fucking hell talk about not understanding the comment. OP isn't talking about The Caliphate, if you form, say, Andalusia as Morocco when you have colonies, the colonies will stay Morocco's orange-brown color and won't change to Andalusian white. If you annex, say, Spain in the same game, their colonies will become yours and turn Andalusian white. It's a really annoying oversight I wish was fixed.
Thanks man, just finished my WC 20 minutes ago. Didn't form The Caliphate - mid-way realised that I don't have the DLC for it :-). Also in my run I let Russia to form and colonize, so ended up no-CB'ing Naples to get into Europe. Another difference is that a lot of colonies broke free from Spain, Portugal and Netherlands, so I also had to do full wars with them, luckily I didn't have to colonize all the provinces - just 5 per colony region to form a nation. Still even though my run wasn't as good as yours, I finished it in 1790, which means that the strategy you described gives a lot of leeway for casual players like me :). Anyway, wanted to say big thanks for the guide and the work you did. I was looking into making a WC for a (very) long time, but every time I got close to starting a run, I wasn't sure if I'll be able to, so I never did. Until recently :) PS: HRE coalition war was fun! I got so close to the "We bled for this" achievement, the casualties were ~800k from my side vs 1.1m from the coalition's...
Hey IcePyre, kind of an old video but this pushed me and helped me complete my first WC ever! I didn't think I was ready to and kept pushing it back despite having almost half of the achievements already. Anyway, I followed your guide and despite problems from the new patches, like tons of upgraded forts, tons of development that impacts my gov. cap. I managed to do it and had a LOT of fun despite the grind. Thanks a lot! Update: Turned it into my first One Faith too!
Thanks dude! Great guide. Though I’m sure you know this, you can add all provinces to a trade node if you go to the trade node screen. It just physically pained me to watch you individually add provinces to a trade company lol
This is the most common comment I've gotten on this series. I deliberately didn't do this to save on governing capacity and just added enough provinces to get merchants for each trade node :)
Ah got it. Makes sense! Would you say that this is easier or more difficult than an Austria Revoke WC? I got very close one time with a couple lucky PUs. This seems more brute force and hard work rather than sitting back and letting vassals do all the work. Admittedly, this was early on in 1.30 when revoke was broken so I probably won’t be able to accomplish this again unfortunately...
I didn’t realize you got the colonial nations if you full annex the overlord for some reason. I’ve probably killed my WC HRE run by taking all the colonies from the colonizers vs just taking the overlord land. Also, on the reducing truce timer, is the main benefit you can take more land in a direct war vs trying to take some when they get called in as an ally?
Yes to your question. You can always take more land from a cobelligerent in the war. So if their allies are called in without having the check mark, then you can take less land.
I really appreciated this guide series. I already have a WC under my belt, but wanted a reasonably easy One Faith, and everything I found online said this was one of the easier ways to go, and while I haven't finished, it has been. I think it has only gotten easier since this guide was made with the additional monuments. I am kinda annoyed at the game right this instant though, Unify Islam being locked behind the digital extreme edition upgrade pack is really frustrating as I've been on this run for a month or so now (I play the game in small bite sized chunks). FWIW, I only have a couple bits that I learned that might be helpful to anyone else doing this run. First, you can avoid any delay to annexing your initial set of vassals by overimproving relations during the first 10 years. It takes a little planning, but if you start one vassal you can't instant finish, and two that you can instant, if you got your other two to an extra 50 over the 200 max then you can start them immediately after the first two finish. Using the estate privilege that prevents the diplo rep hit from annexing will also prevent your actual annexes from slowing down. I actually mucked this up in my run a little bit, but it's definitely doable, and even doable while also managing to do some claims on Hormuz/Baluchistan for firming up the eventual trade stranglehold. The other thing that I learned, and didn't take full advantage of, is that expanding into Hormuz at a minimum, and ideally also the Gulf of Aden, gives you the ability to cut off virtually all misc trade flow to the west and probably accelerates the timeframe for picking up economic hegemon, which I think is the preferred hegemon for this run(which you mentioned). Anyway, long story short, thank you so much for this guide, I especially appreciate the mid-late game sections, I really feel like there's a dearth of good mid-late game guide type videos, but maybe I'm just looking in the wrong places.
Thanks for showing us how it's done! I've done a couple of wcs now but I'm struggling with finishing one faith. No matter what I do, converting every province before 1821 seems to be nigh impossible. A guide like this for one faith would be amazing.
I have 1.6k hours in this game without a single world conquest. Had no idea that you can inherit colonies once you wipe out the colonizer. And to think that how many tries i blew up just because I lacked this knowledge... Thank you for this very informative video. After my disasterously failed Austria world conquest attempt, I'm going to make another attempt as Timurid Mughals.
Hey man, I know this is an older video but if you go into the trade map mode and then click a trade mode, there is a button to add all provinces to a trade node. Very helpful. Great video
Well I guess I should give up on my world conquest run. I am at 1701, and I have not even started eating up Ming. I am still about a dozen provinces from finishing India. Frankly I am starting find that Dip points is my limiting factor.
I dont get how this were you trucebroke extremly much, constant wars, played as Mughals which has ridicously good wc setup still got so close to the end date but then we have poxks that finnished a ryukyu wc pre 1700 without turning horde, exploits or shogunate. It just blows my mind.
Hmm I'm currently at 1687 and probably only 2 years behind you, but mine is done a bit different, taking more of mamluks and the west end of things with vassals much much earlier on. But behind only just finishing the chinese fragment countries and not started on Japan, diplo 23 will be 2 years behind as well.
