Hey man, thank you for the tutorial. I'm struggling to find the 'point generator' in my C4D. I went under sources but still couldn't find it... I'm using r20. Would appreciate it any help!!
@TheDJkarsy
@TheDJkarsy 4 года назад
Oh wait i found how to access it haha, sorry and thank youi
@Jaibytes
@Jaibytes 2 года назад
how i can animate this? with a range of 120 frames
@WiCKED_STUDIOS
@WiCKED_STUDIOS 4 года назад
mann...please give us a tutorial to composite this in your real footage..please make one or reffer one
@jeromeo.3575
@jeromeo.3575 5 лет назад
awesome
@FilipWalgraef
@FilipWalgraef 4 года назад
Any idea on how to hide the cracks (in the render, after applying materials) in the areas that didn't fall down?
@FilipWalgraef
@FilipWalgraef 4 года назад
It only seems to happen in Redshift though.
@chrisb7398
@chrisb7398 4 года назад
i cant select anything when using the wheigt map, anybody got an idea what im doing wrong?
@3DDeals
@3DDeals 4 года назад
make sure you got the weight map brush selected. if you look at my video at 2:34 in the top on the left of the xyz buttons. you see a weight map brush selected. you need to hold the mouse and drag over the points as if you are painting.
@chrisb7398
@chrisb7398 4 года назад
@@3DDeals thank you for the reply, ill try that
@3DDeals
@3DDeals 4 года назад
@@chrisb7398 Hey mate, did it work? curious to know haha
@chrisb7398
@chrisb7398 4 года назад
@@3DDeals hey, sorry i stil have to try my old laptop at home is to crappy, so i have to use the pcs at my uni and there are a lot of deadlines atm
@DavidSohr
@DavidSohr 5 лет назад
Yeah, I have no idea what to do when stuck at the Box Field in R19. There's no Box Field under Falloff of the Plain Effector... Any idea?
@3DDeals
@3DDeals 5 лет назад
Hey David, Sadly R19 Does not support the field options that you are seeing in this video. Fields was one of the major addons in R20 and will not be added to the older versions as far as i know. if you are using Cinema R19 and want to upgrade, let me know and i could connect you to the right maxon distributor in your country. Sorry that this video did not help you :(
@DavidSohr
@DavidSohr 5 лет назад
@@3DDeals alright. That's good to know. No worries. I will probably do an upgrade later on :)
@HappyAnimals3D
@HappyAnimals3D 3 года назад
At 2:42, I can't select those red points when I click on them. Any idea why?
@knockbox8538
@knockbox8538 3 года назад
I had the same problem in R23, until I found the "MoGraph Paintbrush" icon in the upper left, just before X/Y/Z lock icons. Then just be sure the brush settings (add/sub/abs/smooth) are correct for what you wanna do; dots change red/orange/yellow according to weight.
@HappyAnimals3D
@HappyAnimals3D 3 года назад
@@knockbox8538 Thanks buddy
@malinauagar4344
@malinauagar4344 4 года назад
Hi Pourya, this is build in on R20 or we need install plug in ?
@3DDeals
@3DDeals 4 года назад
This is fully built in r20 without any plugins
@Old_proff
@Old_proff 4 года назад
👍👍👍
@ciecle1000
@ciecle1000 4 года назад
not same work in r17
@3DDeals
@3DDeals 4 года назад
This function works from r20 and up :)
@frame-works
@frame-works Год назад
hahaha, how you shamelessly have a torrent tool open right there. :D
@3DDeals
@3DDeals Год назад
Just sharing knowledge 😉 lol
@AlexBroAnimation
@AlexBroAnimation 4 года назад
How to open Field Objects panel in R19?
@3DDeals
@3DDeals 4 года назад
It's not available in r19. You need r20 or above
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