That's a great attitude, friend. Glad to see there are still gamers who can feel joy for people getting a game they enjoy, even though it's not your cup of tea :)
@@steppecist2928 yes, about a year ago. Put prob 20 hours or so into it. I got to the secons town before i just gave up. I thought the part where you fought robots via the air ducts was cool, but the rest of the game was just so fucking tedious and boring.
@@alamocitychieftan9909 I think you should re try it, you almost certainly didnt have a proper build or something. Give it a try again if you still have it
I'm glad you're doing this, such niche games deserve some attention, especially since Age of Decadence is a true gem (and I assume Colony Ship will be too).
Not just Age of Decadence, but Iron Tower also made Dead State, which is another fantastic tactical RPG. I can only assume Colony Ship will be excellent too! None of their games receive all that much attention / coverage, so I'm really happy to see this - I hope it directs more players to these games / this genre
Actually not every member of ITS worked on Dead State, if I remember correctly only Oscar (level designer) and one of their 2 programers (Nick ?) worked on it. That being said, I can only agree with you : not enough outsider promotion and coverage, though I really did my best concerning AoD & DR (promoting on a site that no longer exists each and every monthly update back in the days + the French translation on which I've spent about 4500 hours, of course I wasn't alone, kudos to Sunfire)). Yep, I can say I've done my duty haha. Now, situation have changed since, so I couldn't do the same thing for Colony Ship, otherwise it would have be with an intact pleasure. I wish you all to find the same pleasure on Colony Ship.
Can´t wait to try it in early access.Early access of The Age of Decadence was fun from start and developers were really listing to advices from players to make it even better.
@@IronTowerStudio Hey, speaking of feedback. Can you guys add some more 1-2 enemy encounters so it's slightly easier to get combat experience early? Also, some kind of NPC that you can pay to train skills would be nice as well.
@@DecepticonLeader Yep, it's on the works. Here's a list of improvements we are working on: - Sneak inside the Regulators HQ to steal a badge - Sneak into one of the rooms on the Living Quarters floor in Hydroponics - Sneak into Zeke's back room - A couple of hard to get-to stashes in the Outskirts - More interactions on your way to the tower - More opportunities to use Electronics - A decontamination panel in the first room with frogs (this way non-combat characters can either sneak or use science skills) - Let a party member climb the tower in Hydroponics and then throw down a rope for you to climb - Medkits for manual healing while out in the 'field' - Paid training (the existing NPCs that can give you a few pointers will teach you a bit more if you pay them, including party members) - 'Fog of war' in the Armory, you shouldn't be able to see beyond locked doors - Auto-reloading equipped guns after a fight, most likely via a settings toggle steamcommunity.com/app/648410/discussions/0/3172198151251660735/
@@IronTowerStudio Oh that's great! Thanks for the link! ^_^ Btw. There's a guy standing next to a couple defunct turrets in camptown when you come from the main street. The ability to talk to him can disappear even if you weren't finished with all his dialogue options. Oh and a question. Are healing items meant to be in limited supply? I bought the last regen item in the medbay after a bunch of fights.
@Hanz Mchiggin Despite being a thousand years old, give or take, I still have a good head of hair! Probably the only bit that's still in working order, but there you go!
This is the only channel i watch for indie (though most are better then just indie) games. Always links to the games unlike that raptor guy. Good sense of humor, funny guy really.
oh damn, age of decadence is a name haven't hear in d a while, I actually managed to beat the damn thing, and I'm much more interested in this now heh.
@@StarlasAiko If you are asking how the win, I found the easiest method was the murder hobo approach, which basically go all in for combat and kill everything. It is hard at the start but if you kill enough stuff early on you hit a point where you are a god of combat and nothing can stop you. anymore. The key is killing finding all the optional encounters and killing everyone, starting with the weakest and working your way up. The downside is you don't learn a lot about what is going on behind the scenes this way. For the skyship, that one is harder since you need really high intelligence, lore and crafting and all that. The intelligence builds are harder because occasionally you get into combat you can't avoid and you wont be built for combat. Those sort of builds can be fun though, since there is a lot of crazy tech stuff in the game besides the skyship.
Age of Decadence and Dungeon Rats are two of my all time favorites. Been waiting for a long time for this games release. I probably wont touch this one until its out of early access.
I got a anniversary 3 in 1 CD that had Fallout 1, 2 and Tactics on it. Played a bit of Tactics. This game seems like the combat system of Tactics but with the actual dialogue options and use of skills beyond just combat of Fallout 1 and 2
That was a particular kind of treat, I'm super glad, thanks Splatt' This game just exudes depth, consistency and immersion. PS, I can't quite express how I felt when, in the middle of this grim and harsh environment you throw a "Look at my yoga butt!" xD
If you don't know it yet, go check Age of Decadence, it has such a deep and interesting lore too. The people making these games sure have good writers.
