Thanks for having Voo and I, it was a blast! As an old School 1.6 and CSS player this is pretty much my perfect game! I can't wait to see what the new updated version looks like!
Hold onto hope my guy, someone is making tf2 in source 2 in s& box. I'm not sure if they'll have everything tf2 has currently, but it might get more and more with more updates.
@@kamild_ With that attitude, you're making a self-fulfilling prophecy. It's like voting for a third party in the U.S. election. Sure, it would be a thrown away vote if it's only two people, but it doesn't become a waste of time if enough people make a personal decision to say, "I don't care, this is a good thing and I would rather waste my time than continue with something that's "good enough"."
I graduated with a writing degree on essays (and I've been watching your videos even before I’ve finished the degree) and I have to say, your videos are essayistic. With each 'Competitive CSGO but [blank]' video, you explore what this game could be, articulate the nuances that make up the experience, then circle back to declare your love for it. Each 'Competitive CSGO but [blank]' video is a love letter to this game.
You should go back and play a cs 1.6 comp game and talk about how much the meta has changed and how much the game has changed. I think it would be an interesting video
2:52 Summary: Shots 1-5: Clearly missed. Shots 6-9: Missed due to recoil (bad spray control). Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses. Shot 12: Likely didn't actually fire because Warowl was already dead.
@@nguyenhuyduc9151 counter strike was actually a mod of half-life, so yeah in a way a mod gave gaben and valve all their net worth thanks for providing the most prominent game in history.
I personally long for the days of setting up scrims in IRC and through xfire friends etc. Old school 5v5 might have been a pain to set up but that's part of what made it so good. It created artificial barriers to entry so you knew anyone willing to jump through the hoops actually cared abut 5v5 competitive and for the most part left the guys who just wanted to goof around in the community servers. Now you have no choice, its damn near only 5v5 competitive so you get a terrible mix of guys trying to take it seriously and guys goofing off.
In theory yes, but practice no. The main CS:GO and now CS2 mode is and has been for ages now 5v5 competitive (which is a shame imo). So faceit is just another level of try hard sweaty competitive (and frankly you get a lot of people dicking around in there too). I blame matchmaking and me being old but that is a completely different can of worms. Edit: Spelling.
I just realized something. I having played CS since high school. Don’t even have a gaming pc anymore but I still watch most of if not all the videos you put out, they’re all extremely entertaining and always gives me the itch to get a PC and my crew back together and run some wacky mods
I love how I watched WarOwl videos since 2015 but never actually played CSGO before. I mean I played 1.6, but never the global offensive ones. He's just enjoyable to watch
Asterlofts it got the green light almost 5 years ago and is still in development. Maybe Valve doesn’t want this game released because it’s going to draw players away from the far more profitable CSGO. But still we get news about the development fairly frequently. Maybe they are just working on Valve time. It would be nice to play this as an actual game and not just a patched over csgo
@@PM-fh2sp They are going to release it at the end of 2022 or at least that's what a well-known youtuber in the world of Counter-Strike said (I got excited reading his comment and all that BUT I don't know how true that is, so I lowered the hype). As you say, it just takes a long time, but not because of Valve's time, but because this project is made by reduced people using an engine that is 18 years old.
@@PM-fh2sp they don't care about the small portion it will draw. CS is a competitive game at the end of the day and people wanting to grind and get good are going to play the iteration that is relevant.
@@TheWarOwl I’m sure that video will be just as well produced and enjoyable to watch as this one. Thanks for making content, I’ve been watching for a few years at this point and your videos are always the highlight of my day
@@shde.9799 Don't think it's available anywhere digitally. Might find a CD or two from Ebay or something. Gog, dunno. Never checked. Unless you decide to pirate it, that is xD
Any other old timers have fondly remembered community servers from CS or CS:S in your memory bank? Lack of community servers killed CS:GO for me. When CS was beta about 20 years ago you'd start the dial up connection, listen to the bings and boops, start Half-Life, switch to the CS mod, find a server with low ping (low 200s ms was awesome!), and would play on that server repeatedly. CS's downtime after getting killed allowed chatting until next round begins. So you'd get to know the regulars like people at a corner bar. I still remember names of some servers such as "Beer for Breakfast" and "All these goats are retarded" (great name even if it makes no sense). I remember most fondly "Hardfought" (which is still around running NetHack but no CS). One time the hosting company had tech issues giving everyone 350 ms ping but about 30 regular players stayed on instead of disconnecting. Everyone could've switched to a server that was 100+ ms better but we all stayed. That's the power of community. Was 20 years younger which leads to a "good old days were better" fallacy but we really did lose something valuable. CS:GO's matchmaking system destroyed it. Have nowhere to go with this other than nostalgia + griping but please post any happy memories!
I played Classic Offensive fairly early on in its development. Hearing that they plan on making a full release is very exciting. I hope Valve doesn't do anything to interfere with it, because in all fairness, at its core, it is their game. If anything, I'd like to see Valve take the Classic Offensive Dev into the company and just make Classic Offensive the next official CS title.
@@damsen978 All the boomers like me that are wanting an easy and official way to experience something similar to what we grew up on, but with all the improvements of modern games, who don't care what the game looks like.
@@Worshipme69 igi is a really old game probably released in 2000 which had really good lvl music especially lvl 8 music which i think war owl used in his video if you want to watch the game i made some videos a year ago on it but the video s does not have the original music
The new Classic offensive is actually right on point when it comes to their mapdesign. It just just a prefect balance between all aspects of graphics, visibility, non-cluttered, lighting, style etc... it is just great.
Thanks for bringing up CSProMod. I had a big issue with ProMod because it was painfully obvious that the developers just wanted to clone 1.6 and would not accept any alternative. They brought back 1.6 grenades which were horribly floaty and about the size of propane tanks. That didn't make it "more competitive" in any way, just made it more 1.6. Hopefully this mod doesn't take that approach.
You know your comment about the fun mods you guys play just for the fun of it, that's so right. That's the big reason I still spend 95% of my CS:GO time in Casual matches, not competitive ones. You got 20 guys running around, no team collision, no team damage, no need to buy kits or armor, etc. etc. It just works, because it's fun, for me.
6:35 Holy shit THATS "IGI" music, Owl my man, you are truly a man culture!! Hope to god that's not an accident, and you used to play that amazing game :D