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COH3 FPV Strong start but shaky late game 

tightrope2
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Company of Heroes 3 First Person View Game US Forces Armored vs Wehrmacht Mechanized on Road to Tunis
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Send your replays for casting to tightropegaming@gmail.com
Top 200 only ($20 Patreon backers are exempt), 3v3 & 4v4 are ok, though 1v1 & 2v2 are preferred
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11 сен 2024

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Комментарии : 14   
@DeSackOfPotatoes
@DeSackOfPotatoes Месяц назад
I feel like a reactionary superzook tech will do you wonders vs wermacht 8rads, especially with 2 zooks by 10 min. It would of at least made the difference in saving your sniper+killing the 8rad if you first teched it before getting your first scott. Especially with skipping Motor Pool and Tank Depot, using that fuel earlier for an easier early and mid would definitely help you maintain your lead. Im saying this as a person who has been experimenting with it in the current patch.
@spatial_flow
@spatial_flow Месяц назад
Kinda funny how I see people on reddit complaining that bazooka squads are utterly useless but then every time I see you play USF you run like three zooks and they perform great
@tightropetwo
@tightropetwo Месяц назад
The phos shell seems to collide with terrain before it reaches the target too often. They are OK though.
@rintfosk6850
@rintfosk6850 Месяц назад
In this very specific match case, the zooks worked mostly because of the opponent's incompetency...that 8 rad and panzer IV just idled there and got blasted. Suppose the opponent is more active, kitey and using vehicle more of a fire support role to the infantry instead of solo A-moving/capping without further care and micro, zook squads would be very akward in those situations.
@MW-hv1cl
@MW-hv1cl Месяц назад
I think zooks are too expensive at 280 for what they provide. Especially because when sitting in heavy cover they will shoot the cover with rockets very consistently. This leads to destruction of their own cover and inability to apply damage using their new range buff... heavy cover should be where they thrive, but instead they have to be used open cover and on the move.
@jackobrien47
@jackobrien47 Месяц назад
Surprised you still pick the captain's arty over mark vehicle given how much the accuracy/ pen/ damage bonus helps the bazookas. In a few of your recent casts even heavy tanks just melt when they are marked. Funny how captain gets a free ability that in coh2 was the centrepiece of entire soviet commanders. It's so powerful.
@MW-hv1cl
@MW-hv1cl Месяц назад
Yeah the mark vehicle is infinitely better this patch than the arty. Especially considering how much of a staple brumbar/tiger has become.
@CHEESENSPIEL
@CHEESENSPIEL Месяц назад
his opponent went double MG + mortar and Tightrope chose WSC (so no mortar). IMO captain arty was the right choice this game, he just didn't get many chances to use it
@schmidbag
@schmidbag Месяц назад
thanks for the upload tightrope!
@jordon1241
@jordon1241 Месяц назад
Pro tip for everyone: Satchels now stick to MGs...
@DerFuchsJr
@DerFuchsJr Месяц назад
hey tightrope, correct me if im wrong i was wondering it looks like you could zoom out a little more isnt it optimal to play with max zoom out?
@tightropetwo
@tightropetwo Месяц назад
You can see I zoom out in the first 2 seconds of the game. Unless I reset the camera at some stage and forgot to unzoom again
@kerrypaz7576
@kerrypaz7576 Месяц назад
I never see wehr use snipers. Why?
@junchoi2531
@junchoi2531 20 дней назад
i use them against rangers
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