@@DamsdelDrennon If you plan on playing it though, I have to warn you, it's a very fustrating game, as it's hard to have a character good at anything. But the universe is very interesting.
Better cyberpunk game than the current cyberpunk game.....I really liked it it reminds me of older styles of games that I used to play as a kid...I wish they'd fix the new Cyberpunk game but this will always have a place in my heart to play LoL.
It's a pretty cool game and the interface and skill/experience system reminds me of Deus Ex which is why I bought it. But this is indeed a hard game. Even with great stats you will find that leveling up your skills will be a struggle. There's nowhere you can buy skills and the money/item stores exist in a closed system, which means you can only buy so many healing items until the store runs out and you have to hope you don't get low on health in battle. There's far too few missions against 1-2 enemies only. Instead it's usually groups of 3-6 enemies, so you have to redo battles over and over again until you get lucky. Kinda annoying. You definitely need to have enough charisma for at least 3 party members, otherwise you will hit a hard wall where you face-off against superior numbers that you can't beat with 2 ppl. Otherwise the concept and turn-based game mechanics is pretty interesting and the closest analogy I can think of is the XCom games.
I'm calling it now - "mission control got killed and the ship has been in orbit at its destination for generation, you got to scheme your way to the only remaining landing craft - story.
Bro thanks for your insight to this game. Based off your review, I knew this game was a instant buy. 6 hours of play time later I never regret the games you review.
That feeling you get when you unload the clip into the enemy and he only loses 10 hp... ...but then you look behind you to see that the ppl in the small cafe behind the battle zone haven't even gotten up because none of the weapons involved do enough damage for concern.
Yah, i was laughing at how evans just firing the 4barrel shotgun right over those peoples table and heads and they not even flinching or showing outrage of "wtf man?!" Lol In some games they program the npc's with at least some kind of fear and flight response to gun shots and hostility starting up right near them, as they yell and jump up and run off.
I bought this game because of this video. Awesome game, hard as hell, got 50 hours into it.... this is only the first chapter, the final game with all chapters will be released in about 18 months from now..... so ... other than that... awesome game.
Love your content, I would love to see you do a top 10 type list every once in a while as I would love to jump in to some of these games but unsure which one since there are so many.
Yeah I agree. Splat could do a really good top 10 list wheere he does a 2 or 3 minute mini-review of each game he liked and a few short video clips from each
He does a LOT of pre-research therefore basically ONLY does [reviews/plays] and shows us games that he likes so pretty much pick any of em but it's a genius idea - Thank you - I kinda hope he or someone does this list idea though...
@@djosearth3618 I'm thinking maybe he could just make a 20 or 30 minute video that included clips from other videos he made using videogames footage he recorded overlayed with some short commentary about each game
Iron Tower also made Dead State, which I consider to be one of the best zombie survival base-building games out there. It was also an unapologetic game just like Age of Decadence (e.g. you don't get skill points from combat)
a little thing about this game, there these things calles mindworms, these are op, they never fail a shoot (its no possible for the them fail) and they also take 3/4 of your AP.
Thx as always for your reviews. Your introduction from 0:26 to 1:55 is pretty accurate. When you are ready to buy (after your review) then see their news post on the Steam store page "Read Before Buying". Partially quoted here: "Colony Ship is a challenging game -- the game's setting and theme wouldn't work otherwise, and we think that, in the long run, players find challenging combat more rewarding than easy combat. Because some players have found combat too hard, however, this post is meant to (1) give fair warning of the game's difficulty; (2) explain our design philosophy; and (3) provide some tips for how to approach combat. Combat is difficult. You’ll be outnumbered and outgunned, so you’ll have to figure out how to even the odds or avoid fights you can't win. If that's not your idea of having a good time, you should either make a non-combat character or find another game." Kinda non-apologetic and like your combat (ending 32:00) huh? :)
Shiny! Age of Decadence was the closest thing to Fallout 1&2 we ever got, next to Underrail and you're doing a great review. Guess the mainstream press and casuals will cry around again for not being the Superhero that can do it all. =D
the sad part about the science of Interstellar Sublight travel. We wouldn't even make it to our destination as a civilized species.... if we even make it there.
I played the Age if Decadence demo a long while ago and was forever turned of. I managed to get through the demo by basically saving all my skill points and save scumming the hell out of everything, using my skill points only when needed to pass. Not something I would pay money to experience.
Were the hell is this ship going that its been traveling for a million years? Must be an intergalactic colony ship. Also I'm a need so my first thoughts are how fast is it going and how big/populated is it.