Im alittle confused by what you meant by you took exploration because you didnt end up taking the whole idea group. Did you only pick it to get the explorer, then once you explored you deleted it?
Why are you clicking each individual province to add to tc??? You can add all the provinces by clicking the trade node and there is a button on the left
If any of you are struggling for wc, try oirat or any horde. Even with the razing bug they are laughably easy to wc with, only the first war with ming will be difficult.
Doing my first run as mughals rn, but its 1623 and I'm just starting to get into southeast-asia. I've done well so far i think, but most likely I won't even come near a wc because I'm just too much of a safe player ^^"
You got this. Sounds like you're right on pace. My first ever WC, I never even took over 100% OE and managed to finish with plenty of time to spare. If you just make sure you're constantly at war, you'll surprise yourself with the lack of enemies after a short amount of time since you've killed them all.
@@icepyre Yeah, i always tend to underestimate the snowballing in the 18th century. At least all of Asia should be easy at my skilllevel, the rest is really just racing against time. But we will see.
I've tried the Mughals WC twice in a row and failed both times :c It goes great until about the turn of the 1700s and then im just lost on how to manage my economy and how to deal with europe, i left it until last because i was confident that with the rest of the world under my control it would be a cake walk, t'were not, All the remaining nations of the HRE with a strong France, an Austria that integrated Hungary, a Poland with its Lithuania PU and a Massive Colonial Britain. I was looking at fighting well over a million men by time the coalition came, as much as i tried to roll truce timers like i had done in India, wars just rolled over and the colonial nations still possesed Large navies that i hadnt contested for a long time and had grown out of hand. by the time it came to eating europe i had coalitioned myself into a standstill. Even at my peak with my hegemony and frankly mismanaged economy, i stood only slightly more powerful than the combined might of most of the HRE and what was left of the colonisers. TLDR: i did bad, pls fill in the gap in the guide where it jumped from detailed explanation to > I killed this then this then this then this then this and oh im done. Thank you otherwise great guide. Also reddit post for reference to my abysmal second attempt: www.reddit.com/r/eu4/comments/mlkzls/im_seriously_considered_scraping_my_second/
Looks like your manpower is doing fine and i probably underutilized because of your economy. I see that in your screenshot you are not using 8 or so merchants. I would double check that you are collecting in an end or close to end node (persia) and steering trade into that node at each subsequent trade region you are occupying. (Each region that steers to another adds their trade steering bonus to the next, which can lead to significantly increased income). And yeah I rushed the final guide video. Should have been more elaborate but I made deadline promises 😬
@@icepyre honestly it would take more explaining on my part to show you what a mess it is 😂 so I took this screenshot after i annexed Spain so all those merchants are ones I just got from Spain’s colonies and hadn’t assigned yet. And my manpower is fine but I’ve been in about 5 years of hardly using my army mode, as soon as I fight a coalition or have to do a lot of sieges it soon drops to nothing, even with a large amount of net s hired, I think my expansion routes just left too large an end game boss in the way of Europe, I didn’t get in there earlier and start pecking at the colonisers, instead focused a continent at a time
I would say yes, but you need to make conversions a priority early on. Since you will not be using vassals to convert, you need to focus down the Dharmic religions to the East and convert them using trade companies, while converting Christian provinces yourself. I would utilize the strategy of moving your actual capital back to Herat so that you can TC India and convert that with trade companies too. Additionally you would need to build mosques in every province to increase the conversion strength, which will limit the amount of building slots available to reduce government capacity cost. Also I would look into taking Exploration rather early on and forming colonial nations, or at least one in Australia.
If you full annex the nation that owns the colonial nations, all their colonial nations go to you. For example if you play France, you could just ignore colonizing and let Spain and Portugal do it for you, then annex them to basically own all of the new world since their colonies would flip to you.
Not impossible. You'd just have to make it a goal from the start and form the caliphate sooner. Since you can add all of asia to Trade companies and convert them by propagating religion. Converting Europe and the America's would be hard though. I would suggest Najd or Ottomans as Sunni One Faith contenders before I suggest the Mughals.
There's a few things that help me to be efficient with my monarch points when coring all land myself instead of using client states or vassals. The big thing is ensuring your advisors are high level or your own culture so that you can promote them to level 5 to ensure max monarch points generation. Another thing I do in the late game is focus Admin so that I can always have enought to core with. Additionally I disenherit all heirs that are below average to ensure I have a strong monarch for point generation. With the truce breaks I made sure to only do them when I was ahead of time on admin power and had substantial stab cost modifiers. The most you can have is 90% bringing stability cost to only 10 admin, which I had for a good portion of the campaign.
did you had any kind of problems with the tech levels when i started i fell back several tech behinds compared to my neighbours or it may be a problem about me idk
In the early game, I make sure to take tech only when it has no penalties. Additionally I refrain from boosting stability too much, particularly when I have religious unity issues. The big thing is disinheriting heirs that are below 3/3/3. It costs 50 prestige, but it's a worthwhile price to pay for getting better mana income throughout the ruler's lifetime.
It is locked behind a DLC. Forming the caliphate is completely optional and actually many players prefer not to as the Mughals because it removes the +3 tolerance of Heathens from the Indian Sultanate government type. The +3 tolerance is really really strong.
@@icepyre Ooh, dude thats really smart then, makes a lot of sense. Original comment retracted lol but also, I am not sure how exactly it works, is it that you have to have 20% TP just from the province trade value of TC provinces or is there anything else in that?
@@And1Aza I wish haha. The TC needs to have 50% itself. If you're Russia or someting and you add one province to Siberia TC which is empty, you could get it with one province but that's an uncommon scenario.